Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Wich library to using in Python? Thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=305157#p305157 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Copying it to the same folder as your script is one way yes. Another method would be to install OpenAL on your system, though that takes a bit of effort to setup properly. If you plan on distributing your script it may be a good idea to include

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Wich library to using in Python? Do i have to copy the openal.dll to my folder? Cause i had success setting up PyAL but when i import it i got an error saying that openal32.dll is missing. URL: http://forum.audiogames.net/viewtopic.php?pid=305103#p305103

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Fair enough, keep in mind though that there are different ways of writing code, these are just a few of examples. In the Pyglet example the update() function is the main loop, its called continuously by schedule_interval(). Other functions like

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Fair enough, keep in mind though that there are different ways of writing code, these are just a few of examples. In the Pyglet example the update() function is the main loop, its called continuously by schedule_interval(). Other functions like

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? Pygame seems to me more convenient. In pyglet, I do not understand where the main loop is, plus I do not know the decorators very well. URL: http://forum.audiogames.net/viewtopic.php?pid=305059#p305059

Re: Wich library to using in Python?

2017-04-02 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Here's the same example in Pygame:import pygame from pygame import mixer import sys def Example(): #initialize pygame pygame.init() #initialize sound mixer mixer.init() #set window caption pygame.display.set_caption('Example') #create

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Whenever a key is pressed, the functions on_key_press() and on_key_release() add a text string in to the key_input list. That particular line checks to see if the string "SPACE press" is inside that list, indicating that the space bar has be

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? Who has a similar example with Pygame, please share it! URL: http://forum.audiogames.net/viewtopic.php?pid=305035#p305035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? Also I do not know:Def update (dt):I know this is a function, but why is it needed?Global key_inputIf 'SPACE press' in key_input:With this syntax is also not familiar. URL: http://forum.audiogames.net/viewtopic.php?pid=305032#p305032

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? What means:[ a-t ] Window.eventI've never seen such syntax. URL: http://forum.audiogames.net/viewtopic.php?pid=305031#p305031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? Thanks for the example!I used BGT before, but I realized that I do not have enough cross-platform capabilities. I'm a long time to think which language to choose, and eventually chose Python. Because it is simple and cross-platform.My goal is 3D

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? I've not used libaudioverse so I can't say whether there's an issue with it or not. I have encountered something similar with Pyglets build in OpenAL functions at times, I think it may have had to do with the audio samples themselves, though i'm

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? I've not used libaudioverse so I can't say whether there's an issue with it or not. I have encountered something similar with Pyglets build in OpenAL functions at times, I think it may have had to do with the audio samples themselves, though i'm

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Wich library to using in Python? Well, it's me or libaudioverse takes a lot of memory? When i played deathmatch i noticed some clicks on the audio even having a good machine, is the way that the game was programmed or is the propper libaudioverse? URL: http://forum.audiogames.net

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Wich library to using in Python? I will not oppose the examples. URL: http://forum.audiogames.net/viewtopic.php?pid=304984#p304984 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Both Pygame and Pyglet are equally good, but if you were to pick from only those two then Pyglet can give you a bit more flexibility and power as it has hardware acceleration with 3D support if you need it. Pyglet can also handle 3D audio via OpenAL

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Wich library to using in Python? Both Pygame and Pyglet are equally good, but if you were to pick from only those two then Pyglet can give you a bit more flexibility and power as it has hardware acceleration with 3D support if you need it. Pyglet can also handle 3D audio via OpenAL

Re: Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: Wich library to using in Python? Have you tried pyttsx, tolk and accessible_output2? URL: http://forum.audiogames.net/viewtopic.php?pid=304953#p304953 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Wich library to using in Python?

2017-04-01 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Wich library to using in Python? Hello. Can you tell me which libraries to use for the game? I know about which pygame, pyglet, pyall, libaudioverse, I have a library that uses soundlib. I need the simplest option. And I do not know with which pygame or pyglet. As I understand it, I need