Re: Rhythm Rage has been released! Yes indeed!

2016-10-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Rhythm Rage has been released! Yes indeed! @oroiol, that would rock, I'll look forward to it, especially if we're going to see more packs for the game in the future, as I hope we do. URL: http://forum.audiogames.net/viewtopic.php?pid=282018#p282018

Re: Beatstar has been updated

2016-10-08 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Beatstar has been updated We all have the same bug. But no problem, skip it and you'll be able to go on and play normally. URL: http://forum.audiogames.net/viewtopic.php?pid=282017#p282017 ___ Audiogames-reflector mailing list

Re: post-apocaliptic mud games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: post-apocaliptic mud games I just found the combat a bit too irritating, like alter combat without the filters and when i asked I was basically told "use your mud client properly!" which doesn't really make for an accessible game if I need to script like hell to play. It did look

Re: post-apocaliptic mud games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: post-apocaliptic mud games I just found the combat a bit too irritating, like alter combat without the filters and when i asked I was basically told "use your mud client properly!" which doesn't really make for an accessible game if I need to script like hell to play. It did look

Re: Upcoming! Code 7, an sf audio adventure

2016-10-08 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: Upcoming! Code 7, an sf audio adventure @Lukas, well said, though for my part at least this wasn't a problem. Unfortunately, on the internet there is no emotional tone in text, which is one reason why good  netiquette generally requires being as clear with the spirit of what your

Re: Frandum, a primarily quest-based exploration Mud

2016-10-08 Thread AudioGames . net Forum — New releases room : frandum via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud My oh my do I love this one. And it will be all the easier since we already have ghosts: Wizards turn into ghosts when they die until players manage to swing the cosmic balance to their side...Donate is an old inheritance from a time

Chapter seven of Galbadia Prime online now online

2016-10-08 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Chapter seven of Galbadia Prime online now online Hi all,For those following the story:http://storiesonline.net/a/orinksEnjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=282013#p282013 ___ Audiogames-reflector mailing list

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Android may be open-source, but I am not sure if KeySoft is. URL: http://forum.audiogames.net/viewtopic.php?pid=282012#p282012 ___ Audiogames-reflector mailing list

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP I'm not sure if it's legal or not, because I believe Android is technically open source. URL: http://forum.audiogames.net/viewtopic.php?pid=282011#p282011 ___ Audiogames-reflector mailing list

Re: Please help me choose a country!

2016-10-08 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Please help me choose a country! Dark, it seems attitudes towards whether Australian workers have a good work-life balance varies as I have just asked a couple of people and say that "Life's great".Jonixter, I would venture that Australians are more friendly and welcoming than people

Re: Survive the Wild!

2016-10-08 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector
Re: Survive the Wild! I know Kia, but you also know something what shouldn't be said here.. URL: http://forum.audiogames.net/viewtopic.php?pid=282009#p282009 ___ Audiogames-reflector mailing list

Re: Monthly chat October 2016

2016-10-08 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Monthly chat October 2016 Dark, as I have said previously, you should consider getting books from Bookshare in addition to Audible. You get about 1200 books per year for about 50 pounds. URL: http://forum.audiogames.net/viewtopic.php?pid=282008#p282008

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP I am fairly sure that this is illegal as the BrailleNote Touch is using KeySoft which is proprietary. URL: http://forum.audiogames.net/viewtopic.php?pid=282007#p282007 ___ Audiogames-reflector

Re: Beatstar has been updated

2016-10-08 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Beatstar has been updated But, have You same bug, or no, like me? URL: http://forum.audiogames.net/viewtopic.php?pid=282006#p282006 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The best video game soundtracks?

2016-10-08 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector
Re: The best video game soundtracks? I have all of the Harry Potter video game soundtracks! I also really really enjoyed the soundtrack to Warriors of might and magic. I really wish I could find that one! URL: http://forum.audiogames.net/viewtopic.php?pid=282005#p282005

Re: Please help me choose a country!

2016-10-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Re: Please help me choose a country! In Texas, a lot of Mexicans. URL: http://forum.audiogames.net/viewtopic.php?pid=282004#p282004 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: post-apocaliptic mud games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: post-apocaliptic mud games I gagged something in my pack to make Cyber Assault easier to play, that is. It's not actually spammy, and death is not really a pennalty here if you're remort x1 and above. even if you're not, it's still nearly nothing. URL:

Re: Street Fighter V Official thread

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread Never too late to join the party man! We haven't gotten a complete group of us from the forums to play together yet, though. So far Smoothgunner's been the only one playing and posting invitations regularly. But I'd love to try and get a group together

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! See, I actually like Daring Comeback, although it's extremely situational. I'm just glad it doesn't get high priority.Martiagle has about the only really viable set-up-and-sweep strategy that works well. It's fast already, but it does

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Warning! This post contains some seriously major storyline spoilers!!! If you haven't finished the demo yet, read on at your own risk!Hi Kevin,I'm bowing down as deep as I can to you and your friend. Just hope it's not Soli. :-DI have just

Re: Street Fighter V Official thread

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Street Fighter V Official thread Hello folks! I know it may be a little late to jump in. But if you guys want to add me to the gang, I'm Nerdpack_ on psn.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=281999#p281999

Re: Survive the Wild!

2016-10-08 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Survive the Wild! I'd like also to have my dfc back, since I've faced the same bug, after I stoped looking at my friend I've fallen into my death and lost 1 dfc. URL: http://forum.audiogames.net/viewtopic.php?pid=281998#p281998 ___

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Are you sure this is legal? URL: http://forum.audiogames.net/viewtopic.php?pid=281997#p281997 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-08 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector
Re: Starlanes: Audio only MMORPG for Amazon Echo Holy crap! I had this page loaded for the last week, but totally failed to notice there was a page two. My apologies for not replying sooner!I'm glad you are enjoying StarLanes, and find it one of the most engaging games for the Echo. One of

Re: Instructions to play on pokerstars

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Instructions to play on pokerstars @Rocky Waters Here's the big problem we are facing. Pokerstars does not give you the pocket cards in the chat as text, this is why I open a file called pokerstars.log.0 to search for my cards every time they are dealt. I've emailed them so many times

Re: Please help me choose a country!

2016-10-08 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Please help me choose a country! I know you're slightly against the US, but I think Texas is a good choice for you. The blind community is the second biggest in the entire country, and even though Austin is very vert expensive, the toun that I live in, beaumont has a sucky oublic

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : finnturner1999 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Did I not just say that this would be able to run on a galaxy S3, nexus 5X or nexus 4 only? URL: http://forum.audiogames.net/viewtopic.php?pid=281993#p281993 ___ Audiogames-reflector mailing

Re: Survive the Wild!

2016-10-08 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Survive the Wild! this bug needs to be fixed ASAP! so, i was in windy wolf forest, wolf valey, near the river bank and i've gone all north till the bank stops and i cant climb  down anymore. to the left of me is a wall, i type: /look zelda: he's in his shelter, chilling, i stop

Re: Porting BrailleNote Touch software to AOSP

2016-10-08 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: Porting BrailleNote Touch software to AOSP Ok. I agree. Jumanware is far behind. if I could put ketsoft on a nio braille, I'd be ok. URL: http://forum.audiogames.net/viewtopic.php?pid=281991#p281991 ___ Audiogames-reflector mailing list

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure use the dlutz (possible wrong spelling) username listed. URL: http://forum.audiogames.net/viewtopic.php?pid=281990#p281990 ___ Audiogames-reflector mailing list

Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2016-10-08 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! ok, playthrough is done, i'll upload it eather today or tomorrow, maybe today.SPOILER!i hate remnent! this guy... i mean come on dude, no check points and a lots of jump, jump, jump, jump, jump! i made to the part when he

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. Looks like just another plugin, similar to Osara, geared towards sonar... but move on indeed, as there's nothing anywhere near like an explanation as to what it's supposed to be. URL:

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. Looks like just another plugin, similar to Osara, geared towards sonar... URL: http://forum.audiogames.net/viewtopic.php?pid=281988#p281988 ___ Audiogames-reflector

to all quorum programmers

2016-10-08 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
to all quorum programmers Hello all,As the subject says, this is directed at all people that program in the language of quorum. My question is, how do you type something into an input box when what the input box says to do is in the output window in Sodbeans 6.0/netbeans 8.0.2?Thanks.

Re: How do you play Soul Trapper?

