Re: AudioSpeed now in Spanish!

2014-09-01 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: AudioSpeed now in Spanish! for fer and andi93.Youre right, but the developers contacted me to translate the game. the text youve read in this page was not translated by me, of course.I did the translation this time, and shurely they will be updating the website and the game with my

Re: any recommendations for website hosting that isn't paid?

2014-09-01 Thread AudioGames . net Forum — Off-topic room : the doctor via Audiogames-reflector
Re: any recommendations for website hosting that isn't paid? Ive been looking at more tutorials, but the problem seems to be more confusing than when I started. I dont mind having free hosting, even if the webspace is a little small. But what I really want to know is what order to set

Re: death match project alpha

2014-09-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha As soon as I find a nice set of beeps yes. URL: http://forum.audiogames.net/viewtopic.php?pid=187502#p187502 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MTG Studios Projects Pole

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: MTG Studios Projects Pole Maybe there is no poll. Like the poll is something in each of us. A feeling of belonging or community.Very deep. URL: http://forum.audiogames.net/viewtopic.php?pid=187503#p187503 ___ Audiogames-reflector

Re: death match project alpha

2014-09-01 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: death match project alpha how do i pull levers? URL: http://forum.audiogames.net/viewtopic.php?pid=187504#p187504 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: grave of redemption: concept demo

2014-09-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: grave of redemption: concept demo here are the answers to your suggestions, in order:no, your attributes are determined by the race and class you choose.yes, I do plan to add ranged weapons in the future that can attack flying creatures.yes, Ill add in effects similar to those. Maybe

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: UltraPower I agree assault freak, that we shouldnt have to buy a game thats not complete. Probably it was unwise to release a public version of the game, as he does have a team of private testers. Im not even sure why he did. Perhaps he is just that desperate for money? If so, that is

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: UltraPower I dont think its wrong to release the game as it is, only to charge for it. Public betas are usually free, as with mainstream games. Early builds are usually where the demo comes from. URL: http://forum.audiogames.net/viewtopic.php?pid=187507#p187507

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: UltraPower Im quite frankly appalled at some of the attitudes Ive seen in here. Have you any idea how spoiled many of you sound?When your average person buys a mainstream game, do you think theyve had a demo? Hell no! Odds are quite good that theyve seen screenshots, looked up reviews

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: UltraPower but those games that you pay for are usually full, complete and well tested. This game is still in a beta stage. You cant charge for a product that still needs most of its features added. Microsoft doesnt charge for developer preview builds of windows; it charges for the

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: UltraPower Jade, if I came off sounding spoiled that wasnt my intention. although in this day and age, demos are actually very common. And as Key said, the games that we fork out money for are usually tested and complete. If you look at the page, youll see that theres nothing to even

Re: MTG Studios Projects Pole

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: MTG Studios Projects Pole If so, Im afraid Ill be detaching myself from this pole or community as you call it, because I do not want what this topic is talking about. URL: http://forum.audiogames.net/viewtopic.php?pid=187510#p187510 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-09-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Uh...I dont think hes immune to Toxic Ball, but I could be mistaken.Regarding that Renzina demon fight, if youre not at level 100 and havent spent a lot of coins on your characters, youre going to struggle. Also bear in mind that you

Re: Paladin of the Sky, new full length audio game RPG

2014-09-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Oh, and as for the director:Use one of your Embodiment scrolls (my choice is Embodiment of Power from Cecil or Embodiment of Selflessness from Shauna). That will do fairly good damage. On the next round, use a different scroll, because

Re: MTG Studios Projects Pole

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: MTG Studios Projects Pole Hi mason, good to see you back and online.After the day you took off like that destroying all your files like that I was wandering if you had become unhinged.There are actually a lot of testers in the old mtg folder waiting for you to return.Oh and we all know

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: UltraPower I agree with both sides here.Its very true that you dont get demos; Ive talked to people who bought games that ended up being complete obominations; but though they were not very good games, they were complete versions. That being said, however, the reason it might be

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: UltraPower Hi,In general terms here, I think it would be better to charge further down the line once the fundamentals of a product or game are in place, and have been tested rather extensively. URL: http://forum.audiogames.net/viewtopic.php?pid=187516#p187516

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower The reason that I am charging for the beta is simply because the beta is a completed project, but it may be unstable. If it wasnt complete, then I wouldnt have released it. I only call this beta because it may be unstable. And when I know 100 percent that it is stable, it

