Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-25 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game I agree with Liam. While this is a big step forward and I can appreciate it, an accessible UI in an otherwise inaccessible game strikes me as very ironic and it's hard to be happy about it. Having said that, I appreciate what Ian

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-24 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game It gives us a great possibility to show other developers how menus can be fully accessible. They can even try it out for themself to see how great it works. Therefore, I find this amazing even when the game is not playable. URL

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-24 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @14 Honestly it really does do something for you; it provides an example for other developers to look at and learn from. As you can see from the approach that Apex Legends took to blind accessible UI there's still plenty of confusion

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-24 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game So this is really nice and all, and I'm glad to see a company doing this, but this particular title having text to speech really does nothing for us. I'm looking forward to hopefully seeing this in future titles that would enhance

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-24 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @smoothgunner go to xbox settings\ease of access\transcription and enable "let games read for me", this is currently only available in the US UI but if you change region, you can access this. URL: https://forum.audiogame

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-23 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game were you all able to get narrator to work in the menus? it wont read for me how it is showing in the demo URL: https://forum.audiogames.net/post/414177/#p414177 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @Sightless Kombat: Thank you very much. I managed to pick up the gun, but I agree that the campaign mode is unplayable. Too much platforming, it seems. URL: https://forum.audiogames.net/post/412457/#p412457 -- Audiogames

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game AFAIK 8 is saying that they wish the feature wasn't region locked because it means having to play in a foreign language, whereas the regular narrator support for system menus works in French? URL: https://forum.audiogames.net/post

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @7Picking up/interacting with important items is LB/Left Bumper. X is used to pick up physics objects in the world, with RT being used to throw them.2. No idea given that, at least pre-launch, it didn't read.3. The map probably won't

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : gamer95440 via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game HiIt's sade that the console must be changed in region and language. I'm french, and it's will be that the narrator api can read all language. I think that it will be possible. URL: https://forum.audiogames.net/post/412070/#p412070

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game Hi.This is totally amazing for sure. I have got access to Crackdown 3 via Gamepass, and here is what I have noticed so far:When walking, the footsteps stops when you walk into a wall. When using the left joystick, you move

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @2A not unexpected question.  I thought I'd get the main information up first before anything else.  Anyway, see the original post. URL: https://forum.audiogames.net/post/411994/#p411994 -- Audiogames-reflector mailing list

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @3I very highly doubt it.  If you can get a console though you'll have a near identical experience if not a better one as you won't have to buy a high-end graphics card to run the games.@4Never said PC was left in the dust.  In fact

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game @2See the original post.@3I very highly doubt it.  If you can get a console though you'll have a near identical experience if not a better one as you won't have to buy a high-end graphics card to run the games.@4Never said PC

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game Yeah as much as I love the hell out of all of this accessibility stuff, why are we folks on pc always left in the dust concerning these things? Yes, I want to also play these games, but I can't see myself shelling out several hundred

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game is there going to be a steam version or microsoft will remain selfish? i can't purchase from store. URL: https://forum.audiogames.net/post/411911/#p411911 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-15 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game Is there going to be any footage of this in action? URL: https://forum.audiogames.net/post/411883/#p411883 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi