Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Spiraling Wyvern via Audiogames-reflector
Re: DglexsoftCore Released! Hehe, this maybe due to my lack of knowledge of any cores/languages used to build and program but I remember a friend of mine explaining how to create certain objects (and with someones exits example from above). I kind of like how the core works as someone who

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Im very sorry to say this, but, ive almost had enough with audio game development. Ethin and I have just recently setup a forum and have already had a situation come up with the games in general, you can see the full news posting at

Re: CE is asking for more funding

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: CE is asking for more funding Doctor Who is plenty spacey, it just doesnt generally focus on the ships very much. I do recall there being one episode of classic Who, I dont remember the details but I think it was Tom Baker with K9, where he had to deal with two spaceships that had got

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: DglexsoftCore Released! Moderation! @Ethin, that is not the way of ending an arguement peacefully at all. please stop these outbursts or else I will need to ban you from the forum. this is an official warning!To everyone else, if there is any further drama here the topic will be

Re: fine reader problem

2014-10-18 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: fine reader problem hi,that option only offers to save the file im pdf which it already is URL: http://forum.audiogames.net/viewtopic.php?pid=192366#p192366 ___ Audiogames-reflector mailing list

Re: bk1 stuck after killing ultra brat boy

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: bk1 stuck after killing ultra brat boy no, Mr. brunetes BK1 walkthrough is still up here somewhere complete with audio URL: http://forum.audiogames.net/viewtopic.php?pid=192367#p192367 ___ Audiogames-reflector mailing list

Re: From choiceofgames, Thieve's gambit and Devided we fall

2014-10-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: From choiceofgames, Thieve's gambit and Devided we fall Interesting. I still need to play more of these myself, but I found what happened mecha ace just too depressing! URL: http://forum.audiogames.net/viewtopic.php?pid=192368#p192368

Re: CE is asking for more funding

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: CE is asking for more funding Ive unfortunately been absent from ce for a while, but that doesnt mean I dont appreciate the game, itd be a shame if development stopped due to funding and I have certainly spent on the game in the past. I think what puts people off with ce is that the

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Toxic, survival horror fps [French] Hi. Im fluent at French and can help you translating it, but havent tried it to see how big it is. URL: http://forum.audiogames.net/viewtopic.php?pid=192369#p192369 ___ Audiogames-reflector mailing

Re: mud: the eternal wars

2014-10-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!As an answer to the question asked by Pelantas, youre more than welcome to post a review of us anywhere youd like.Thank you for all the positive feedback! URL: http://forum.audiogames.net/viewtopic.php?pid=192371#p192371

Re: Prompt for opening or saving a file in Internet Explorer 9

2014-10-18 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: Prompt for opening or saving a file in Internet Explorer 9 I did it by resetting all the internet explorer settings. Go to tools, settings, advanced, then click reset. URL: http://forum.audiogames.net/viewtopic.php?pid=192372#p192372 ___

Re: mud: the eternal wars

2014-10-18 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: mud: the eternal wars Greetings!To clarify some stuff related to soundpacks: the pack is not for Mush at the moment, its for VipMud. For those who are wondering whether or not a Mush pack will be available, all we can currently say is that we do not have the time to create one

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : Kristof via Audiogames-reflector
Re: Toxic, survival horror fps [French] gregorz Yes the mouse have low sensitivity. This is because most people playing the game are casual gamers. Im planning adding a setup with higher sensibility.flame_elchemist French keybaord have different position of some keys, like A Z Q W.Thanks

Re: AudioQuake Beta Release

2014-10-18 Thread AudioGames . net Forum — New releases room : fatih via Audiogames-reflector
Re: AudioQuake Beta Release why the demo recording? How do I start the normal game? URL: http://forum.audiogames.net/viewtopic.php?pid=192375#p192375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac

2014-10-18 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac INCREDIBLE PRICE: All audio games on www.audiogame.it are now available at the incredibly low price of 9,90€! It is not going to last forever, so hurry up!Click to access the AudioGame.it web store:

Re: Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac

2014-10-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Halloween Sale - Super-Promotion on AudioGame.it for PC/Mac Nice offer, though I must admit I bought all the games on the previous deal with the bundles in the ap store.Btw, did you read my topic about She noire? Id be interested to know what thoughts you have about some of the

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : Rhythm Heaven 77 via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello all. I just updated to version 1.49, and I have a small problem. The spirit sword was at level 69 before, and now, it went all the way back down to level 1, and whenever I complete a level, it goes back to level 1, because the sword went to level 2 when I

Information about the accessibility on android L/5.0?

