Re: Introducing: Out of Sight Games

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games Yeah, I definitely know what you mean. Even if we don't release a demo, we'll definitely make some walkthrough / gameplay samples available so that hopefully you can get an idea of how the game feels, by listening to one of us playing it. URL:

Re: program to change song keys without speeding up or distorting?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: program to change song keys without speeding up or distorting? You know, I'm not sure. They must have redesigned the website since the last time I used it. Hmm...I'll poke around and see if I can figure something out. In the meantime, you can download Audacity for free and that should

Re: Platformer audio cues list

2015-10-22 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Thought I had replied. The link doesn't work though (the site doesn't... ugh, I hate how unreliable is that server).Anyway, today I was giving it some more thought, were you thinking on something like this?Walking on normal ground makes dusty footstepsWalking

Re: What happens to BPCPrograms Website

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Raze Michael via Audiogames-reflector
Re: What happens to BPCPrograms Website H, now, what if I'm going to buy Crack tresure Hunt?whereas, BPC PROGRAMS WebSite again Down.. URL: http://forum.audiogames.net/viewtopic.php?pid=235724#p235724 ___ Audiogames-reflector mailing

Re: Prometheus: The Eternal Wars

2015-10-22 Thread AudioGames . net Forum — New releases room : Tablen via Audiogames-reflector
Re: Prometheus: The Eternal Wars I'll try the beacon thing. I didn't have one in my ship, but one can add beacons to one's ship at anytime right? Then how to beacon out someplace? URL: http://forum.audiogames.net/viewtopic.php?pid=235722#p235722

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" @Wastelander, thanks, I'll admit it's as much a surprise to me as anyone else. That book sounds useful, but I've certainly not seen it. You might consider making the information easier to get by having some encounters in labs

Re: deathmatch alpha(side scroller) help needed

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: deathmatch alpha(side scroller) help needed Hi.You reload your rifle by hitting shift.When you have to fly over an obstacle, a pid for example, hit shift j when you are right next to the pid. You wanna make sure that you have the jetpack module already installed from your

Re: Back To The Future Discussion Topic

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Back To The Future Discussion Topic @Americandad, methinks your keyboard needs to go not back to the future, but back to the vender sinse it seems wronger than a wrong thing which is wrong. Perhaps you could correct the above post sinse I'm afraid I have no idea what you were trying to

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,something is very odd here. When I try to connect to the game, the client tells me I'm running version 3.6C, even it should be 3.6B. It tells me I'm not running the same version as the server and that I should update, the patch is already installed

Re: Any Accessible Walking Dead RPG's?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Any Accessible Walking Dead RPG's? I was afraid of that.  It's too bad the bigger companies don't care about accessibility, because as evidenced from this site, Applevis, etc., the blind gaming community could be an impactful group of loyal customers.The Walking Dead is a show where

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: bgt, having trouble with classes, again It looks like you aren't storing the walls you're creating. If I understand the code correctly, the newgame function does this: URL: http://forum.audiogames.net/viewtopic.php?pid=235793#p235793

Re: program to change song keys without speeding up or distorting?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: program to change song keys without speeding up or distorting? Using audacity and it definitely works well. Still, would like to know what's up with transposr... my curiocity won't let it be. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=235785#p235785

Re: Microsoft Bringing Clang to Windoze

2015-10-22 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector
Re: Microsoft Bringing Clang to Windoze Hello,I'm actually wondering what platforms this will be able to compile for. From what I'm reading, it seems to be targeting mobile, which is kind of interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=235787#p235787

Re: Introducing: Out of Sight Games

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games We may release a free demo in tandem with the full paid release - probably would let you explore the town, and one of the maps outside the city limits, or something like that. Or we might not...we haven't come to any decisions about that yet. There

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: bgt, having trouble with classes, again It looks like you aren't storing the walls you're creating. If I understand the code correctly, the newgame function does this:assign shipx, shipy, and speed (global variables)play the engine sound, and assign its slot number to the global

Re: Quick Windows Sequencer Questions

2015-10-22 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Finally some success. I've just tried Coolsoft with the font I had already used with bassmidi and it worked. First, I got a lot of lag, which wasn't the least surprising though, as the latency was set to 250ms. After adjusting that to a more pleasant

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,thanks, now I can connect. But the game is all weird. Every time I equip my axe, half the game keys stop working. I can't change or reload weapons, I can't walk or shoot. I can go into the savezone menu, which tells me I have reputation without any number

