Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars @Cw, I know there have been lots of attempts by people to make space based muds by essentially playing with similar code basis, cosmos, vast space, humanity, space agents, god knows there have been lots, and usually they wind up crashing and burning

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ill be excited to see what activity comes out of the contest, I submitted an Idea on the same day the contest was announced I think. Anyways I think that was an awesome way to get the players involved in the muds progress. Keep up on the good work. URL

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Prometheus: The Eternal Wars I just got threw rreading this topic. Interesting. As for the ship building, what is in place to keep me from building the best ship out there with everything on it? Think, best shields, best weapons, best charge, best cargo halling, and best speed. Also

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Im Curious CW why you say this mud cannot last? From what I gather from your post, you havent even created an account and given the game a try. If youve read the topic, then you mustve sceen all the activities that have been implimented and The staff

Re: Prometheus: The Eternal Wars

2015-07-16 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Lol Dark Douchebaggery? I like that term. URL: http://forum.audiogames.net/viewtopic.php?pid=224423#p224423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Prometheus: The Eternal Wars

2015-07-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!We have just launched our first ever hidden area!More will be added in the near future.P.S. There is a help file about these, as well.Happy exploring! URL: http://forum.audiogames.net/viewtopic.php?pid=223846#p223846

Re: Prometheus: The Eternal Wars

2015-07-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The tr links command now shows a lot more info! It can show one of the folowing after a persons name:*available*available AFK*dead*idle*unresponsive*unavailableEnjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=223772#p223772

Re: Prometheus: The Eternal Wars

2015-07-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I would just like to notify you all...That the bug with the hovering platforms and engineering missions has been fixed!Enjoy, and appologies for the delay! URL: http://forum.audiogames.net/viewtopic.php?pid=223761#p223761

Re: Prometheus: The Eternal Wars

2015-07-03 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I decided to do something that will, hopefully, give us a bit more detailed information of what the players want.Prometheus proudly presents: The Activity Contest of 2015! This contest will be running for a month exactly, starting right now.Each

Re: Prometheus: The Eternal Wars

2015-07-02 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector
Re: Prometheus: The Eternal Wars @PrometheusMOO: The Pack, you are refering to, seems to be the same, that can be downloaded from your website. And that was buggy from the beginning. Anyway, I think, I will just wait, until someone comes up with a working pack for mush... URL: http

Re: Prometheus: The Eternal Wars

2015-07-02 Thread AudioGames . net Forum — New releases room : App con via Audiogames-reflector
Re: Prometheus: The Eternal Wars HiFor some reason I cant get the sound pack to work. So could some one give me some kind of installer for vip mud that has the sound pack installed. URL: http://forum.audiogames.net/viewtopic.php?pid=222402#p222402

Re: Prometheus: The Eternal Wars

2015-07-02 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello all!A quick pearl diving update.The higher your status, the better the scanners and shovels function.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=222386#p222386 ___ Audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-07-01 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Oh Awesome Ill check out the diving thing. Also responing at a medical center sounds cool also. URL: http://forum.audiogames.net/viewtopic.php?pid=15#p15 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-07-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new and exciting activity, pearl diving, is here!This is the first step of ours towards ocean activities.Please, do read the help file first.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=222182#p222182

Re: Prometheus: The Eternal Wars

2015-07-01 Thread AudioGames . net Forum — New releases room : django via Audiogames-reflector
Re: Prometheus: The Eternal Wars their is no gun shot sound when i use the alien sniperis it my sound pack or the sound has not been added yet? URL: http://forum.audiogames.net/viewtopic.php?pid=78#p78 ___ Audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello all!When using the return command in Afterlife to return back to life after dying, the game now remorphs you at a medical center. Not only that, but you can choose the center from a menu!Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hi.I just stumbled over this topic again. I gave this mud a try a while ago, but couldnt do much, cause the demo of VIPMud expired.So, I wanted to ask, if there are any news about a soundpack for Mushclient. Are there any plans to update the curent one

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars The demo of VIP mud really doesnt restrict you all that much in my oppinion. Im using the demo and the only thing I find is that I have to restart it every few hours. URL: http://forum.audiogames.net/viewtopic.php?pid=222086#p222086

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : the player via Audiogames-reflector
Re: Prometheus: The Eternal Wars As far as I know, you have to restart it every 2 hours. And that can be sort of anoying, especially, if you are in the middle of a mission. And I must admit, that I am not really aa fan of the program in general for several reasons.So, I would rather prefer

