Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Popularity of Go Trust me, your not going to get another PB. Plus, PB was compiled too, don't ya know? Go is very nice; you can even generate C headers for your golang projects (though using them is tricky). URL: https://forum.audiogames.net/post/474244/#p474244 -- Audiogames

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go PureBasic is a very nice language. The only thing why I abandoned it is because It's downstream URL: https://forum.audiogames.net/post/474164/#p474164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Popularity of Go This language seems ossum for what I've seen, so I would try it for my self and see what becomes of it. I just hope we wouldn't get another purebasic, only with braces, cross-compilation, nicer sintax and some other things. URL: https://forum.audiogames.net/post

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go you can always use go as a backend and c# as a frontend. URL: https://forum.audiogames.net/post/474137/#p474137 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go Oh good good. Seems interesting as as far as I understand it is compiled, not interpreted. So I can still stay in my .NET comfort zone but get that nice breeze of the speed boost by rewriting crucial parts of my code to a compiled language. URL: https

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go @13 I think you can using the option buildmode=c-shared. Never tried it so can't really comment much on it. URL: https://forum.audiogames.net/post/474128/#p474128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Popularity of Go

2019-11-08 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go @13 I think you can using the option uildmode=c-shared. Never tried it so can't really comment much on it. URL: https://forum.audiogames.net/post/474128/#p474128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go Can I create DLLs with GO? URL: https://forum.audiogames.net/post/474123/#p474123 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Popularity of Go @11, sure. Go provides goroutines, fast compilation, and is pretty much usable anywhere. An OS doesn't need much to run a Go program. (You can write an OS in Go, but since Go isn't designed for OS development, you'll be fighting the language every step of the way.)Go

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Popularity of Go I think learning new programming languages will never be a bad thing and will never hurt anyone.@ethin: as you may know .net framework, can you tell me what could go give me that .net cannot?btw, can you post here a little example like contest from the bass package

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go Oh good to know. Thank you for your answer. URL: https://forum.audiogames.net/post/473941/#p473941 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Popularity of Go Yes Go's networking support is very, very good. URL: https://forum.audiogames.net/post/473820/#p473820 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Popularity of Go

2019-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go Ok but for example how's Go's network support? Let's say I would like to create an FTP client, for instance. Can I do? URL: https://forum.audiogames.net/post/473754/#p473754 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go I'd say that go is still on an experimental level on what concerns audiogames creation. But who knows though, maybe in the future something might be created. URL: https://forum.audiogames.net/post/473520/#p473520 -- Audiogames-reflector mailing list Audiogames

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Popularity of Go So what is GO good for? I dont want to close myself for game development only. I am just researching as .NET became my good comfort zone, so I dont strive for a change, but knowledge is the key to success. URL: https://forum.audiogames.net/post/473490/#p473490

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Popularity of Go The issue with go is that there are no audio libraries that are actually good for it. Binding C libraries to go in a cross-platform way (i.e. binding to windows libs on windows and so on) is a PITA. URL: https://forum.audiogames.net/post/473453/#p473453

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Popularity of Go Yeah well, to be honest, this developer community here is rather small, and as far as I know there are only two or three d3evelopers here right now who are experimenting with go, but if those developers are active in the forums and spread the word about it, looks like

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go also i forgot what does it offer?Easy sintax.Making concurrent programming pretty much effortless with the use of go routines and channels.Even though classes are not supported you can obtain pretty much a similar behaviour by binding methods to structs.It has a really

Re: Popularity of Go

2019-11-06 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: Popularity of Go Go is really an interesting language.It has evolved a lot and could probably be used for audiogame creation if wanted hardly enough. There are bindings to go-sdl2 and I've recently wrapped tolk. So there could be a minimalistic framework. I have no idea of any audio

Popularity of Go

2019-11-05 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Popularity of Go Hello,I notice that even on this forum, Go's popularity rockets from day to day. Why is that? What does that language offer? URL: https://forum.audiogames.net/post/473276/#p473276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com