Re: Slide 1.2 Released

2017-01-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Slide 1.2 Released Thanks Liam, I'll update the database entry with the correct info. presumably those are also the modes that take the five usd donation to unlock? URL: https://forum.audiogames.net/viewtopic.php?pid=293500#p293500 ___

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds I guess the question is does your stopover support the  chosen Aircraft?So you can take a cat 2 airplane to a cat 2 stopover and then change to a cat 3  if the final destination is cat 3, etc etc. I'm not going to look

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds I guess the question is does your stopover support the  chosen Aircraft?So you can take a cat 2 airplane to a cat 2 stopover and then change to a cat 3  if the final destination is cat 3, etc etc. I'm not going to look

Re: virtual 'female companion'

2017-01-11 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector
Re: virtual 'female companion' While I respect people that may find such virtual companions to be useful, if it actually was intended as a replacement for a romantic partner, that thought is mildly chilling. Especially since in the end, the bot has no feelings for you, and doesn't actually

Re: Slide 1.2 Released

2017-01-11 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: Slide 1.2 Released Major change is that I've added a 15 letter word mode, and 3 mode where the square are ascending tones and you have to put them in proper order URL: https://forum.audiogames.net/viewtopic.php?pid=293497#p293497 ___

Re: How is Alter Aeon as a single player?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: How is Alter Aeon as a single player? Well I'm still on arcase thus far, however I wouldn't be putting time into the game if it weren't possible to play solo being as I really don't care for grouping at all. myself I'm loving the quests, of which there are very many, also as a druid

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! Moderation! New releases room is for releases of accessible games. This seems to be a cheat program for Gta, which, while it makes the game easier, doesn't sound like it makes the game completely accessible. Therefore I'm moving

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! Moderation! New releases room is for releases of accessible games. This seems to be a cheat program for Gta, which, while it makes the game easier, doesn't sound like it makes the game completely accessible. Therefore I'm moving

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! obviously you have to buy the game first. Yes, from steam. It's about 30 US dollars. URL: https://forum.audiogames.net/viewtopic.php?pid=293483#p293483 ___ Audiogames-reflector

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! and to make matters worse, that's US dollars. convert to australian, you're looking at a hundred easy. this is the link i was looking at. http://store.steampowered.com/app/271590/ URL:

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! well, currently the toggles don't speak due to problems we're trying to sort out. this is made harder due to ethins lack of working knowledge of the interface gta uses to talk to the script.A trainer is basically a script

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! ok, i'm going to throw this out there. in simple terms, what the hell. ok, i have downloaded the package. now what. there aren't any instructions or info. i mean, for example. where do i get said game? IE, steam? or another

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! So, what are the limitations of this? What exactly is a "trainer"? URL: https://forum.audiogames.net/viewtopic.php?pid=293468#p293468 ___ Audiogames-reflector mailing list

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! Moderation! New releases room is for releases of accessible games. This seems to be a cheat program for Gta, which, while it makes the game easier, doesn't sound like it makes the game completely accessible. Therefore I'm moving

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! uh. no it's not 30 bucks. try 75. just looked. unless i'm seeing the wrong game. URL: https://forum.audiogames.net/viewtopic.php?pid=293484#p293484 ___ Audiogames-reflector

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! changelog 1.01:added 95 new teleport locations!download from the same link! URL: https://forum.audiogames.net/viewtopic.php?pid=293475#p293475 ___ Audiogames-reflector mailing

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! Hi.Sounds fantastic. Does the trainer makes some of the missions accessible in any ways? It would be nice if you can make a list of what exactly you can do. URL: https://forum.audiogames.net/viewtopic.php?pid=293489#p293489

Re: New Member

2017-01-11 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: New Member jjgeek wrote:Hello and a warm welcome from me too. I played several games back when I used Windows, but I've only played one game thus far on the Mac. But this is a great community, and lots of fun audio games are out there for us to play.Why do you not play Windows games on

Re: Survive the Wild!

2017-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Survive the Wild! sito wrote:hiif you would like to know all answers about stw visit www.blackscreangaming.com/stw[ a-t ] slj, why don't you try out the game instead of asking questions? you said that you would like to try it out many times now so just try it out instead of asking if

Re: Slide 1.2 Released

2017-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Slide 1.2 Released Interesting. I'll take a look at this for sure. I'm glad you're still developing games. URL: https://forum.audiogames.net/viewtopic.php?pid=293492#p293492 ___ Audiogames-reflector mailing list

Re: Slide 1.2 Released

2017-01-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Slide 1.2 Released Hi Liam. Great to see a new release. Just out of interest, do you have a changelog of what's been added since the first version, especially as regards these extra modes. URL: https://forum.audiogames.net/viewtopic.php?pid=293491#p293491

Re: wich is the best space moo out there?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: wich is the best space moo out there? When I say combat in sc not working, I mean that the targeting commands never seemed to work. I would type "lock direction" and be told something random about no lock there or the like, really it just didn't work as advertised. And yes, combat is

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! Hi.Sounds fantastic. Does the trainer makes some of the missions accessible in any ways? It would be nice if you can make a list of what exactly you can do. URL: https://forum.audiogames.net/viewtopic.php?pid=293489#p293489

Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers What I like about this particular kickstarter is that the goal seems reasonable. Too often I've seen kickstarters with a goal of tens of thousands, and people in the accessible games community just don't have the

Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers What I like about this particular kickstarter is that the goal seems reasonable. Too often I've seen kickstarters with a goal of tens of thousands, and people in the accessible games community just don't have the

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hello.@Joseph WesthouseI'd recommend putting a paypal button on your site after the kick starter is over. What do you think of this idea?I think this would be a good idea since you could get more money and reach more

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! and to make matters worse, that's US dollars. convert to australian, you're looking at a hundred easy. this is the link i was looking at. http://store.steampowered.com/app/271590/ URL:

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! uh. no it's not 30 bucks. try 75. just looked. unless i'm seeing the wrong game. URL: https://forum.audiogames.net/viewtopic.php?pid=293484#p293484 ___ Audiogames-reflector

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! uh. no it's not 30 bucks. try 75. just looked. URL: https://forum.audiogames.net/viewtopic.php?pid=293484#p293484 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Just, [[wow]]... I'm so excited that we've already reached the next stretch goal. I think we'll reach the sound stretch goal as well. This is totally amazing! URL:

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! obviously you have to buy the game first. Yes, from steam. It's about 30 US dollars. URL: https://forum.audiogames.net/viewtopic.php?pid=293483#p293483 ___ Audiogames-reflector

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! ok, i'm going to throw this out there. in simple terms, what the hell. ok, i have downloaded the package. now what. there aren't any instructions or info. i mean, for example. where do i get said game? IE, steam? or another

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : Tapin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @shellmanwell it sounds complicated mate ) but you can change planes in relation to their category and the same goes for airports the same category as aircrafts. URL:

Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : SLJ via Audiogames-reflector
Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers LordLundin wrote:hmm this makes me wonder if something good ever came out of kickstarters but we'll see, this sounds promising.I wonder if it's the same guys I worked with for a while but nah I don't Think that since

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! If the release will be then, I will try and fine tune the translations... as from what I've seen so far, they are pretty good, but should still be improved on by someone who knows the nuances of both languages. Will sit

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : shellman via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @LordLundin and TapinThank you for this info!Is it allowed to fly from Kampala to Juba with Airspeed Ambassador AS.57 2, land in Juba, take passengers out and change the aircraft for example to Boeing 707 before

Slide 1.2 Released

2017-01-11 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Slide 1.2 Released If you enjoy slide puzzles, then you're in luck. I've just released Slide 1.2.Unscramble puzzles with numbers, words, and ascending tones.It's free to play, but paying $5.00 will allow you to unlock extra modes.http://l-works.net/slide.php URL:

Re: New Member

2017-01-11 Thread AudioGames . net Forum — Off-topic room : blindgamer via Audiogames-reflector
Re: New Member Hi, welcome to the forum. URL: https://forum.audiogames.net/viewtopic.php?pid=293477#p293477 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! If the release will be then, I will try and fine tune the translations... as from what I've seen so far, they are pretty good, but should still be improved on by someone who knows the nuances of both languages. Will sit

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! changelog 1.01:added 95 new teleport locations!download from the same link! URL: https://forum.audiogames.net/viewtopic.php?pid=293475#p293475 ___ Audiogames-reflector mailing

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : Tapin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @paddyWelcome on board and hopefully you'll solve the problem to take off and enjoy looking down on geographical maps around you. Once you reach the required takeoff speed you hit 12x arrow down, check T speaking the

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: New traelor for update to death match project alpha Greetings, puny earthlings, ahem I mean humans. Seriously can't I just say fello earthlings or something like that? Ahem. Ship buying is now operational. When you order a ship, you can give it a name like before. It clones it from the

Re: flux world, a truely unique experience.

2017-01-11 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: flux world, a truely unique experience. I've done a few quests on this game before. They were quite interesting, although how far are players allowed to go in order to help with specifics? I'm getting stuck with the Frandum quests that others just seem to blaze through. So, often times

Re: The train now standing at platform N A Soft is Tube Sim, and its ready

2017-01-11 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: The train now standing at platform N A Soft is Tube Sim, and its ready hi. can someone make asound pack for default train sound? I need this because I wanna try to make a sound pack for my own. right now i'm searching a high quality train sound from freesound.org. I wanna know how

Re: wich is the best space moo out there?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Merin via Audiogames-reflector
Re: wich is the best space moo out there? you went there, orin.  GWSE, how I miss you, even 13 years later. URL: https://forum.audiogames.net/viewtopic.php?pid=293470#p293470 ___ Audiogames-reflector mailing list

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! well, currently the toggles don't speak due to problems we're trying to sort out. this is made harder due to ethins lack of working knowledge of the interface gta uses to talk to the script.A trainer is basically a script

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! So, what are the limitations of this? What exactly is a "trainer"? URL: https://forum.audiogames.net/viewtopic.php?pid=293468#p293468 ___ Audiogames-reflector mailing list

Re: wich is the best space moo out there?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: wich is the best space moo out there? I am personally looking forward to Starmourn. As for Stellar Aeon, I wonder if Dentin is really working on it anymore. The last time I was on an alpha build, it was very dull and boring, and I think Alter Aeon takes up all of his time. For those of

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! busy? If you are a GM on a MUD you are supposed to be there lol. I have been on MUDs where there are no staff around when you need them, believe me. But from this, I just idk man I just ugh!This is what I feel like is happening, they are losing

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I just looked at the KS page, and... Well... Uh... Just... [[wow]]? As you can tell, I'm in quite a shock.but, from just wowness. Keep it up guys. This game is gonna be completely awesome, I know it! URL:

Re: Buying a RASPBERRY PI

2017-01-11 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector
Re: Buying a RASPBERRY PI Neat. I wonder if you could compile ports on it; I don't see anything about it. URL: https://forum.audiogames.net/viewtopic.php?pid=293464#p293464 ___ Audiogames-reflector mailing list

Re: First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: First available prototype of an accessible gta5 trainer! *ejaculates*I've never tried GTA but now is the time to do so! Or ... rather,when my monthly internet data resets I love you dude ... maybe. I haven't tested this yet but it sounds awesome. URL:

Re: New news dude, part 1, enter Slj!