Re: Prometheus: The Eternal Wars

2015-06-30 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I do think that we have a MUSH pack, however I cannot tell you a lot due to not updating it myself.It is maintained by one of our players, and can be viewed from the soundpacks command in-game.As for new things...the RT command in mining vehicles

Re: Prometheus: The Eternal Wars

2015-06-29 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Digging sites can now have more than one artifact per a set of coordinates!They can be checked with corcoordsEnjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=222003#p222003 ___ Audiogames

Re: Prometheus: The Eternal Wars

2015-06-25 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Two significant, and great I hope, laser power updates!1. You can now get laser energy packs to partially charge your power suppliers on the fly! Just type insert energy to supplier to activate the partial recharge.2. The maximum power units

Re: Prometheus: The Eternal Wars

2015-06-24 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!This has been eagerly waited for, and we added it!LRL recharge notifications are here!Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=221294#p221294 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-06-24 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars You can now transfer*minerals between asteroid harvesters*gasses between comet harvesters*and materials between shipwreck grabbers when they are docked to each other.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=221335#p221335

Re: Prometheus: The Eternal Wars

2015-06-20 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Still no sound Even after I coppied the files into the correct places. I downloaded the VIP Soundpack from the prometheus site.Wade URL: http://forum.audiogames.net/viewtopic.php?pid=220688#p220688

Re: Prometheus: The Eternal Wars

2015-06-19 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I forgot what my account info was. I don know what email address I used. My 2 addresses are tylerchambliss1...@gmail.com and rsgamespla...@icloud.com please find out what email address I used, and tell me what my account info for prometheus I need. I forgot

Re: Prometheus: The Eternal Wars

2015-06-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Material trading has been updated!You can now continue trading after delivering the materials to the original destination by choosing Continue trading from the pop-up menu.Also, storage upgrades now affect the maximum amount of units you can

Re: Prometheus: The Eternal Wars

2015-06-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Material trading is here!From the help file:What is material trading?Material trading is the procedure of delivering materials between two places in order to trrade the first set of materials with the one that the destination loads your cargo

Re: Prometheus: The Eternal Wars

2015-06-18 Thread AudioGames . net Forum — New releases room : johnnyto via Audiogames-reflector
Re: Prometheus: The Eternal Wars is there a direct link to download and install this game? URL: http://forum.audiogames.net/viewtopic.php?pid=220464#p220464 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Prometheus: The Eternal Wars

2015-06-17 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A few changes to ship building modules:1. you can now install the autostop with the navi module, the installation will ask you about this.2. The docking size modifyer will now let you modify all the docking bays at once, which means that it can

Re: Prometheus: The Eternal Wars

2015-06-17 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars A long-awaited feature is now here!The remove-all and wear-all commands have been added! You can either choose a category from the detected list, or type one of the following: clothing, gadgets, or containers.Enjoy! URL: http://forum.audiogames.net

Re: Prometheus: The Eternal Wars

2015-06-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars In that case I cant help, since that is not created by the staff. URL: http://forum.audiogames.net/viewtopic.php?pid=220056#p220056 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Prometheus: The Eternal Wars

2015-06-15 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ok. I downloaded the soundpack from the site you gave me. And followed the instructions in the read me file. Still now sound.Wade URL: http://forum.audiogames.net/viewtopic.php?pid=220081#p220081

Re: Prometheus: The Eternal Wars

2015-06-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!You will need to download the newest soundpack fromwww.prometheus-enterprises.com/soundpacks/as the folder structure has drastically changed. URL: http://forum.audiogames.net/viewtopic.php?pid=219927#p219927

Re: Prometheus: The Eternal Wars

2015-06-14 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I have the BT Sync folder. URL: http://forum.audiogames.net/viewtopic.php?pid=219956#p219956 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new grabber upgrade is here! This one is called grabber mode upgrade, and it enables you to switch between manual and automatic shipwreck grabbing.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=219834#p219834

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars [[wow]], I cant wait to get back on URL: http://forum.audiogames.net/viewtopic.php?pid=219844#p219844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Remember when, if you were jailed, youd have to wait for an actual character to release you? No more is it so! We have built an automated jail sentence system that will free you at the end of your sentence, automatically!Also, a new donator-only

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Spaceworld folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Mind Space folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing

Re: Prometheus: The Eternal Wars

2015-06-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Firearms are finally in line with the Prometheus age, as they have been switched to laser-based!Please view the help file of weapons for additional details, such as command structures.As for the soundpack problem, can you provide any additional

Re: Prometheus: The Eternal Wars

2015-06-11 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars @jesseleivo:Nobody said you were permanently banned. Could you please stop flooding the thred with your messages about this, since it will not change the situation at all. URL: http://forum.audiogames.net/viewtopic.php?pid=219642#p219642

Re: Prometheus: The Eternal Wars

2015-06-11 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars yesbut im not a spammer or flooder anyway, lol URL: http://forum.audiogames.net/viewtopic.php?pid=219654#p219654 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Prometheus: The Eternal Wars

2015-06-10 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars and @kaden, if youre even here in this forum. I am forry for the crash word. I am not doing it again. I am serious here. I just went mad at you for accusing me of something in char i did not do. Again, I apologize, and I am sorry for the thing and i

Re: Prometheus: The Eternal Wars

2015-06-10 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars plus, @prometheusmoo, if i am permanently banned why is my char still there? URL: http://forum.audiogames.net/viewtopic.php?pid=219551#p219551 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-06-10 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars plus, @prometheusmoo, if i am permanently banned why is my char still there and my ip address not banned? URL: http://forum.audiogames.net/viewtopic.php?pid=219551#p219551 ___ Audiogames-reflector mailing

Re: Prometheus: The Eternal Wars

2015-06-10 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars @jesseleivoCrashing anybodys screen reader is something we can not, and will not, tolerate.As good news to everyone, weve strengthened our screen reader crash word filters so that nobody can harm other players by doing something like that. URL: http

Re: Prometheus: The Eternal Wars

2015-06-05 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Here we go again. URL: http://forum.audiogames.net/viewtopic.php?pid=219028#p219028 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Prometheus: The Eternal Wars

2015-06-05 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars what? URL: http://forum.audiogames.net/viewtopic.php?pid=219031#p219031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Prometheus: The Eternal Wars

2015-06-04 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars @hostI am very, very, very sorry for crashing Kadens eloq, sorry, I wont be doing it again. And I am serious here. I just went mad at him for accusing me of something in char so I went angry and sent kaden a crash word. Again, I am very, very sorry

Re: Prometheus: The Eternal Wars

2015-06-02 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!At long last, you can listen to multiple metafrequencies! This is doable via the tuning menu of your communicators, and from there you can set the broadcasting frequency as well.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=218653

Re: Prometheus: The Eternal Wars

2015-06-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello everyone!We now have new missions with multiple starship types in them. The levels on which they are available are:*training*entry*intermediate*expertWe hope to create similar missions for combat vehicles in the near future, as well.Enjoy! URL: http

Re: Prometheus: The Eternal Wars

2015-06-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello all!Exits such as northup, eastdown and southwestup have been made possible! The new exits also work when building, and have shortened versions likeseuswdndEnjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=218614#p218614

Re: Prometheus: The Eternal Wars

2015-05-25 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!PK is an option, so is roleplaying.Starship building is a system pretty weird at the moment, as we have not coded a flexible system of actually putting materials together, but it will come to place as time passes.The lizard-like race is basically

Re: Prometheus: The Eternal Wars

2015-05-24 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ill try an answer some of your questions here. The difference between humans and Pyrians is that Pyrians are six feet tall lizard like creatures, with the ability to quickly beacon to other areas once a trasolator is purchased. You can hunt for meat

Re: Prometheus: The Eternal Wars

2015-05-24 Thread AudioGames . net Forum — New releases room : neo_anderson via Audiogames-reflector
Re: Prometheus: The Eternal Wars Oh my goodness, the dreaded space game that I wanted to play, but couldnt, with the benefits that I actually asked for?Is hell freezing over?More information please?The two races, what is the difference of them biologically, are they bugs

Re: Prometheus: The Eternal Wars

2015-05-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greteings!*You can now resign from an organization directly from your info computers. URL: http://forum.audiogames.net/viewtopic.php?pid=216960#p216960 ___ Audiogames-reflector mailing list Audiogames

Re: Prometheus: The Eternal Wars

2015-05-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello all!KeepAlive has been recoded to be a lot more flexible!To take advantage of the new system, use the keepalive command.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=216773#p216773

Re: Prometheus: The Eternal Wars

2015-05-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!We have just put up a really important poll in the game, so if you have a character on Prometheus, we would appreciate quite a lot if you took the time to vote.Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=216788#p216788

Re: Prometheus: The Eternal Wars

2015-05-16 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars You cannot unless one of the two things take place:either you donate, orwe decide to run whatre called happy days, during which anybody can request a tradesman item for free! URL: http://forum.audiogames.net/viewtopic.php?pid=216593#p216593