2014-10-18 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Information about the accessibility on android L/5.0? Hello everybody,I am a fan of android OS and as you may have been told, android 5.0 or android L (lollipop) has been recently released. Currently I am using a Samsung device built-in android 4.4.2, it’s working great with talk back, and

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Well Stewart has now had a go at Mummy on the orient express and you can Find it here Like me, he agrees its been the best twelth doctor story thus far, and I agree with him on tention and the doctor doing something. I disagree on Clara,

Re: frameworks to develop audiogames

2014-10-18 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: frameworks to develop audiogames in my idea, instead of using java, use C#but for C#, your users must install .net framework URL: http://forum.audiogames.net/viewtopic.php?pid=192381#p192381 ___ Audiogames-reflector mailing list

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Well Stewart has now had a go at Mummy on the orient express and you can Find it here Like me, he agrees its been the best twelth doctor story thus far, and I agree with him on tention and the doctor doing something to solve a real mystery.

Re: your suggestion? about a new walkthroug aa

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: your suggestion? about a new walkthroug aa hiwe want to thank you and slj for thinking along with us about what should in the recording. you agreed that the flase temple is a good subject.it is just mansioning your names for thinking along with us.greetz mike URL:

Re: Accessible HTPC set up, seeking advice

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: Accessible HTPC set up, seeking advice the 250D can get 2 3.5 drives in it. So you could have a small SSD for windows, and something like 2 3TB 3.5 inch WD reds in raid for your storage. As for steam OS, I dont know. I never bothered with it. I figured it would be as about accessible

blind dj mixing software using jaws 15

2014-10-18 Thread AudioGames . net Forum — Developers room : pervez via Audiogames-reflector
blind dj mixing software using jaws 15 Hi, everyoneI need your help in finding a software that will do automatic mixing.That will work with jaws 15 and is easy to use.I understand “VirtualDJ 5.0 is the one, however how do you get the jaws scripts. I have only seen one place everything is

Re: CE is asking for more funding

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: CE is asking for more funding hii read the message of coops yesterday. and i am not going to say i am shocked, but it will be a pitty when development drops, i agree. ce is a game i come back from time to time. i turned back to it yesterday as well.but my cash is pretty low right now,

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Toxic, survival horror fps [French] Hi. I arrived at the cave where I should go to my right. I did, and my friend still tells me: à ta droite, and I still walk in front and to the right. But I fell. What to do here? URL: http://forum.audiogames.net/viewtopic.php?pid=192386#p192386

Re: Accessible HTPC set up, seeking advice

2014-10-18 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: Accessible HTPC set up, seeking advice Ah, I just wondered when you said it was a steam/XBMC box. Again thanks for the info. URL: http://forum.audiogames.net/viewtopic.php?pid=192387#p192387 ___ Audiogames-reflector mailing list

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: A really good Dr. who related Youtube series I think a lot of that is down to Clara being stuck out of the way so she couldnt interfere with the doctor. URL: http://forum.audiogames.net/viewtopic.php?pid=192388#p192388 ___

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: bokurano daiboukenn 3 I really apologize about that. For those who lost spirit sword level, please send me your save, including your aproximate level before the accident. Ill fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: bokurano daiboukenn 3 I really apologize about that. For those who lost spirit sword level, please send me your save, including your approximate level before the accident. Ill fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: bokurano daiboukenn 3 I really apologize for that. For those who lost spirit sword level, please send me your save, including your approximate level before the accident. Ill fix them. URL: http://forum.audiogames.net/viewtopic.php?pid=192389#p192389

Re: best audio player?

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Aminiel via Audiogames-reflector
Re: best audio player? -The buttons in the main Window are not labeled.Which buttons ?-When things like crossfade and shuffle are turned on or off, the messages get spoken through SAPI, my NVDA doesnt seem to be detected.This is probably because 6player still uses an older version of

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Lol, quite possibly, though at least when the Doctor phoned clara and said well Im going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it and your going to help me! Clara didnt have

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Lol, quite possibly, (beware spoilage below for orient express),though at least when the Doctor phoned clara and said well Im going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it

