Re: XBox one questions

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: XBox one questions [[wow]]. Thanks so much for your great explanation. Sounds really awesome, and useful. URL: http://forum.audiogames.net/viewtopic.php?pid=264796#p264796 ___ Audiogames-reflector mailing list

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: something for utter bordum, the randomness of sound Sam, I love those random sound and custom sound addings.But I have one great idea to get random picking up sounds or loop sounds by putting a numbers. This is very great also to, for example throwing your enemies or hit them with

Re: nvda using alot of cpu

2016-06-16 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: nvda using alot of cpu I'm running Windows 10, and it happens annoyingly often. Luckily, in 2016.2, the exit sound plays, and NVDA just crashes, and bringing it back is as simple as hitting control alt n. It doesn't lock up the entire system like it used to, at least not very often. I

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Re: help with alternative magic please. Hey darkblade, the link worked on my phone. What version should I take? The full version or the up one? URL: http://forum.audiogames.net/viewtopic.php?pid=264793#p264793 ___ Audiogames-reflector

Tya story help

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Tya story help Hi allI got recently the tya story game. But I have a problem. When I open it, I can't raise or lover the muzic. Yukio told me in a topic to press f8 or f7, but nothing happened.O, remembered to say, I opened the app with applocale. URL:

Re: iOS 10 Will Allow Many First-Party Apps To Be Removed

2016-06-16 Thread AudioGames . net Forum — Off-topic room : RTR_Assassin via Audiogames-reflector
Re: iOS 10 Will Allow Many First-Party Apps To Be Removed cartertemm wrote:Hi. Being someone who runs the beta currently, you delete stock apps just like you would anything else. Then in the app store, there are additional things like stocks, tips, etc released under apple. I personally

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Re: help with alternative magic please. No problem. I don't think I need to ask, someone is going to see that post. But, I want to ask, the game is a sidescroller or a rpg with aktion like you have options move, examine, speak... And, I need to play it with that microsoft tool I got from

Re: iOS 10 Will Allow Many First-Party Apps To Be Removed

2016-06-16 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector
Re: iOS 10 Will Allow Many First-Party Apps To Be Removed Hi. Being someone who runs the beta currently, you delete stock apps just like you would anything else. Then in the app store, there are additional things like stocks, tips, etc released under apple. I personally already removed

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: something for utter bordum, the randomness of sound just updated the readme and deleted that oh so random BGT file, just redownload. Theres something I forgot to document. URL: http://forum.audiogames.net/viewtopic.php?pid=264788#p264788

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: something for utter bordum, the randomness of sound What I do is if there is a lot of items, grab one, throw it, then quickly grab another and turn twords another random item and throw it. It's pretty easy to clear the board. URL:

Hosting a BGT game on a linux server?

2016-06-16 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
Hosting a BGT game on a linux server? Hello folks. As the topic states. I came to ask if such thing is possible. Although I don't believe so, a friend asked me to cast this question here. Thanks in advance.Best regards, Haramir. URL:

Re: pygame on linux

2016-06-16 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: pygame on linux well, I'm using it to manage key events some graphics when i get to that, so might as well at least try and use the sounds stuff there too. possibly considering using pyglet. anything at this point though, unless i use something only for sound would almost be a complete

Re: Pokemon Walkthroughs for the blind

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Chocobean via Audiogames-reflector
Re: Pokemon Walkthroughs for the blind hi hi. I just started on a walk-through for Pokemon Pearl/Diamond. I can't really go any further without some input though. Super long walkthroughs are hard to refer to, so I am following Ross' example in my short example below.However, would anyone

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch Google worked on this whole thing with Humanware. Some of the sounds are talkback ones. Edit mode sounds are new, and the move sound is the nicer, traditional android keyboard move sound. URL: http://forum.audiogames.net/viewtopic.php?pid=264783#p264783

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Braille Note Touch Why does Keysoft sound a lot like TalkBack with the same beeps and blips? I don't understand that. URL: http://forum.audiogames.net/viewtopic.php?pid=264781#p264781 ___ Audiogames-reflector mailing list

Re: Pokemon Walkthroughs for the blind

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector
Re: Pokemon Walkthroughs for the blind Can I join the folder? URL: http://forum.audiogames.net/viewtopic.php?pid=264782#p264782 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch And while I do agree that it doesn't make sense why talkback doesn't work, let's also take into account that this screen was made completely from scratch by Humanware, was never designed for talkback to begin with, and was never tested with talkback. So let's take

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Braille Note Touch I'm assuming the removable card contains the different Android partitions. I thought the disk would be internal, but I guess not. Anyway, I suppose that is all for now. Let's see what HIMS does. URL: http://forum.audiogames.net/viewtopic.php?pid=264779#p264779

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch Actually it seems like I do only have 10 or so gb. First time I checked. Well, if Humanware does confirm my theory on storage, then we'll have even more available. URL: http://forum.audiogames.net/viewtopic.php?pid=264778#p264778

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Braille Note Touch TalkBack doesn't work? THat is sad. Anyway, you get the complete 16 gb of storage for user files? I assumed it was about 10 or 11 with the rest taken up by the operating system. URL: http://forum.audiogames.net/viewtopic.php?pid=264777#p264777

Re: what do you think of a tts preschool album?

2016-06-16 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? @family mario, how are the songs coming?@datajake1999, could you get orphius to sing there are 7 days? URL: http://forum.audiogames.net/viewtopic.php?pid=264776#p264776 ___

Re: My new musical from BGT

2016-06-16 Thread AudioGames . net Forum — Off-topic room : audioracer via Audiogames-reflector
Re: My new musical from BGT So did it give you the same feeling as well? URL: http://forum.audiogames.net/viewtopic.php?pid=264775#p264775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pygame on linux

2016-06-16 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: pygame on linux I wouldn't use pygame for sound, normally I prefer libaudioverse or py-sfml, pybass is also a good one. URL: http://forum.audiogames.net/viewtopic.php?pid=264774#p264774 ___ Audiogames-reflector mailing list

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch Chriss, firstly. 10gb isn't true, wherever that came from. You get 16gb of internal, removable storage. The unit's hard drive is an sd card. No custom shape, just an sd card, located in the battery cavity. I will ask Humanware tech support to make sure of this,

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch Chriss, firstly. 10gb isn't true, wherever that came from. You get 16gb of internal, removable storage. The unit's hard drive is an sd card. No custom shape, just an sd card, located in the battery cavity. I will ask Humanware tech support to make sure of this,

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Andy93 via Audiogames-reflector
Re: something for utter bordum, the randomness of sound OK I gave this a try, and: this! is super dooper funny! at least to me and my taste with things that makes sound. Now a little suggestion: items spaun very fast, so suddenly the map gets filled with sounds. That way you do not enjoy a

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : ghost rider via Audiogames-reflector
Re: something for utter bordum, the randomness of sound This is strangely entertaining. URL: http://forum.audiogames.net/viewtopic.php?pid=264771#p264771 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My new musical from BGT

2016-06-16 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: My new musical from BGT Heh, that's awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=264770#p264770 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My new musical from BGT

2016-06-16 Thread AudioGames . net Forum — Off-topic room : audioracer via Audiogames-reflector
Re: My new musical from BGT Thanks. I wanted to give off a dreamy SiFi Spacey feel. Made me almost want to fly around. Literally. Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=264769#p264769 ___ Audiogames-reflector mailing list

Re: something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Andy93 via Audiogames-reflector
Re: something for utter bordum, the randomness of sound [[wow]], this results interesting to me. Gonna give it a try, since I freakin love all that produces   noice or sounds  or whatever.Now, how do you create objects for that? I mean I have imagination, plus sound libraries. So it would

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Braille Note Touch Hello,Here are a few questions and comments I have. First, how much disk space do you get on the unit? I heard it was only about 10 GB of user storage. Second, have you installed TalkBack? What is it like running TalkBack on Humanware's customized interface? While I

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch I've only had this thing for two days now, and already know I'll be using this for years to come, which is more than can be said of your traditional notetaker. The Apex came out, still with the same obsolete pocket-pc operating system windows ce, just months before

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : Draq via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! STW's item tracking system would help a lot. sometimes you're trying to track one thing down, but then you get in range of something else that takes priority of what you were tracking in the list. Then you have to either get that

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! sam I sent you a pm please read it should be fixed URL: http://forum.audiogames.net/viewtopic.php?pid=264764#p264764 ___ Audiogames-reflector mailing list

Re: top speed problem solved, anyone want to play?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: top speed problem solved, anyone want to play? yeah, sure. Just write me or others when your ready. URL: http://forum.audiogames.net/viewtopic.php?pid=264763#p264763 ___ Audiogames-reflector mailing list

Re: Official Leviathan Chronicles Update

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Official Leviathan Chronicles Update This is awesome! The Director Cut is available on the website and costs $20. It adds some extra storyline that enhances the story. I'm glad I purchased it. Speaking of the full books, does the Season 1 audiobook contain any material not found in the

Re: Official Leviathan Chronicles Update

2016-06-16 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: Official Leviathan Chronicles Update Thisi s awesome! The Director's Cut is available on the website and costs $20. It adds some extra storyline that enhances the story. I'm glad I purchased it. Speaking of the full books, does the Season 1 audiobook contain any material not fond in

Re: nvda using alot of cpu

2016-06-16 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: nvda using alot of cpu Hi,Yeah, the same thing happens with my NVDA. This seems to be a windows 8 or later bug, and I haven't seen it happen on ten for me. I have a few friends that have this problem, I used to have that problem when I ran 8. URL:

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Don't get close URL: http://forum.audiogames.net/viewtopic.php?pid=264760#p264760 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

something for utter bordum, the randomness of sound

2016-06-16 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
something for utter bordum, the randomness of sound This is a little program I wrote a really long time ago and didn't know what to do with. Enjoy throwing computers at cars and destroying zombies with pepperoni bags... or blowing up a car with a screen reader, etc. Again for utter bordum,

Re: My new musical from BGT

2016-06-16 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: My new musical from BGT Hi John,You're quite good at that. I like it. URL: http://forum.audiogames.net/viewtopic.php?pid=264758#p264758 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? Maybe I'm misunderstanding something about the guide, then.Is the only way to get any info out of the Steam client to repeatedly use the OCR feature, even with this command line switch turned on? I'm using Jaws 17 on Windows 10, and the OCR is only partially

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Spiraling Wyvern via Audiogames-reflector
Re: help with alternative magic please. We have an inventory warehouse in there?  Where is it exactly as I might of missed it scanning through the menus. URL: http://forum.audiogames.net/viewtopic.php?pid=264756#p264756 ___

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! the rifle sux when it comes to destroy getts. avoiding gett miseels is inpossible right now. even if you jump when someone fires it you will get hitted. there must be a way to protect our self from them or fix so they fall down

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Just use a quad rifle and boom bye bye jet URL: http://forum.audiogames.net/viewtopic.php?pid=264754#p264754 ___ Audiogames-reflector mailing list

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Braille Note Touch Interesting. Sounds good, but will you be using it months for now? Anyway, more reviews like  that coming might just make me want one, even if it is to try to crash it. LOL. The user guide that I listened to did make it sound nice too. Still love to get my hands on

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector
Re: help with alternative magic please. The problem is, I don't really have a Dropbox account, so you'll have to ask someone else. Sorry. Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=264752#p264752 ___ Audiogames-reflector

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector
Re: help with alternative magic please. What you need to do is go to your inventory warehouse. You then select the item you want and move it to your inventory. It;s been awhile, I'll have to see again. Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=264751#p264751

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Final Fantasy XIII? It should still work. I'm using it without any problems. URL: http://forum.audiogames.net/viewtopic.php?pid=264750#p264750 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: accessible two-way radios?

2016-06-16 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: accessible two-way radios? This looks like this might be what you are looking for. You can also see what people are saying about over here on amazon for what it is worth. I will remind you to do your research before setting things up on these. I hope that I and others gave you enough

Re: accessible two-way radios?

2016-06-16 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: accessible two-way radios? This looks like this might be what you are looking for. You can also see what people are saying about over here on amazon for what it is worth. URL: http://forum.audiogames.net/viewtopic.php?pid=264749#p264749

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: Final Fantasy XIII? Thanks for the heads up. I'm trying to get it via Steam, and the guide on using the service in the Articles room seems out of date. As far as I can tell, the -no-dwrite switch has no effect.Is anybody able to shed some light on this? URL:

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! i don't agree with the making gett wepend range longer if you can't protect your self. it is hard to destroy getts right now, if we make the weppend range longer it will be inpossible if there is no way to protect your self with a

Re: Braille Note Touch

2016-06-16 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Braille Note Touch Well, I now have the touch. It's only been a day, and I can say it's more worth the money than any braille device on the market. The case is durable. The cover is nylon, with the keyboard magnetically attaching to the screen if you wish to use it. The unit is very

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Let's stop the flame war since ivan said sorry. He know what he does, and how stupid it by . Let's forget the past, and let's trust ivan again. And ivan will not attack someone again, I believe.I have a suggestion about jets in

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : Amine via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi guys, I totally agree with Masonian and SamTupy, this topic is beeing the batle field map of red spot, ROFLLMAO. Guys pleas! go back to the topic wich is an awesome game called RedSpot and not about personal problems ETC. What

My new musical from BGT

2016-06-16 Thread AudioGames . net Forum — Off-topic room : audioracer via Audiogames-reflector
My new musical from BGT Hey everyone. So I love using the BGT Tonesynth Soundtrack object to make music. I made a musical called Mysteriously Dreamy. It might seem a little repetitive at times but I think you might enjoy it. The track is 2 minutes and 18 seconds long.

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hello,Guys, please move this stupid discussion private. Please. They have told you to shut up, so shut up like a man. And no, I am totaly against this inventory system idea. It's making stuff take very, very long and takes the joy

Re: Street Fighter V Official thread

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Ah... ok. That start menu... for casual and ranked match on or off, I'm assuming you mean fight requests right? Would love to learn the cfn interface as well.Thanks zoren! That's going to be a whole ton of help along with the june update... would love

Re: Street Fighter V Official thread

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector
Re: Street Fighter V Official thread When you're in the main menu of SFV, you can hit the start button, to bring up the menu I showed in the Start menu.txt file.From within battle settings, you can choose your default character by hitting x, on the first option. URL:

Re: Scanning and OCR tools

2016-06-16 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector
Re: Scanning and OCR tools my apologies for slightly hijacking this thred, but a quick question regarding OCR for i phone. in my cuntry, the K N F B reader, costs 2000 rand. what I wish to know is. is this app worthwhile buying for the iphone? does it really read documents and screens as

Re: Scanning and OCR tools

2016-06-16 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector
Re: Scanning and OCR tools my apologies for slightly hijacking this thred, but a quick question regarding OCR for i phone. in my cuntry, the K N F B reader, costs 2000 rand. what I wish to know is. is this app worthwhile buying for the iphone? does it really read documents and screens as

Re: old microsoft sapi5 voices on modern windows

2016-06-16 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: old microsoft sapi5 voices on modern windows I don't think so. URL: http://forum.audiogames.net/viewtopic.php?pid=264738#p264738 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hiivan this guy have a officialy mod warning..i reported him URL: http://forum.audiogames.net/viewtopic.php?pid=264737#p264737 ___ Audiogames-reflector mailing list

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2016-06-16 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] Hithanks you!best regards. URL: http://forum.audiogames.net/viewtopic.php?pid=264736#p264736 ___ Audiogames-reflector mailing list

Re: top speed problem solved, anyone want to play?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : kg84 via Audiogames-reflector
Re: top speed problem solved, anyone want to play? Hi.could we take it some day next week?I was planning today, but I'm simply too tired for top speed right now./Kristoffer URL: http://forum.audiogames.net/viewtopic.php?pid=264734#p264734

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @315, go do it now.@sam, i'm having a suggestion, that maybe lost. Pilot the jet with your team members. So they can go on your position and when you enter the jet, they ae entering with you. They can't shoot, maybe passagers

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Nib, if you report that to the mods I will go out and delete my account and don't waist time. URL: http://forum.audiogames.net/viewtopic.php?pid=264731#p264731 ___

Re: old microsoft sapi5 voices on modern windows

2016-06-16 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector
Re: old microsoft sapi5 voices on modern windows hay, datajake1999, is there any way, that we can get microsoft david and all those other nice voices to work on win seven? is there any thing I can do to help. or test? URL: http://forum.audiogames.net/viewtopic.php?pid=264733#p264733

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Guys, just don't even. If you wish to report him with me yeah, but just ignore him.Lets just please put the past behind us, be mature, and continue on with what the forum is for.Please!Its getting old URL:

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Or how about you make it so we also have energy like in stw.Don't make it so we can quickly get the weapons and fire like an idiot.Make it so we go to the inv system, and we draw them from there.Also make it so you can't reload and

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! luiscarlosgm wrote:[ a-t ] Iven: Please, please please and lastly please, don't tell that thing to the mods. They can kill me, but if you didn't kare about I'm saying, forget me!regarding you i will report you to the mods. i'm

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! blink and loise. i'm tired about you both right now. as other said. this is off topic. i'm considering report you both to the moderators.well sam. here is a idea with the inverntory system. should it not be cool if we could use

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! [ a-t ] Iven: Please, please please and lastly please, don't tell that thing to the mods. They can kill me, but if you didn't kare about I'm saying, forget me! URL: http://forum.audiogames.net/viewtopic.php?pid=264727#p264727

Re: death match project alpha

2016-06-16 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha It might be possible if I can remember the cutseens, however a good portion of the main mission is already ritten down which contains the main storyline, or at least the start that will branch out into multiplayer. I'll keep it in mined though. URL:

Re: help with alternative magic please.

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Spiraling Wyvern via Audiogames-reflector
Re: help with alternative magic please. So I'm encountering a strange problem.  I've actually noticed while heading towards the town with the moon dungeon that I don't seem to be picking up armor I find.  Consumables appears to go into my inv, but I've picked up the Steel helmet, the Royal

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @luiscarlosgm I'm reporting you're stupidity to the mods.I wonder how many people have told you to stop. You've been getting off the hook so easily dude.But yeah guys, believe what you must, if you don't believe me that's fine with

Re: accessible two-way radios?

2016-06-16 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector
Re: accessible two-way radios? so these radios are really old, correct?  Can either of you direct me to what I'd need to buy to make them usable?  I will return the ones I have since they're not accessible anyway, and these radios are cheaper.  Though, from what I've read through the

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! agree with masonian. In other news, as soon as this stw update comes out, I will be making a redspot update. Why not list ideas. URL: http://forum.audiogames.net/viewtopic.php?pid=264722#p264722

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! shut up your fucking arabic, Iven! besides that, I'm considering calling to Satan about your disrespectfull life. URL: http://forum.audiogames.net/viewtopic.php?pid=264723#p264723

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Guys, that is enough! I'm reporting this topic because truely I've had enough of this, it's rediculous and old and stupid. Any sane person would see that. All I'm seeing right now is a bunch of childish bullcrap, and honestly, I'm

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! You can shut up if you don't have anything more to say.You say that you want to change?No! Why you released hacked redspot? WHy! URL: http://forum.audiogames.net/viewtopic.php?pid=264720#p264720

Re: death match project alpha

2016-06-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: death match project alpha I will also if however will be the first version to support multilingual interface, it's very cool to me Danny. URL: http://forum.audiogames.net/viewtopic.php?pid=264718#p264718 ___ Audiogames-reflector mailing

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Guys hold on, let me just say, that I was fucking 14 at the time.I was stupid back then and I have recordings of myself calling me fucking stupid. I don't know what's with the whole flaiming because it was a few years ago.I'm

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! and now this again?O. Please, stop that, we cannot understand what that arabic of iven sayed to me. I consider going to hell if he don't respect me... URL: http://forum.audiogames.net/viewtopic.php?pid=264716#p264716

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I understand that, but many people have already expressed that. Let's keep this down to a minimum guys. URL: http://forum.audiogames.net/viewtopic.php?pid=264714#p264714 ___

Re: XBox one questions

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: XBox one questions I'll try writing some things in summary form.From home:Going all the way up to the top is where your tabs are. If you highlight the home tab where it says home, one of seven or whatever it says, Pressing left from here opens guide.Going down from the top on home tab,

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Yes, but he did something to Sam and he's fucking stupid.And he would get penalty for his criimes, that's my state and I wouldn't change it URL: http://forum.audiogames.net/viewtopic.php?pid=264713#p264713

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Guys, guys, listen. I know we all don't like Ivan, but this just isn't the topic nor the place for flaming. URL: http://forum.audiogames.net/viewtopic.php?pid=264712#p264712 ___

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! NOT for people that don't like C u r s i n gListen, fucker IvanYou can be destroyed by the police, you shouyld know that.Even indie developers like Sam have their laws and if he will tell about your crimes his parents, you can be in

Re: Street Fighter V Official thread

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread Come the release of the June update, I'll be going through the menu's and challenges with my girlfriend Ashley. Give her lots of praise, because it's a lot of reading for her. lol. URL: http://forum.audiogames.net/viewtopic.php?pid=264710#p264710

Re: nvda say in Python

2016-06-16 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector
Re: nvda say in Python Type this into your CMD window."pip install http://hg.q-continuum.net/accessible_output2/archive/tip.tar.gz"My wrapper around accessible outputhttps://www.dropbox.com/s/504pm950cw3axlw/speak.py?dl=1Usageimport speakspeak.speak("Test.")Enjoy! URL:

Re: Python sound_lib

2016-06-16 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector
Re: Python sound_lib A wrapper I wrote around SoundLib:https://www.dropbox.com/s/7tf568xr9eeuz62/sound.py?dl=1Example code:import soundgun=sound.sound()gun.load("sounds/gun.wav")gun.play()#you can also usegun.stop()gun.pause()this will be improved on in the future. Enjoy! URL:

Re: Final Fantasy XIII?

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Final Fantasy XIII? Hi,You will need sighted help at points as some of the areas can be really confusing it's quite liniar until you end up getting to Pulse, the game then becomes a free roam. URL: http://forum.audiogames.net/viewtopic.php?pid=264707#p264707

Re: death match project alpha

2016-06-16 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: death match project alpha Hi,@Danny: I like the story. However, I'm wondering if there could be an option to toggle between real time cutscenes with the synths, but also for those who might want to imagine it in their own way, and perhaps a sort of 90's feel, toggle between the way

Re: Street Fighter V Official thread

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Ah ok. Cool... I'll get on that too, then. Thanks for the menus... I understand most of what it is, except for the start menu you mention. Where are those battle settings? URL: http://forum.audiogames.net/viewtopic.php?pid=264705#p264705

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi,[[wow]], do we really want to turn this into another UP topic? Just looking at those posts...I'd like to think we can turn this right around. Let's not throw blame or cause drama or any other stuff, let's use this topic for what

Re: Audiogames.net forum and talkback

2016-06-16 Thread AudioGames . net Forum — Off-topic room : brian . kurosawa via Audiogames-reflector
Re: Audiogames.net forum and talkback In terms of accessibility i preffer firefox on android. I never tried to acces the forum on android so this is the unic information that i could tell you. URL: http://forum.audiogames.net/viewtopic.php?pid=264703#p264703

Re: Redspot, blood and paril. First public beta released!

2016-06-16 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi samwhat have been done is done. you did things in the past but the important is not to know what you did. the important thing is that you know whitch mistakes you did and learning from them. i know because i also did things in

Re: Sonus - Audio Game Console

2016-06-16 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
Re: Sonus - Audio Game Console Unfortunatly Aaron is correct. We can make games in a similair style such as a monster catching and training game but if we use the intillectual property of anyone else we will have legal issues URL:

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