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: How do you play Soul Trapper? yes, but how do i know which button is left, centor, and to the right? do i need voice over to play the game? how can i make buttons to speak there name in sted of just saying: button, button, button, button. URL:

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure well stewie,I did read all the Emails and then I've listened to all of the log entries, but I don't know what else to do at this point.I could either go back and try reading the Emails and try again, but if I still can't find the Password I would

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-08 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'm conflicted when it comes to either taking 2 or 3 rounds to kill something, or taking a couple rounds to buff yourself and then killing it in one hit. The first will use up your attack's usage points quickly, and the second just

Re: Upcoming! Code 7, an sf audio adventure

2016-10-08 Thread AudioGames . net Forum — AudioGames - News room : lukas via Audiogames-reflector
Re: Upcoming! Code 7, an sf audio adventure Dark and Figment,I really do feel sorry for that remark now. It's been the first time in ages that I made such a mistake myself, or at least have been told of it, and I really feel bad about having reacted too abruptly myself. I know these are

Re: game engine developers looking to add accessability, requesting info

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: game engine developers looking to add accessability, requesting info GhorthalonTheDragon it's screenreader accessibility, particularly on mobile. The reason why so many games that seem mechanically suitable are a black hole for screenreaders is because the engines don't render our

Re: Frandum, a primarily quest-based exploration Mud

2016-10-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud I get that death must involve a penalty, but it might be more fun if the penalty made for some semi interesting gameplay along the way rather than running around donating everything that is not nailed down. I think the best death system

Re: game engine developers looking to add accessability, requesting info

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: game engine developers looking to add accessability, requesting info GhorthalonTheDragon it's screenreader accessibility, particularly on mobile. The reason why so many games that seem mechanically suitable are a black hole for screenreaders is because the engines don't render our

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Did you read all of the emails and listen to all of the logs? You should know a lot of usernames, also it should list a default new password when you get to a password prompt. URL: http://forum.audiogames.net/viewtopic.php?pid=281980#p281980

Re: the "lucky cop" is ready to download!

2016-10-08 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: the "lucky cop" is ready to download! I have another suggestion: Some Missions could happen at day and some at night. In some areas, the night missions could have typical nightly background, like in gardens or woods owl sounds and such. Maybe that would add to the athmosphere of the

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure I was able to access the comt computer in the console.however I don't know the user names and passwords.the only user name I found was jcampbell, but I don't know the passwords, nor how to obtain them. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! BrianP, I can't help you much, I'm afraid. There is at least one little gap on the third floor though. I've missed it a couple of times while exploring. Follow the walls. Seriously. I know you've heard that three dozen times now, but

Re: post-apocaliptic mud games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: post-apocaliptic mud games There is also cyber assault, Website here basically post appocalypse combat with classes like predator, cyborg and terminator. I didn't find it my sort of thing, particularly since the combat is rather spammy and there are no filters since I belive most blind

Re: post-apocaliptic mud games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: post-apocaliptic mud games Hellmoo is a dirty mud with dirty community, from my personal expirience. And Epitaph...I absolutely recommend that mud, though my atemp to make soundpack for it is put to a hault because of port. I did ask the developper to open up new port but til now it's

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-10-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! In fact, Jayd was right, lol. I forgot my tested manamon was an undead, not ghost. Testing on something like panderbat works fine.:) URL: http://forum.audiogames.net/viewtopic.php?pid=281974#p281974

Re: Monthly chat October 2016

2016-10-08 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat October 2016 @Dark: how do you get your books, if you don't mind me asking? URL: http://forum.audiogames.net/viewtopic.php?pid=281973#p281973 ___ Audiogames-reflector mailing list

Re: Beatstar has been updated

2016-10-08 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Beatstar has been updated I think the multiple update thing is a bug, just press enter and you will still be able to play the new version, new minigames and all. URL: http://forum.audiogames.net/viewtopic.php?pid=281972#p281972 ___

Re: Looking for a good/free client for multiplayer card and board games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Looking for a good/free client for multiplayer card and board games I'll also note that at least with rs games and i believe with Quntin C playroom as well you can setup an individual table for a game, so if you and your family wanted to play across the net, you could restrict the

Re: Looking for a good/free client for multiplayer card and board games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Looking for a good/free client for multiplayer card and board games The playroom outputs a text log so your family would be able to play too.I don't know about rs games. URL: http://forum.audiogames.net/viewtopic.php?pid=281970#p281970

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. you'll want to edit your phone number out of that post quick. URL: http://forum.audiogames.net/viewtopic.php?pid=281946#p281946 ___ Audiogames-reflector mailing list

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. This should be moved to the "Off Topic" room as it has nothing to do with newly released games. URL: http://forum.audiogames.net/viewtopic.php?pid=281964#p281964 ___

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. Moderation!I've moved this post to the off topic room, as new releases is for games. URL: http://forum.audiogames.net/viewtopic.php?pid=281969#p281969 ___

Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : igggggoreha via Audiogames-reflector
Accessibility for blind musicians rises to a new level and moves on. We would like to bring to your attention a breakthrough in accessibility for blind or visually impaired people. It’s absolutely new experience! Accessibility for blind musicians rises to a new level and moves on. Have a

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : igggggoreha via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. i understude that,i should delete my whatsup number. am i right? URL: http://forum.audiogames.net/viewtopic.php?pid=281952#p281952 ___ Audiogames-reflector mailing

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. And moves on? So it seems to, because it came and went so quick that I have no idea what this even is. Not even on the website. I'm confuzzled. Something about Reaper and Sonar and FL Studio with some Yamaha or Roland

Re: the Return Of The King: The game we did not have before

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Atlan via Audiogames-reflector
Re: the Return Of The King: The game we did not have before @nuno69thanks URL: http://forum.audiogames.net/viewtopic.php?pid=281968#p281968 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Run Your own Classic 6Dragons game!

2016-10-08 Thread AudioGames . net Forum — New releases room : bryanbkm82 via Audiogames-reflector
Re: Run Your own Classic 6Dragons game! Hi.How do I get the sound pack to work for the local server? I have both mushz and vip mud demo version installed. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=281967#p281967 ___

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Find the comt computer and access it in console. URL: http://forum.audiogames.net/viewtopic.php?pid=281966#p281966 ___ Audiogames-reflector mailing list

Re: The best video game soundtracks?

2016-10-08 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: The best video game soundtracks? the entirity of the smb1 soundtrack (except for the castle theme) is in the key of c, as is a large chunk of the soundtrack to smb3. URL: http://forum.audiogames.net/viewtopic.php?pid=281965#p281965 ___

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. This should be moved to the "Off Topic" room as it has nothing to do with newly released games. URL: http://forum.audiogames.net/viewtopic.php?pid=281964#p281964 ___

Re: Frandum, a primarily quest-based exploration Mud

2016-10-08 Thread AudioGames . net Forum — New releases room : frandum via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud @Orin: yes the key is required. Not too comfortable discussing this publicly but you probably missed one of the rooms it opened. Be thorough when you find this room with its content. All items and bodies are valid for donate, but the

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure What Email should I access from one of the computers?I'm still clueless on how to download something after trying to have Sam reach my location.I need tips on how to complete the game.I do not want spoilers I want help because I'm getting stuck on

Re: An Important Note For Pyglet Users

2016-10-08 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: An Important Note For Pyglet Users This isn't the first time the 'shadow window' feature has caused issues in Pyglet, it doesn't effect many systems but it can cause problems occasionally for some. I ran into it awhile ago when I moved up from pyglet 1.14, whenever transitioning

Re: An Important Note For Pyglet Users

2016-10-08 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: An Important Note For Pyglet Users This isn't the first time the 'shadow window' feature has caused issues in Pyglet, it doesn't effect many systems but it can cause problems occasionally for some. I ran into it awhile ago when I moved up from pyglet 1.14, whenever transitioning

Re: Frandum, a primarily quest-based exploration Mud

2016-10-08 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Does anybody know what items are good to donate? I died and now have to donate a bunch of items to start gaining experience again.I was exploring the area you unlock in the farmhouse and got killed by the Skeleton in the closet.I have 57

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure So, Kevil, first of all it's something I waited for. I always wanted to play something like Uplink etc and now my thoughts on the game:I love it so much, theme, music and how it's changing based on what is going on. Sound design is really

Re: The best video game soundtracks?

2016-10-08 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? OK, I'm back here because I thought I would share a very small detail in the Pokemon Red and Blue soundtrack that makes me think it was even more amazing than what I thought in the first place. It's about a very precise moment in the game.Let's say you

Re: The best video game soundtracks?

2016-10-08 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector
Re: The best video game soundtracks? OK, I'm back here because I thought I would share a very small detail in the Pokemon Red and Blue soundtrack that makes me think it was even more amazing than what I thought in the first place. It's about a very precise moment in the game.Let's say you

Re: Redspot, blood and paril. First public beta released!

2016-10-08 Thread AudioGames . net Forum — New releases room : katil2008 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hi guys,personaly, redspot addicted me so much, redspot is realy good game.only problem, redspot needs an admin team, like in stw, because a lot of spammers around, and this is making game not playable.Greetings. URL:

Re: the Return Of The King: The game we did not have before

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : katil2008 via Audiogames-reflector
Re: the Return Of The King: The game we did not have before sounds are good for this game,I would play so much, but to be honest, i don't like sapi so much. URL: http://forum.audiogames.net/viewtopic.php?pid=281957#p281957 ___

Re: Looking for a good/free client for multiplayer card and board games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Looking for a good/free client for multiplayer card and board games No they don't have visuals.I forgot about the Blind Adrenaline Card Room. It's a pay to play service that costs $5.00 a month.The card room has visuals, but the Playroom doesn't. I'm not sure if RSGames has visuals,

Re: Looking for a good/free client for multiplayer card and board games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : G-Rad via Audiogames-reflector
Re: Looking for a good/free client for multiplayer card and board games Do either of those have visuals?  EG: If I wanted to play against/with some family, then I could and they could see what they were doing, whereas I'd use the screen reader. URL:

Re: the Return Of The King: The game we did not have before

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: the Return Of The King: The game we did not have before ah thanks[[wow]] killing those ghost are a pain, I need to hit them around 200 times lol URL: http://forum.audiogames.net/viewtopic.php?pid=281954#p281954 ___ Audiogames-reflector

Re: Instructions to play on pokerstars

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : Chris08 via Audiogames-reflector
Re: Instructions to play on pokerstars Rocky,This sounds very good.Also, one thing that I currently miss with the current scripts is the ability to read the other players chip amount and the current pot. URL: http://forum.audiogames.net/viewtopic.php?pid=281953#p281953

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : igggggoreha via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. i understude that,i should delete my whatsup number. am i right? URL: http://forum.audiogames.net/viewtopic.php?pid=281952#p281952 ___ Audiogames-reflector mailing

Re: thw global

2016-10-08 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: thw global Click Crashmaster's link and read through the comments, especially the latest ones. Apparently, people have issues getting paid the proper amount and delays keep happening. URL: http://forum.audiogames.net/viewtopic.php?pid=281951#p281951

Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : igggggoreha via Audiogames-reflector
Accessibility for blind musicians rises to a new level and moves on. We would like to bring to your attention a breakthrough in accessibility for blind or visually impaired people. It’s absolutely new experience! Accessibility for blind musicians rises to a new level and moves on. Have a

Re: Accessible Home Recording Studio Setup

2016-10-08 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: Accessible Home Recording Studio Setup I also use Reaper with OSARA and love it to bits. I used to use Sonar before I switched to full time NVDA usage. URL: http://forum.audiogames.net/viewtopic.php?pid=281950#p281950 ___

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. And moves on? So it seems to, because it came and went so quick that I have no idea what this even is. Not even on the website. I'm confuzzled. Something about Reaper and Sonar and FL Studio with some Yamaha or Roland

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. And moves on? So it seems to, because it came and went so quick that I have no idea what this even is. Not even on the website. I'm confuzzled. Something about Reaper and Sonar and FL Studio with some Yamaha or Roland

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. And moves on? So it seems to, because it came and went so quick that I have no idea what this even is. Not even on the website. I'm confuzzled. Something about Reaper and Sonar and FL Studio with some Yamaha or Roland

Re: Accessible Home Recording Studio Setup

2016-10-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Accessible Home Recording Studio Setup RE Access is out of date... Osara is the much more current reincarnation of many of the features found in RE Access. I use Reaper as well... and love it. URL: http://forum.audiogames.net/viewtopic.php?pid=281948#p281948

