Re: Lottolishus
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Lottolishus Boy I bet they're raking in the cash hand over fist. URL: http://forum.audiogames.net/viewtopic.php?pid=285169#p285169 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an audio game like the sims
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: an audio game like the sims You... want... EA... to give you... permission... to use... their... *their* content... haha, heh, hahaha, hahahahah, hahahaha... haha... hahaThey wouldn't give you permission to kneel at their feet and beg for permission. They wouldn't give a dying thirsty man permission to drink from an open stream... URL: http://forum.audiogames.net/viewtopic.php?pid=285168#p285168 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Does anyone know if KM2000 is still around and still works?
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Does anyone know if KM2000 is still around and still works? @Phil Thanks. Yeah, I actually downloaded tank commander... I kind of really want to buy it now. The navigational features in it are quite awesome. I wish we had more games like it. I've just been having so much trouble because I've only encountered tank commander, rtr, redspot(partially), I'm not sure if it was entombed or shades of doom) and swamp as truly first person games. I haven't yet, besides tank commander, encountered a first person driving game, besides Km2000 which I just downloaded yesterday. URL: http://forum.audiogames.net/viewtopic.php?pid=285167#p285167 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: eurofly a flight audio simulator from slovakia
Re: eurofly a flight audio simulator from slovakia Hey Mike,Before trying to find the airport you want to go to, try pressing shift+a. A menu will appear. The third option, called cil, is the airport you should go to.I am currently in the mission 6 and I always do something wrong. If I have or don't have assengers, when I go to the airport that I am asked to go to, at the end I get the txt file with the message saying "nepovolen broj boardovanih sustujećih" or something like that (I don't have the slovak keyboard and I don't know the language, but basing it on the fact that my native language is some 30 per cent similar I assume that it means that the number of passengers is wrong). What am I doing wrong there?Best! URL: http://forum.audiogames.net/viewtopic.php?pid=285166#p285166 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: vandettacrime a new browser based game by nonvisiongames
Re: vandettacrime a new browser based game by nonvisiongames Hello all,It is Friday. and that means another free gift. but this one is very special, cause our Halloween havoc event is still up, you can get double bonusses.The Halloween havoc package contained:1. 10 million pound cash2. 10 million pound bank3. 125 credits.this free-gift-Friday gift will contain 200 free credits.do during this weekend, you will get, as a new member:1. 10 million pound cash2. 10 million pound bank3. 325 credits.Existing members can claim the 200 credits gift during the upcoming 72 hours, make sure to claim them, otherwise the chance to get them will be lost.When you want to register on vandettacrime.com, but you can't due to the captcha, don't hesitate to send me, pelantas, an email, with your desired information, and i will get your account registered.you can send an email to:pelan...@gmail.comhave a nice weekend, and a nice Halloween havoc still, al so don't forget to answer the task-traject wich is still up and running till sunday.sincerely yours,pelantasp.s have changed my idea of only giving double bonusses during thisfriday, this double bonus is now on for new members during this complete weekend. URL: http://forum.audiogames.net/viewtopic.php?pid=285165#p285165 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Ironcross, fixed that peace faction attack bug, your allies should leave you alone now! @threeblacknoises, the ingame changelogs were dropped a while ago, I couldn';t be bothered updating them cause I'm lazy! still could though cause all the changes since have been noted down URL: http://forum.audiogames.net/viewtopic.php?pid=285164#p285164 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Very late update today but things have gotten crazy on my end lately! trying to sort my life out but have managed to get this update out for you guys, taken suggestions and fixed some big problems! now the interfaction relations system is in my eyes pretty much complete! woo* Added starmetal meteorite encounter in explore screen* Added grand champion faces to the game* Fixed missing brawl pit destroyed screen in explore screen* Modified giant faces and added several thousand new ones!