Re: Need help in BGT for possible game
You should read the BGT.chm file. If you ask help here no one's gonna help you. Those people will just try to make fun of you
URL: https://forum.audiogames.net/post/481186/#p481186
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Re: Need help in BGT for possible game
Hey, you could always ask how to open a door right?https://forum.audiogames.net/topic/3161 … dio-games/
URL: https://forum.audiogames.net/post/479793/#p479793
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Re: Need help in BGT for possible game
Hey, you could always ask how to pen a
URL: https://forum.audiogames.net/post/479793/#p479793
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Re: Need help in BGT for possible game
Good. Then you won't have an issue of following our suggestions to read the tutorial, am I correct on that matter?
URL: https://forum.audiogames.net/post/479683/#p479683
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Re: Need help in BGT for possible game
Well, what is, your intention, then?
URL: https://forum.audiogames.net/post/479678/#p479678
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Re: Need help in BGT for possible game
I am not expecting someone to write my game for me. That is not my intention.
URL: https://forum.audiogames.net/post/479675/#p479675
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Re: Need help in BGT for possible game
@4, great, you seem to have your concepts in mind.I will not be sarcastic like many on here, but I will say this: Read the "bgt.chm" file, starting at the language tutorial section. Ask on here if you need help with a concept, but please,
Re: Need help in BGT for possible game
Dude I'm gonna go make an update to bm because it's using bgt. Oh shit shit, its bad bad business. Maybe I should update Perilous Marathon? Oh bad bad business Yeah yeah yeah fuck man
URL: https://forum.audiogames.net/post/478713/#p478713
Re: Need help in BGT for possible game
yeah. I'd suggest looking at an already existing code that's offline and seeing how it's done. Just don't change some things in it and call it yours though. Bad business, bad bad bad. So I was actualy bgt killer in mason's forum because I thought I
Re: Need help in BGT for possible game
really 50 levelsand you don't know how to code?good luck making the 50 levels. Seriously, start on a more basic project. You know what my first game was?Roadsplat! aka death on the roadit sounds complex but its not, in fact the first version didn't
Re: Need help in BGT for possible game
No no no no it'svoid main{alert("Welcome","Welcome to escape the fortrace.");exit();}
URL: https://forum.audiogames.net/post/478627/#p478627
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Re: Need help in BGT for possible game
void main() {show_game_window('escape the Fortress!');alert('ok','Hi this is a game called escape the Fortress. Bye');exit();}
URL: https://forum.audiogames.net/post/478626/#p478626
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Re: Need help in BGT for possible game
You write the scripts, with a keyboard... Ok i'm done. Read the bgt.chm file. That tells you all you need to know.
URL: https://forum.audiogames.net/post/478607/#p478607
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Re: Need help in BGT for possible game
The game will be story based. You are captured by an evil villain who locked you in his fortress. You must go through 50 levels fighting various enemies and dealing with many hazzards. The game will be a side scroller. There will be a boss after every
Re: Need help in BGT for possible game
As post two said, this is really vague. What kind of game is it going to be? What is it going to have? Is it level based, story-based, or something else? What do you not understand, and how much do you understand already? If you expect us to write
Re: Need help in BGT for possible game
That, is a vague question. What about them do you not understand. The game script contains the code for your game...
URL: https://forum.audiogames.net/post/478574/#p478574
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