Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Python and audiogame You can always write your own engine for your particular game as well. If you come back later and believe that none of the engines suit your particular needs, writing the engine and using tools like pygame and cytolk themselves is a really good way of learning how

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Python and audiogame It totally is, its just both libs offer different means of speech, keyboard handling, etc etc. Pygame and pyglet certainly are capable of 2d games. URL: https://forum.audiogames.net/post/609989/#p609989 -- Audiogames-reflector mailing list Audiogames

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : frescofm via Audiogames-reflector
Re: Python and audiogame Thank you all for your explanations. While writing my first post, I forgot to add that I have been programming in python for several years now. Recently I decided to write my first game for the blind. Now I am looking for the right tools(libraries). After your

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Python and audiogame OK, full disclosure: I'm the developer of Earwax, so I naturally know more about it than the others. That said, let me try to break down the pros and cons of Lucia too. I'll exclude Framework, because I know nothing about it.Lucia, from what I've see

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Python and audiogame @frescofm, people are correct in the fact that there is no "best" library. You would just have to pick one and see if it works for you. Whatever you do, though, avoid Framework. I posted on its topic (I think it's still on the first page?) exp

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Python and audiogame lucia currently isn't  so good when it comes to bugs, although I think that will be fixed in lucia 2.0, and until lucia 2.0 get released i'm not sure, framework, mostly, is built on top of lucia which I dont think is good because lucia is already there,

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : frescofm via Audiogames-reflector
Re: Python and audiogame Meatbag wrote:EarwaxWhy? URL: https://forum.audiogames.net/post/609876/#p609876 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Python and audiogame Earwax URL: https://forum.audiogames.net/post/609871/#p609871 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : frescofm via Audiogames-reflector
Re: Python and audiogame Okay, then I have another question. Can you list the advantages or disadvantages of these libraries? Write which one is best developed, has good documentation, has no bugs. URL: https://forum.audiogames.net/post/609865/#p609865 -- Audiogames-reflector mailing

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Python and audiogame if your comming from bgt, use lucia. or if your a pythoneer or switching to python or learning python without bgt knowledge, both are fine for you URL: https://forum.audiogames.net/post/609843/#p609843 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Python and audiogame

2021-01-26 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
Re: Python and audiogame There probably is no "better" library. Some of them have features that others don't, the one might suit your programming style better than the other. Its probably best to get into the documentation of each library, write some hello world examples