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Ok... I check out the answer my quick question. This might be wrong, but if new user wishes to play swamp, they would first have to get the v5 from the site and then get the patch. Of cource there is the ooption of someone extracting the patch and applying

Re: How do I record computer and voice input simultaneously with Audacity?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Jesper via Audiogames-reflector
Re: How do I record computer and voice input simultaneously with Audacity? Well. On this wonderful amazing crappy Hp laptop i'm using right now there is no stereo mix at all unless you use the Beats drivers... And those have an equaliser wich you can't get rid of so yeah. If thats the case

Re: How do I record computer and voice input simultaneously with Audacity?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: How do I record computer and voice input simultaneously with Audacity? Audacity has something now that doesn't require wave out mix. I don't remember what it's called, though. URL: http://forum.audiogames.net/viewtopic.php?pid=235797#p235797

Re: Any Accessible Walking Dead RPG's?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Any Accessible Walking Dead RPG's? I'm a huge walking dead fan myself, and i really hope there'll be something we can play based on the story soon. I'm actually up for any zombie genre, actually. Too bad I can't pay for my swamp account myself so have to pass on that one. Trying to

jailbreaking iOS 8.4

2015-10-22 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
jailbreaking iOS 8.4 HelloI am still running iOS 8.4 and I am wondering how I can jailbreak it?I have a windows 64 bit computer URL: http://forum.audiogames.net/viewtopic.php?pid=235800#p235800 ___ Audiogames-reflector mailing list

Microsoft Bringing Clang to Windoze

2015-10-22 Thread AudioGames . net Forum — Developers room : Sebby via Audiogames-reflector
Microsoft Bringing Clang to Windoze OMG. The temperature in hell just dropped another degree. Clang will be used as Microsoft's cross-platform first-stage compiler. El Reg reports.Also mentioned is that MS will be making a build-only toolset in the fashion of Apple's command-line tools. As

Re: Introducing: Out of Sight Games

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: Introducing: Out of Sight Games Hey hey! Yes, you absolutely caught my interest in this project!I got a little question. Will you give us a little little demoversion to explore the first steps to see what we got here? URL: http://forum.audiogames.net/viewtopic.php?pid=235779#p235779

Re: star conquest soundpack along with tips and tricks

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: star conquest soundpack along with tips and tricks *bump*Ok, for writiing packs in mush, I don't think that one exists.  To the poster who said that you can't pan sounds, that's not true at all.  I knot that clok pack that Sneaky wrote uses it, as well as the alter aeon one.  As for

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: bgt, having trouble with classes, again (Sorry, somehow it hit submit before I finished writing the post. I tried to edit more detail in.) URL: http://forum.audiogames.net/viewtopic.php?pid=235796#p235796 ___ Audiogames-reflector

Re: Introducing: Out of Sight Games

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: Introducing: Out of Sight Games Yes yes, i see and understand. I realy hope you will release a demo. It is the best way to ... oooh how can i say, to learn how the game feels. I hope you understand. URL: http://forum.audiogames.net/viewtopic.php?pid=235799#p235799

Re: BSC titles and Windows 10?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: BSC titles and Windows 10? The games don't work on windows 8 either. URL: http://forum.audiogames.net/viewtopic.php?pid=235776#p235776 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: star conquest soundpack along with tips and tricks

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: star conquest soundpack along with tips and tricks *bump*Ok, for writing packs in mush, I don't think that one exists.  To the poster who said that you can't pan sounds, that's not true at all.  I know that clok pack that Sneaky wrote uses it, as well as the alter aeon one.  As for

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Hey hey Wastelander! I bsolutely like the fact you can make your own items for the game. Thats a nice pice of modding!There is another question wich is flying through my mind for a long time. Could you maybe add something

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone The same thing happened to me.When I downloaded the patch from Dropbox, it gave me 3.6C.Have a look at post 1312, where Revan gives the link to download the patch for 3.6B.If you download and install that one, you should be fine.Hope this helps. URL:

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-22 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" **Changelog 21/10/15** *Version 0.8.6.6*-Today's update doesn't look so big, but it was a ton of work, I'm happy to announce that the random crash bug is now eliminated, two of them infact which I hope accounts for all of

a nice type of game wich could be converted to an audiogame

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
a nice type of game wich could be converted to an audiogame Hi guys! I just found a mainstream game for sighted players. But the concept of the game sounds realy nice and i think it would be possible to create such a game as an audiogame. Its some kind of sidescrolling build-up strategy

bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
bgt, having trouble with classes, again I'm developing a game which I hope you guys will like, but I'm having some issues.I've had these issues before, and was never really able to come upon a surefire solution.The code is in very early beta stages at the moment, so I will go ahead and

