Re: a strange issue with my C drive

2015-04-19 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: a strange issue with my C drive Thanks for the suggestion of listening to the hard drive. I didnt hear any unusual noises though, but one of the fans does occasionally make a sort of quiet rattling noise. Its been doing that for months. Other than that, I can barely hear the hard drive

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions This will have to be very quick as Im in a rush, so I will come back later and have more to say. Im super excited for this, rpgs have always been my favourite type of game, and while I had a ridiculous amount of fun with entombed one and love it, I

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars Cool, Ill be glad to give that a try, assuming I can get out of the stuck position Im in. Im in a training sector, I have defeated the enemy but my computer and engines are at zero and not getting repared, and Im not sure what I am supposed to do.if this is

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions I dont want to over-promise, but since this is tentative I can say Im hoping for 100 character levels. You wouldnt need to reach level 100 to finish the game, but Im hoping it will scale to 100. Entombeds balance was very difficult, so Im hoping to

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Sure, I would like to try this beta out. URL: http://forum.audiogames.net/viewtopic.php?pid=212809#p212809 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions I can see the point of having to choose what skills to focus on, however I would prefer a system which limited those choices by game time and priority rather than limiting those choices by saying this is the max level and no more For example, I

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!They cannot be instructed to repair anything because the computers instruct them, and when the computers are damaged beyond repair, there is not much else you can do other than self-destructing.Also, for those who use the VIPMud soundpack from our

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions @Garret, Bk is a completely different type of game to entombed, thus side scrolling combat just plane wouldnt work, that would be like suggesting shades of doom had side scrolling combat. As Jason said, the circular path will give options about how

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Zombie Shooter hi allsound works, the game is very good but, please make the 2dthanks URL: http://forum.audiogames.net/viewtopic.php?pid=212786#p212786 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Survive the Wild! Hi, Please, Ill just say it again. Please prepare the default.lang file so we can translate the game. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=212808#p212808 ___ Audiogames-reflector mailing list

the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : ja via Audiogames-reflector
the blindswordsman to whom it may concern can please have tips on defeating the final bad guy URL: http://forum.audiogames.net/viewtopic.php?pid=212791#p212791 ___ Audiogames-reflector mailing list

Re: Smugglers 5 invasion released

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Smugglers 5 invasion released Hello Ggy and welcome to the forum. Creating your own empire is something unique to the pirate or smuggler professions, fleet officers cant do thatt. As to the system invasion, what it means is that when a system is invaded you can go in and engage in

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : fatih via Audiogames-reflector
Re: Survive the Wild! hi,If there are plants, there should be animals to kill as well. URL: http://forum.audiogames.net/viewtopic.php?pid=212801#p212801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: taking pictures in android:the blind way?

2015-04-19 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: taking pictures in android:the blind way? The camera of Samsung is good for taking selfies and its rather accessible, with many options.I dont know whether that magic camera is this one you asked for.https://play.google.com/store/apps/deta … hl=en URL:

Re: UltraPower

2015-04-19 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector
Re: UltraPower Mason. can you put me as builder? i have lots of suggestions URL: http://forum.audiogames.net/viewtopic.php?pid=212812#p212812 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: taking pictures in android:the blind way?

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: taking pictures in android:the blind way? well, that kind of thing can be accomplished with TapTapSee also. and the samsung thing sounds like a sort of help to take selfies? Ive read somewhere about an app called camera magic or something, but the link given there was broken and I

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector
Re: Survive the Wild! hei sam I think that the problem is that some players use the numpad keys for page down, page up and so on... I suggest you add those to the game as well. URL: http://forum.audiogames.net/viewtopic.php?pid=212781#p212781

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! The controller options are in the MKX article, which is currently in the articles room. Type in release in the find box and you should go straight there. URL: http://forum.audiogames.net/viewtopic.php?pid=212750#p212750

Re: tips for audio drama podcasts

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Narf via Audiogames-reflector
Re: tips for audio drama podcasts hi, the second shipt Website is no longer available.as for Podcasts you can try methamor City, although this is not a real Audio Drama, it has sounds and Music and each character has an actor. maybe you could also try sonic Society. this is a weekly

Re: Private messages and e-mails.

