Re: Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: Sound Libraries So camlorn is apparently writing his own sound library because he found OpenAL was much too complex and full of bugs for anything that had more than 256 sounds as well as it being chock full of broken features and bad design blunders.I personally thought OpenAL looked

Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Sound Libraries Because this is such an important topic for audiogame developers, here is a thread so we can discuss them!Here is the list of sound libraries I know and their license, if you know more please post them and I can add it!OpenAL Soft LGPLBass Free for free games, $125 for one

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!Regards,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180322#p180322 ___ Audiogames-reflector mailing list

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: question about games creating kamochek wrote:hi.ok, but give me please some software for that.i prefer wav.i dont have vlc media player.kamochek.You can easily search on Google for some fre alternatives. URL: http://forum.audiogames.net/viewtopic.php?pid=180323#p180323

Re: soundrts maps dropbox folder

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: soundrts maps dropbox folder Hi.Why use such a folder when all the maps can be downloaded from the website? In the newest developer version, the latest updates to the maps can even be downloaded through the client which is really awesome! URL:

Re: Getting very annoyed with windows eight and speech.

2014-07-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. are you running windows 8.0 Pro? I think its only the Pro version of Windows 8 which will let you update through the Windows store, but Im not sure on this. URL: http://forum.audiogames.net/viewtopic.php?pid=180326#p180326

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: old languages keyboards Hi.Im not sure on this, so here is a wild guess:You might be able to find software based keyboards, install them in the control panel in the language settings, and just switch to the other software keyboard by pressing the left alt and left shift keys.is the

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: old languages keyboards hi.ofcorce, the russian keyboard is different than the english keyboard, because it uses the cerilic alphabet.here they are:йцукенгшщзхъэждлорпавыфячсмитьбюif your screen reader isnt read that, note that i typed the russian letters.but i found on the internet

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!@TheOnlyPKMNMaster, probably send an email to Dark, since he edits the review for adventure at C:. Try sending him an email. He might be slow to reply or anything, but he might

Re: Skynet Takedown: A Technoshock mod

2014-07-11 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector
Re: Skynet Takedown: A Technoshock mod downloading it now URL: http://forum.audiogames.net/viewtopic.php?pid=180329#p180329 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : joshms123 via Audiogames-reflector
Re: a few audio gaming/programming questions Hello,Thanks for all the replies. Just a quick note, I do know python and other languages; it’s the audio gaming part I’m now looking into. I know that Road to rage has been able to do a sort of 3d affect (not completely), but is able to put

Re: Free fighting games for the blind on windows?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: Free fighting games for the blind on windows? Well, i meant, i cant even know where my enemies are. I know it is playable - i nearly beat the boss of Marvel VS. Capcom but well...As for sighted players, my brother completely owned me with his warmachines proton cannon combos! And, i

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!@TheOnlyPKMNMaster, probably send an email to Dark, since he edits the review for adventure at C:. Try sending him an email. He might be slow to reply or anything, but he might

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: old languages keyboards Im pretty sure the signs you read were done either by a program specifically designed to write that language or something else. But the point is... windows by itself probably doesnt have any support for these languages. URL:

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : joshms123 via Audiogames-reflector
Re: a few audio gaming/programming questions Hello,Thanks for all the replies. Just a quick note, I do know python and other languages; it’s the audio gaming part I’m now looking into. I know that Road to rage has been able to do a sort of 3d affect (not completely), but is able to put

Re: Free fighting games for the blind on windows?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Free fighting games for the blind on windows? Im also want Tekken 3. URL: http://forum.audiogames.net/viewtopic.php?pid=180333#p180333 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : joshua . preyser via Audiogames-reflector
Re: elevator game by gorthalon Thanks very much. I really appreciate it. URL: http://forum.audiogames.net/viewtopic.php?pid=180334#p180334 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: old languages keyboards hi assault-freak.do you know how to reply to private messages?there are 2 messages from me waiting for you.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180335#p180335 ___ Audiogames-reflector

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hello all. Found some interesting news on the Russian site. I represent your attention a machine translation. At the end of the message will contain a link to the original news.Blind student from Karaganda developed computer games for the blind Sixteen-year

Re: Announcing release of Traders of Known Space

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Announcing release of Traders of Known Space I personally like online registration best, sinse it doesnt require you to muck about with activation codes but does deter piracy (dolphin have been using it for years for the Supernova screen reader). As for constant internet requirements

Re: Shameless self promotion aka Dark's singing demos

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Shameless self promotion aka Dark's singing demos [[wow]], you have a nice tallanted Dark! keep up the good work! URL: http://forum.audiogames.net/viewtopic.php?pid=180340#p180340 ___ Audiogames-reflector mailing list