Slightly OT - Building a GUI in PureBasic

2014-10-18 Thread AudioGames . net Forum — Developers room : jaybird via Audiogames-reflector
Slightly OT - Building a GUI in PureBasic Im considering the purchase of PureBasic. Before I download it, Id just like to know how easy/hard it is to build a GUI in it. Do you need to understand technical stuff about how stuff is visually presented on the screen, or is there a way to have

Re: A really good Dr. who related Youtube series

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Lol, quite possibly, (beware spoilage below for orient express),though at least when the Doctor phoned clara and said well Im going to be a complete bastard because I need to watch this monster kill someone to work out how to dispose of it

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yukio I have to ask, was the snake chain designed with scorpion from mortal kombat in mind? haha URL: http://forum.audiogames.net/viewtopic.php?pid=192394#p192394 ___ Audiogames-reflector mailing list

Re: frameworks to develop audiogames

2014-10-18 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: frameworks to develop audiogames tward, ive like your idea about C#, but the best thing for creating audio game is C++ with a good librarywindows has .net framework 3.0 but if your application uses 3.5 or any later version of .net framework, the user must install itand, with .net

Re: frameworks to develop audiogames

2014-10-18 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: frameworks to develop audiogames C# is a better choice, though. Almost everyone has the .net frameworks nowadays. It even runs on Linux and Mac, if you try hard enough. Also, C# has a much, much more sane FFI than Java. Java requires 15 line C++ functions for every C function you want

Re: the blind swordsman audio playthrough now available!

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : KG4RDF via Audiogames-reflector
Re: the blind swordsman audio playthrough now available! How disappointing! Used the new link, and got file not found. Get 403 forbidden on the first one. Looks like somebody could really use a reliable file hosting service. URL:

Re: Announcing the release of Grail to the Thief

2014-10-18 Thread AudioGames . net Forum — New releases room : paddy via Audiogames-reflector
Re: Announcing the release of Grail to the Thief Well, thats strange... I dont find any buttons to buy the game.Under the heading buy now, theres only the information what we get, but I dont see anything else. URL: http://forum.audiogames.net/viewtopic.php?pid=192398#p192398

Re: Tactical Battle 2.0

2014-10-18 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Tactical Battle 2.0 hello, could you add multyplayer support? like, someone hosts a game, someone else connects and the one hosting the game can select a map campagne that both users have on their systems, then one side is the good side and the other one is the evil side. that would be

Re: Slightly OT - Building a GUI in PureBasic

2014-10-18 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Slightly OT - Building a GUI in PureBasic @Jaybird, PureBASIc is quite simple for building GUIs in it. Heres a sample one for you:If OpenWindow (0, #pb_ignore, #pb_ignore, #pb_ignore, #pb_ignore, Test)ButtonGadget (0, #PB_Ignore, #PB_Ignore, 25, 25, Go); this is a comment. This is how

Re: PG 13 let's plays - official discussion announcements thread

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Coming up in about an hour and a half at 6PM UTC/7PM in the UK, PG13 will be playing through Super Liam by L-works. You can tune in here. This stream is actually always up,a nd when were not live its used for Everything

Re: PG 13 let's plays - official discussion announcements thread

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Hi guys.oh [[wow]], Gona try to make it to your end, normally I cant because its to fuzzing early but its sunday, no gym, no anything maybe a walk, but its raining zombies right now, and is no fun outside, I will try to

stopping sounds in vip mud?

2014-10-18 Thread AudioGames . net Forum — Developers room : Dranelement via Audiogames-reflector
stopping sounds in vip mud? Hi, Im having a bit of trouble stopping lots of sounds in vvipmud at once. Im making a trigger to arm a grenade, and Ive saved the sound to a handle, then stop it when tie timer rs out. This works, but only for one grenade at a time, and if I try to do more tha

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Toxic, survival horror fps [French] Well, I doscovered a bug or... kinda like a bug.Im in the place where are a lot of zombies around after a cutscene and after a room filled with a gas.I tried to kill everyone but I lost my ammo, everytime when i am restarting / reloading the game I

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Toxic, survival horror fps [French] Well, I discovered a bug or... kinda like a bug.Im in the place where are a lot of monsters around after a cutscene and after a room filled with a gas.I tried to kill everyone but I lost my ammo, everytime when i am restarting / reloading the game I

Re: Tactical Battle 2.0

2014-10-18 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Tactical Battle 2.0 I think Ian has to set the server up. Multiplayer is supported, its just disabled for some reason that I am not quite sure of. We were able to play it for a month or so with the old dev versions. URL: http://forum.audiogames.net/viewtopic.php?pid=192405#p192405