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Fine then, you want that?Ultrapower download links and purchase links are out. Once its up to version 1.0, itll be back. Thanks, loads. Not. URL: http://forum.audiogames.net/viewtopic.php?pid=187518#p187518 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-09-01 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Interesting. He was immune for that fight for me. I found out on accident, but it makes for a handy person to have around just in case. URL: http://forum.audiogames.net/viewtopic.php?pid=187519#p187519

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: UltraPower Holy, crap.Im sorry, but with an attitude like this, youre not going to make a lot of friends. In fact, the world is a lot more cruel than you might want.Would you buy something that you had no idea about? Probably not. Thats why we wouldnt, either.Dude we havent even heard

Re: grave of redemption: concept demo

2014-09-01 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector
Re: grave of redemption: concept demo Ok, heres that crash message I mentioned earlier.My new companion attacked a giant winged beetle. This time, the beetle was in normal combat. Call stack follows.Call stack size: 9Function: void character::doCombatAi()Function: void enterCombat(party@,

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower And I wasnt being impatient with anyone. They dont want it? They dont have to have it. I was only making it for fun. URL: http://forum.audiogames.net/viewtopic.php?pid=187522#p187522 ___ Audiogames-reflector mailing list

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower You know, that gives me an idea. How about I just make it free? Return peoples money? I think I might. URL: http://forum.audiogames.net/viewtopic.php?pid=187523#p187523 ___ Audiogames-reflector mailing list

Game Creation

2014-09-01 Thread AudioGames . net Forum — Development room : Orin via Audiogames-reflector
Game Creation Hi all,Im creating this topic because Ive been looking at topics that Ive found interesting on the surface, but ultimately become ramblings, arguments and such on computer science theory and applying this info to what languages carry out tasks better than others.Because of my

Re: Paladin of the Sky, new full length audio game RPG

2014-09-01 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Not that Ive ever noticed. URL: http://forum.audiogames.net/viewtopic.php?pid=187525#p187525 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

an idea i had in regards to audio description

2014-09-01 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
an idea i had in regards to audio description Hi,I had an idea that Iw was wondering what yall think.So we have audio description for a limitted number of movies, and the reason is that they are so expensive to produce. We have a program developped by our very own aprone, called wade

Re: Park Boss Trailer, the next release from N A Soft

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector
Re: Park Boss Trailer, the next release from N A Soft it is the 1st of september twenty forteen.I want to take this game, o god I say I want to download this game! URL: http://forum.audiogames.net/viewtopic.php?pid=187527#p187527 ___

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: UltraPower I wasnt exactly aiming for that, however, making it subscription or payware at the actual time of release might be an idea, thats how I would do it. Just plan some kind of game mode or additional thing that makes peopel want to pay for it. making it freeware also means you

Re: any recommendations for website hosting that isn't paid?

2014-09-01 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: any recommendations for website hosting that isn't paid? Hi,If you do not mind, I could give you a little space on my server for you to upload files via FTP, plus a free yourname.tk domain. I could get it all set up if you like, just drop me a PM or skype, and we can set something up.

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : Arabic two thousand via Audiogames-reflector
Re: UltraPower o free!o, I dont want to pay with my mothers credit card.o great! and good! URL: http://forum.audiogames.net/viewtopic.php?pid=187530#p187530 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Possibly Seeking Code Help

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Possibly Seeking Code Help Hi Jayde.Well I myself am not a fan of turn-based systems but if its really important to you how about something like alter aeons combat system? For example you scan ahead and see an enemy you walk up to it and combat begins. Instead of just making your

Re: Park Boss Trailer, the next release from N A Soft

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Stevie-3 via Audiogames-reflector
Re: Park Boss Trailer, the next release from N A Soft patience is a virtue my friend. URL: http://forum.audiogames.net/viewtopic.php?pid=187532#p187532 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: UltraPower Lol dude, just [[wow]].When I read post 17, I almost thought Id started hearing things, and had to read it multiple times. What you said there is pretty muchThis is a completed beta, which is why I made it paid. I dont know if its completely stable though.Then you turn

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: UltraPower Complete does not mean bug-free. Just look at Jaws. Haha.Anyway, I do agree with one general point. While I do think whining about a lack of a demo, in theory, is bad form, I think charging for a beta whose details are scanty is equally dubious. By all means charge money for

Re: Surviving The Purge

2014-09-01 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: Surviving The Purge Hi Everyone.Rofl aprone that was a good one. Well I didnt listen to this movie since it seemed like one of those goofie sci-fi b-movies but it is an interesting point. What on earth would we do if the purge was worldwide? Everywhere people would be getting killed

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: UltraPower Right? Just because you changed your name and began with a start, you arent a better developer. Man, up. URL: http://forum.audiogames.net/viewtopic.php?pid=187537#p187537 ___ Audiogames-reflector mailing list

Re: Any good zombie games, other then swamp that are multiplayer?