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: bgt, having trouble with classes, again er, crap.This is really my first time attempting to use classes. What would be the ideal way to set and store the walls then?Thanks for your reply. URL: http://forum.audiogames.net/viewtopic.php?pid=235794#p235794

Re: How do I record computer and voice input simultaneously with Audacity?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: How do I record computer and voice input simultaneously with Audacity? 1. open audacity. Press shiftH and select windows wasapi.2. go in to your microphone settings and press the listen to microphone and go back to audacity. Press r to record and you should be fine URL:

Re: Gone Home Partial Mod

2015-10-22 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Gone Home Partial Mod Hi and welcome to the forum.[[wow]], that sounds exciting. I look forward to hear more... URL: http://forum.audiogames.net/viewtopic.php?pid=235723#p235723 ___ Audiogames-reflector mailing list

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! hi, I've noticed that when you become a zombie, your character actually keeps playing for a few seconds on his own before dieing. Mine continuessly ran to the left, zapped a vampire with the lightning rod, and started killing a zombie,

Re: Halloween party playlist

2015-10-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Halloween party playlist Here's a fun one my brother showed me...https://www.youtube.com/watch?v=q6-ZGAGcJrkYou can probably use http://www.youtube-mp3.org or the Pontes media downloader to grab it in a more easily playable format.  URL:

Re: Halloween party playlist

2015-10-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Halloween party playlist Here's a fun one my brother showed me...https://www.youtube.com/watch?v=q6-ZGAGcJrkAnd one I found my self.https://www.youtube.com/watch?v=5CVxC0j1wK0You can probably use http://www.youtube-mp3.org or the Pontes media downloader to grab them in a more easily

Re: Any Accessible Walking Dead RPG's?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Any Accessible Walking Dead RPG's? TWD: Survival Instinct, and other TWD telltale titles. As far as I know, they're a huge pain but managable if you really have will to struggle. I somehow got to some part of Survival Instinct. Never recommend to anyone though. They're really hard to

narrator on xbox one: little tidbits

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
narrator on xbox one: little tidbits Hello all,I'm finding just a few very small tidbits about narrator, mostly on reddit.The shortcut looks as follows:hold down the xbox button until the option to turn off the controller appears, then press the start button, I think it's called menu.Some

Re: Back To The Future Discussion Topic

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector
Re: Back To The Future Discussion Topic @DarkFirst of all, it's not SC, but just "Sightless" or "SK" (if you really have to stretch to abbreviations).That small point asside, I was trying to understand your concept for the game, but what I could vaguely make out sounded interesting.  I

Re: Introducing: Out of Sight Games

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Introducing: Out of Sight Games Sounds good to me. I do wonder how hard it'd be to make something like the tales series into audiogame.  But, you've peeked my curiosity, and I'll be checking it out when it's done. URL: http://forum.audiogames.net/viewtopic.php?pid=235803#p235803

Re: Prometheus: The Eternal Wars

2015-10-22 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!I'd suggest you read the help file about pyrian translator commands.You can also typecommands (or x) to view them. URL: http://forum.audiogames.net/viewtopic.php?pid=235804#p235804 ___

Re: Microsoft Bringing Clang to Windoze

2015-10-22 Thread AudioGames . net Forum — Developers room : Sebby via Audiogames-reflector
Re: Microsoft Bringing Clang to Windoze Well at a guess I'd say it's because clang is the best choice for everything. Android was GCC or Clang, iOS is Clang, and MS is MSVC, which doesn't run on either of the other two platforms. And for desktop platforms the story is basically the same

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,just a quick note that I banned the weirdness I described from the game by using the checkup.exe. I still have an empty inventory slot though, and one of the weapons shows up with an absolutely rediculous number in the donation menu, something like 3

Re: A blind legend

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: A blind legend Actually there is a topic about this game in New Releases. URL: http://forum.audiogames.net/viewtopic.php?pid=235817#p235817 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: bgt, having trouble with classes, again That was what your current code does.What you want to do is more like this:for(uint i=0; i

Re: Bokurano Daibouken 3 : secondary topic

2015-10-22 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic is their a way to get past 25.1 with out defense drinks? URL: http://forum.audiogames.net/viewtopic.php?pid=235808#p235808 ___ Audiogames-reflector mailing list

