Re: Scarlet Shells, concept demo 1!

2021-02-21 Thread AudioGames . net Forum — New releases room : Sam Smith via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! you will never believe it i'm stuck on 1.1 without a vat, so guys with the machine gonna be end of the level, kicks your face in. URL: https://forum.audiogames.net/post/617310/#p617310 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2021-02-21 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hi. heare is something that you need to know about dodging drones in 2.3.spoilers.do not go to 99 or 120.the turrets will hit you if you go there. URL: https://forum.audiogames.net/post/617196/#p617196 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2021-02-20 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! i've got like 54 defense, and the turrets still do like 10 12 dmage, each time they hit me, sure jumping works, but there getting hits. and the droans, take like 1 damage, and that adds up. lol. URL: https://forum.audiogames.net/post/617163/#p617163

Re: Scarlet Shells, concept demo 1!

2021-02-18 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! There is more to 3.3 than jumping. You need to be jumping pretty much all the time, but there is also a fair bit of platforming especially in the first bit.I had to play that stage about 30 times before I could complete it successfully. You need

Re: Scarlet Shells, concept demo 1!

2021-02-17 Thread AudioGames . net Forum — New releases room : windows via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I have problems with 3.3. I'm jumping. Jump. Jump. Jump. My hands have already started sweating, but I jump. Jump. There is no way out but you know what I'm doing? I jump, jump. bm! wtf? I do not know why people like this stage, but I'm stuck

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I have completed the game now and I love 3.3.I will trai it on the hire difficulty.can't wait for it to be released. URL: https://forum.audiogames.net/post/615914/#p615914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! that's what I did.also.I have completed the game and I love 3.3.I will trai it on the hire difficulty. URL: https://forum.audiogames.net/post/615914/#p615914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I know you said you completed it, but here is my strategy in case anyone needs it:spoilerIf you get the weapon in 2.2, it's almost too easy to complete 2.3.I usually stay put at position 100 and shoot the soldiers as they come. When the drones come, I

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! edit.I completed it.what's the best way to complete 2.3? URL: https://forum.audiogames.net/post/615764/#p615764 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! what's the best way to complete 2.3? URL: https://forum.audiogames.net/post/615764/#p615764 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Scarlet Shells, concept demo 1!

2021-02-15 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Dang, I beat the demo. Level 3.3 was quite a tricky one! I really do hope the explosion still can't get you while that door opening sound plays as you go through. That would suck if it could, but judging how evil the game has been, it wouldn't surprise

Re: Scarlet Shells, concept demo 1!

2021-02-14 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Nice, I finally made it past level 1.3. I finally realized that standing on the trucks is indeed the way to go, because the enemies can't hurt you while you're above the ground. I stay near the left truck for most of the fight since the guys on that side

Re: Scarlet Shells, concept demo 1!

2021-02-13 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! So there's gi's coming out of both trucks, just sit on the left truck and get invinsable and then go down coming from the other truck. and they can't hit you. and sometimes they drop weapon like the shotgun. i can't remember what it was called

Re: Scarlet Shells, concept demo 1!

2021-02-13 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hey all,I heard about this game from a friend, and decided to check it out! I'm not really familiar with typical beat-em-up stuff, so this is kind of new to me. Therefore, I can't comment a lot on whether the game's way of doing things is good or bad

Re: Scarlet Shells, concept demo 1!

2021-01-30 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hi. can someone tell me how to complete 2.3.I can deal with the soldiers and drones for some time but then I die.can you tell me a good way to stei alive? URL: https://forum.audiogames.net/post/611184/#p611184 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2021-01-28 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I apologize it was not the first staircase where the drone is, the second, before the great void. URL: https://forum.audiogames.net/post/610462/#p610462 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Scarlet Shells, concept demo 1!

2021-01-27 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! It should be the first scale of 3.2.  After that there is only emptiness, there are no platforms on which to land so any jump plunges into the void. URL: https://forum.audiogames.net/post/610451/#p610451 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2021-01-27 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hey fantom, so the tital says shcarlit shells demo 1. or something like that.what's that supposed to mean, is there going to be an other? URL: https://forum.audiogames.net/post/610287/#p610287 -- Audiogames-reflector mailing list Audiogames

Re: Scarlet Shells, concept demo 1!

2021-01-27 Thread AudioGames . net Forum — New releases room : Indonesian Gamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! which ladder do you mean? there are many ladders in there URL: https://forum.audiogames.net/post/610256/#p610256 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Scarlet Shells, concept demo 1!

2021-01-27 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Sorry, I can't complete level 3.2!  Once I climb the ladder there is only an infinite void, even jumping with the running momentum I always end up falling and dying.  Even when exploring with the camera, you see nothing but emptiness

Re: Scarlet Shells, concept demo 1!

2021-01-18 Thread AudioGames . net Forum — New releases room : sethgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @phantom, cool! URL: https://forum.audiogames.net/post/607672/#p607672 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2021-01-17 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello,@sethgamer, unless something goes horribly wrong, yes, we are expecting to have the soundtrack available for purchase.Lauren has put it into my mind to include some iconic sounds from the game, and I might just take her up on that. There are none

Re: Scarlet Shells, concept demo 1!

2021-01-17 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @techboyLOL Were you trying to say idiots?  Because you spelled it horribly, horribly wrong. URL: https://forum.audiogames.net/post/607527/#p607527 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Scarlet Shells, concept demo 1!

2021-01-17 Thread AudioGames . net Forum — New releases room : techboy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! where is the link, iteites? URL: https://forum.audiogames.net/post/607512/#p607512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : sethgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @phantom, question. will the soundtrack be available to purchase on the game's release? URL: https://forum.audiogames.net/post/607128/#p607128 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @PhantomCreations Cool, have received and replied URL: https://forum.audiogames.net/post/607097/#p607097 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hey ya'll,Lauren here. Many apologies for not responding to this topic sooner.@TheBlindSaiyan, I've just responded to your private message.Phantom is finishing setup on the discord server, and I have just finished polishing up a couple documents

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @PhantomCreations I sent you a PM URL: https://forum.audiogames.net/post/607038/#p607038 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @KeshavWhy can't you use the link in the first post. URL: https://forum.audiogames.net/post/607028/#p607028 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Scarlet Shells, concept demo 1!

2021-01-15 Thread AudioGames . net Forum — New releases room : Keshav via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Please give me this game's link at my e-mail address keshavkas...@gmail.com URL: https://forum.audiogames.net/post/607017/#p607017 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2021-01-14 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Wow, that truck level is hard as heck! I can't seem to get past it with out dying. Doesn't  she have a faster way of healing besides the not getting hurt for 15 seconds? I've gotr my defense  jup to about 18 but my attack is 17 and the guns don't really

Re: Scarlet Shells, concept demo 1!

2021-01-11 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Thanks for that info. URL: https://forum.audiogames.net/post/606080/#p606080 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2021-01-11 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello the way i got my aattack and my defense so high was where the trucks was i used her punching and no guns. it took awhile but that was how i did it. URL: https://forum.audiogames.net/post/605900/#p605900 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2021-01-10 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Man i  really hope we get an update soon i  havent herd them in a wile. hope there doing well. but again it was just new years so... anyways @catfish how did you get your attack power and defense that hi? in the part ware like you get to the brij ware

Re: Scarlet Shells, concept demo 1!

2021-01-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! robla wrote:well, completed the game, I think it's fantastic, with a little tweeking I think it could be a winner. I'm wanting to donate, however every time I click on continue next to an amount, the page says it's gone stale, whatever that means. any

Re: Scarlet Shells, concept demo 1!

2021-01-10 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! well, completed the game, I think it's fantastic, with a little tweeking I think it could be a winner. I'm wanting to donate, however every time I click on continue next to an amount, the page says it's gone stale, whatever that means. any thoughts? URL

Re: Scarlet Shells, concept demo 1!

2021-01-10 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi guys. absolutely loving this game so far. I'm stuck on 3.2 however. there is a point where there is a ladder going down, but there seems to be a mine on the actual ladder. I'm just not sure how I'm supposed to get passed without standing on it lol

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Sorry, I didn't mean to double post, firefox crashed URL: https://forum.audiogames.net/post/605621/#p605621 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The double post was obviously a mistake based on the time signatures. URL: https://forum.audiogames.net/post/605571/#p605571 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello. depending on how much strength you have you can beat that level the 2.3 my atack power was 89 and my defense was 88 and i killed the soldiers. and as far as the drones i stood in one spot and they didn't do to much dammage and i was able

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @290:Asking the same question twice isn't likely to get you an answer. I would suggest deleting one of the double posts and wait for someon to respond to your question. Wish I could help but I haven't been playing the demo much; I want to see

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! can anybody help me out with level 2.3? the one with the turrets and the drones?I manage to kill the soldiers, but I'm having trouble with the drones.How do I be careful not to get hit by the turrets and drones?Can anyone help out? thanks. URL: https

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! can anybody help me out with level 2.3? the one with the turrets and the drones?I manage to kill the soldiers, but I'm having trouble with the drones.How do I be careful not to get hit by the turrets and drones?Can anyon URL: https

Re: Scarlet Shells, concept demo 1!

2021-01-09 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! can anybody help me out with level 2.3? the one with the turrets and the drones?I manage to kill the soldiers, but I'm having trouble with the drones.How do I be careful not to get hit by the turrets and drones?Can anyone help?Thanks. URL: https

Re: Scarlet Shells, concept demo 1!

2020-12-29 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I'm really having trouble building my defense up.I can build up my attack power, but for some reason my defense builds quite slowly.Can anyone help out?Thanks. URL: https://forum.audiogames.net/post/602998/#p602998 -- Audiogames-reflector mailing

Re: Scarlet Shells, concept demo 1!

2020-12-27 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Same hear. i  can kind of avoid the droans they kinda follow me sometimes i fiel like. but wen they come to dive bomb me i  jump to the left or rite, now i  jump to the left because i think there are less turrets over there but sometimes  i  get awway

Re: Scarlet Shells, concept demo 1!

2020-12-27 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello i am in 2.2 part of the game where you have to kill the soldiers and get passed the torens or whet ever they are called, and i can kill the solders when i hear the 4 tones and i can get passed the things that fly over you but i just can't get

Re: Scarlet Shells, concept demo 1!

2020-12-27 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Yeah @284 i  agree on the melay sounds should  need abit mor working on but other then that i  think it's good for me anyways. but i  guess people have there diffrent ways of thinking if the sounds are good or not. URL: https://forum.audiogames.net/post

Re: Scarlet Shells, concept demo 1!

2020-12-26 Thread AudioGames . net Forum — New releases room : singing butterfly via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Personally, I hope PC ultimately decides to add even a tiny bit of a voice cast to the game. Omar's KS goal was well-surpassed, and I'm not too proud to say I contributed something to that. We've needed a game like this since AGs were in their infancy

Re: Scarlet Shells, concept demo 1!

2020-12-26 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The gun sounds are quite good. But the melee sound effects, presumably because this is still only a concept demo, could be better. Punches use the same two or three sounds, and they sound very plasticky. And I definitely would not say they're the best

Re: Scarlet Shells, concept demo 1!

2020-12-26 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @281 what's rong with the sounds? I  think there the best i've herd in an audiogame so far URL: https://forum.audiogames.net/post/602281/#p602281 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Scarlet Shells, concept demo 1!

2020-12-26 Thread AudioGames . net Forum — New releases room : djsenter via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I'm hella excited! But of course, let's have some distance towards the project, and  hope for the best, so we are not by any means let down. URL: https://forum.audiogames.net/post/602091/#p602091 -- Audiogames-reflector mailing list Audiogames

Re: Scarlet Shells, concept demo 1!

2020-12-25 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Wel the goal has been colected! I'm hoping that as time goes by, we will see a more polished combo system, better sound fx, and more challenges than just a stupidly crazy amount of enemies on screen. URL: https://forum.audiogames.net/post/601977

Re: Scarlet Shells, concept demo 1!

2020-12-24 Thread AudioGames . net Forum — New releases room : r-d-productions via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I just picked this game up, and I'm gunna say rite now, It's pritty dam Awsome URL: https://forum.audiogames.net/post/601560/#p601560 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Scarlet Shells, concept demo 1!

2020-12-21 Thread AudioGames . net Forum — New releases room : bhanuponguru via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @277 and @278what i do is just hold down down arrow and rapidly punch enimys. it'll only hit after 6 punches. so funny URL: https://forum.audiogames.net/post/600924/#p600924 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Same @277 URL: https://forum.audiogames.net/post/600603/#p600603 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi again.I am confused by the following passage in the readme file."Your free to attack nearly as quickly as you'd like, though once again, like other combos, if you attack the air, your progress is reset.If you manage 6 consecutive strikes or gr

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Oh. I don't know what I had smoked. Lol. I read the numbers wrong. I've just donated to the campaign. URL: https://forum.audiogames.net/post/600490/#p600490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The campaign has already surpassed the original goal. URL: https://forum.audiogames.net/post/600402/#p600402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Scarlet Shells, concept demo 1!

2020-12-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi.I finally got time to check out the game. Wow it is awesome.Will you still finish the game if the Kickstarter campaign doesn't reach the goal? URL: https://forum.audiogames.net/post/600392/#p600392 -- Audiogames-reflector mailing list Audiogames

Re: Scarlet Shells, concept demo 1!

2020-12-19 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi.Found a rather annoying bug.When I'm punching people, and I press the d key, to examine the area that's around me, my rage meter resets, or, at least, the rage timer runs out, even though I'm in pause mode.Can you please fix this?Thanks. URL: https

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! For those struggling to cross the live wiring, here's a demo that shows you how. URL: https://forum.audiogames.net/post/599928/#p599928 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello. i am still having trouble getting past the electrick wires. can someone help with this please thanks URL: https://forum.audiogames.net/post/599871/#p599871 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : bhanuponguru via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @269you should kill all the solgers in such way that you should not find any solgers in object over view. then in object overview, you'll find waiting travelpoint URL: https://forum.audiogames.net/post/599781/#p599781 -- Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! hello, Am confused here, What should i do in level 1.1? Killing those guys is like undoable, Also when going at 300 0 the travelpoint doesn't work for some reason, Should i do something before going there? URL: https://forum.audiogames.net/post/599768

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello,The new combo you described doesn't seem to work. I can still progress with the first combo though. URL: https://forum.audiogames.net/post/599765/#p599765 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-18 Thread AudioGames . net Forum — New releases room : shabanmamedov1 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello,The game sounds really interesting, although there are some ideas that I think need to be built into the game to make it interesting and fun for everyone.In this type of game, the voice actors were highly rated as the storylines would be more

Re: Scarlet Shells, concept demo 1!

2020-12-17 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I've gotta be honest, I don't feel there needs to be any changes to the way combat is done in the game.I mean, the way your rage meter and attack and defense stats are built up.  I have no trouble with the way you've set that system up.Like I said before

Re: Scarlet Shells, concept demo 1!

2020-12-17 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Yeah that would actually be pretty fun. Either let the enemies spawn at a normal rate or destroy the crate so they all spawn at once. URL: https://forum.audiogames.net/post/599581/#p599581 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-17 Thread AudioGames . net Forum — New releases room : dennybuster via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! small idea kind of thing. in stage 1 2, you should be able to partially destroy the wooden crates with punches / shoot the metal ones till they break. would add that little fun to the game, with some stuf that can be demolished. URL: https

Re: Scarlet Shells, concept demo 1!

2020-12-16 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello.Here are some of the changes I'd like to see.1. a hotkey you can press to see how much invincible time you've got left.2. a way to skip the intro chapters at the start so you can  jump right into the first gang battle3.  When you press and hold

Re: Scarlet Shells, concept demo 1!

2020-12-15 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello,Thanks to this update, I was able to finish the game. Dealing with the last part of stage 3 is much easier if you begin not having to deal with the previous portion. URL: https://forum.audiogames.net/post/599004/#p599004 -- Audiogames

Re: Scarlet Shells, concept demo 1!

2020-12-15 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi all,3.3 now saves since the last update.Best,The Phantom Creations Team. URL: https://forum.audiogames.net/post/598940/#p598940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-15 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! If I die in 3.3 due to the building self-destructing, I don't have another chanse, even if I had like 3 chanses before the beginning of that level. I'm so curious about what happens at the ending but I think I won't play further until something is done

Re: Scarlet Shells, concept demo 1!

2020-12-15 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! If I die in 3.3 due to the building self-distructing, I don't have another chanse, even if I had like 3 chanses before the beginning of that level. I'm so curious about what happens at the ending but I think I won't play further until something is done

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @mojsiorTry gaining rage by punching the guys on the left truck before jumping down and shooting.  The closer you are to the right side edge before hitting them the better, because you won't have much invincibility time and you need to use it well.And

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : dennybuster via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! and also, the mine beeps faster. i'm not sure about the other weapons that you get in the stage, but i'm pretty sure that probably the first 2 of them turn in to mines if you get them and die URL: https://forum.audiogames.net/post/598696/#p598696

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : dennybuster via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! just some quick ideas. instead of the kick that sends people flying, wich... probably is possible but not totally realistik, how about a grab sequence? like, you grab the guy and throw him?and some bug thingy i've found in stage 2 2.how to get the bug 1

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! go to the tree on the right and climp up than you should check a left edge with the camera when to jump.You need to teaming your jump, because you can fall down if your jump and run is so long.Sometimes you need to use jumping with running if a platform

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @bgt lover: yes it is obtainable. pay etention to the terrain you walk on. there is a part where you can climb up and do some platforming to the left until you reach that gun. I disagree about platform that makes sounds though. camera is enough

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @bgt lover: yes it is obtainable. pay etention to the terrain you walk on. there is a part where you can climb up and do some platforming to the left until you reach that gun. I disagree about platform that makes sounds though. camera is enough

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : bgt lover via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! now, I have another problem. Yes, I now know that some of the weapons are achievable, but some others are just too high to reach or something. For example, in the first scene after the battle with that gang, I found something that's at the height

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I have thought that a level 1.3 with trucks is simple enogh but this level is really hard nice I have thought that if I will stand on the left truck I will have chance to beat these big guys but it wont works I need to jump out of the truck

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Still a concept demo, as I think the full version will have, according to the announcement, either 6, or 9, levels of exploration. So my assumption is that other levels are still in development. URL: https://forum.audiogames.net/post/598570/#p598570

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : Vulcan via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Suggestion, how about an auto updater? and a question. is this still a concept demo or have we moved on to the game beeing fully released with updates here and their? URL: https://forum.audiogames.net/post/598534/#p598534 -- Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Ease up people. It's a concept demo. Of course save states and whatnot are not going to work perfectly yet. URL: https://forum.audiogames.net/post/598532/#p598532 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I've just lost my progress, I accidentally clicked start new game and of course when you start the tutorial, it sets the game save to that level. I'm a bit surprised there isn't an overwrite save prompt when clicking new game. URL: https

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! I found an interesting bug, which apparently is still present in newer builds as well:Replication:1. get down to a low percentage of health so that a fall would kill you2. in the first non-tutorial stage, jump from the top of the tree platform

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! try to be close to the left truck or stand on him and wait util enemies will be closer and shoot some bullets at them until level is finished URL: https://forum.audiogames.net/post/598469/#p598469 -- Audiogames-reflector mailing list Audiogames

Re: Scarlet Shells, concept demo 1!

2020-12-14 Thread AudioGames . net Forum — New releases room : mastodont via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @245 keep killing them until the stage ends. Also, jump on the trucks and grab the weapons there. If you keep killing them new weapons will spawn, clear both trucks and the space in between about three or four times, that should be enough to end

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @FantomA handful of requests.1. Allow Shift enter on the start game item in the main menu to skip right to level 1 with average attack and defense stats.  Skipping through all those dialogues and beating that fight every time kinda sucks.2. Allow

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : bhanuponguru via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! friends, how to end this trucks level. i don't remember exactly, but i am stuck in 2 trucks and in betwween lots of slogers. i keep killing, the solgers keep sponning. i run out of ammo. how do you end this level? where's the end to it URL: https

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @FantomA handful of requests.1. Allow Shift enter on the start game item in the main menu to skip right to level 1 with average attack and defense stats.  Skipping through all those dialogues and beating that fight every time kinda sucks.2. Allow

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello guys. i might be stupid, but i do not still know how to get past the electric live wires. I have read the dirrections on how to do it but for some reason i just can't find the way to do it. I can get to the part where you can climb up to 20

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hi.One feature I'd really like in the game is a way to check the status of my rage meter.IE, how much time I have left before my invincibility wears off. URL: https://forum.audiogames.net/post/598334/#p598334 -- Audiogames-reflector mailing list

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : sightlessHorseman via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Yeah i'd also for an automatic save after each act in one of the levels, especially before bosses.regarding the difficulty, good choice that you are implementing levels, I already wanted to ask because the demo could be abit more spicier regarding

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Sorry for a somewhat harsh comment, but only one thing.completing 2.2 should definitely save. It's not a challenge. It's nothing other than bad user experience / design flaw.I do really want to ask what the intention not to save before bosses is. I don't

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Sorry for a somewhat harsh comment, but only one thing.completing 2.2 should definitely save. It's not a challenge. It's nothing other than bad user experience / design flaw.I do really want to ask what the intention not to save before bosses is. I don't

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! The sonar are those beeping sounds when you jump. If there's a beep, there's a platform below you. If there's a whoosh, you'll fall. URL: https://forum.audiogames.net/post/598269/#p598269 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-13 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @238, Most likely it's the soundPool/soundLoader system how it's coded, If it's coded in the same way of lucia's, Which am sure it is, That's vary normal, It's not bullets what are flying, It's sounds overloading. URL: https://forum.audiogames.net/post

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