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: grave of redemption: concept demo Hi guys, I have just finished editing the audio version of the storyline of Grave of Redemption. This file will be included with the next version of the game. However, if you are not fond of waiting for that release, which I dont know when it will be,

Re: Tactical Battle 2.0

2014-10-18 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Tactical Battle 2.0 Multiplayer was implemented in early 2013 and available on many dev versions.I havent tested or maintained it in a long time, and it wasnt very stable or polished.So it was disabled for the 2.0 release.Sorry. URL:

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Right! My computer has gotten to the point where playing this game slows it down because there are so many enemies around me... but the ironic thing is, this game has no graphics. Taking up way too much... that and combined issues makes me think its time for a new

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Yukio, question. In the change log, you mention a challenge mode. Is this something that has to be unlocked? Any hints? URL: http://forum.audiogames.net/viewtopic.php?pid=192409#p192409 ___ Audiogames-reflector

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: death match project alpha Heh, I love how I just asked a question and little Ethin went off on his little swearing rants again. Oh well, some people stay stupid forever. URL: http://forum.audiogames.net/viewtopic.php?pid=192410#p192410

Re: best audio player?

2014-10-18 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: best audio player? Yo guys,Im reading many comments and many opinions considering foober 2000 as one of the best music audio player. Ive installed it, and unfortunately I am stuck at the playlist main screen and it doesnt allow me to move through the songs. so, if you really think that

Re: Best sounding guitar VSTI or amp sim

2014-10-18 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Best sounding guitar VSTI or amp sim Theres always shreddage 2 or however you spell it, though Im not sure on its accessibility. But that thing sounds ridiculously realistic though. I dont know too many people who have got it to work with vst host, but if you have any luck anywhere

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: DglexsoftCore Released! Hello!@Blindlord, extract the GammaMOO and the .DB file to a directory.Then, press alt and go to new submenu, and look for new text document.When it asks you for a name, press ctrl+A then delete, then put something like:run_core.batIgnore the file extension

Re: Tactical Battle 2.0

2014-10-18 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Tactical Battle 2.0 Gotcha. Id love to see that come back if possible... something that would slap a whole new layer of complexity on this game. URL: http://forum.audiogames.net/viewtopic.php?pid=192414#p192414 ___ Audiogames-reflector

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: DglexsoftCore Released! Generally, I do not recommend that you save to the same database that you are reading from. If the DB fails for some reason, and you run the command dglex said to run, you will lose everything that you have done since the last checkpoint. Instead, run this

help! Escape The House: A 3D Sound Experience

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector
help! Escape The House: A 3D Sound Experience hello guys!when I start the game and open the door, I always die, I can not go out and continue.what do I do? URL: http://forum.audiogames.net/viewtopic.php?pid=192416#p192416 ___

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: DglexsoftCore Released! @ethin which is why I said its a basic command. If youre just getting started in MOO, youll have to edit the file and speissify the new db file to read from every time. URL: http://forum.audiogames.net/viewtopic.php?pid=192417#p192417

Re: help! Escape The House: A 3D Sound Experience

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: help! Escape The House: A 3D Sound Experience hiwhat about game you talking? URL: http://forum.audiogames.net/viewtopic.php?pid=192418#p192418 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesomeand maybe you can say when release next version?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=192419#p192419 ___ Audiogames-reflector mailing list

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo himan this storyline is really really awesome I m very very wait game URL: http://forum.audiogames.net/viewtopic.php?pid=192420#p192420 ___ Audiogames-reflector mailing list

Re: help! Escape The House: A 3D Sound Experience

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: help! Escape The House: A 3D Sound Experience hiwhere I can find this game?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=192421#p192421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AudioQuake Beta Release

2014-10-18 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: AudioQuake Beta Release to be rid of the demos, go into id1/mod.cfg, and // (double slash) the line that says, startdemos demo1 demo2 demo3. this will remove those demos from playing at the beginnning though you can play them anyway after by typing playdemo followed by the name of the

Re: AudioQuake Beta Release

2014-10-18 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: AudioQuake Beta Release Ive found what appears to be a bug. Im not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it. URL: http://forum.audiogames.net/viewtopic.php?pid=192423#p192423

Re: Tactical Battle 2.0

2014-10-18 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Tactical Battle 2.0 I was doing pretty well till I started on the warlord pack. I love it, but there are so many units to keep track of. haha. making some a.i controled doesnt help either, they keep walking into death. Any tips?off to see if I can keep that lich in the first holdfast