A Beginners Guide to the Synth

2015-10-22 Thread AudioGames . net Forum — Articles Room : magurp244 via Audiogames-reflector
A Beginners Guide to the Synth Came across this article on Kotaku, it covers the specifics of how Synths work, their evolution and history. Considering that they're still used a lot in making sound samples, game music, and effects, thought people might find it interesting. URL:

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: bgt, having trouble with classes, again I mostly understand what your saying, but beyond this my head exploded:create a local variable called barrier, that is a wall with random parameters.delete barrier, since this iteration of hte loop is complete.increment i.repeat the last 4 lines

Re: Bokurano Daibouken 3 : secondary topic

2015-10-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic actually yeah, it starts to mess up here too, even with fixed instant translate. i'm still using 3.0 though URL: http://forum.audiogames.net/viewtopic.php?pid=235807#p235807 ___

Re: A blind legend

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : sabrina via Audiogames-reflector
Re: A blind legend Woo thanks. Now it works. I was releasing way to early wich was why it didn't work. URL: http://forum.audiogames.net/viewtopic.php?pid=235812#p235812 ___ Audiogames-reflector mailing list

Re: a nice type of game wich could be converted to an audiogame

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: a nice type of game wich could be converted to an audiogame I would love it if that game was accessible.I don't think we can ever have enough of those building, strategy, resource-management kind of games. URL: http://forum.audiogames.net/viewtopic.php?pid=235816#p235816

A blind legend

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : sabrina via Audiogames-reflector
A blind legend Hi! While browsing the app store I found this game wich is called a blind legend. I haven't seen any topic about this so decided to create one. This is an awesome audio game. Unfortunately I haven't come very far in the game but it has very clear instructions. I have the

Re: A blind legend

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: A blind legend I'm surprised there isn't a topic about this, as it is definitely an enjoyable game. One tip about blocking with your shield - after you pinch, be sure to keep your fingers on the screen - meaning you can't just pinch and release, you have to pinch and then leave them

Re: Platformer audio cues list

2015-10-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Platformer audio cues list Huh, yeah i've noticed its been somewhat unstable lately. Thats the second time its been down for whatever reason, well anyway I suppose its a good thing I already downloaded the sample, i'll just put up the relevant snippet here.The points you raise is

Re: Platformer audio cues list

2015-10-22 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list Well yeah but you're likely to find the one-way floors before the ceilings. In fact, you're guaranteed to, since the game has you start right next to one (to let players know those walls aren't fully solid).magurp244 wrote:Are there objects that can fall on

Re: Platformer audio cues list

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Platformer audio cues list If it helps, the 3 cursor sounds in Bokurano Daibouken 3 are obviously synthesized, and the difference between solid tiles and solid-but-unhookable tiles is that the latter has a short tone appended to the end of the sound. I'm not really sure how easy it

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Spoiler ahead!**Finally got her!  Wasted a life and used up all my arrwos but figured out if you jump almost all the way to the left or right of the map, you can get 3 arrow shots in before you have to try to jump over her again. 

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: bgt, having trouble with classes, again I've done all the necessary modifications to the code and I now get the following error when attempting to run. Is this me being an idiot or is there something severely wrong?File: D:\spaceshiptest\game.bgtOn line: 68 (1)Information: Compiling

Re: Ask about accessible "Go"

2015-10-22 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: Ask about accessible "Go" I've yet to find rules for the game that I understand, especially around capturing pieces.  I'd be willing to write the game if I could do so. URL: http://forum.audiogames.net/viewtopic.php?pid=235832#p235832

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: bgt, having trouble with classes, again I think so, I would like to point out this is my first attempt at using classes. And handles to objects confuse the royal crap out of me.Thanks for all your help URL: http://forum.audiogames.net/viewtopic.php?pid=235834#p235834

Page Not Found Message for Experimental Games

2015-10-22 Thread AudioGames . net Forum — Site and forum feedback : rosieandmoka via Audiogames-reflector
Page Not Found Message for Experimental Games Hi guys.  I was checking out the Experimental Games page, but when I would go to download the zip files it kept telling me that the page couldn't be found, and it did this for all of the links that I tried like the maze game, Frogger, Fire

the gates

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : kg84 via Audiogames-reflector
the gates Hi.I've just found a new side scroller. the gates.Has anyone played it and managed it?I'm getting problem jumping over a hhole.No matter what I do I Always fall into it.Any hint on how I shall do with this?/Kristoffer URL:

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net Forum — New releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Spoiler question ahead!**Any tips for Morganna after cauldron on normal?  Feel like I shot her with tons of arrows jumping and moving constantly and strategically trying to use the 3 angel breaths I have.  Can't really knife her

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone The really strange thing is that there is no version 3.4C.  B is the latest version.  Are you guys sure you aren't misunderstanding the synth voice when it says B, and thinking it is saying C? URL:

Re: DeathMatch, a new beginning

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: DeathMatch, a new beginning Hi. Danny I have sent you a pm. URL: http://forum.audiogames.net/viewtopic.php?pid=235830#p235830 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Page Not Found Message for Experimental Games

2015-10-22 Thread AudioGames . net Forum — Site and forum feedback : Sebby via Audiogames-reflector
Re: Page Not Found Message for Experimental Games It's not just you. The links are broken.Thanks for pointing this out. URL: http://forum.audiogames.net/viewtopic.php?pid=235826#p235826 ___ Audiogames-reflector mailing list

Re: a blind legend is out

2015-10-22 Thread AudioGames . net Forum — New releases room : sabrina via Audiogames-reflector
Re: a blind legend is out I love this game. It is awesome. I now learned to use shield blocking. I hought it was a pinch out gesture. Later on I as fighting a monster and ended up screaming out loud because I kept getting hit. And like in any game when I die I have to calm down. I ended up

Re: bgt, having trouble with classes, again

2015-10-22 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: bgt, having trouble with classes, again The trouble is with the parts that say "==barrier" without any properties (barrier.x? barrier.y?). URL: http://forum.audiogames.net/viewtopic.php?pid=235833#p235833 ___ Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2015-10-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic timing URL: http://forum.audiogames.net/viewtopic.php?pid=235822#p235822 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A blind legend

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : sabrina via Audiogames-reflector
Re: A blind legend Yes there is but didn' think about that. Will check that up. URL: http://forum.audiogames.net/viewtopic.php?pid=235824#p235824 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: looking for volunteers to test a roguelike for both visually impaired

2015-10-22 Thread AudioGames . net Forum — Developers room : themadviolinist via Audiogames-reflector
Re: looking for volunteers to test a roguelike for both visually impaired I would absolutely be interested, as I remember struggling along back in the DOS days to play Moria and Nethack.  Please let us know how to give you contact info so we can help your student. URL:

Re: the gates

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: the gates Hello Kristoffer;First you need to listen for the whole on your right, then; as you hear the second squeaky floorboard, press the up arrow while holding down the right arrow.There's an audio walkthrough on this game in the general discussion forum which should help you

Re: U-Mart. A business strategy game, by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: U-Mart. A business strategy game, by Aprone Hi!I noticed a bug.When I move across the item files in customize item menu, I don't hear any number of items, which file countains.For example default list is enabled, this list countains items.It will be better to fix this bug. URL:

Any Accessible Walking Dead RPG's?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Any Accessible Walking Dead RPG's? I imagine it would already be on the site if there was such a thing, but I thought I'd ask anyway.  I downloaded a game for my IPhone which is based on the Walking Dead comics, but I couldn't get past the opening screen.  I was really hoping to play it,

Re: Swamp For Beginners

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Swamp For Beginners Ahoy allHere are the tips that I can think off and I hope they answer your questions at the same time, Mirage.1. Get comfortable with the weapon of your choice: aim to find out the type of weapon which works best for you or the one that you work the best with I.E

Re: Swamp For Beginners

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Swamp For Beginners Thank you so much!Not only did that answer my questions, it's exactly the kind of tips/advice that will make this thread great.Do you have any specific tips for learning the maps?  That's one skill in which I am seriously lacking, and I don't know how to go about

Re: DeathMatch, a new beginning

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I intend to start a new topic once the new version is up and ready to go. In other news, for the game, i've fully got the docking system completed. Now you have space stations, and planets to explore. All i've got to do is figure out what exactly I want with

Re: What happens to BPCPrograms Website

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: What happens to BPCPrograms Website Well don't ask for cracks on here. URL: http://forum.audiogames.net/viewtopic.php?pid=235756#p235756 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: program to change song keys without speeding up or distorting?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: program to change song keys without speeding up or distorting? Audacity does this fairly well, so long as you're not transposing too far. You're definitely going to get more and more distortion, the farther from the original key you get, but if you're transposing somewhere in the

Re: program to change song keys without speeding up or distorting?

