Re: NetHack accessibility questions

2016-09-05 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: NetHack accessibility questions Hi Paxed!Haramir is completely wright. I think autoexploring is a main thing wich helps us playing nethack in a good speed. Observing all the terrain would take a huge ammount of time. Maybe some kind of coordinate-system would be helpfull too. It would

Re: NetHack accessibility questions

2016-09-03 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: NetHack accessibility questions I'll add in the reddit thread for broguespeak, maybe you can get some other feedback if you post in that reddit from other gamers.  Not the broguespeak thread, but the main reddit itself.https://www.reddit.com/r/roguelikes/com … oguespeak/ URL: http

Re: NetHack accessibility questions

2016-09-03 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: NetHack accessibility questions Hello Paxed. It is good to know more developers of roguelikes want to make them accessible. The link for the early mentioned Brogue Speak topic is here:http://forum.audiogames.net/viewtopic.php?id=19707I hope something can be done following

Re: NetHack accessibility questions

2016-09-03 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: NetHack accessibility questions Hello Paxed. It is good to know more developers of roguelikes want to make them accessible. The link for the early mentioned Brogue Speak topic is here:http://forum.audiogames.net/viewtopic.php?id=19707I hope something can be done following

Re: NetHack accessibility questions

2016-09-03 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: NetHack accessibility questions Speaking as a fan of Netback from the days of 3.3.x, I think that any command like that might be tedious in practice. It sounds like a good idea, but I can't imagine actually using it, at least not over extended periods.If I had to pick an approach I'd

NetHack accessibility questions

2016-09-03 Thread AudioGames . net Forum — General Game Discussion : paxed via Audiogames-reflector
NetHack accessibility questions Hello!I've been looking for ideas to make NetHack more accessible, and Alexei Pepers' NetHack project was a good inspiration. I've already taken some of those improvements, and they'll appear in the next release of NetHack, but there are some I'd like to get