Re: trying to make this multiplayer
You will want to use the network object. If you want the game to support an arbitrary number of players, or allow people to connect to anyone who happens to be online, you'll need a server. If it's more of a 1-4 player game, you could get away
Re: trying to make this multiplayer
This game is written in bgt. It is a computer version of mankala. The game is played by 2 people. Each person has a row of 8 holes in front of them with 4 stones in each hole. Their are also 2 holes at either end of the board. A player is either
Re: trying to make this multiplayer
This game is written in bgt. It is a computer version of mankala. The game is played by 2 people. Each person has a row of 8 holes in front of them with 4 stones in each hole. Their are also 2 holes at either end of the board. A player is either
Re: trying to make this multiplayer
I'm not really a fan of posts that just toss a link and a vague question out there, but I'll do my best.Without even reading the code, can you give a bit more info? What language is this coded in? What kind of game is this?Some general principals you
trying to make this multiplayer
In the game I'm writing I want the state of the board to be updated for each player after each turn, but I don't understand how to pass info between computer's or how to connect them. Hear is the code thanks.https://www.dropbox.com/s/7et9xx9li7267 … a.zip?dl