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Any good zombie games, other then swamp that are multiplayer? Hi Rory.No unfortunatley there arent many mainstream games accept for skullgirls injustice and the smugglers games that have accessibility options. Resident evil 5 6 and darkside chronicles have an option where if you check

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Hey, I wasnt trying to offend anyone here, I thaught you guys wanted it be free? Is it really that bad? Because I wasnt trying, to cause any of this drama. I was just trying to release a game. I know the beta shouldnt have been payed. And it wont be. But as a bonus, neither

Re: Game Creation

2014-09-01 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: Game Creation Im not going to go into language preferences; my thoughts on this are very well recorded elsewhere.Cross-platform is hard. Many good programmers including myself struggle with it. Theres a lot of systems (including Python) that say theyre cross-platform, but then you end

Re: grave of redemption: concept demo

2014-09-01 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: grave of redemption: concept demo Hello folks! KeyIsFull, thanks for your answers.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=187541#p187541 ___ Audiogames-reflector mailing list

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: UltraPower Ok I have just played this, it is a really cool fps particularly if you are a first time developer. The 2d aspect is an interesting take on an fps. One thing I notice is that it is very difficult to find people, maybe if the map was smaller it might help. Does the map remain

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Right now, there is only 1 map, but I hope to change that. URL: http://forum.audiogames.net/viewtopic.php?pid=187543#p187543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: UltraPower it would be cool to have a map maker URL: http://forum.audiogames.net/viewtopic.php?pid=187544#p187544 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Possibly Seeking Code Help

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Possibly Seeking Code Help Hi Jayde.No I dont want the game to play like a gamebook either I just meant that after something is completed you use checkboxes to decide what you do next sort of like playing a table-top game except theres no dice. Almost like playing silversword accept

Re: Possibly Seeking Code Help

2014-09-01 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Possibly Seeking Code Help I want to go beyond the check-box sort of deal.Lets say that youre in a tower, and on the third floor you come across a locked door. You obtain the key, unlock the door and, lo and behold, theres a prisoner. Simply by going out of your way to have unlocked

Re: UltraPower

2014-09-01 Thread AudioGames . net Forum — New releases room : border1 via Audiogames-reflector
Re: UltraPower This game is very great! Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=187547#p187547 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2014-09-01 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: shadow rine full voice version released I have never gotten a post-game questionnaire, for one thing.For another, Im having one hell of a time with Metallic difficulty, and I knew I was going to. Lets just say that the orb fight in the dungeon beneath the temple is utterly murderous.

RS Games has Released Cards Against Humanity!

2014-09-01 Thread AudioGames . net Forum — New releases room : Mike via Audiogames-reflector
RS Games has Released Cards Against Humanity! Hi All,Im excited to announce that RS Games has today released Cards Against Humanity! For those who dont know, Cards Against Humanity is basically an adult version of Apples to Apples with R-rated cards. For that reason, you must be at least

Re: Surviving The Purge

2014-09-01 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Surviving The Purge Steel reinforced concrete bunker in your basement with heavy steel door bolted with a ginormous steel bar from the inside and 24 hours worth of food and water. Itd give you a chance to catch up on your reading at least.Or buy a retired armoured vehicle from the

Re: an idea i had in regards to audio description

2014-09-01 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: an idea i had in regards to audio description Id certainly give it a go. Does wade machine control playback of the movie as well or do you have to try and play them both at the same time so they sync correctly? URL: http://forum.audiogames.net/viewtopic.php?pid=187551#p187551

Re: Virtual reality and virtual worlds?

2014-09-01 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Virtual reality and virtual worlds? The term for what Google Glass does is augmented reality and it has a lot of exciting applications, unfortunately conveying that to us is rather more difficult especially without it compromising our ability to hear dangers in our surroundings. You

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