Re: Prometheus: The Eternal Wars

2015-05-16 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new targetting system for weapons is in place! Use the commandstargetandtargetsto use it.Shield management and missile and torpedo bank reloading are now done from the repair room, if available. If not, you can manage them from the cr.Enjoy

Re: Prometheus: The Eternal Wars

2015-05-16 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars hi all, i heared that you can have pets. where i can got pet? thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=216530#p216530 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars @CruiserDestroyer: About that I dont know, although it might not be your first account. We saw two accounts with the same email address registering almost immediately after each other, from two IPs that are almost the same.We have just recoded our emoting

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars hi all, what the hell? i am playing, sitting on earth walking and i was disconnected and deleted from the game! its my first account! what happened? URL: http://forum.audiogames.net/viewtopic.php?pid=216429#p216429

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars hi all, prometheus, yes, just delete it please if you can. if you will delete it, let me know please, i will create my first and last account. it was an error. URL: http://forum.audiogames.net/viewtopic.php?pid=216432#p216432

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars @CruiserDestroyer: You do know that we do not allow two accounts, right? We did delete it as requested, but be careful! URL: http://forum.audiogames.net/viewtopic.php?pid=216433#p216433 ___ Audiogames

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars HI prometheus, ok, registering my first and last account. but please dont delete it. and please dont disconnect me, kits my last word. ok? URL: http://forum.audiogames.net/viewtopic.php?pid=216435#p216435

Re: Prometheus: The Eternal Wars

2015-05-15 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars and yes, i know that two accounts is not allowed. thanks. sory for double post URL: http://forum.audiogames.net/viewtopic.php?pid=216436#p216436 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-05-14 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: Prometheus: The Eternal Wars hi all, when i register, the mail is not sending to me, i just registered and nothing happened. after one day again, no mail. what happened? URL: http://forum.audiogames.net/viewtopic.php?pid=216401#p216401

Re: Prometheus: The Eternal Wars

2015-05-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new tops list, @meats, has been added.Also, the sell command in the Hunters Store now sells both the cooked and the raw meat.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=216175#p216175

Re: Prometheus: The Eternal Wars

2015-05-12 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!You can now buckle/unbuckle other people as well!The command isbuckle personnameorunbuckle personnameEnjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=215972#p215972 ___ Audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-05-09 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!You want realism, do you not? Well, have this!You can no more stay in space without a spacesuit for longer than 30 seconds.After this time period, if you have not re-worn a spacesuit or gotten into a starship, you die.SO be sure not to end up

Re: Prometheus: The Eternal Wars

2015-05-08 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I have to say one thing I like about going to the frontline sector is that you can salvage debree while fighting. So basicaly your salvaging right in the middle of a war zone, which is pretty cool! URL: http://forum.audiogames.net/viewtopic.php?pid=215311

Re: Prometheus: The Eternal Wars

2015-05-07 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The policy system has been rewritten from scratch to include categories!Thats right, when you type policy you will be displayed a category list to choose from, and after that the menu of policies within the chosen category.Enjoy! URL: http

Re: Prometheus: The Eternal Wars

2015-05-07 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!This has been asked for by many, and now it is here!Many restaurants around the galaxy now let you buy multiple instances of an item at once! URL: http://forum.audiogames.net/viewtopic.php?pid=215163#p215163

Re: Prometheus: The Eternal Wars

2015-05-05 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector
Re: Prometheus: The Eternal Wars so are these like clans or something? URL: http://forum.audiogames.net/viewtopic.php?pid=214945#p214945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Prometheus: The Eternal Wars

2015-05-05 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars This sounds really interesting will have to log in and take a look. Havent been on lately. been enjoying the nice warm weather. URL: http://forum.audiogames.net/viewtopic.php?pid=214958#p214958 ___ Audiogames

Re: Prometheus: The Eternal Wars

2015-05-05 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Ever wondered why space games do not have a frontline where the battle rages continuously?Wel, Prometheus offers this!We now have a sector tagged as the Frontline, where continuous battles between the galaxy defenders and the X-Loritans rage

Re: Prometheus: The Eternal Wars

2015-05-04 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Private organizations are here, offering:1. Ship tags.2. private budgets for the organization members.3. A possible income tax rate.4. The ability to enter an organization-tagged starship whether or not you belong to its owners or not, as long

Re: Prometheus: The Eternal Wars

2015-05-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The ct command can now be used in control rooms to see the remaining time of currently constructed items, if any.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=214481#p214481