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: pc hotspot tools Hello, the problem is that my computer is connected via a LAN cable. I want to connect my iPhone to the internet. I tried out a method writen down in a iPhone newsblogg on how to connect the phone to a LAN routher with a bit of cabling, but in the end it should have

Re: Skynet Takedown: A Technoshock mod

2014-07-11 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: Skynet Takedown: A Technoshock mod Hello! Cool mod! I liked it. URL: http://forum.audiogames.net/viewtopic.php?pid=180338#p180338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: We're number one

2014-07-11 Thread AudioGames . net Forum — AG-News room : Socheat via Audiogames-reflector
Re: We're number one Sorry to bring this topic back, but congradulation audiogames.net! URL: http://forum.audiogames.net/viewtopic.php?pid=180341#p180341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Try to follow these instructions:To turn on your SAPI or Screen Reader voice,Play the game and after David says hit f1 for help,do that.Note the default built in voice will be used until you change it.After hitting f1 use up arro to get

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Hi Kenzon. You can sync the folder if youd like to. And concerning Dark, you can post a topic in the site and forum feedback informing him. And concerning the bomb in the stage builder, Ill try putting one near a steal data, but after I download the latest version. Im

Re: Free fighting games for the blind on windows?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Free fighting games for the blind on windows? Those would be illegal if free links were provided. Please search for it on your own... URL: http://forum.audiogames.net/viewtopic.php?pid=180343#p180343 ___ Audiogames-reflector mailing list

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Roro,How should i sync the folder?Also everyone, what exactly should you do to throw bombs into corrupt sectors? The readme says to press alt while still running, and assuming im on a corrupt sector edge, ill die. If i press alt+the direction i want to throw the

Re: soundrts maps dropbox folder

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: soundrts maps dropbox folder LOL see the date on the first post. And I think this is for custom maps users made. But it would be cool to download maps via the client in a later release. URL: http://forum.audiogames.net/viewtopic.php?pid=180346#p180346

Re: Skynet Takedown: A Technoshock mod

2014-07-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Skynet Takedown: A Technoshock mod Hi.A short gameplay of the mod would be very enjoyable. URL: http://forum.audiogames.net/viewtopic.php?pid=180347#p180347 ___ Audiogames-reflector mailing list

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released hi.thanks, now it is working.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180348#p180348 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi.Lol! This is a very wrong article. Its only Aprone who have made Swamp up from the ground. From the very beginning, Swamp was just a small test game for haloween, where the goal of the game simply was to test if blind people could use the mouse to play a

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Kiri, I didnt. Either this article made some sort of mistake, or someone has tried to take credit for my game. I will see if I can find out more information, but because I do not speak the language, it might be difficult. URL:

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: pc hotspot tools Hi.Yes this is possible for sure if your laptop have wifi.Go into the preferences for your wifi on your laptop, and choose to share the network and there you can set it up as a hotspot. This has been available even from the early days of Windows xp. You can also use

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: old languages keyboards assault_freak wrote:Im pretty sure the signs you read were done either by a program specifically designed to write that language or something else. But the point is... windows by itself probably doesnt have any support for these languages.Oh, makes sence. But is

Re: old languages keyboards

2014-07-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: old languages keyboards kamochek wrote:hi assault-freak.do you know how to reply to private messages?there are 2 messages from me waiting for you.kamochek.Thats the reason for I dont use private messages but only private mails, because you dont get a message telling youve got a new

Re: Skynet Takedown: A Technoshock mod

2014-07-11 Thread AudioGames . net Forum — New releases room : Locutus via Audiogames-reflector
Re: Skynet Takedown: A Technoshock mod Ill see if I can provide one, though truth be told I havent installed Technoshock ever since I upgraded to Windows 8.1, so Im a bit rusty at it. URL: http://forum.audiogames.net/viewtopic.php?pid=180354#p180354

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: pc hotspot tools I was sitting in train and wanted to write an E-Mail on my laptop, so I used my iPhone as hotspot. I also did it when sending an important mail to a teacher URL: http://forum.audiogames.net/viewtopic.php?pid=180355#p180355

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:Kiri, I didnt. Either this article made some sort of mistake, or someone has tried to take credit for my game. I will see if I can find out more information, but because I do not speak the language, it might be difficult.In this article, said

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:Kiri, I didnt. Either this article made some sort of mistake, or someone has tried to take credit for my game. I will see if I can find out more information, but because I do not speak the language, it might be difficult.In this article, said

Re: Shameless self promotion aka Dark's singing demos

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Shameless self promotion aka Dark's singing demos Glad people like. Sorry Ogom, but sendspace I find the most reliable service, and I want to keep these up semi perminantly. Downloading shouldnt be a problem, just click on the submit button or on click here to start download URL:

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: pc hotspot tools I was sitting in train and wanted to write an E-Mail on my laptop, so I used my iPhone as hotspot. I also did it when sending an important mail to a teacher. Due to the restricted internet, I was not able to finish the huge work of Latin stuff for the others to

Re: Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : Sebby via Audiogames-reflector
Re: Sound Libraries SDL, raw, Allegro ...Obviously depends on what you need to do. URL: http://forum.audiogames.net/viewtopic.php?pid=180358#p180358 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Adventure At C: Kenzon, invencibilitty will not protect you from a fire.You can set the bom restore after death flag with F9 to fix your problem. URL: http://forum.audiogames.net/viewtopic.php?pid=180359#p180359 ___ Audiogames-reflector

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : robla via Audiogames-reflector
Re: New audio science fiction racing game, audio speed Any responses? I payed good money for a game that still isnt really playable, and a lack of a response on the developers part isnt encouraging. URL: http://forum.audiogames.net/viewtopic.php?pid=180360#p180360

Re: Learning Trig?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Learning Trig? Frastlin, this may not help you with learning Trig but it will help you apply what you learn to gaming. Try a book called Programming Math and Physics by Wendy Staller. The example code is in C/C++, but it is an invaluable resource on applied math and physics in games.

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Re: New audio science fiction racing game, audio speed @robla Sorry, my fault, lost your message. In general the feedback we have received about playability is fairly good, but I will present your point view to the team and will get back to you as soon as I can. For the future, you can

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: pc hotspot tools hi,just wanted to clarify, im currently using windows xp on a desktop , internet using a 3g dongle. is there any possibility to turn my pc into a hotspot for connecting my android phone to the internet.thanks URL:

Re: how would you cross a pit?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: how would you cross a pit? hi,the above post reminded me of first book of wizard of oz, the way the travellers crossed the pit, laying a wooden plank and having the lion transport each of them across the pit.lol URL: http://forum.audiogames.net/viewtopic.php?pid=180364#p180364

Re: elevator game by gorthalon

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: elevator game by gorthalon thanks for the link.other games like rock paper scissors would be appriciated as well URL: http://forum.audiogames.net/viewtopic.php?pid=180365#p180365 ___ Audiogames-reflector mailing list

Re: got a new android phone

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: got a new android phone hi,im having problems with both chrome or mozilla firefox on my phone, even if i know a site very well it somehow misses out a few links, and using chrome seems very odd since many times links doesnt activate on chrome.are there any other good and effective

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: Adventure At C: What is the key for the AAC BT Sync folder? Somehow Id missed that there even was one. URL: http://forum.audiogames.net/viewtopic.php?pid=180367#p180367 ___ Audiogames-reflector mailing list

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Probably, if you have the adaptor and drivers, yes. Though probably easier and simpler to just transfer the SIM from your dongle to your phone, and use that.Itd be nice if you could automatically fail over from wired to wireless, but getting that to work automatically

Re: SoundRTS: Crazy mod demonstration

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration hi,a link to mp3 would be appriciated, not saying that im not willing to listen to the video on youtube, but here it is actinng weird as it keeps buffering the videos again and again, while the other downloads are fine. URL:

Re: Free fighting games for the blind on windows?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Free fighting games for the blind on windows? Capcom games have used stereo for a while now.MK took a while to get there (I dont remember any MK game using stereo well before MK Vs DCU), but even without stereo, MK4 is pretty accessible (Drat, just realized I dont have the disk with

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: First download bt sync. And the secret to the folder is:AMGX74XJBC3YDKVDSV4L5ZYTXRIQBDIEZIt has many games and saves and playthroughs... URL: http://forum.audiogames.net/viewtopic.php?pid=180372#p180372 ___

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesnt seem to be there either. The first time ive playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesnt seem to be there either. The first time ive playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: As I think, bombs dont distroy corrupted sectors. They only distroy steal data. URL: http://forum.audiogames.net/viewtopic.php?pid=180375#p180375 ___ Audiogames-reflector mailing list

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK, ive synced it but there is nothing in the save files folder. I opened sync\save files\adventure at c but nothing there. Also, why are all the game playthroughs in.sync format and how to open them to here them? Thanks! URL:

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Theyre in a .sync format because theyre not fully downloaded. You should wait. Theyre about 600 or more MB. It first creates the folder and than puts the files in it. URL: http://forum.audiogames.net/viewtopic.php?pid=180376#p180376

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! Ive been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didnt mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, youll know what i meant by throwing bombs into corrupt sectors, so they didnt

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! Ive been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didnt mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, youll know what i meant by throwing bombs into corrupt sectors, so they didnt

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: that means they are still downloading. patience is a virtue. URL: http://forum.audiogames.net/viewtopic.php?pid=180378#p180378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: abandonware archive. Now finally in one place!