Re: game engine developers looking to add accessability, requesting info

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: game engine developers looking to add accessability, requesting info Accessibility is a wide range. What kind of accessibility are we talking about? Visual, auditory impairment? Or physically impaired, like one-hand or one-button games?If it's just accessibility for us, non-sighted

Re: game engine developers looking to add accessability, requesting info

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: game engine developers looking to add accessability, requesting info Accessibility is a wide range. What kind of accessibility are we talking about?If it's just accessibility for us, non-sighted game devs, then making something accessible in this field should be easy. Mainly making

Re: Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Accessibility for blind musicians rises to a new level and moves on. you'll want to edit your phone number out of that post quick. URL: http://forum.audiogames.net/viewtopic.php?pid=281946#p281946 ___ Audiogames-reflector mailing list

Accessibility for blind musicians rises to a new level and moves on.

2016-10-08 Thread AudioGames . net Forum — New releases room : igggggoreha via Audiogames-reflector
Accessibility for blind musicians rises to a new level and moves on. We would like to bring to your attention a breakthrough in accessibility for blind or visually impaired people. It’s absolutely new experience! Accessibility for blind musicians rises to a new level and moves on. Have a

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : animal metal via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure spoilerscheck the emails on one of the computers, you have to download something from there. URL: http://forum.audiogames.net/viewtopic.php?pid=281944#p281944 ___ Audiogames-reflector mailing list

Re: Accessible Home Recording Studio Setup

2016-10-08 Thread AudioGames . net Forum — Off-topic room : Dgleks via Audiogames-reflector
Re: Accessible Home Recording Studio Setup Hello!For those, and I know there are a lot of people out there, who don't have the money nore the time to obtain Cakewalk Sonar, I use a much cheaper and lightweight solution that works as good if not better.You don't need 2 soundcards, just need

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure I got to the part Where I have to have Sam reach my location.I was accessing the map, and I tried accessing the following locations.l002, r032, h029, and r030.I do not know what to do next.Whenever I try entering the ID that was 025, it says

Re: A bug in IOS 10

2016-10-08 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector
Re: A bug in IOS 10 Boy am I really annoyed with Apple now.One of the changes I made to my cable modem / wireless router settings was to turn off proadcasting the network ID.In the past this little trick to better secure my wireless network has never caused a problem because every wireless

Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2016-10-08 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! Hay all, a new update will be live vary vary shortly.Check post 1 directly below the main download link for the update link, not the hotfix link.This keeps the disclaimer skip fix for those who don't have it yet, but it also

Re: Beatstar has been updated

2016-10-08 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Beatstar has been updated OK, this isn't true!It continue to say, there are updates awaylable for this game, although I have a current version.Please, could You explain me It? URL: http://forum.audiogames.net/viewtopic.php?pid=281939#p281939

Re: Frandum, a primarily quest-based exploration Mud

2016-10-08 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud Does anybody know what items are good to donate? I died and now have to donate a bunch of items to start gaining experience again.I was exploring the area you unlock in the farmhouse and got killed by the Skeleton in the closet.I have 57

Re: An Important Note For Pyglet Users

2016-10-08 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: An Important Note For Pyglet Users so anyone knows, i did need to use this for my raspberry pi running Raspbian. other wise it bitched about not having a display connected. however i did have a tv connected. i was invoking the code from command line though. so that may have been an

Re: the Return Of The King: The game we did not have before

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: the Return Of The King: The game we did not have before JasonBlaze wrote:hey guys, any idea why I am on temple of light?also I have an  evil volue 2did I break a rules or something?also, how to get out?press H or Y find Peace mode, This will not be able to attack the player. Usually

Re: Code 7 - A fully-voiced text adventure

2016-10-08 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure i understand. maybe better to have it all playable in English then. It's not fun without the voices. URL: http://forum.audiogames.net/viewtopic.php?pid=281935#p281935 ___ Audiogames-reflector

Re: Looking for a good/free client for multiplayer card and board games

2016-10-08 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Looking for a good/free client for multiplayer card and board games Hi G-Rad.There are two clients for playing multiplayer games over the internet.the QuentinC Playroom has quite a few games, including 1000 miles, Uno, texas hold em Poker, Etc. There's a desktop client for windows, as

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