Re: mud: the eternal wars

2014-10-18 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: mud: the eternal wars I can honestly say that I think Im going to love this mud. have to remember to keep track of the time I leave VIP open for though as to not have to disconnect at a critical point. URL: http://forum.audiogames.net/viewtopic.php?pid=192425#p192425

Re: PG 13 let's plays - official discussion announcements thread

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread two things, where can I get mudsplat and where can I get creative alchemy? oh and what about monkeybusiness 1.5? or whatever version you had on the recording? URL:

Re: AudioQuake Beta Release

2014-10-18 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: AudioQuake Beta Release Ive found what appears to be a bug. Im not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it.Also trying to save a game in the tutorial says Unable to save ultiplayer games. URL:

Re: AudioQuake Beta Release

2014-10-18 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: AudioQuake Beta Release Ive found what appears to be a bug. Im not sure if this is limited to the tutorial or not.After a while sapi just seems to stop speaking. Nothing I do is able to reenable it.Also trying to save a game in the tutorial says Unable to save ultiplayer games.Ive

Re: Slightly OT - Building a GUI in PureBasic

2014-10-18 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Slightly OT - Building a GUI in PureBasic Keep in mind that you do have to position objects using pixel coordinates. Im not sure if pure basic has flow layout panels or anything however. URL: http://forum.audiogames.net/viewtopic.php?pid=192427#p192427

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622 URL: http://forum.audiogames.net/viewtopic.php?pid=192428#p192428

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: grave of redemption: concept demo You should probably fix the metadata of the sound. Right now it says.sound effect - Beetle MovementVendor : Xiph.Org libVorbis I 20070622Also the character in the history is male, yet you can start out as male or female. URL:

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : Kristof via Audiogames-reflector
Re: Toxic, survival horror fps [French] Thanks for report. So many rooms, can you send me your SaveData.bin file. So Ill be able to locate you.When you are out of ammo, you can Fight with your knife. Same use as gun, you have to be near monsters to hit them. URL:

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector
Re: DglexsoftCore Released! Heres an even worse example of what can go wrong if you load and save to the same database. Lets say you or one of your admins has just made a stupid typo and wiped out a whole ton of work, and the only way to get it back is to restore from a DB. Now lets also

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: death match project alpha Hi Danny And Ethin.Please dont give up youve done so much good work. If theres anything I can do to help managing the website, getting rid of spammers or something like that please let me know. URL: http://forum.audiogames.net/viewtopic.php?pid=192431#p192431

Re: PG 13 let's plays - official discussion announcements thread

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread pitermach, just wondering what the hell is that voice in the monkey business playthrough? lol whatever it is I want it hahaha URL: http://forum.audiogames.net/viewtopic.php?pid=192432#p192432

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha @dgleks, that is exactly what im talking about. That aditude, is exactly why I dont want to develop. URL: http://forum.audiogames.net/viewtopic.php?pid=192433#p192433 ___ Audiogames-reflector mailing list

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha @dgleks, that is exactly what im talking about. That aditude, is exactly why I dont want to develop. The reason ethin yelled at you wasnt simpply asking for administrative rights. You pushed me, even tried to force me into making the 2 of you friends. Then you

Re: Slightly OT - Building a GUI in PureBasic

2014-10-18 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: Slightly OT - Building a GUI in PureBasic You dont exactly need to position coordinates. It will do fine if you set it all to 0 0 0 0, just sited users wont be able to see what your doing then. For a game it would be something like this. if OpenScreen(640, 480, 16, snow race) Repeat

Re: Accessible 3d mainstream games

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Accessible 3d mainstream games how about the transformers series? Is it playable or totally unplayable? URL: http://forum.audiogames.net/viewtopic.php?pid=192435#p192435 ___ Audiogames-reflector mailing list

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Dgleks via Audiogames-reflector
Re: DglexsoftCore Released! @Jaybird, this is true. However, for beginners who are just mucking around, its not that much of a big deal considering they can copy the database to a different location on their HD or replace the database with the default distribution copy.-Dgleks-Dglexsoft

Re: DglexsoftCore Released!

