Re: Popularity of Go
Trust me, your not going to get another PB. Plus, PB was compiled too, don't ya know? Go is very nice; you can even generate C headers for your golang projects (though using them is tricky).
URL: https://forum.audiogames.net/post/474244/#p474244
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Audiogames
Re: Popularity of Go
PureBasic is a very nice language. The only thing why I abandoned it is because It's downstream
URL: https://forum.audiogames.net/post/474164/#p474164
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Re: Popularity of Go
This language seems ossum for what I've seen, so I would try it for my self and see what becomes of it. I just hope we wouldn't get another purebasic, only with braces, cross-compilation, nicer sintax and some other things.
URL: https://forum.audiogames.net/post
Re: Popularity of Go
you can always use go as a backend and c# as a frontend.
URL: https://forum.audiogames.net/post/474137/#p474137
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Re: Popularity of Go
Oh good good. Seems interesting as as far as I understand it is compiled, not interpreted. So I can still stay in my .NET comfort zone but get that nice breeze of the speed boost by rewriting crucial parts of my code to a compiled language.
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Re: Popularity of Go
@13 I think you can using the option buildmode=c-shared. Never tried it so can't really comment much on it.
URL: https://forum.audiogames.net/post/474128/#p474128
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Re: Popularity of Go
@13 I think you can using the option uildmode=c-shared. Never tried it so can't really comment much on it.
URL: https://forum.audiogames.net/post/474128/#p474128
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Re: Popularity of Go
Can I create DLLs with GO?
URL: https://forum.audiogames.net/post/474123/#p474123
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Re: Popularity of Go
@11, sure. Go provides goroutines, fast compilation, and is pretty much usable anywhere. An OS doesn't need much to run a Go program. (You can write an OS in Go, but since Go isn't designed for OS development, you'll be fighting the language every step of the way.)Go
Re: Popularity of Go
I think learning new programming languages will never be a bad thing and will never hurt anyone.@ethin: as you may know .net framework, can you tell me what could go give me that .net cannot?btw, can you post here a little example like contest from the bass package
Re: Popularity of Go
Oh good to know. Thank you for your answer.
URL: https://forum.audiogames.net/post/473941/#p473941
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Re: Popularity of Go
Yes Go's networking support is very, very good.
URL: https://forum.audiogames.net/post/473820/#p473820
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Re: Popularity of Go
Ok but for example how's Go's network support? Let's say I would like to create an FTP client, for instance. Can I do?
URL: https://forum.audiogames.net/post/473754/#p473754
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Re: Popularity of Go
I'd say that go is still on an experimental level on what concerns audiogames creation. But who knows though, maybe in the future something might be created.
URL: https://forum.audiogames.net/post/473520/#p473520
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Re: Popularity of Go
So what is GO good for? I dont want to close myself for game development only. I am just researching as .NET became my good comfort zone, so I dont strive for a change, but knowledge is the key to success.
URL: https://forum.audiogames.net/post/473490/#p473490
Re: Popularity of Go
The issue with go is that there are no audio libraries that are actually good for it. Binding C libraries to go in a cross-platform way (i.e. binding to windows libs on windows and so on) is a PITA.
URL: https://forum.audiogames.net/post/473453/#p473453
Re: Popularity of Go
Yeah well, to be honest, this developer community here is rather small, and as far as I know there are only two or three d3evelopers here right now who are experimenting with go, but if those developers are active in the forums and spread the word about it, looks like
Re: Popularity of Go
also i forgot what does it offer?Easy sintax.Making concurrent programming pretty much effortless with the use of go routines and channels.Even though classes are not supported you can obtain pretty much a similar behaviour by binding methods to structs.It has a really
Re: Popularity of Go
Go is really an interesting language.It has evolved a lot and could probably be used for audiogame creation if wanted hardly enough. There are bindings to go-sdl2 and I've recently wrapped tolk. So there could be a minimalistic framework. I have no idea of any audio
Popularity of Go
Hello,I notice that even on this forum, Go's popularity rockets from day to day. Why is that? What does that language offer?
URL: https://forum.audiogames.net/post/473276/#p473276
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