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : LordLundin via Audiogames-reflector
Re: New news dude, part 1, enter Slj! god damn you Nocturnus, or wait that might not be appropriate to say to a christian still, have a thumbs up for that, you probably made me Wake up my  parents  with my laugh. URL: https://forum.audiogames.net/viewtopic.php?pid=293461#p293461

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games And, forgive the double-post, but...stretch goal #2 is funded!!! This is going to be a huge step in elevating the gameplay experience for sighted players, which in turns goes a long way toward advancing the cause of

Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : LordLundin via Audiogames-reflector
Re: A heros call on Kickstarter: An RPG both for blind and sighted gamers hmm this makes me wonder if something good ever came out of kickstarters but we'll see, this sounds promising.I wonder if it's the same guys I worked with for a while but nah I don't Think that since they first

First available prototype of an accessible gta5 trainer!

2017-01-11 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
First available prototype of an accessible gta5 trainer! First available prototype of a gta5 accessible trainer:For immediate release:Global Developer Network I am happy to announce that as of jan 11 2017 8:37 pm cst, the first ever gta5 trainer with speech feedback support has been

Re: New Member

2017-01-11 Thread AudioGames . net Forum — Off-topic room : jjgeek via Audiogames-reflector
Re: New Member Hello and a warm welcome from me too. I played several games back when I used Windows, but I've only played one game thus far on the Mac. But this is a great community, and lots of fun audio games are out there for us to play. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio, I'm trying the attempt to save in shift-jis like I said earlier.This line appears in briefing5.俺は、ビルの地下に閉じ込められてしまったんだ。        I was trapped in the basement of the building.But it's not being translated by the

Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1? Try the command line method using the admin version of Command Prompt. URL: https://forum.audiogames.net/viewtopic.php?pid=293456#p293456 ___ Audiogames-reflector mailing

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-01-11 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Hello everyone. does anyone know if there are any soundpack of this mud for mush client? VIP mud is a great client, but I actually prefer to play with a mush client and its pluguins, it is much more comfortable URL:

Re: flux world, a truely unique experience.

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. Flux is not the sort of place that caters to sound pack creation and design. Apart from the fact that it is a sort of ever growing and ever changing canvas, if you like, it is the sort of place where simulation abounds. If someone were ambitious,

Re: flux world, a truely unique experience.

2017-01-11 Thread AudioGames . net Forum — New releases room : Centauri via Audiogames-reflector
Re: flux world, a truely unique experience. Flux has a number of 'events' that fire off automatically, especially in outdoor or caves areas. some of these can be delayed. While some might enjoy the use of sounds like a creaking door or the howling of the wind. the timing of such a thing

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Yeah, there is some puzzle-solving to be done, as there should be in any RPG - hopefully nothing that proves too complex. URL: https://forum.audiogames.net/viewtopic.php?pid=293452#p293452

Re: Wanting to record 3d audio from my phone

2017-01-11 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Wanting to record 3d audio from my phone I did a little digging on the subject and it seems there are a few projects recently for recording 3D binural audio with androids and similar phones. The first one is [Binauric's OpenEars] earbuds that use built in microphones when you put them

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Helpfiles are written by players for the most part, and not many are on the move lately. May be I should submit myself as one and do so already, lol.And in fact, if they're not busy, from my experience as a 2 years full time player, I can say Clok gms

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Will this game include traps and puzzles? I'm assuming there will be some puzzles in the main story, but I still wonder. I've decided to pay about $70 for this project. If we've got more than just combat and grinding, this

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds actually as long as this is output to a braille display only I don't see a problem with a prompt like that. URL: https://forum.audiogames.net/viewtopic.php?pid=293448#p293448

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Thanks Threeblacknoises! The release date will be January 31st or Feburary 1st in Japanese time zone. I hope I will be able to complete the stages and briefings in the next update. Since my second semester of university

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Thanks Threeblacknoises! The release date will be January 31st or Feburary 1st in Japanese time zone. I hope I will be able to complete the stages and briefings in the next update. Since my second semester of university

Re: New news dude, part 1, enter Slj!

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : jack via Audiogames-reflector
Re: New news dude, part 1, enter Slj! And, with that, Slj surfs on in! Lol. And will ya look at that, we already have his first newspost! URL: https://forum.audiogames.net/viewtopic.php?pid=293446#p293446 ___ Audiogames-reflector mailing

Re: Warsim, text based randomly generated stratogy

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Turn ascii mode off, its in the options before you start a game, as for the second, I'm not a jaws user so dunno. URL: https://forum.audiogames.net/viewtopic.php?pid=293445#p293445 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I meant  when you buy the game, usually it takes a couple of hours for the key to arrive. as for what I mean about the post game, say you kill the evil overlord, got you're thanks, but what now? Did you kill all of his

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hanif: Oh I see what you mean. You will be able to continue playing after beating the main story, with conditions in the game world having been altered accordingly - however there isn't currently a plan for any specific

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: New traelor for update to death match project alpha The game already does hrtf with libaudioverse by default. I'll have a look at the U P N P thing, i've seen it used in cp. Though keep in mined since the only place your going to be hosting servers is the death match mode, their's a

Re: Survive the Wild!

2017-01-11 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: Survive the Wild! Hi all,@sito, the correct link is:http://www.blackscreengaming.com/stw/index.phpEnjoy @tomeki URL: https://forum.audiogames.net/viewtopic.php?pid=293441#p293441 ___ Audiogames-reflector mailing list

Re: wich is the best space moo out there?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: wich is the best space moo out there? I actually completely forgot about tesla... been a while since I've played SC seriouslyyou didn't mention the grave though, @dark, as in regards to commands... not sure what you mean there, because I never had a problem with them at all even when

Re: humanware and World Braille Day

2017-01-11 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: humanware and World Braille Day Well they are legit, after all there was a giveaway that they conduct from time to time when you make a tech support call from Humanware asking you to fill out a survey for your input. They did announce that someone actually won that via email, so if you

Re: Warsim, text based randomly generated stratogy

2017-01-11 Thread AudioGames . net Forum — New releases room : Cody_91 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy This has probably been covered, but I have 2 questions?1. Is there a way to mitigate the amount of symbols such as "#"'s and "-"'s that appear whenever you select a new option from the menus? It's just so many astricks.2. Is there a way to

Re: Warsim, text based randomly generated stratogy

2017-01-11 Thread AudioGames . net Forum — New releases room : Cody_91 via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy So this might have been covered before, but is there anyway to mitigate the amount of symbols such as "#"'s and "-"'s? It seems really fun, but it just spams symbols at me everytime I select a new menu option. Is there a way to review the

How is Alter Aeon as a single player?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector
How is Alter Aeon as a single player? I'm more curious if it's worth playing long term if you prefer to be an independent player. I've heard that when you leave the "beginner's" islands, the MUD becomes more about just grinding and getting gear with higher numbers on it. Penny for your

Re: Buying a RASPBERRY PI

2017-01-11 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Buying a RASPBERRY PI Well there's a [RaspBSD] distro. There's a few other bits of information and instructions [here] and [here] that may be useful. URL: https://forum.audiogames.net/viewtopic.php?pid=293435#p293435 ___

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: New traelor for update to death match project alpha Hmmm organic ships.I'd like the player be able to buy and use organic tech to be honest.reminds me of babylon 5. URL: https://forum.audiogames.net/viewtopic.php?pid=293434#p293434 ___

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: New traelor for update to death match project alpha that has nothing to do with it lol, @24. Opening router ports is necessary unless UPnP is used or you want to use some tool like hamachi, which, I have no respect for LogMeIn, or their products, but yeah that's a bit off topic. URL:

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! The two hands thing is fine, what is stupid is how you can't put all in backpack, which would empty your hands of whatever you're holding into your backpack or put a category of items. I just don't see how people deal with it, fighting with not helpful

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! The gms are admittedly not quite active these days. I honestly prefer Clok inventory to stay that way though. You sure have two hands, and it's rather realistic that way. I'm still trying to keep the report up and wait for a respond. But please, if you

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector
Re: New traelor for update to death match project alpha i think hosting a server on wi-fi is more complicated, cause you have to do the open port stuff URL: https://forum.audiogames.net/viewtopic.php?pid=293430#p293430 ___

Re: Wanting to record 3d audio from my phone

2017-01-11 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Wanting to record 3d audio from my phone We can only hear 3D audio because we have 2 ears. So, you can only record 3D audio with 2 inputs, and even then, you'd need something to simulate all the littler things about ears and heads that make it possible to distinguish behind, vertical,

Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : keldragon via Audiogames-reflector
Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1? I'm running windows 10, and did the command prompt instructions exactly as written. I am still getting error 432. I have tried absolutely everything I can think of to solve this. URL:

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-11 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @xkill85,As I said in the other thread regarding this game and regarding Your question I think what You want will bring too much chatter to the Game and can be confusing and annoying. There are, as I and others have been

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The main cast has been decided already? That's good to know. URL: https://forum.audiogames.net/viewtopic.php?pid=293426#p293426 ___ Audiogames-reflector mailing list

Re: Was I really THAT guy?

2017-01-11 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Was I really THAT guy? hahaha!  Good one, Dark.  it's been awhile since I've encountered a troll on Alter now at level 31, but I'm sure one will come up soonish. URL: https://forum.audiogames.net/viewtopic.php?pid=293425#p293425 ___

Re: Casting Call for Voice Actors for "A Hero's Call"

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Casting Call for Voice Actors for "A Hero's Call" igoreha wrote:i am sorryYou can use the edit link to edit your post and add some more to it if you forgot something. But you properly didn't know this feature. I must admit I was a member of this forum for a while before I noticed

Re: New traelor for update to death match project alpha

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: New traelor for update to death match project alpha cuddley wrote:it would be nice if we could host servers over wi-fi, have a guide on how to host a server over wi-fi, cause i have a mac with no wired portWhat is the difference between hosting a server wirelessly and on a wired

Re: bgt by blast bay help

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: bgt by blast bay help Nah, pressing f6 after you've hit enter on a topic should move you to the text field. URL: https://forum.audiogames.net/viewtopic.php?pid=293422#p293422 ___ Audiogames-reflector mailing list

Re: bgt by blast bay help

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector
Re: bgt by blast bay help press f seven after  selection off the topic  in  help menu  after pressing  entor  on any topic  press  f seven ok? URL: https://forum.audiogames.net/viewtopic.php?pid=293421#p293421 ___ Audiogames-reflector

TWBlue doesn't open the authorization page?

2017-01-11 Thread AudioGames . net Forum — Off-topic room : MeisamAmini21 via Audiogames-reflector
TWBlue doesn't open the authorization page? Hello,One of my friends wanted to install TWBlue, but when she wants to add a new account, it doesn't open Twitter's authorization page. Is there any tip to solve this? Thanks in advance. URL:

A heros call on Kickstarter: An RPG both for blind and sighted gamers

2017-01-11 Thread AudioGames . net Forum — AudioGames - News room : SLJ via Audiogames-reflector
A heros call on Kickstarter: An RPG both for blind and sighted gamers A rather new company called Out of Sight Games is currently working on their first title: A heros call.A heros call is a huge RPG with some features which might set a new standard for gaming in the blind community. One

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games @joseph: what americranian means by a post game is some kind of an extra story if you have beaten the main story of the game. you can see an example of a post-game by playing aaron baker's paladin of the sky, or galaxy

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games @joseph: what americranian means by a post game is some kind of an extra story if you have beaten the main story of the game. you can see an example of a post-game by playing aaron baker's paladin of the sky, or galaxy

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-11 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games @joseph: what americranian means by a post game is some kind of an extra story if you have beatten the main story of the game. you can see an example of a post-game by playing aaron baker's paladin of the sky, or galaxy

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