Re: problem with Note function mush client
2021-03-07
Thread
AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: problem with Note function mush client Ah OK. URL: https://forum.audiogames.net/post/620840/#p620840 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problem with Note function mush client
Re: problem with Note function mush client If you have omit from output checked in the edit trigger dialog, you must switch the send to combo box to script after omit, otherwise it will run twice. Not sure why that is. URL: https://forum.audiogames.net/post/620595/#p620595
Re: problem with Note function mush client
2021-03-06
Thread
AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: problem with Note function mush client It does, I tested this alongside Note to be sure. URL: https://forum.audiogames.net/post/620576/#p620576 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: problem with Note function mush client
Re: problem with Note function mush client Hey, this is an issue with mushclient combined with mush reader. I've had this issue before, I think if you use print instead of note it doesn't trigger it. URL: https://forum.audiogames.net/post/620534/#p620534 -- Audiogames-reflector
Re: problem with Note function mush client
Re: problem with Note function mush client Hey, this is a issue with mushclient combined with mush reader. I've had this issue before, I think if you use print instead of note it doesn't trigger it. URL: https://forum.audiogames.net/post/620534/#p620534 -- Audiogames-reflector
Re: problem with Note function mush client
2021-03-06
Thread
AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: problem with Note function mush client Wrap that rascal! No, not your johnson, your code goes in code tags. They're like HTML except they use square brackets rather than angle brackets. So code and /code with the brackets enclosing them and the text between the open and closing
Re: problem with Note function mush client
Re: problem with Note function mush client I attempted to put the symbols but it would not let me post the topic if I did. URL: https://forum.audiogames.net/post/620529/#p620529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
Re: problem with Note function mush client
Re: problem with Note function mush client is there any particular reason your code snippet contains LParen instead of (, RParen instead of ), and Quote instead of "? URL: https://forum.audiogames.net/post/619608/#p619608 -- Audiogames-reflector mailing list Audiogames-refl
Re: problem with Note function mush client
Re: problem with Note function mush client that doesn't have anything to do with the Note function, because obviously the trigger occurs twice. So thats an issue with the trigger text. URL: https://forum.audiogames.net/post/619552/#p619552 -- Audiogames-reflector mailing list
problem with Note function mush client
problem with Note function mush client Hey guys,Don't know if you all might be able to help me solve this but I am creating a soundpack for an alien verses predator mud, and I am having a bit of a problem using the Note function. The trigger works as expected but for one little quirk. It's