2015-04-19 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Private messages and e-mails. Hi Ishen. I have no idea what you mean about moderator block your pm because that is not something moderators can do. Your pm should be working fine, just bare in mind you have to hit the private messages link at the top of the forum page to check whether

SB Soft's requiring new programmers and or beta testers

2015-04-19 Thread AudioGames . net Forum — Developers room : the terminator via Audiogames-reflector
SB Soft's requiring new programmers and or beta testers hi all.anyone who doesnt know about our projects?we are SB Soft, with some friends:HassanAmirand also me hahaha.I know some voices were running after us like:SB Soft is developing an OS!or SB Soft is developing AAGE!well, this things

Re: guided photo pro for Iphone, how to use it?

2015-04-19 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector
Re: guided photo pro for Iphone, how to use it? Ok now i receive an email about my request but i didnt get a refund. URL: http://forum.audiogames.net/viewtopic.php?pid=212821#p212821 ___ Audiogames-reflector mailing list

Re: Monthly Chat april 2015

2015-04-19 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Monthly Chat april 2015 @TwardYes they have already done this. A young woman has come to my school since the 10th of April and we have talked about how are we going to deal with final exams. What I really think most of the public schools should do here, is hiring one or two or more

Re: Monthly Chat april 2015

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly Chat april 2015 @tom, Im sorry to here that myself and it does sound actually scary. I do definitely think the world is devided into two, the people who get all the good stuff and the people who take all the crap, its another reason I tend to have a low opinion of most of

Re: Aardwolf mud

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Aardwolf mud I have seen them have temporary blips but theyre usually back up within minutes. URL: http://forum.audiogames.net/viewtopic.php?pid=212785#p212785 ___ Audiogames-reflector mailing list

Re: Monthly Chat april 2015

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly Chat april 2015 , plus of course sinse most @tom, Im sorry to here that myself and it does sound actually scary. I do definitely think the world is devided into two, the people who get all the good stuff and the people who take all the crap, its another reason I tend to have a

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: Zombie Shooter Hi first zombie shooter after swamp. accessible zombie shooter. sound worx mason when you release the huge zombie war? what should we expect in this zombie war.a gun and lots lots lots of horrible screams of zombies. [[wow]] !I like zombies thanks mason Downloading it

Re: tips for audio drama podcasts

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: tips for audio drama podcasts @Narf, actually you just reminded me of something. A while ago varient frequencies (who have a horribly laid out website but do some really good and disturbing stuff ranging from sf to action), did an awsome series called failed cities. These are as you

Re: the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: the blindswordsman As I recall its all about predicting where he will teleport and swinging at the right time. URL: http://forum.audiogames.net/viewtopic.php?pid=212793#p212793 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Here we are, auto-focus as promised!This means that you can enable auto-reading the focused ships coordinates when it moves from ship options.Please note that this works only with enemy ships, for obvious reasons.Enjoy! URL:

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hi.[[wow]], thanks for all the awesome information. URL: http://forum.audiogames.net/viewtopic.php?pid=212810#p212810 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Survive the Wild! Hi.[[wow]], Sam. So awesome plans dude. There is so much to look forward to. I would also like to translate the game, and regarding to translation and other languages, it would be super awesome if the radio had multiple channels and also for the out of character chat,

Re: Site updates February 15th

2015-04-19 Thread AudioGames . net Forum — AG-News room : Tablen via Audiogames-reflector
Re: Site updates February 15th I have a problem with this mushpack. If I install it into regular Mushclient it says I have to use Muschclient 4.92 for the install to work. Now, I know AlterAeon uses mushclient4.92, and thats fine, I have a seperate Mush-z install for that. But because

Re: UltraPower

2015-04-19 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector
Re: UltraPower and i forgot to upload the new setup for the latest version.get it. here URL: http://forum.audiogames.net/viewtopic.php?pid=212819#p212819 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ah, fare enough. the auto reading oof a focus ship would be helpful, although I freely admit Ive not had experience with the combat. Im a tad disappointed if artifact hunting cant be done solo, sinse Im a largely solo player and as I said I love the idea of

