Re: My first ever fully functional bgt game, target!

2015-03-17 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Okay, I have created a little forum on my site, not trying to replacate the audiogames.net forum, but it's using the same engine because it's the simplest to use. URL: http://forum.audiogames.net/viewtopic.php?pid=2089

Re: My first ever fully functional bgt game, target!

2015-03-16 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! I know I haven't been active here a lot, I worked on 2.3 but then I kinda stopped, and I may add more, but as of right now target is on hold. URL: http://forum.audiogames.net/viewtopic.php?pid=208792#p2

Re: My first ever fully functional bgt game, target!

2015-02-28 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! okay, guys, target 2.2 is out, look at the changelog that will open after installation at the section labeled v2.2B.You can just launch your copy of target and it'll download itself for you! URL: http://forum.audiogame

Re: My first ever fully functional bgt game, target!

2015-02-27 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! thank you. Download target 2.1! New changelog follows.v2.1:okay, it's here, version 2.1! Enjoy this new version! Make sure to consult the readme, please.V2.1BCurrently working on v2.1, I'm thinking of adding screen reader supp

Re: My first ever fully functional bgt game, target!

2015-02-27 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Great work, waiting for the new version, and will download v2.0 because I really liked the game, continue this great work. URL: http://forum.audiogames.net/viewtopic.php?pid=206514#p206514

Re: My first ever fully functional bgt game, target!

2015-02-26 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! I am working on v2.1, screen reader support is in the thing! huge bug fixes, and I moved the score calculations to a string return function, so I can control what the score says. URL: http://forum.audiogames.net/viewtopic.php?pid=206470

Re: My first ever fully functional bgt game, target!

2015-02-18 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Yes, we do. And I am going to try the new target version 1.6! I've always had fun with the game and this 1.6 will be great URL: http://forum.audiogames.net/viewtopic.php?pid=205304#p2

Re: My first ever fully functional bgt game, target!

2015-02-16 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! does anybody care about me anymore? URL: http://forum.audiogames.net/viewtopic.php?pid=205086#p205086 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My first ever fully functional bgt game, target!

2015-02-14 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! I am sorry about the delay, but target 1.6 is out! Grab it at:http://coltonhill01.x10.mx/downloads/Ta … taller.exeAnd you will now know when there's a new version available, because I have added update checking! Oh, and score posti

Re: My first ever fully functional bgt game, target!

2015-02-14 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Okay people! Target 1.6 is coming! I am even thinking of implimenting a high score system! M website is a perfect host, but it's almost done! Maybe give it till tomorrow and a new version will be out! URL: http://forum.audiogame

Re: My first ever fully functional bgt game, target!

2015-02-12 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Okay, this is great! I have a website now! No more dropbox links for downloading, and maybe even message of the day and updating alerts! You may visit my page at:http://coltonhill01.x10.mx/Currently the target version up there is 1.5

Re: My first ever fully functional bgt game, target!

2015-02-07 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Gun sound works! I have made it so now you may pick from the sounds/guns/ folder in a dynamic menu and you may play it or play wait it. THis is in 1.6B, and I might remove the target destroy sound entirely, as that pans from the position

Re: My first ever fully functional bgt game, target!

2015-01-30 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! I might do that, I was thinking accuracy, but that'd be hard to calculate. i'de have to redesign half my code, but you gotta remember, that was my first bgt game ever. But yes, i could say destroy.load("sounds/game/dest

Re: My first ever fully functional bgt game, target!

2015-01-30 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: My first ever fully functional bgt game, target! @colton,One thing that the GMA game engine does is to check the file name for a number and use that number for a random function.As your gun sound is destroy.ogg, you could change it to destroy1.ogg then also have destroy2.oggThe game

Re: My first ever fully functional bgt game, target!

2015-01-29 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! If I can figure out how to make the thing browse and show new files, I will allow you to import your own gun sounds. They would be in the folder guns inside the sounds folder, or maybe you could just browse your C drive for wav and ogg

Re: My first ever fully functional bgt game, target!

2015-01-27 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Really nice game, I liked it, great work. URL: http://forum.audiogames.net/viewtopic.php?pid=202653#p202653 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: My first ever fully functional bgt game, target!

2015-01-27 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Colton,I love this little game.It reminds me of my target shooting mode in Shooting Range for DOS.The tension mounts. You need to make a hit on this last shotto break the range record. Hear the gun go off and the clay birdbreak when your

Re: My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: My first ever fully functional bgt game, target! hi pianoman, this is a great project, going to download it.Is this a shoot some target game? URL: http://forum.audiogames.net/viewtopic.php?pid=202538#p202538 ___ Audiogames-reflector

Re: My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: My first ever fully functional bgt game, target! hi pianoman, this is a great project, going to download it.Is this a shoot some target game? URL: http://forum.audiogames.net/viewtopic.php?pid=202537#p202537 ___ Audiogames-reflector

Re: My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! I will add a keyhook in the future, sure. URL: http://forum.audiogames.net/viewtopic.php?pid=202533#p202533 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Um, this game is a sapi game, sorry. I call speak_wait all over the place, so I can only use sapi. I could add a keyhook, but the new windows versions break that, and jaws sucks. URL: http://forum.audiogames.net/viewtopic.php?pid=202532

Re: My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: My first ever fully functional bgt game, target! Hello colton,Here is a list of suggestions I think would be cool:A keyhook for jaws, and screenreader support. Those are all my current suggestions, as I play the game I may suggest more things. Seems like a cool project so far though

My first ever fully functional bgt game, target!

2015-01-26 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
My first ever fully functional bgt game, target! Hello all! I have released my first bgt game, and this topic is being posted as of version 1.5. The game has come a long way!I do update a lot, just post here if you have any feedback. It's not the best game, but hey, it's my f