2015-10-22 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: program to change song keys without speeding up or distorting? Thanks. It definitely does help! URL: http://forum.audiogames.net/viewtopic.php?pid=235755#p235755 ___ Audiogames-reflector mailing list

Re: Back To The Future Discussion Topic

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Back To The Future Discussion Topic Yep, the soundtrack would be cool, I remember it very well and it'd be awesome if they made a rerelease. As to the game, well my above plot about the Delorian being abandoned and the technological advancement in the 2015 of the film relating to

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-10-22 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman [[wow]], sounds interesting! I'm downloading now. URL: http://forum.audiogames.net/viewtopic.php?pid=235737#p235737 ___ Audiogames-reflector mailing list

Re: Back To The Future Discussion Topic

2015-10-22 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: Back To The Future Discussion Topic Actually, Dark, I'd challenge your assertion that the idea that technological progress goes hand in hand with societal progress is a hallmark of sci-fi at large. If anything, I find that more often than not, it's the opposite. You certainly had a few

Re: Bokurano Daibouken 3 : secondary topic

2015-10-22 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic how can use that translet game menus URL: http://forum.audiogames.net/viewtopic.php?pid=235748#p235748 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone At least on my end, it clearly said C.  I checked it just before I installed the "correct" patch, and it said C.  Then after I installed the patch, it said B.Maybe the zombies are messing with your computer, Aprone.  Heheheheh. URL:

Re: ayakashi for IOS

2015-10-22 Thread AudioGames . net Forum — New releases room : Leon Stewart via Audiogames-reflector
Re: ayakashi for IOS connor142 wrote:in this game, you control a number of demons, and you are known as a ghost agent. there is a huge tutorial to get you started.  there is a very good story which is divided into chapters, which are divided into missions, and the missions divided in

Re: BSC titles and Windows 10?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : superb via Audiogames-reflector
Re: BSC titles and Windows 10? correction. It does work on Windows 8 and above, but not through direct execution. Here's how you launch it so it works:1. go to the directory you are executing.2. hit shift tab until you're on the address bar.3. Right-click it, and copy the address.4. hit

Re: Microsoft Bringing Clang to Windoze

2015-10-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Microsoft Bringing Clang to Windoze But here's the problem with that. If their porting clang to windows, they better port the entire LLVM system over. If they don't, I'd have to build the missing components, and CMake is a bitch. URL:

Re: BSC titles and Windows 10?

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: BSC titles and Windows 10? It is in dded an issue with vb6 and direct x, certainly not supported by windows8 and up anymore. Only way is through virtual machines. However, vmware player is no longer free, so I don't know anymore.Correction: Vmware player is still free, but is no longer

Re: papa games and other games of this developer dont work on iOS 9

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: papa games and other games of this developer dont work on iOS 9 a friend of mine tould me that, with the new IOs update, at least papa2 Works again.Can anyone confirm if these games Works now? URL: http://forum.audiogames.net/viewtopic.php?pid=235839#p235839

Re: Bokurano Daibouken 3 : secondary topic

2015-10-22 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic o know URL: http://forum.audiogames.net/viewtopic.php?pid=235841#p235841 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Gone Home Partial Mod

2015-10-22 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Gone Home Partial Mod Yeah let's hope that the mods will move it. URL: http://forum.audiogames.net/viewtopic.php?pid=235844#p235844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sb-soft's second release. Masons death serie!

2015-10-22 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
Re: Sb-soft's second release. Masons death serie! hey severestormsteve1.er.yeah, they are. I've deleted them off db cause they were off date. I have previously uploaded a zip file containing all of them.I will, however, do so again when the 6'th chapta of md is ready. URL:

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Oh you can totally kill bosses with sword. I actually killed final boss's last form with sword on normal, cause I had long since ran out of arrows. hahahaha. as for the Q9 on insane post, can't actually say using fortune fields to make

Re: Swamp, zombie FPS by Aprone

2015-10-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Do certain weapons work only on certain maps?I have what I believe is an M240, one of those guns that you have to hit 9 or 0 in order to activate.  It tells me, "You have one round in the chamber."  But so far, I've not been able to make it fire.I thought

Re: What happens to BPCPrograms Website

2015-10-22 Thread AudioGames . net Forum — General Game Discussion : Raze Michael via Audiogames-reflector
Re: What happens to BPCPrograms Website Oh Tentu tidak. Saya Hanya Bingung Jika saya ingin membeli Crack game ini. URL: http://forum.audiogames.net/viewtopic.php?pid=235848#p235848 ___ Audiogames-reflector mailing list

  1   2   >