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Survive the Wild! hey allsome players using the punching, my pk is off, Im die, why, punching, please help mehaa, please add the rules, thanks URL: http://forum.audiogames.net/viewtopic.php?pid=212787#p212787 ___ Audiogames-reflector

Re: Smugglers 5 invasion released

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Smugglers 5 invasion released Hello Ggy and welcome to the forum. Creating your own empire is something unique to the pirate or smuggler professions, fleet officers cant do thatt. As to the system invasion, what it means is that when a system is invaded you can go in and engage in

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars @Dark: Yes they can get to the state of being beyond repair, Im afraid you will have to self-destruct that training vessel. URL: http://forum.audiogames.net/viewtopic.php?pid=212796#p212796 ___

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars Cool, Ill be glad to give that a try, assuming I can get out of the stuck position Im in. Im in a training sector, I have defeated the enemy but my computer and engines are at zero and not getting repared, and Im not sure what I am supposed to do. URL:

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Zombie Shooter Hi.This is pretty cool. I look forward to see where this goes. URL: http://forum.audiogames.net/viewtopic.php?pid=212816#p212816 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-04-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: UltraPower and me too, please URL: http://forum.audiogames.net/viewtopic.php?pid=212817#p212817 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: Zombie Shooter yes it is. URL: http://forum.audiogames.net/viewtopic.php?pid=212778#p212778 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Prometheus: The Eternal Wars Ah, fare enough. the auto reading oof a focus ship would be helpful, although I freely admit Ive not had experience with the combat. Im a tad disappointed if artifact hunting cant be done solo, sinse Im a largely solo player and as I said I love the idea of

Re: tips for audio drama podcasts

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: tips for audio drama podcasts @Narf, actually you just reminded me of something. A while ago varient frequencies (who have a horribly laid out website but do some really good and disturbing stuff ranging from sf to action), did an awsome series called failed cities. These are as you

Re: Monthly Chat april 2015

2015-04-19 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Monthly Chat april 2015 You get the best experience in the end of each school level and the most toughest thing about it is that it ends rapidly.I don’t really like some ways people used to spend their spare time. As you said, Dark, it isn’t really amazing and satisfying going into a

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Survive the Wild! Hi,Why some people on here really like to tell do it, and do that? Do you think that programming is like magic? Just say a word, and boom! The game is done?No, no. Im sorry to disapoint you, but you have to write hundrents of lines of code, make sure that everything

Re: Monthly Chat april 2015

2015-04-19 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Monthly Chat april 2015 @Afrim, university can be a very good experience so if I were you not to write it off as potentially being dull, boring, or unexciting. Believe it or not there are many things about university that are better than high school, or at least I felt so.For one thing

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I got you out of the training ship and self-destructed it for you.I also noticed that, even though the computer did not announce anything due to being destroyed, the destruction process still initiated properly. You are now at Malacias landing

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions @Dan Im not sure about ganing skills per level given each character has two jobs, sinse which skills would a character get access to? Also, the way techniques and spells worked in entombed was an interaction betweene A, what level the technique or

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: Zombie Shooter @soundworxCool game! Keep up the good work!@omarIf you are asking for this to become a 2d sidescroller, thats not really the point of this game. The point of this game was for Mason to see if he could create an fps and hes done pretty good with it. URL:

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Ok, go ahead, do that. URL: http://forum.audiogames.net/viewtopic.php?pid=212813#p212813 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Zombie Shooter hi.thanks for answering mason.For me it has to be a fps, hopefully come out soon.regards, respects URL: http://forum.audiogames.net/viewtopic.php?pid=212822#p212822 ___ Audiogames-reflector mailing list

cannot access external hdd

2015-04-19 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
cannot access external hdd hi,My external hard disk was working fine until 2 days ago. In the morning it was running ok. However when I plugged it back into the pc at night the drive froze the pc. The pc sees the drive as local disk instead of its name. Clicking this local disk causes the

