Re: error in code
@jonikster, fine, fine. WEll explain it in simple terms: Cut the enemy variable into the top level code - do not initialize it in a function.
URL: http://forum.audiogames.net/viewtopic.php?pid=218081#p218081
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Re: error in code
The enemy variable is declared in the game_play function, so the shoot function does not know about it.If shoot is a method of the enemy class, instead of enemy, you could use this.
URL: http://forum.audiogames.net/viewtopic.php?pid=217895#p217895
Re: error in code
that is, how to fix the error?
URL: http://forum.audiogames.net/viewtopic.php?pid=217902#p217902
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Re: error in code
CAE_Jones just gave you the solution!
URL: http://forum.audiogames.net/viewtopic.php?pid=217944#p217944
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error in code
Hi everyone!please help find a bug in the code!thats a mistake:File: D:\MyGame\play.bgtOn line: 73 (1)Information: Compiling void shoot()File: D:\MyGame\play.bgtOn line: 75 (29)Line: if(absolute(player_position-enemy.position)=5)Error: enemy is not declaredFile: D:\MyGame