Re: Prometheus: The Eternal Wars

2015-04-30 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Two new top lists, @trashers and @hunters, have been added.Which results...The amount of sold trash items adding up!Enjoy!P.S. You can see yours as the last line of info, the sold trash items amount that is. URL: http://forum.audiogames.net

Re: Prometheus: The Eternal Wars

2015-04-25 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Bringing you an awaited hunting update!You can now sell the meat by typing merely the word sell in the hunters store. The game will ask how many pieces of butchered meat youd like to sell, and calculates the price accordingly.Enjoy! URL: http

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The zipped version of the VIPMud soundpack on our website is maintained by the main administrator, whereas the BtSync one is made by one of our players.The zipped version has a readme.txt file which explains step-by-step how to use it. URL: http

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars @Steve which commands do you mean? a lot of basic ones can be found in the introduction topic in the help, which will tell you about flying ships, and in the help for specific activitiess. You can also use the Commands here command to see what commands can

Re: Prometheus: The Eternal Wars

2015-04-22 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars @dark thanks. That sounds like a useful command, I will certainly use it next time I log on.And as for your inquiry, Im wondering the same thing. It would be nice to incorporate a sound pack. URL: http://forum.audiogames.net/viewtopic.php?pid=213240

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new skill has risen: Grenade handling!This one has effects on many things, including:*the time it takes for a grenade to explode after armed*the damage you take when a grenade explodes either in your hand or in the room*and the time it takes

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Prometheus: The Eternal Wars prometheus-enterprises.com:2223 URL: http://forum.audiogames.net/viewtopic.php?pid=213078#p213078 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : joshms123 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Actually, I believe wayfar has skills:http://wayfar1444.blogspot.co.uk/ URL: http://forum.audiogames.net/viewtopic.php?pid=213107#p213107 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars They do, but they are not mainly a space-based game.Thats why were unique in that genre. URL: http://forum.audiogames.net/viewtopic.php?pid=213112#p213112 ___ Audiogames-reflector mailing list Audiogames

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Also I have no idea of any of the input commands either besides the name of the chat channel, and the n e s w ones of course... where can I find them. URL: http://forum.audiogames.net/viewtopic.php?pid=213169#p213169

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : App con via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hi allFor some reason I never got thethe sound packs to work. is there a way for some one to post a link with all the steps all ready done so I just have to play. URL: http://forum.audiogames.net/viewtopic.php?pid=213172#p213172

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars @Steeve, log out and log in again, you dont have to go through them twice, they go away, however I fully agree its irritating and actually likely to put new players off even going through them once and might have the opposite effect, indeed I confess when I

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Yes, that would be a good idea. and where, can I find, the commands. URL: http://forum.audiogames.net/viewtopic.php?pid=213177#p213177 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Complaint:Alright, with the rules thing. I sat there for friggin 15 minutes reading the 30 some odd policies and stuff. Why, oh deer Jesus why, do I have to sit, through, them, again, when, I, type, start! The most frustrating thing is that I cant, even

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!How about changing the policy reading system when creating to where youll be put through them, yes, but only once, and after each policy the game asks if you understand it and agree to abide by it?Just a thought, since we created the system only

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!How about changing the policy reading system when creating to where youll be put through them, yes, but only once, and after each policy the game asks if you understand it and agree to abide by it?Just a thought, since we created the system only

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Complaint:Alright, with the rules thing. I sat there for friggin 15 minutes reading the 30 some odd policies and stuff. Why, oh deer Jesus why, do I have to sit, through, them, again, when, I, type, start! The most frustrating thing is that I cant, even

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello everyone!@severestormsteve1: The game is a MUD, you can find more info about it at our website at:www.prometheus-enterprises.comTo all of you: We have just added cooking as a skill! URL: http://forum.audiogames.net/viewtopic.php?pid=213085#p213085

Re: Prometheus: The Eternal Wars

2015-04-21 Thread AudioGames . net Forum — New releases room : joshms123 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Actually, they made that game for the space aspect. But Im not going to argue about it. URL: http://forum.audiogames.net/viewtopic.php?pid=213130#p213130 ___ Audiogames-reflector mailing list Audiogames

Re: Prometheus: The Eternal Wars

2015-04-20 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Prometheus: The Eternal Wars Er, how do I connect to this game? No download link and/or connection details seem to be evident in the first post--are they imbedded within the story somewhere? Or need I look in an alternative post? URL: http://forum.audiogames.net/viewtopic.php?pid

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