2014-10-18 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: DglexsoftCore Released! @dglex, yes, people can do that, but what if something happens after they back the DB up and the backed up one gets deleted along with the zipped up copy of the DB? What if theyre not connected to the internet at that time. You need to take into account every

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: death match project alpha @guitarman, if you wish to help, please register for the forum athttp://176.126.243.200@dglex, if your going to keep this up, ow about we stop developing for you? For everyone? Dglex, or should I say, Daniel, Im not kidding. Well stop developing for this

Re: Slightly OT - Building a GUI in PureBasic

2014-10-18 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Slightly OT - Building a GUI in PureBasic Does that work with jaws? I know it works with NVDA, but cant help but feel that it would be incredibly screen reader specific or fail for some controls.In general, autolayout of one sort or another is a godsend beyond all description. URL:

Re: death match project alpha

2014-10-18 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: death match project alpha @guitarman, if you wish to help, please register for the forum atthis link@dglex, if your going to keep this up, how about we stop developing for you? For everyone? Dglex, or should I say, Daniel, Im not kidding. Well stop developing for this entire community

looking for a team of developers

2014-10-18 Thread AudioGames . net Forum — Developers room : darkmaster22 via Audiogames-reflector
looking for a team of developers Hi all, I am trying to make a game and I need someone who knows how to code, I need an editor, and I need a second writer. Id like the game to have a few thousand pages. If you are all interested, please send me a private message and let me know what you

Re: Help With Epitaph Online

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: Help With Epitaph Online How do you create a char on that game. I cant seem to. URL: http://forum.audiogames.net/viewtopic.php?pid=192441#p192441 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question about foobar 2000 and it's equalizer

2014-10-18 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector
Re: Question about foobar 2000 and it's equalizer Thank you, but my Problem is, i dont know how to Switch between the sliders, since NVDA gives only numbers to me. I mean the Equalizer in the foobar Settings itself. URL: http://forum.audiogames.net/viewtopic.php?pid=192442#p192442

Re: What's up with Scroling Battles?

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : soundworx via Audiogames-reflector
Re: What's up with Scroling Battles? Hi all,The reason the names are cutting off is due to the apache, I believe. Its nothing with my error. It is cutting the names off halfway through for some reason. So you have something like scrolling_battles_9...e.zip or whatever, thats the servers

Re: Best sounding guitar VSTI or amp sim

2014-10-18 Thread AudioGames . net Forum — Off-topic room : yukionozawa via Audiogames-reflector
Re: Best sounding guitar VSTI or amp sim Does anyone know an accessible way to use Kontakt libraries? I think theyre completely inaccessible. URL: http://forum.audiogames.net/viewtopic.php?pid=192444#p192444 ___ Audiogames-reflector mailing

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: bokurano daiboukenn 3 If youve already unlocked gold collecting stage, challenge mode is also available from the menu.DD, I actually dont have so much mainstream game experience, so I dont know about that. I just combined the two words. lol URL:

Re: help! Escape The House: A 3D Sound Experience

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector
Re: help! Escape The House: A 3D Sound Experience I found in applevis.com URL: http://forum.audiogames.net/viewtopic.php?pid=192446#p192446 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2014-10-18 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The gold collecting stage is in the menu, but I cant access it since Im not at a high enough level... Im guessing this means I havent gotten it yet. URL: http://forum.audiogames.net/viewtopic.php?pid=192447#p192447

Re: grave of redemption: concept demo

2014-10-18 Thread AudioGames . net Forum — New releases room : caribe09 via Audiogames-reflector
Re: grave of redemption: concept demo Thanks KeyWasFull for this fantastic game. This game reminds me of Entombed, but I can say that it can be a very good game in the future, different from entombed. I have a fighter character weilding a superior iron short sword who reached level 9 doing

Re: Toxic, survival horror fps [French]

2014-10-18 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Toxic, survival horror fps [French] Could someone explain to me how to edit excel files in google docs? thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=192449#p192449 ___ Audiogames-reflector mailing list

Re: bk1 stuck after killing ultra brat boy

2014-10-18 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: bk1 stuck after killing ultra brat boy is their a link to his walkthroughs or can someone send me a folder with all the bk walkthroughs?? URL: http://forum.audiogames.net/viewtopic.php?pid=192450#p192450 ___ Audiogames-reflector mailing

Re: looking for a team of developers

2014-10-18 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: looking for a team of developers hi,the problem is, what game do you want to createin witch programming language you want to code in URL: http://forum.audiogames.net/viewtopic.php?pid=192451#p192451 ___ Audiogames-reflector mailing list

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