Re: audio game market and audio game status around the world

2018-01-13 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector
Re: audio game market and audio game status around the world @7: well, then Aprone's subscription model would be what is precisely needed, because you pay for something and you use it as your time permits. But for example most people pay netflix and use it when their time permits, too

Re: audio game market and audio game status around the world

2018-01-12 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: audio game market and audio game status around the world Well for myself subscriptions require cash.Not all of us have steady employment so that doesn't work.I always try to get things for free, or low cost, if I buy something that costs I need to save, a subscription, depending

Re: audio game market and audio game status around the world

2018-01-12 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector
Re: audio game market and audio game status around the world I find that an interesting point and that is how probably this one differs from the mainstream the most. Audio games have no graphical components, except for very few exceptions (which is not that cool because I wanted to play

Re: audio game market and audio game status around the world

2018-01-12 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: audio game market and audio game status around the world This is an interesting topic.I'm from the UK. So my first machine had windows 98. I remember we used to grab all the noisy screen savers we could find and just spend my time with those at home, and sometimes transfer th

Re: audio game market and audio game status around the world

2018-01-11 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: audio game market and audio game status around the world Well, most audiogames come from the us.I am also blind, from birth.In 1989 I was introduced to my first computer of sorts.A language master se, it had some word games on that and it was fine for a while.In 1993 I was introduced

Re: audio game market and audio game status around the world

2018-01-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector
Re: audio game market and audio game status around the world right. the smaller community makes those problems perhaps stand out a bit more, but the mainstream industry and this one are pretty much the same. With a few exceptions, the dominating majority of these games are english based

Re: audio game market and audio game status around the world

2018-01-11 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: audio game market and audio game status around the world You're comparing apples and oranges.  The fact is that even in the mainstream market you have people who are ungreatful and disrespectful.  The reason it seems to matter here a little more is because the community of audiog

audio game market and audio game status around the world

2018-01-11 Thread AudioGames . net Forum — General Game Discussion : UltraLeetJ via Audiogames-reflector
audio game market and audio game status around the world so, I am not really sure if this has been discussed elsewhere on this forum with a single devoted topic to it. Please excuse me if it has been done before.A little background from me. I grew up blind all my life, without knowing