* Fixed loading skip bug at start of the game* Factions attack a third as much as before, so they don't ware themeselves out* Mercenary groups can now randomly disband as time goes on* Fixed diplomacy with factions not working (no longer being attacked by your friends)* Added new kingdom leader exarch and kingdom type* Added several new kingdom types* Added 1'626'992'640 new faces to giants URL: http://forum.audiogames.net/viewtopic.php?pid=285163#p285163 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: eurofly a flight audio simulator from slovakia
Re: eurofly a flight audio simulator from slovakia Hi. The idea is to fly from the aerodrome to the Olek airport or something like that. URL: http://forum.audiogames.net/viewtopic.php?pid=285162#p285162 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an audio game like the sims
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: an audio game like the sims Alter ego still exists, and while if you don't pay for it you need to wait up to 20 minutes after each stage, that's the only limitation and it's still fun to play it from time to time. URL: http://forum.audiogames.net/viewtopic.php?pid=285161#p285161 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: eurofly a flight audio simulator from slovakia
Re: eurofly a flight audio simulator from slovakia hi.I don't understand what the mission wants. Mike, now you try a long flight and a little bigger plane.You will fly EmbraerLegacy600.Do not be intimidated, it's only 13 local aircraft.Take off the aerodrome BolerázSlovakiaand fly into the shaving.The route is a few kilometres longer,so you try crossingthe airspace of other airports.Whatever you're doing. URL: http://forum.audiogames.net/viewtopic.php?pid=285160#p285160 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Announcing the audiogames archive
Re: Announcing the audiogames archive Galaxy Laboratory is now live on the archive.Find them at:http://www.agarchive.net/pages/devs/Gal … atory.htmlThis listing includes some abandoned titles no longer hosted by the developer.Happy Gaming! URL: http://forum.audiogames.net/viewtopic.php?pid=285159#p285159 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Announcing the audiogames archive
Re: Announcing the audiogames archive Galaxy Laboratory is now live on the archive.Find them at:http://www.agarchive.net/pages/devs/Gal … atory.html URL: http://forum.audiogames.net/viewtopic.php?pid=285159#p285159 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: question regarding the xbox one elite controller for windows
Re: question regarding the xbox one elite controller for windows That's actually a really good question.For the 1 S controler it doesn't need any software as far as I know.I'm not sure if the elite software works iwth screen readers or not. URL: http://forum.audiogames.net/viewtopic.php?pid=285158#p285158 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Lottolishus
Re: Lottolishus hm, I'm probably going to pass on this one, but thanks for sharing as I don't know if we have many gam bling games. Also, what's the point in subscribing if you are constantly paying anyway for tickets? URL: http://forum.audiogames.net/viewtopic.php?pid=285157#p285157 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: light cars question
Re: light cars question Hmmm, if you need help feel free to ask, that's part of the board. I don't remember any cheats for light cars specifically though i think some auto generated codes could've been unlocked if you do well enough. For the shoot the birds bonus round, survive long enough and it'll show up . Btw, I'd personally always recommend the lego car in normal mode, since skidding can kill you very quickly and practically it just means more stuff to avoid, though if your playing tetris mode I'd recommend the original light car since that mode has no skidding and the light car will get to new levels faster. hth. URL: http://forum.audiogames.net/viewtopic.php?pid=285156#p285156 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Does anyone know if KM2000 is still around and still works?
Re: Does anyone know if KM2000 is still around and still works? Steve,In GMA Tank Commander, you can travel in all directions.In the first demo level you start on a beach next to a large field, but in the second level you travel on streets in a town.Link to the GMA page: http://www.gmagames.com/gtc1.shtmlHere are some of the game functionsThe map is a grid of cells about10 meters square..25 near distance sound when you are entering the edge of a road. -0.05, vehicle min, 0.1, vehicle max, 0.025, vehicle increment speeds..003 vehicle acceleration speed.scan ahead 5 degrees to either side of centerre-align to last 90small left turn 5 degrees, left arrow small right turn 5 degrees, right arrow snap left to next cardinal point, control left arrowsnap right to next cardinal point, control right arrow turn 180 degrees, control down arrowside step left, shift left arrow sidestep right, shift right arrow increase vehicle speed, up arrow decrease vehicle speed, down arrowturn slowly to next left -based on turn speed and degrees turned per turn event, control shift left arrowturn right to next 90 based on turn speed and size of turn angle, control shift right arrow URL: http://forum.audiogames.net/viewtopic.php?pid=285155#p285155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an audio game like the sims
Re: an audio game like the sims Again, this one comes down to time, money and programming, also to be honest if someone were! to spend the amount of time and cash to create a game while I wouldn't be against something like The Sims, there are probably a lot more game styles I'd be more eager to see, eg, a full on audio rpg ala final fantasy or dark souls. while no life simulators are available in audio, there are a couple of browser based ones such as popamundo, which is here there also used to be a fairly good one called alter ego, but I don't know if that is still running. URL: http://forum.audiogames.net/viewtopic.php?pid=285154#p285154 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta44)
Re: Crazy Party: mini-games and card battle! (beta44) Thanks drac I'll try that. As regards Crazy party, I have now got the parry and reaction cards working, they rock, though of course having them in decs is a gamble since you can't be sure whether you'll get hit with something that reacts against them, still I've used them in a couple of decs which is cool. I'd still like a way to create new decs and also know how many cards were in each. As another suggestion, I love fighting the different gyms when I can't find anyone else to battle online, but obviously when a gym is out of cards it runs out of steam to fight them. It'd be nice if you could firstly be told when a gym was out of cards on the select menu to know which you still had to defeat, and secondly if there was some sort of reward for defeating a past gym the way you can get gems for defeating an adventure mode world with a high enough score, eg, if you manage to defeat a gym with a type that is weak to that gym's type, you get a gem. then again I don't know what's planned in the future for battle opponents, since there are definite possibilities (a board mode where you could progress around the board and have random battles and! minigames against the computer would rock). So we'll see, I certainly am liking how things work thus far, though I wish I was having better luck with those dragon scales in the volcano since I still! haven't unlocked the desert world, I keep running into the lava and getting cooked before I've found enough :d. URL: http://forum.audiogames.net/viewtopic.php?pid=285153#p285153 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud
Re: Frandum, a primarily quest-based exploration Mud Lol, classic rules for Frandom are rather like classic interactive fiction rules, look at anything that isn't nailed down, or indeed anything that is and try to push, pull or move it . Fortunately in Frandom the number of object interaction verbs is actually sane, I recall one very irritating experience where I spent ages trying to get some stuff inside a large fireplace, and after trying all varients of look in fireplace, get all fireplace, enter fireplace, crawl into fireplace, it eventually turned out the single only correct command was "in" This is why I don't play classic If anymore, since for every great game I found, i tended to run into five more where I'd be utterly stuck trying to do something like "put box on table" to be told "I don't know how to put" or something like that.I've been a trifle busy with my doctorate and other things, but I do want to get back to Frandum and see if I can find that dam Eucalyptus forest for the quest, and also do my innitiation into the church of galahir. URL: http://forum.audiogames.net/viewtopic.php?pid=285152#p285152 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: an audio game like the sims
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Re: an audio game like the sims I agree also with this idea. One of my friends, which I've shown some games for the blind (he is sighted) says to me, that It will be very good to create some life simmulator for the blind. We have agreed also together, so I support Your idea, but I am not a programmer. URL: http://forum.audiogames.net/viewtopic.php?pid=285151#p285151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible midi editor
Re: Accessible midi editor And also, what soundcart with midi is great for us?Because I heard about a bad midi response also, not only about the microphone.Thank You! URL: http://forum.audiogames.net/viewtopic.php?pid=285150#p285150 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: eurofly a flight audio simulator from slovakia
Re: eurofly a flight audio simulator from slovakia Rio_unesa wrote:Hi i got this error msg when i start mission mode.. There was an error during the execution of this program.The application might become unstable and even useless.It's recommended that you save your work and close this application.'00:00:00' is not a valid time. HOw to solve it pleasePleas guys I need advice how to solve that problem. I wanna play this game :d URL: http://forum.audiogames.net/viewtopic.php?pid=285149#p285149 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! Okay, this sort of makes me annoyed.This is why better documentation and/or a hotkey to switch output modes is a very excellent idea.Andre, why did you enable screenreader mode if you're a Jaws user? I just went and checked to be absolutely certain, and I see that the game actually warns you that NVDA and System Access are the only screenreaders that don't have known issues. You kinda dug yourself a hole here, but here are two solutions:1. Download NVDA, install it, and run it just long enough to switch back to SAPI2. Put your save folder someplace else out of the way, then uninstall and reinstall manamon. You will have to re-register it of course if you aren't just playing the demo, but other than that, you should be set. The game is set up so that it runs SAPI by default.@HarryTulumcu: that post where you listed all the manamon was obnoxious as hell. Why, why, why would you post all of that? Why not just mention the manamon entries you're missing, by number or by relative position? For instance, saying "the one before Donnammer" or whatever). Ugh. Just ugh.This game really is best with NVDA in my opinion. I'll keep shouting it to the rooftops, but it's true. The game will warn you of how evil screenreaders are, but it's crap. Just play with something lightweight like NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=285148#p285148 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accesiware
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: Accesiware Sorry. I do not know this. URL: http://forum.audiogames.net/viewtopic.php?pid=285147#p285147 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Frandum, a primarily quest-based exploration Mud
Re: Frandum, a primarily quest-based exploration Mud Hi there,It seems you made it through the bar, congrats! I also answered in game your other question.Good luck! URL: http://forum.audiogames.net/viewtopic.php?pid=285146#p285146 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accesiware
Re: Accesiware Spamming the forum with the same post a million times won't get you what you want. I guess Mason has already seen this topic, and if he wanted, he might have answered. URL: http://forum.audiogames.net/viewtopic.php?pid=285145#p285145 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: five nights at freddies
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: five nights at freddies You don't need to make an accessible version of the game if your problem are geting permission from Scot the developer, so just make one based on the game instead. URL: http://forum.audiogames.net/viewtopic.php?pid=285144#p285144 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Scrolling Battles Rewrite is back
Re: Scrolling Battles Rewrite is back Hello Mason.I realy want your accessy ware please. URL: http://forum.audiogames.net/viewtopic.php?pid=285143#p285143 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accesiware
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: Accesiware Hello.Please help with this because I need this book reader and media player and word processor from accessyware. URL: http://forum.audiogames.net/viewtopic.php?pid=285142#p285142 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The old „The blind eye
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector
Re: The old „The blind eye I do not find on audiogames arkive. URL: http://forum.audiogames.net/viewtopic.php?pid=285141#p285141 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: shadow rine full voice version released
Re: shadow rine full voice version released what last hope kareshia will do?is it for unlocking something on the extras?and I have tryed ilia feeling, but that's not work.oh btw, where did you found that password? URL: http://forum.audiogames.net/viewtopic.php?pid=285140#p285140 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
light cars question
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Anyajerad jilulx via Audiogames-reflector
light cars question hi i had played light cars are there any cheats for the game? Or if there isnt how can i get to the shoot the bird bonus round wich is intresting and i having adventures on games with cheats included. Hope anyone can help. Thanks and if there@s no cheats then thats ok but i thought i@d ask for no one has helpd me lately. URL: http://forum.audiogames.net/viewtopic.php?pid=285139#p285139 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
an audio game like the sims
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : omid . badv via Audiogames-reflector
an audio game like the sims hi guys! I want to suggest the programmers and developers to make something like the sims. we don't have such a game in our community. I think it'd be awesome to have such a game like that.i think it'd be possible to contact the sims team and request for the permission to use the original sounds and musics for our game. i don't know.what is your idea?best regards omid URL: http://forum.audiogames.net/viewtopic.php?pid=285138#p285138 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Accessible midi editor
Re: Accessible midi editor Thanks a lot for the infoNikos URL: http://forum.audiogames.net/viewtopic.php?pid=285137#p285137 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: five nights at freddies
2016-11-04
Thread
AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: five nights at freddies I do not believe that would be as simple as you guys believe it to be. It would be kind of hard to make it accessible, with the point of the game being that you look at the cameras all the time. And yes, of corse you would need the permition of the developer first! This is a damn famus game, do you even know how much you would have to pay if he found out? Just no. URL: http://forum.audiogames.net/viewtopic.php?pid=285136#p285136 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector