Re: Some simple c++ network library?

2017-06-03 Thread AudioGames . net Forum — Developers room : sorressean via Audiogames-reflector
Re: Some simple c++ network library? YOu keep spewing forth misinformation, so I'll try to correct it yet again. Yes, it would take someone a couple days to learn Winsock, but it's the difference in beting a compitant developer and understanding what's going on under the hood and just

Re: Some simple c++ network library?

2017-06-02 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? hellofirst, for fixing undefined references:if you are using MinGW, first link enet with -lenet then link winsock with -lws2_32if you are using msvc, link enet (enet.lib) and winsock (ws2_32.lib)i also link mswsock and wsock32and what are your linker

Re: Some simple c++ network library?

2017-06-02 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Some simple c++ network library? Hello,@Visualstudio: Thank you in advance, it looks like Enet is exactly what I am looking for. I have readed tutorial to the point of server and client initialization, after it I found that I am unable to compile it because of unreferenced methods

Re: Some simple c++ network library?

2017-06-02 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Some simple c++ network library? Hello,@Visualstudio: Thank you in advance, it looks like Enet is exactly what I am looking for. I have readed tutorial to the point of server and client initialization, after it I found that I am unable to compile it because of unreferenced methods

Re: Some simple c++ network library?

2017-06-02 Thread AudioGames . net Forum — Developers room : sorressean via Audiogames-reflector
Re: Some simple c++ network library? Yes, sort of. I wrote a wrapper for my purposes around sockets, which is literally what you should do at any level if you're working with winsock. I'm not really sure why winsock gets URL: http://forum.audiogames.net/viewtopic.php?pid=313618#p313618

Re: Some simple c++ network library?

2017-06-01 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? hello,so you've wrote a wrapper around winsockotherwise it becomes harder and harder (beside compression and decompression) although compression is an easy thing with zLib, but working  with packets can anoy you sometimealso, eNet has a wrapper which i

Re: Some simple c++ network library?

2017-06-01 Thread AudioGames . net Forum — Developers room : sorressean via Audiogames-reflector
Re: Some simple c++ network library? The posix server you posted literally is just an exercise in copypasting code. It won't run on windows (pretty obvious by the unistd.h include, and the code is fairly awful at best. Winsock or the basic socket libraries don't get harder with more

Re: Some simple c++ network library?

2017-06-01 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Some simple c++ network library? Considering the fact that I've never used the library before, I'll have to take your word on that one. I, personally, still prefer libraries like boost.asio or other wrapper libraries to help me do these kinds of things. I especially like Go's net

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? eNet is also isnt made for oop programming!it is holy written in c URL: http://forum.audiogames.net/viewtopic.php?pid=313420#p313420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Some simple c++ network library? The reason it's so harsh is because it's mainly for C developers. It's not meant for object-oriented programming. I know that others are trying to adapt it though. URL: http://forum.audiogames.net/viewtopic.php?pid=313406#p313406

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? @Ethin, look at credits topic in the bgt's manualalso another library is exist if you are using sdl, sdl_net seems fineenetpp is another option whichis discontinued, (although it seems that enet has been discontinued also)enet itself uses winsock

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Some simple c++ network library? @2 and 4, how did you even discover this information? I doubt Philip ever told us what network library he used. I guarantee you he used winsock.@Rastislav Kiss, you can make an echo server using C using POSIX. Problem in this is that it only works

Re: Some simple c++ network library?

2017-05-30 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? sorressean wrote:I'm a bit confused here; BGT's networking library is not at all@sorressean, yes, bgt use's eNet for its network stuff or better to say, the network class is a wrapper around eNet URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Some simple c++ network library?

2017-05-30 Thread AudioGames . net Forum — Developers room : sorressean via Audiogames-reflector
Re: Some simple c++ network library? I'm a bit confused here; BGT's networking library is not at all URL: http://forum.audiogames.net/viewtopic.php?pid=313228#p313228 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Some simple c++ network library?

2017-05-30 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Some simple c++ network library? hello,eNet is the network library used in bgtit works in windows and it is a wrapper around operating system's socket apiit is based on udpanother option is boost.asio (the asio which is the part of  boost distribution) which  if you want to use

Some simple c++ network library?

2017-05-30 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Some simple c++ network library? Hello all,so, I made a progress with my bgt_kit package for c++, many things needed to develop audiogames are much much easyer than in default state for me, like playing and positioning sounds, grabbing keyboard input, reading and saving files etc. Only