Town of stone android tips needed

2020-11-22 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector
Town of stone android tips needed Hi.If anyone has beaten the ancient civilisation stage, can you share how you did it?Also I have some additional questions.Can you keep investing in the city, or is there a point where you can't?If the latter is correct, is there another way to increase

Re: tips needed

2019-02-24 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: tips needed Either that or a menu system where you select numbers. URL: https://forum.audiogames.net/post/414388/#p414388 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: tips needed

2019-02-24 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: tips needed I would recommend just using the CLI. No need for tolk or any speech libraries.If your plan is a mud, use an existing mud engine. You will end up building one anyway, and this is not a wheel you want to reinvent. If your idea is more of just a generic game, beware

Re: tips needed

2019-02-24 Thread AudioGames . net Forum — Developers room : skluttrell via Audiogames-reflector
Re: tips needed First of all you'll need to decide how you want to interface with your text-to-speech engine. There are a few posts floating around here that give good tips on that and how to set those up. Tolk and Accessable_output2 are pretty common ways to get started with that. Just

tips needed

2019-02-24 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
tips needed Hi all, i want to create a very simple game engine in python 3.this will be a text based engine, and i wanted to know how to get started with creating a text based engine for us blind people.could any one please tell me how is a game engine created? i tried to look this up