Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! It's extremely easy to dodge rockets when things are working as they should. The problem starts when the server has lag spikes. This makes it conserably more difficult. I'm guessing it would also be hardest for people to dodge who
Re: bt synch folder of grossgang.com
Re: bt synch folder of grossgang.com How size is the folder? URL: http://forum.audiogames.net/viewtopic.php?pid=261486#p261486 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Looking for audiobook series
Re: Looking for audiobook series [[wow]], I only heard of the Steven one. my friend gave me an htd with 87 gigs of audiobooks in it. But she only had Steven Fry's version. URL: http://forum.audiogames.net/viewtopic.php?pid=261483#p261483
Re: Survive the Wild!
Re: Survive the Wild! Agreed with all being said in post 2,110. URL: http://forum.audiogames.net/viewtopic.php?pid=261482#p261482 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: It's time for a small change on the audio games market
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector
Re: It's time for a small change on the audio games market ya i agree with youi want more story baist games, exploration or discoveries, interactive audio drama like cygnus which is not updated for now, for example anime baist games too, i am boared from the arcade games and the
Re: Redspot, blood and paril. First public beta released!
2016-05-24
Thread
AudioGames . net Forum — New releases room : Mohamed the weirdo via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! A slight bug I found, for some reason the draw sound for weapons is panning. URL: http://forum.audiogames.net/viewtopic.php?pid=261477#p261477 ___ Audiogames-reflector mailing list
Re: Looking for an accessible CMS
Re: Looking for an accessible CMS I know this might not be ideal for your purposes as any non-standard custom functionality requires a bit of a learning curve, and this particular CMS tries to be as lightweight as possible by design, so it lacks some of the more advanced features of the
Re: Redspot, blood and paril. First public beta released!
Re: Redspot, blood and paril. First public beta released! uh dude, didn't you saw how over power the rocket is? , that's why we complain about it...yes, I can dodge it sometime, but well, I think that's because i'm lucky that time, URL:
Looking for an accessible CMS
Looking for an accessible CMS Hi everyone,I am trying to create a website, testing it in XAMPP.I however still Need an easy to handle and accessible CMS, for a multilingual website.I am planning to use this website as an Organisation website, posting Events, having a contact form and
Re: Silversword IOS game is now accessible
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: Silversword IOS game is now accessible Hi guys.An update on my walkthrough: it didn't save properly so I have to start over. I got distracted because I'd put a lot of work into it. I'm back in the Silversword zone at the moment, though, so I shall get something recorded over the next
Looking for an accessible CMS
Looking for an accessible CMS Hi everyone,I am trying to create a website, testing it in XAMPP.I however still Need an easy to handle and accessible CMS, for a multilingual website.I am planning to use this website as an Organisation website, posting Events, having a contact form and
Re: It's time for a small change on the audio games market
Re: It's time for a small change on the audio games market I'd like zombie survival games, but seriously not shooting. I want something that requires strategy, more than just being thrown in the field, kill kill kill, pick up items, get points, buy upgrade, kill again, see
Re: Beyond the Bullet (for those who want to play)
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : TJT1234 via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) Colton, if you have been experiencing depression for such a long time without any solution, you should probably seek assistance. But continue to develop games if you find that it helps to make you feel better. I am sure that at least some
Re: It's time for a small change on the audio games market
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : TJT1234 via Audiogames-reflector
Re: It's time for a small change on the audio games market I too would like more simulation games like Park Boss. I have never been drawn too far into the zombie and shooting games. URL: http://forum.audiogames.net/viewtopic.php?pid=261468#p261468
Re: Sryth AG membership,textual directions and everything sryth
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector
Re: Sryth AG membership,textual directions and everything sryth Hey guys, So I'm really thinking about joining up to this game, but I need a bit more convincing lol. How much material is there to the game? How many quests? How much replay value is there to the game as a whole? Is the
Re: Talking about my upcomming game Tornado machine
Re: Talking about my upcomming game Tornado machine hey @51, is this game being developed? URL: http://forum.audiogames.net/viewtopic.php?pid=261466#p261466 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Silversword walkthrough (by a sighted gamer on the game's own forum).
2016-05-24
Thread
AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Silversword walkthrough (by a sighted gamer on the game's own forum). Hi all,Here is the link to a walkthrough topic in the Silversword forum:http://silversword-rpg.com/phpbb3/viewt … =742There is some good stuff in here about recommended party builds and rough ideas on directions to go to