Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Let's talk about audiogame development environments Ah, OK. As for my environment I am using Eapi or ELtenapi if you want it this way.Languagee have buildin functions for binaural audio, screenreader support, sound interface system.It's in alpha stages now. URL:

Re: Survive the Wild!

2015-11-07 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi Sam, I can't seem to logon now. Ever since the character purge. I had a lot of things as well. I don't know if I have to create a new character, or what. But it will be hard for me to get all my stuff back. URL:

Re: Avalon RPG

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Avalon RPG hi@matadorwelcome to the forum. it was me who suggested the forum to you and i am glad you have joined us as well.It was indeed lord Cornelius on avalon who suggested me your name when i first had a conversation on the game. i didn't remember his name and now i do.Again

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Let's talk about audiogame development environments PS: You can use it like playgrounds on xscode in elten1. Log in2. Press f73. Type code like:beginspeech(Hello, world!")speech_waitendAnd press cctrl +Enter to eooxecute it. It will say "Hello, world!" and switch off.An other good

Re: Bokurano Daibouken 3 : secondary topic

2015-11-07 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I don't think there's a way to destroy the Giant Bees, unless you can find something that hits that high (I don't think you can throw the iron balls up there, but maybe try that?).As for the boss--do you mean the boulders in 2.3, or the generator

An easy way to stream microphone and game audio?

2015-11-07 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
An easy way to stream microphone and game audio? Hi everyone,Previously on Windows, I used to use Total Recorder with it's mixer and streaming addon to do this with some success. A new version of Total Recorder just came out, which fixes a number of bugs, the major one being that when you

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Let's talk about audiogame development environments I am translating Elren Api course to english, but my english skills won't allow me to translate all thinks, but I will try making is as readable as I can URL: http://forum.audiogames.net/viewtopic.php?pid=237638#p237638

Re: Should a new side scrolling shooter be developed to replace Ultrapower

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : synchronfreak via Audiogames-reflector
Re: Should a new side scrolling shooter be developed to replace Ultrapower I like sidescrollers so I think yes! sidescrollers are vvery cool. I.am an old school gamer. URL: http://forum.audiogames.net/viewtopic.php?pid=237636#p237636 ___

Re: Toxic, survival horror fps [French]

2015-11-07 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Toxic, survival horror fps [French] kristof sayed me that the game is espected to be in english in 2015, but this or late 2015 or what? tell me what happened! URL: http://forum.audiogames.net/viewtopic.php?pid=237637#p237637 ___

Re: Survive the Wild!

2015-11-07 Thread AudioGames . net Forum — New releases room : aswar . potter via Audiogames-reflector
Re: Survive the Wild! no no. you will not. there'll be many people will help you for some stufs. Not much, but still not can make you survive. URL: http://forum.audiogames.net/viewtopic.php?pid=237639#p237639 ___ Audiogames-reflector

Re: good html 5 and javascript speech tutorial

2015-11-07 Thread AudioGames . net Forum — Developers room : StarTrekCafe via Audiogames-reflector
Re: good html 5 and _javascript_ speech tutorial hi. yes, will go and download that. found a space invaders tutorials, from wrox.com_javascript_, and jquery. so looking at that now. then  will ask ian hamilton, a game accessibility expert and has done accessible audio games for the blind.

Re: Bokurano Daibouken 3 : secondary topic

2015-11-07 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi, I am stuck on 2.3 boss. first question is their a way to destroy those things that drop the lights?And second do I need a specific weapon to hit the main boss it self? URL: http://forum.audiogames.net/viewtopic.php?pid=237623#p237623

Re: The gate play-through

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Hrvoje via Audiogames-reflector
Re: The gate play-through Hello,I'm currently in process of recording my let's play on level 4 and further. I will probably upload recordings on my own website to avoid problems that can happen with Dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=237624#p237624

Re: Survive the Wild!

2015-11-07 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Survive the Wild! I still wish i hadn't done stupid stuff so i didn't get banned but no. I did. And now it looks like i can never get back on now URL: http://forum.audiogames.net/viewtopic.php?pid=237625#p237625 ___ Audiogames-reflector

Re: good html 5 and javascript speech tutorial

2015-11-07 Thread AudioGames . net Forum — Developers room : SoundMUD via Audiogames-reflector
Re: good html 5 and _javascript_ speech tutorial After some googling, it seems that server-side _javascript_ is possible with node.js, after all. URL: http://forum.audiogames.net/viewtopic.php?pid=237626#p237626 ___ Audiogames-reflector

Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-07 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Turf Wars: A GPS-Driven Mafia Game Hi,I know this game, but unfortunatelly polish people aren't playing it, so It is quite boring. URL: http://forum.audiogames.net/viewtopic.php?pid=237628#p237628 ___ Audiogames-reflector mailing list

Re: windows xp vm with NVDA?

2015-11-07 Thread AudioGames . net Forum — Off-topic room : mikedonald445 via Audiogames-reflector
Re: windows xp vm with NVDA? i had to remove some stuff. After I did, my dad told me that he just upgrated the storige to 20 gb. However, I still have the intire midi archive on my computer at home and have no problum reuploading the archive.agen casino URL:

Re: media player suggestions

2015-11-07 Thread AudioGames . net Forum — Off-topic room : mikedonald445 via Audiogames-reflector
Re: media player suggestions Hi, I can think of 4 media players that are good other than vlc. They are gom player, kmplayer, best media player, and mplayer for windows.judi online URL: http://forum.audiogames.net/viewtopic.php?pid=237536#p237536

Re: Haunted house! a new haloween themed gamebook from nathan tech!

2015-11-07 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Haunted house! a new haloween themed gamebook from nathan tech! Hi,That's nice, will give it a try. URL: http://forum.audiogames.net/viewtopic.php?pid=237627#p237627 ___ Audiogames-reflector mailing list

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game damn. should really proofread my stuff. no I can't find the rusty key. URL: http://forum.audiogames.net/viewtopic.php?pid=237648#p237648 ___ Audiogames-reflector mailing list

Re: Vinux 5.0, Release Announcement!

2015-11-07 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: Vinux 5.0, Release Announcement! [[wow]]. Aside from the Ubuntu version Vinux 5 is based on, everything seems to be up to date. Surprising! URL: http://forum.audiogames.net/viewtopic.php?pid=237650#p237650 ___ Audiogames-reflector

Re: A way for topic creators to close their topics for replies?

2015-11-07 Thread AudioGames . net Forum — Site and forum feedback : GeneWarner via Audiogames-reflector
Re: A way for topic creators to close their topics for replies? The bottom line is, it wold more than likely require custom modification of the forum software to get the feature, and just look how long it's taking to fix the profile editor here. Going on 5 months and no solution in

Samsung accessible TVs

2015-11-07 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Samsung accessible TVs Does anyone have any of the Samsung accessible TVs?I'm considering getting one and I'm looking for comments from owners about what they think of its accessibility. URL: http://forum.audiogames.net/viewtopic.php?pid=237658#p237658

Re: Adventure At C:

2015-11-07 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Adventure At C: Does anyone have a save file editor for this game? URL: http://forum.audiogames.net/viewtopic.php?pid=237657#p237657 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The gate play-through

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector
Re: The gate play-through Good idea. When I get to recording the rest of the game (I actually ended my recording after the Gray Lady), I'll probably do the same thing, that is upload the recordings to my own server.Might be a good thing to have different play-throughs with different styles

Re: Vinux 5.0, Release Announcement!

2015-11-07 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Vinux 5.0, Release Announcement! To correct the poster for POst 2, its 14.04, not 13.04. 14.04, is an LTS release by the way. URL: http://forum.audiogames.net/viewtopic.php?pid=237665#p237665 ___ Audiogames-reflector mailing list

Re: A way for topic creators to close their topics for replies?

2015-11-07 Thread AudioGames . net Forum — Site and forum feedback : severestormsteve1 via Audiogames-reflector
Re: A way for topic creators to close their topics for replies? Yeah I get what you're saying. URL: http://forum.audiogames.net/viewtopic.php?pid=237666#p237666 ___ Audiogames-reflector mailing list

Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-07 Thread AudioGames . net Forum — New releases room : krishna via Audiogames-reflector
Re: Turf Wars: A GPS-Driven Mafia Game This game works well with Android as well.I've been playing it for a while now and am loving it.There are a few things that need to be worked out on android and I've been giving feedback with grate results.Also, getting a custom invite code makes it

Re: UltraPower

2015-11-07 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: UltraPower Hello,I was wondering if you guys could fix that annoying turning bug. If someone is standing on tile 20 and I'm on tile 21, I have to hit right arrow once to step to tile 22 and then left arrow back to 21 just to hit them. It would be much more intuitive if we used the

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Let's talk about audiogame development environments No, Ruby isn't needed here.And about "end" problem, here;'s the code.beginif 1 == 2print("One is equals two dwa.")endprint("This condition won't success, but this message is after it, so it iwill be displayed anyways.")end URL:

Re: Adventure At C:

2015-11-07 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Adventure At C: the saves are encrypted, so you'd have to break the encryption first, then it's probably just a matter of deserializing a dictionary URL: http://forum.audiogames.net/viewtopic.php?pid=237660#p237660 ___

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Let's talk about audiogame development environments Well, that's useful. I'll be interested in other things it can do. I like beginning and end for the program itself, but what about multiple things in a block, like two functions? Wouldn't want to end the script entirely prematurely. I

Re: UltraPower

2015-11-07 Thread AudioGames . net Forum — New releases room : coltonhill01 via Audiogames-reflector
Re: UltraPower mason, finally rezlizing he didn't have enough motivation on this game, has put me back on the dev team. However, nobody is in charge of it, completely. It's his game, and I respect that, and he's still working on it. But he put me back on for snappier updates and fixes. So

Re: Survive the Wild!

2015-11-07 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Character perge means exactly that, your char is no longer there. all your stuff and stuff of everyone else is gone. you will have to create a new char and start fresh. stupid, I know. but we can do nothing now. URL:

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : GeneWarner via Audiogames-reflector
Re: Let's talk about audiogame development environments I also use Pure Basic. I like it because its so easy to write code in and is every bit as powerful as C/C++, and the programs it generates are just as fast, if not faster.I've been programming with Pure Basic now for about 12 years. I

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game I also found another bug.Warning Spoilers ahead.If you go to the dead body and get the axe, and then return to get the lockpicking kit the shack won't ope. However if you get the kit first it will open not sure why that is. URL:

Re: Let's talk about audiogame development environments

2015-11-07 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: Let's talk about audiogame development environments Hi, the first part of ELten API course is here!ELTENAPIProgramming courseWHat is Elten Api?Elten api is a library written for ruby language, which allov to use alot of Elten's functions. It's written partially in Ruby, and partially

Re: new xbox one update coming next week

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: new xbox one update coming next week [[wow]], how did you get to hear Narrator? It sounds cool. URL: http://forum.audiogames.net/viewtopic.php?pid=237643#p237643 ___ Audiogames-reflector mailing list

Re: Mush-Z Client for alter aeon isn't starting.

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : waders1987 via Audiogames-reflector
Re: Mush-Z Client for alter aeon isn't starting. I installed it as addmen. URL: http://forum.audiogames.net/viewtopic.php?pid=237642#p237642 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Avalon RPG

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Matador via Audiogames-reflector
Re: Avalon RPG Mirage wrote:I have never been interested in roleplay.  I usually just want to explore, build, create, etc.  But this player base is (1) so incredibly welcoming and understanding of screen readers, and (2) so amazing in their roleplay and writing abilities, that I've really

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Spoiler alert. To find the kid, I was assuming you're talking about the lock picking kit. You will need to go back to the carriage. Press enter on it and you will get it. URL: http://forum.audiogames.net/viewtopic.php?pid=237645#p237645

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hi I can confirm that the ghost mode is still there. I was able to walk around the river not using the bridge, and soon found myself walking on stone. I was using compus mode. URL:

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game I can't wait. I love this demo. I can't find the ket. URL: http://forum.audiogames.net/viewtopic.php?pid=237644#p237644 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-11-07 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Prometheus: The Eternal Wars Maybe these air vehicles should crash hard into the ground once the computer felled? Just a suggestion. Anyway gotta make sure this posts before the net goes again. Funny the net here is all that great at times. Seems like every time I log in to this mud,

Re: night of parasite

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: night of parasite hi cann i downloadd the game for windows 10 plese links not worcking help plese URL: http://forum.audiogames.net/viewtopic.php?pid=237649#p237649 ___ Audiogames-reflector mailing list

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hi I can confirm that the ghost mode is still there. I was able to walk around the river not using the bridge, and soon found myself walking on stone. I was using compus mode. I even started over encase the old saved file would create

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse And for storage that's accessible where ever I go I just use flash drives. I have one that's barely bigger than a mechanical USB plug that holds 64 GB. I find it very unlikely I'll ever need more storage than that for files I need with me all the

Re: Should a new side scrolling shooter be developed to replace Ultrapower

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Should a new side scrolling shooter be developed to replace Ultrapower I think side scrollers have replay value, but it depends on how they are developed. Ultrapower is a good concept, but there are flaws in it. The leveling system is quite corrupt and was largely taken from Swamp,

Re: Adventure At C:

2015-11-07 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Adventure At C: okay well, I just started playing this game. And I really like it. But I am a little stuck. I can make it past the first part of windows and the first boss, but the second level I can't even get past the first part because the enemies take way to long to kill and they

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse Flash drives are definitely the best for portability, as well as wireless hard drives for portability as well as extreme-capacity, but the trade-off with those is that they do need to be charged. However depending on which one you get, with any

Re: Should a new side scrolling shooter be developed to replace Ultrapower

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Should a new side scrolling shooter be developed to replace Ultrapower I probably should have asked the question, should a new shooter be developed? Side scroller is too specific. The point is that Ultrapower is getting a little old. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-07 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Cool thank you much, from the rough translation of the dialogue I thaught I had to kill that stuff to move on. But if I just have to run past it that's a whole other story lol, that's easy. But thanks for the leveling tipps as well. URL:

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game That's weird seeing as you don't even use the lockpicking kit to open the shack. URL: http://forum.audiogames.net/viewtopic.php?pid=237671#p237671 ___ Audiogames-reflector mailing list

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game The demo has now been updated, ghost mode should no longer occur. I've also added by request, a North sound indicator for when you are not in compass mode, just a guide to help you when in rotation mode. Additionally, for your

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game at JeffB, make sure that when you open your inventory you press left or right to find the item you want to use, then press enter. Then impact the hatchet door. If you have the axe equipped it will break open. If you bump into the hatchet

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse Hahaha the problem I have with Flash Drives is that I lose them. I had a collection of small stories and scenes I'd written through out last year in high school on a flash drive, can't find it now. So I generally use dropbox for most of my storage

Re: How do I record computer and voice input simultaneously with Audacity?

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: How do I record computer and voice input simultaneously with Audacity? No, this is in a vmware virtual machine. The only device in input device section of the audio tab of sounds and audio devices, there is only that one device, the creative soundblaster pci. Technically, the soundcard

Re: good html 5 and javascript speech tutorial

2015-11-07 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: good html 5 and _javascript_ speech tutorial Hi,Anyone know wwho developed the gamevial accessible web games found at http://www.accessiblewebgames.com? They developed 3 games, and though they aren't really advanced or up to date with the games of this time period, they are quite well

Re: The gate play-through

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Hrvoje via Audiogames-reflector
Re: The gate play-through Well, I've now recorded up to level 7. I was chatting while playing, but I think this will not be a problem because everything can be heard clearly. URL: http://forum.audiogames.net/viewtopic.php?pid=237678#p237678

Re: The gate play-through

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Hrvoje via Audiogames-reflector
Re: The gate play-through Well, I've now recorded up to level 7. I was chatting while playing, and I've recorded cut scenes as well, but I think this will not be a problem because everything can be heard clearly. And my recordings will also be in a separate files for each level. Yes I made

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse Jack;Your experience is different from mine, my Seagate Free Agent USB drives don't need to be charged, as far as I can tell, they are low power 2.5 inch hard drive so the USB port can provide all the power they need.Steve;LOL! I hate to laugh at

Re: Caution: MacUpdate Now Delivering Adware

2015-11-07 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware Oh, yeah, how the mighty hath fallen! Very sad indeed.But, in todays market climate, it should come as no surprise that any company, no matter how highly they might be thought of, will eventually bow down to the almighty dollar. URL:

What is a usb route hub 2.0

2015-11-07 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
What is a usb route hub 2.0 I heard about the usb route hub 2.0.Is it something I need to download?Or does come buit in with certain computers?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=237682#p237682 ___ Audiogames-reflector

Re: Should a new side scrolling shooter be developed to replace Ultrapower

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Should a new side scrolling shooter be developed to replace Ultrapower ah side scrollers overplayed, man so many other ways to make a game, everybody falls back to same old side scroller, some are better, you have 2D some are just 1D. URL:

Re: Caution: MacUpdate Now Delivering Adware

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware The fact that a major company is now doing this really says a lot about how some just don't actually give a damn about users. What an atrocity. URL: http://forum.audiogames.net/viewtopic.php?pid=237674#p237674

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse Jack;Your experience is different from mine, my Seagate Free Agent USB drives don't need to be charged, as far as I can tell, they are low power 2.5 inch hard drive so the USB port can provide all the power they need.Steve;LOL! I hate to laugh at

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game I've tried the new demo and it seams that the ghost mode is gone completely.I also finds the direction facing sound is really great. also, I have one more suggestion: can you expand the demo a little bit? it seams to me that the demo

Re: Bokurano Daibouken 3 : secondary topic

2015-11-07 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Cool thank you much, from the rough translation of the dialogue I thaught I had to kill that stuff to move on. But if I just have to run past it that's a whole other story lol, that's easy. But thanks for the leveling tipps as well.That actually

Re: Swamp, zombie FPS by Aprone

2015-11-07 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I often tell people to use their building helper when they're lost indoors. Problem is, for one reason or another, the building helper sounds seem to be confusing for most player.s With that in mind, here's a preview of the new sounds slated to replace the

Re: Swamp, zombie FPS by Aprone

2015-11-07 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I often tell people to use their building helper when they're lost indoors. Problem is, for one reason or another, the building helper sounds seem to be confusing for most players. With that in mind, here's a preview of the new sounds slated to replace the

Spam post not deleted?

2015-11-07 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Spam post not deleted? Hello moderators team,Why won't you ban all those spams post in off-topic room and articals room? I've reported those spam about 2 days now, but no moderators dealing with these spams. what happen?Thanks. URL:

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hi Hanif, thank you! Glad it's working nice and solid now. Sure, I'll try.  At Sneak, you're welcome, good recommendation. thank you!Spoiler.Yes, it's a secret room. The torch activates the interactive object right next to it to the

Re: Survive the Wild!

2015-11-07 Thread AudioGames . net Forum — New releases room : angel_diva22 via Audiogames-reflector
Re: Survive the Wild! All I can say is, the next update is going to be fabulous. I was telling my mother all about the game. I know she would probably say I'm addicted if she wanted to, but it is true, it is addicting. Once you're hooked, you are hooked. Hard to leave when you have to,

Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-07 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Turf Wars: A GPS-Driven Mafia Game Ahoy allI just got this game yesterday haven't really done much but start the game and capture turf near by so far so I still need to learn a bit. but from what I see the developers are really great with feedback and I'm specially glad to see their

Re: Swamp, zombie FPS by Aprone

2015-11-07 Thread AudioGames . net Forum — New releases room : Thrash via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I like the new sounds better than the heartbeats. Great job, thanks for all your work on the sounds. URL: http://forum.audiogames.net/viewtopic.php?pid=237694#p237694 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: DeathMatch, a new beginning its true this game is so so so so so nice URL: http://forum.audiogames.net/viewtopic.php?pid=237695#p237695 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Paint Programs?

2015-11-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Ah, thanks for the links.I found that straight RGB values were actually pretty hard to interpret on their own, so I made it possible to assign sounds to specific colors.Were you reading the RGB values directly as numbers? Or some other way? I've shifted to

Re: Caution: MacUpdate Now Delivering Adware

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware @liverobo: No, mac update, rather confusingly, is not an update. It's just a repository of extensions or applicactions, free and paid, whether it be in the appstore or not, for the mac. It's like a mac-only softonic, and even softonic isn't

Re: What is a usb route hub 2.0

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: What is a usb route hub 2.0 If you're talking about usb2.0, that should be already on your computer. Most new computers have that, in deed as of end of 2014/15 most are usb3.0 anyway. If you don't have usb2.0, check that system and see if there's a bios upgrade that will add n usb2.0.

Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-07 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Turf Wars: A GPS-Driven Mafia Game My invite code is MOVIES if anyone wants to add me. URL: http://forum.audiogames.net/viewtopic.php?pid=237684#p237684 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-11-07 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @1341 it sounds good, I think that the building helper  will be easyly to use with those sounds..., the other ones are low I thinkI have a question for you, what about any new voices for the game? URL:

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hi Hanif, thank you! Glad it's working nice and solid now. Sure, I'll try.  Spoiler.Yes, it's a secret room. The torch activates the interactive object right next to it to the north of it. This causes the object to move out of the way to

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hi Hanif, thank you! Glad it's working nice and solid now. Sure, I'll try.  At Sneak, sure thing, good recommendation and thank you very much!Spoiler.Yes, it's a secret room. The torch activates the interactive object right next to it to

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game The amount of content in this demo is fine. It show cases the mechanics quite well in my opinion. Asking for anything more than this for free would be rather ungrateful. Thank you for implementing the requested indication and going a

Re: DeathMatch, a new beginning

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : angel_diva22 via Audiogames-reflector
Re: DeathMatch, a new beginning This game sounds so awesome. Keep up the awesome work.Portia. URL: http://forum.audiogames.net/viewtopic.php?pid=237690#p237690 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-11-07 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When you complete a stage, it usually unlocks a shop for that stage. Since you're in stage 2, you can go to stage 1, and below 1.4, there's a shop. I don't think there's much there; the shops get more advanced as you progress through the game.

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game HelloI appreciate than Gyro allow us to play a demo before buying the game.Who liked the game and go buy it.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=237696#p237696

Re: Accessible Paint Programs?

2015-11-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Accessible Paint Programs? Ah wonderful, thanks for the links.I found that straight RGB values were actually pretty hard to interpret on their own, so I made it possible to assign sounds to specific colors.Were you reading the RGB values directly as numbers? Or some other way? I've

Re: Caution: MacUpdate Now Delivering Adware

2015-11-07 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware Am I the only one just now hearing about this MacUpdate company? Apparently people really think highly of them. Before this whole adware thing, what advantages did they offer over actually updating the Mac programs yourself? Was this like a

Re: Caution: MacUpdate Now Delivering Adware

2015-11-07 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Caution: MacUpdate Now Delivering Adware Am I the only one just now hearing about this MacUpdate company? Apparently people really like them. Before this whole adware thing, what advantages did they offer over actually updating the Mac updates yourself? Was this like a Ninite for Mac

Re: Avalon RPG

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Avalon RPG Eh. I guess I just can't get into the groove of how Avalon is executed. For example, I'm used to muds that save your eq. Avalon saves some, but discards others, just tossing stuff on the ground when you quit out. This essentially means that if you have stuff you were

Re: OneDrive Users: Changes for the Worse

2015-11-07 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: OneDrive Users: Changes for the Worse @GeneWarner: No, not usb drives. Those are already bus-powered. I'm talking wireless hard drives like seagate wireless plus. Flash drives are good, but there are no 1tb flash drives, so wireless hard drives are a good option for those who wanna

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game My first podcast, and as far as I'm aware first podcast audio walkthrough, of Edge of Winter demo gameplay is now available.It explores the main courtyard outside of the castle as I try to figure out a way in. While I did read someone's

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game @Jyro22 When will the game be released? I mean when will the customers who preordered the game be getting their copy? The demo is cool, but I can't wait to start playing the full game. URL:

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Thanks although ghost mode still is an issue for me. I don't know why. URL: http://forum.audiogames.net/viewtopic.php?pid=237705#p237705 ___ Audiogames-reflector mailing list

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-07 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game My guess is when we least expect it. LOL. URL: http://forum.audiogames.net/viewtopic.php?pid=237706#p237706 ___ Audiogames-reflector mailing list