Re: tips for audio drama podcasts

2015-04-19 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Re: tips for audio drama podcasts Sorry, my mistake. The correct URL is:http://www.secondshiftpodcast.com URL: http://forum.audiogames.net/viewtopic.php?pid=212884#p212884 ___ Audiogames-reflector mailing list

Re: Smugglers 5 invasion released

2015-04-19 Thread AudioGames . net Forum — New releases room : Ggy via Audiogames-reflector
Re: Smugglers 5 invasion released Thank you Dark, Ive been surfing for two days for answers and thank you so much that is a lot of help. And you are super fast, I thought I wouldnt get a reply for a few days since Smugglers 5 is sort of an old game Thank you for your reply, Ive been

3d sound pool for bgt

2015-04-19 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
3d sound pool for bgt I was wondering if anyone has a 3d sound pool? I dont need one that is like a wrapper for the base library or anything, I just need one like the one Sam tupy uses in stw and Sammy center which changes the pitch and volume of sounds. URL:

Re: creating a menu with interactive sounds in bgt?

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: creating a menu with interactive sounds in bgt? there is a callback you could make if you really wanted to do that, you could handle a menu callback as exampled in the callback chapter of the bgt manuals dynamic menu reference. Just mod it a bit for the enter key, and bam. URL:

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Survive the Wild! sam I can translate the game into Finnish for you if you want, after im done with my translations should I give you my language file? URL: http://forum.audiogames.net/viewtopic.php?pid=212851#p212851 ___

Re: Prometheus: The Eternal Wars

2015-04-19 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Oh, you can use the escape pods to leave the ship, its just that said ship would be left floating in the simulated sector, which, in return, if happened often, results more in-game calculation for the simulation code.Therefore the escape command

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: Zombie Shooter hi all. hey, I loved how was this, hope becomes multiplayer, and has a good number of players, that if has to have support, I am now crazy about something like swamp, I hope that this project continues to front.good work samtupy and mason! URL:

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks for bringing this up dark this makes it easier for me to post my bit.due to upgrades on the house and their preps its unlikely I will be able to keep a formal schedual.Never the less, yeah prices of ships etc.We dont know what some of those do for

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! I havent seen the option in the pc version yet after downloading the patch. If anyone has it, let us know. And thanks for the site for fatality and brutality listings! I hope you can give more info about navigating the kript... as I am still a

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly Im surprised bgt isnt on the audio games board.Also, What was blind faith responsible for? I havent heard of them. URL: http://forum.audiogames.net/viewtopic.php?pid=212883#p212883 ___

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-19 Thread AudioGames . net Forum — New releases room : matty903 via Audiogames-reflector
Re: New Game, The Dengemen for Research into Audio and Immersion Still looking for a few more survey responses, please have a look at it if you havent already, Thanks to those who have As always let me know how youre getting on with the game! URL:

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! @assault_freakyou have one brutality per characcter unlocked at the start, for scorpion, its the spear one. but for the rest, you have to unlock them. if you fulfill the requirements for the others, but you havent unlocked them yet, brutalities

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Lol, that last post was funny. Anyways, I think the monsters you make should have different drop sounds. For example, an earth elimental and a skeleton have 2 different drop dead noises, an earth elimental crumbled, wile a regular enemy would fall

Re: Pirates and traders accesible game for android

2015-04-19 Thread AudioGames . net Forum — New releases room : micabyte via Audiogames-reflector
Re: Pirates and traders accesible game for android Thats a good suggestion, Ronal. I will see if I can do something similar in the next patch (ETA: Tuesday).Beta for Pirates and Traders 2 will hopefully start sometime next month, but it all depends. Just came out of a period with flu in

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! oh shoot, oh boy yeh, oh man thats gonna be a tough nut bug to crack down on. I know why but that would take a while to fix. oi. But everyone, soon I will have this event called the samocity public bathroom! Kinda gross, and kinda not. Also there will soon be a client

Re: New interactive bgt course

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: New interactive bgt course I could start it up again, but it would only be me, a huge flat out drama fest went down in the group it originated from. URL: http://forum.audiogames.net/viewtopic.php?pid=212897#p212897 ___

Re: DeathMatch, a new beginning

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning @crashmaster:You can earn resorces when you sleep, its called mining. That works when youre offlineThe reason ship prices are so high is so that people will actually work for ships, rather than going at a 5 minute cracking session and being able to buy a

Re: 3d sound pool for bgt

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: 3d sound pool for bgt I think there was one on blastbays forums. Problem is, it would be as confusing as ultrapower used to be, with pitch being relative only to the up and down, but the forward and backward would have no distinction. Youd have to code a bunch of crap for that, and

Re: Sound Libraries

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: Sound Libraries sounddogs free versions give you the poorest quality though! URL: http://forum.audiogames.net/viewtopic.php?pid=212903#p212903 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! oh shoot, oh boy yeh, oh man thats gonna be a tough nut bug to crack down on. I know why but that would take a while to fix. oi. But everyone, soon I will have this event called the samocity public bathroom! Kinda gross, and kinda not. Also there will soon be a client

Re: Roboid Inc.: New accessible browser game with large story feature

2015-04-19 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Touching base with everyone, thanks for checking out Roboid!Would also like to announce our latest major feature which was added today: teams! Functioning like guilds found in other games, teams add fun competitive AND

Re: Tentative Entombed 2 Design Decisions

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dingo via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Okay, here is the test install file: http://endpermian.com/e2/Entombed2Setup.msiThis has no gameplay. It will start up, have a single menu of Start and Exit. After you select start, youll be placed in a randomly generated dungeon. You can move (and

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: Zombie Shooter Hed have to make it only one control key, because control is used to silence speech, and who wants to shoot every time they want to stop a message from speaking? Youd waste ammo! URL: http://forum.audiogames.net/viewtopic.php?pid=212895#p212895

Re: BGT updater class

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: BGT updater class Kyle, I do remember the update function I have. Theres this one updater for bgt that lucas used in lb media, and I could tweak it to a class, with custom dialogs and such. It also uses a wrapper for downloading, created by the all powerful Mason Armstrong! This

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! ok so now the event is here, grab items that you cant do anything with! Rofl! Have fun yall! Just for refference the id is 55310. Have fun in my custom designed public bathroom! URL: http://forum.audiogames.net/viewtopic.php?pid=212900#p212900

Re: creating a menu with interactive sounds in bgt?

2015-04-19 Thread AudioGames . net Forum — Developers room : coltonhill01 via Audiogames-reflector
Re: creating a menu with interactive sounds in bgt? I know Menu_X would be a good choice for menus like that. URL: http://forum.audiogames.net/viewtopic.php?pid=212901#p212901 ___ Audiogames-reflector mailing list

Re: my pc doesn't like graile to the theif!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: my pc doesn't like graile to the theif! fuck that shit man, dont use any registry cleaners, or if you do make damn sure its doing the right shit, it should give you the option to review all changes before making changes, best to do that sort of thing manually, all though It is a bit

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks for the info @sightless and mr.brunete. @sightless about your controller options in the guide, Im still not entirely convinced about the video you sent. hahaha. Release check is a good one to have off for sure, but I dont know about

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Mortal Kombat x officially announced! hello gunnersdoes anyone know a website that shows a detailed combo brutality and fatality list for all characters? event hub has a move list but somethings are wrong, combos and moves are not organized, and it doesnt tell you the requirements you

Re: the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: the blindswordsman I found the knight harder than the warlock actually. What you need to do is when he comes for you and starts attacking, hell circle around you slashing down. You need to keep turning and blocking until youve blocked 10 slashes, then hit him with an attack, but it is

Re: stuck in time adventure1

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: stuck in time adventure1 Ill also remind anyone stuck on the game that Code factory did at the time write a cluebook, taking the form of an e-mail from jacko to Jana telling her everything about what he did. Luckily, someone preserved that cluebook from the old code factory website,

Re: yu-gi-oh mud

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: yu-gi-oh mud Sounds cool! Can you give me the connection info for the MUD? URL: http://forum.audiogames.net/viewtopic.php?pid=212858#p212858 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Looking for opponents