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: abandonware archive. Now finally in one place! kool_turk, could you send me the security code for your childrens audio book collection? URL: http://forum.audiogames.net/viewtopic.php?pid=180379#p180379 ___ Audiogames-reflector mailing

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 because my brother had problems signing in to PSN. I tried to convince him its just a problem caused by dad changing the password to our home network and not updating the whireless configuration on ps3 to reflect that,

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Probably, if you have the adaptor and drivers, yes. Though probably easier and simpler to just transfer the SIM from your dongle to your phone, and use that.Itd be nice if you could automatically fail over from wired to wireless, but getting that to work automatically

Which Game Audio Software?

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : mesaphlin via Audiogames-reflector
Which Game Audio Software? Hello Everyone,I was just wondering which game audio software is the most widely used in the industry?FMOD Studio OR Wwise?In other words, if I get a game audio job from a game company and if I generally use FMOD Studio for example, would the game company want me

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about games creating hi.k,ok i nowwhat.for the begining at least ill create adventure games which will be spoken by sappy.i wont create fighting games never.sjut adventure quest games like theinqusitor, chillingham, desce into madness, grail to the thief and time

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hello folks. If the guy in the article translated Swamp for whatever language, thats ok, nice work. But if this guy is trying to get any credits for making the game, better go make an actual game. I and several others accompanied the development since the

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Ive been around since swamps birth, or should I say its undeath, and this is just ridiculous, nobody should ever try and discredit the work of the Almighty Aprone! URL: http://forum.audiogames.net/viewtopic.php?pid=180385#p180385

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Yes you can. And its not 600 MB, its 2 or more GB. Hahaha, I now noticed that. Yes I know the Musics boss very well: He throws bombs at you. I think it cant be effected by the laser, am I right? He/it can throw more than a bomb. But you can kill that boss before the

Re: pc hotspot tools

2014-07-11 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: pc hotspot tools hi,thanks for the advice although it seems nearly impossible.as of inserting the dongle sim in phone, thats not doable, because the dongle sim is quite large compared to the one in phone, and the phone sim has 3g already. what i wanted is to having the phone use the

Re: Adventure At C:

2014-07-11 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Adventure At C: Yes you can shut down your PC many times without any problem. And its not 600 MB, its 2 or more GB. Hahaha, I now noticed that. Yes I know the Musics boss very well: He throws bombs at you. I think it cant be effected by the laser, am I right? He/it can throw more than

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Yeah! Good to see oldschool folks around.Speaking of credits and stuff, I have made an interview with Aprone in my youtube channel.https://www.youtube.com/watch?v=SDRRommXIK0Sorry for my english, but I guess I could at least make myself clear. I would

Re: Wanted: blind Java programmers for user study

2014-07-11 Thread AudioGames . net Forum — Off-topic room : ameer via Audiogames-reflector
Re: Wanted: blind Java programmers for user study Were still looking for participants. The only requirements are that you have JAWS, Windows 7 or earlier, and have experience reading Java code. URL: http://forum.audiogames.net/viewtopic.php?pid=180389#p180389

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I know a little about this guy.He wants to look serious programmer, although in fact it is not. Told reporters about his projects - Swamp and NVDA.He even translations not engaged (I translate Swamp into Russian). URL:

Re: Announcing release of Traders of Known Space

2014-07-11 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Announcing release of Traders of Known Space Agreed with dark. if an internet connection is required for anti piracy, then its much more acceptable if its used for things like scoreboards, or perhaps multiplayer modes in the future. That said though, Ive had bad experiences with things

Re: New audio science fiction racing game, audio speed

2014-07-11 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: New audio science fiction racing game, audio speed Hi,The trouble for many of us is were very familiar with games like top speed 3, but not familiar with how mainstream racing games or physics work, so were not sure how to take curves. Do we just turn in the direction, or is there more

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I tried posting a message to the news site, but after Google translate butchers my message, they probably wont understand half of what Ive said. Does anyone here speak Russian, that would be willing to email the news article and explain that theyve made a

Re: How to Turn on Accessibility in Skullgirls

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: How to Turn on Accessibility in Skullgirls Hi,Check the first post hereHth,Rob URL: http://forum.audiogames.net/viewtopic.php?pid=180394#p180394 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 They wouldnt shut down the psn... because the ps4 is also going to be using that service. Theyve shut down support for some older ps3 games and their online servers... but the psn itself is still open and will stay

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone wrote:I tried posting a message to the news site, but after Google translate butchers my message, they probably wont understand half of what Ive said. Does anyone here speak Russian, that would be willing to email the news article and explain that

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released I sent off and got my key replacements for all the games I have. Now to see about getting that update. Is there anything I need to know before attempting to buy 2.0 of SOD? Sence it is in beta, do I have to type anything different into

Re: Swamp, zombie fps by Aprone

2014-07-11 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Aprone, you can send me a text of message, I will translate into Russian and publish there. URL: http://forum.audiogames.net/viewtopic.php?pid=180398#p180398 ___ Audiogames-reflector mailing list

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames I will confess neither of these grabbed my attention as much as mech commander did, sinse neither super heroes nor maffia is my thing so Ill likely be playingthrough other of their games before I get to these, but people should likely know. Btw,sadly this

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames I will confess neither of these grabbed my attention as much as mech commander did, sinse neither super heroes nor maffia is my thing so Ill likely be playingthrough other of their games before I get to these, but people should likely know. Btw,sadly this

Re: how is it going with the EyeMusic, or the EM?

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: how is it going with the EyeMusic, or the EM? hi.and you, seeing with sound, did you tryed the EM?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180400#p180400 ___ Audiogames-reflector mailing list

Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Two new games from choiceofgames Yes, the third heroes rise game and a hosted game called life of a mobster have been released from choiceofgames, and though it doesnt say so on the announcement you can also buy and play these Here on the choiceofgames site. I will confess neither of these

Re: hi assault freak

2014-07-11 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
Re: hi assault freak hi assault freak.did you see my private messages which i sent to you?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180401#p180401 ___ Audiogames-reflector mailing list

Re: Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : in the bag via Audiogames-reflector
Re: Two new games from choiceofgames Hi dark, thank you. URL: http://forum.audiogames.net/viewtopic.php?pid=180402#p180402 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Hi,Level 10 appears to worked as intended in the development engine, but not in the game play engine. The helicopter never arrives. Im still looking into this.Regards,David Greenwooddavidgreenw...@gmagames.comhttp://www.GMAGames.com URL:

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: a few audio gaming/programming questions I can post the ten lines needed to apply a lowpass filter to a sound, which is a cheep and efficient way to make things sound at least a bit different when theyre behind you. Unfortunately, this is C++ and wont help unless you have a way to

Re: question about games creating

2014-07-11 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: question about games creating Hello Kamochek.Well you could get goldwave which is not free but you can use the demo version for a long time. Also, audacity is very good and that is free and I think wavepad is also free. Any of these programs can convert audio files into wave or ogg

Re: Two new games from choiceofgames

2014-07-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Two new games from choiceofgames Your welcome. The electronic postman dropped it into my inbox today so I thought Id pass it on. URL: http://forum.audiogames.net/viewtopic.php?pid=180406#p180406 ___ Audiogames-reflector mailing list

Re: We're number one

2014-07-11 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: We're number one Well Socheat, as youll see if you look at the forum directly, the Ag news room doesnt bump topics with new replies to the top of the list sinse then theyd obviously be bumped back up to the top of the front page as well, which wouldnt be good, so feel free to reply to

Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Sound Libraries Because this is such an important topic for audiogame developers, here is a thread so we can discuss them!Here is the list of sound libraries I know and their license, if you know more please post them and I can add it!OpenAL Soft LGPLBass Free for free games, $125 for one

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-11 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released hi.[[wow]], now he changed the sound to helicopter?i have a russian mod, which insted of:come to me, help me!steps, doors opening, doors closing,tired self in?good work! im sure youve get a meddal for this.insted of that, the russian mod

Sound Libraries

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Sound Libraries Because this is such an important topic for audiogame developers, here is a thread so we can discuss them!Here is the list of sound libraries I know and their license, if you know more please post them and I can add it!OpenAL Soft LGPLBass Free for free games, $125 for one

Re: a few audio gaming/programming questions

2014-07-11 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: a few audio gaming/programming questions If you think you are up to it, anything with multiplayer support would be awesome!I would recommend reading some game development books, they talk about how to create your game so it looks quality and professional. Frankly, that is what

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