Re: Mod creation process for Sound RTS

2021-01-02 Thread AudioGames . net Forum — Developers room : djsenter via Audiogames-reflector
Re: Mod creation process for Sound RTS What is it called, I suppose it is not rules as it only shows stuff, not exactly explains what has to put where to get what effect URL: https://forum.audiogames.net/post/603867/#p603867 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Mod creation process for Sound RTS

2021-01-01 Thread AudioGames . net Forum — Developers room : edson via Audiogames-reflector
Re: Mod creation process for Sound RTS Hello:In my sound rts, I've found a documentation included on this about how to create maps, mods etc. The documentation to create mods is still on development, but you still can understand how the process works for creation. URL: https

Re: Mod creation process for Sound RTS

2020-12-30 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Mod creation process for Sound RTS Why don’t you look at the MOD folder and see the rules for yourself? They’re all open source, nothing is protected. URL: https://forum.audiogames.net/post/603187/#p603187 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Mod creation process for Sound RTS

2020-12-30 Thread AudioGames . net Forum — Developers room : djsenter via Audiogames-reflector
Mod creation process for Sound RTS Hey guys,I have recently came back along with a friend of mine to the good old classic of Sound RTS. We were the most particularly fascinated by Blitzkrieg mod as the variable stats which controlled the outcome of the battle, the possible strategies which