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Looking for opponents Hi. sorry for not replying. I get the error when it says Press y if you are connected to the internet. After that, it says server error. I would really like to play! URL: http://forum.audiogames.net/viewtopic.php?pid=212860#p212860

Re: Bop it Beats

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Bop it Beats Hi. Hope you like the game. Ive got some high score updates and some stuff to mentione. so, one of my friends, mentioned that he got 144 on dj lights only. aNd i was like: Whaat? Thats impossible! and, he started on pound the alarm. If you get lucky

Re: two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: two new Monopoly boards for Kitchensinc Monopoly Hay blindncool, its awsome that someone has created some monopoly boards, I did a golf course a while ago which included many audiogames companies and references. I suggest however that you send them to Jim Kitchin, so that he could put

Re: the blindswordsman

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Re: the blindswordsman Ah, thanks, all Ill do is say my prayers; the highest I got was 2 or 3 blocks... thanks for the info... URL: http://forum.audiogames.net/viewtopic.php?pid=212868#p212868 ___ Audiogames-reflector mailing list

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Mortal Kombat x officially announced! dont know if this was shared before, but the latest patch for mk x on ps4 has the sounds for interactions like in injustice!. at least, we now can use the stage interactions just like the others!.also, for fatalities and brutalities listings, go

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Some time in June, I think. URL: http://forum.audiogames.net/viewtopic.php?pid=212880#p212880 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks for the info @sightless and mr.brunete. @sightless about your controller options in the guide, Im still not entirely convinced about the video you sent. hahaha. Release check is a good one to have off for sure, but I dont know about

Internet explorer 11

2015-04-19 Thread AudioGames . net Forum — Off-topic room : lml5280 via Audiogames-reflector
Internet explorer 11 Can someone confirm whether or not Jaws supports internet explorer 11? I have the newest version of Jaws, but I cant seem to find anything that confirms whether IE 11 is supported. URL: http://forum.audiogames.net/viewtopic.php?pid=212852#p212852

Re: Classic Troopanum and pipe on windows 7 and 8, is it possible?

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : zseli via Audiogames-reflector
Re: Classic Troopanum and pipe on windows 7 and 8, is it possible? Oh, sorry, i completely forgot about that. Thanks Trenton! But i will try to see if i can make them work anyway, with something else... URL: http://forum.audiogames.net/viewtopic.php?pid=212856#p212856

Re: Survive the Wild!

2015-04-19 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! yes that would be fine jess. But note do to bgt, the files must be ANSI encoded. Someone sent me a Japanese one and it wouldnt work because those chars wernt ANSI. Quite unfortionatly too. But burack just experiment, for example here is the menu. But I dont use caps

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! The games only been out for five days. lol Therell probably be something in the next few days. URL: http://forum.audiogames.net/viewtopic.php?pid=212869#p212869 ___ Audiogames-reflector mailing list

new browser game, sie fate

2015-04-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
new browser game, sie fate every so often I go poking around google in search of online games. This is quite frequently fruitless, or just results in say yet another torn city or eternal duel clone. I did however stumble upon something interesting. This is the game called Sie fate which

Re: Zombie Shooter

2015-04-19 Thread AudioGames . net Forum — New releases room : mario navarro via Audiogames-reflector
Re: Zombie Shooter hi. I played the game, but only the left ctrl key is for shooting? there is no option for the right ctrl? is very hard to play only with the ctrl left. please add ctrl right to shooting.thanks. cheers. URL: http://forum.audiogames.net/viewtopic.php?pid=212877#p212877

Re: Mortal Kombat x officially announced!

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Im a little confused as to how brutalities work... is it confirmed that we have to unlock them to actually use them? Or is that just for them to appear in the actual move list screen? Hypothetical example using scorpion, for his get over here

two new Monopoly boards for Kitchensinc Monopoly

2015-04-19 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
two new Monopoly boards for Kitchensinc Monopoly Hey guys! Ive created two monopoly boards for Kitchensinc Monopoly. The first is a Zork monopoly board, and the other is based on Audiogame companies and creation tools. Download the audiogames board here and the zork one here. URL:

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