Re: Lightweight OpenAL Python Wrapper
Re: Lightweight OpenAL Python Wrapper Those represent the X, Y, and Z planes. X would be side to side, Y is up and down, and Z is forward and backward. URL: https://forum.audiogames.net/post/418284/#p418284 -- Audiogames-reflector mailing list
Re: dreamland - Public test version
Re: dreamland - Public test version Seriously does no one read through existing posts? I feel like half of you have questions which have already been answered. In short though, yeah if you really don't want to mess around with translation, I'd just wait until all is said and done. If you
Re: dreamland - Public test version
Re: dreamland - Public test version Hi@90 Installing the game is tricky sometimes, you are on the license screen. Hit up arrow on the radio button to accept the terms of the license and then alt + n to go to the next screen. Next, change the path to C instead of D and hit alt + n to
Re: Scrolling Battles, You're World, online platforming exploration game
Re: Scrolling Battles, You're World, online platforming exploration game I totally get your point. I should maybe change it then because that's not what I'm trying to get across at all. I want to have an environment where people don't feel like they're being judged, etc. If you guys have
Re: dreamland - Public test version
Re: dreamland - Public test version So, I got the game installed and an account created. However, one thing I notice is that once I connect to the server, I cannot go backward to the main menu that comes up when the game first loads. There are 4 choices, followed by 9 more, then the last
Re: Pontes Media Downloader v3 for Windows, Mac and Linux
Re: Pontes Media Downloader v3 for Windows, Mac and Linux Unfortunately this version isn't good for users which have Old or weak computers.On my laptop program sometime has crashing and working very slow.For me, this new interface isn't better than previous one. URL:
Re: Pontes Media Downloader v3 for Windows, Mac and Linux
Re: Pontes Media Downloader v3 for Windows, Mac and Linux Unfortunately this version isn't good for users with Old or weak computers.On my laptop, programs sometime crashing and work wery slow.This new interface isn't better of previous for me. URL:
Re: really strange elten problem
Re: really strange elten problem On some computers program doesn't work properly. You can wait to the version 2.3 or 3.0 and try again. URL: https://forum.audiogames.net/post/418276/#p418276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Hi again and sorry for the long time without a replies from my side.Aa, sorry for my english. Number stations has changed from the time of the famous-pack ird059.Currently, NS don't playing melodies or music.@30 You writed about G11 or
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Hi again and sorry for the long time without a replies from my side.Aa, sorry for my english. Number stations has changed from the time of the famous-pack ird059.Currently, NS don't playing melodies or music.@30 You writed about G11 or
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Hi again and sorry for the long time without a replies from my side.Aa, sorry for my english. Number stations has changed from the time of the famous-pack ird059.Currently, NS don't playing meiodies or music.@30 You writed about G11 or
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Hi again and sorry for the long time without a replies from my side.Aa, sorry for my english. Number stations has changed from the time of the famous-pack ird059.Currently, this station's don't playing strange music.@30 You writing about
Re: dreamland - Public test version
Re: dreamland - Public test version I see no "Browse button." When the program runs, I see just a bunch of Chinese letters, a radio button that says "alt plus D", and another button with Chinese that appears to be the exit button, but no browse. URL:
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Hi again and sorry for the long time without a replies from my side.Number stations has changed from the time of the famous-pack ird059.Station's don't playing strange music.@30 You writing about G11, number station from Poland.This
Re: I recommend tactical battles
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector
Re: I recommend tactical battles WHATTT I can't wait for dat project Ian.Keith, I actually downloaded your scripts, and I have a question. Are they actually able to be implemented into already existing stuff, or are they to help in the creation of new map packs?
Re: really strange elten problem
Re: really strange elten problem On some computers it doesn't work properly. You can wait to the 2.3 or 3.0 version and try again. URL: https://forum.audiogames.net/post/418276/#p418276 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Sound RTS mods/soundpacks
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector
Re: Sound RTS mods/soundpacks Wow, great responces from my nervs.@zakc93: Is taht mod that your friend created is already complete or you still develope it? Sounds interesting to me, although I don't know what is supposed to be URL: https://forum.audiogames.net/post/418275/#p418275
Re: Trimps
Re: Trimps Yeah traps are consumables. You build them and you can use a trap to catch trimps. There is a "Check traps" on the page, if you click it, you will start trapping and this will consume your traps to catch more trimps. You need to catch trimps because when they fight, they die
Re: The forum has a spring of moddy goodness in it's step!
2019-03-12
Thread
AudioGames . net Forum — AudioGames - News room : DaddySpice via Audiogames-reflector
Re: The forum has a spring of moddy goodness in it's step! ElizaBaez wrote:why are all of those men? This power play is only getting worse and worse.lol you make me laugh with each post. keep it up URL: https://forum.audiogames.net/post/418273/#p418273 -- Audiogames-reflector mailing
Re: dreamland - Public test version
Re: dreamland - Public test version hmmmok I m reinstall the gamein c disk programs file 86but I don't can playI m play about 2 or 3 minitsand then I have messagedream land not respondingand game stop working URL: https://forum.audiogames.net/post/418272/#p418272 --
Re: Lightweight OpenAL Python Wrapper
Re: Lightweight OpenAL Python Wrapper Hi,How does openal represent 3D position? What does those numbers (240,320,0) etc mean? URL: https://forum.audiogames.net/post/418271/#p418271 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios Hay Lemm.What you described in post 158 is what I was going for.I'm not sure how jaws works as I doubt eloquence speech is based on a real person; someone correct me if I'm wrong on that one.Regarding scripting:I know
Re: dreamland - Public test version
Re: dreamland - Public test version hi allok maybe this is stupid question but how I can attack monsters? and what is game controlthanks URL: https://forum.audiogames.net/post/418269/#p418269 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: The Vale Playtest Response
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : sanslash332 via Audiogames-reflector
Re: The Vale Playtest Response Thanks for concider all the feedback in the development of the game!Waiting to check the final version of the game About the coments of Dark and SLJ, is really a hard decision from the designer vision, to really select whitch kind of gamers are your final
Re: My First real game, The blank game 2 Pine Attack!
Re: My First real game, The blank game 2 Pine Attack! I mean the system locale, and the Japanese keyboard. Remember, The Blank Game 1 has no english descriptions when you press enter on items. It does, however, have that feature for magic. URL:
Re: dreamland - Public test version
Re: dreamland - Public test version So pressing f11 makes the story text show up so you can copy it, is there a way to change keys? URL: https://forum.audiogames.net/post/418266/#p418266 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Trimps
Re: Trimps One trap traps a single trimp, I believe. URL: https://forum.audiogames.net/post/418265/#p418265 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Getting started with coding audiogames in Python?
Re: Getting started with coding audiogames in Python? BGT is not good URL: https://forum.audiogames.net/post/418264/#p418264 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Trimps
Re: Trimps sure, just tell me if it's still not clear. I think greensatellite will eventually get rid of tooltips for the screen-reader version, but for now you can do it like that. URL: https://forum.audiogames.net/post/418263/#p418263 -- Audiogames-reflector mailing list
Re: Trimps
Re: Trimps thank you for that, I'll go back and look I assume traps give you more food, kind of like farming? I haven't noticed anything really going up all it says is each trap can catch one thing URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing
Re: Trimps
Re: Trimps thank you for that, I'll go back and look URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Trimps
Re: Trimps it seems theres lots I don't no about there is an achievement for making it to z5 only loosing once per run, but how can you upgrade without fighting, sorry for all the posts URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing list
Re: Trimps
Re: Trimps Just look at post 110, I explained there how you can check the price of anything, it's currently with tooltips. When it says "Speed miner, 0", it means that you are currently at level 0 of speed mining, basically, that book gives you 25% faster mining and you will get more and
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios So I would do as you suggest and bake the tts voices into my cutscene and have Sable play the file as an event. I'm assuming that you can basically have the game essentially paused when certain triggers are fired? If so,
Re: Trimps
Re: Trimps is there a way to see what books need? like speedminor it says 0, and that I can't afford it I don't see anything when I click on it either, also I thought clicking on it would tell me what it did then I can buy it, but it just bought it so, uh confused URL:
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios Hi,@number 157, thanks for the post. For dialogues for NPC’s you can do this in sable, where the dialog is broken up into smaller sections reading it part by part and pressing enter when ready to hear the next part. You
Re: Trimps
Re: Trimps is there a way to see what books need? like speedminor it says 0, and that I can't afford it I don't see anything when I click on it either URL: https://forum.audiogames.net/post/418256/#p418256 -- Audiogames-reflector mailing list
Re: The naming of names.
Re: The naming of names. Well I chose the name TheBlindSaiyan, as I am a fan of the Japanese Anime Dragon Ball, and there is a really powerful warrior race known as the Saiyans, and I consider myself the 1 and only blind saiyan ahahaha URL:
Re: The naming of names.
Re: The naming of names. Well I chose the name TheBlindSaiyan, as I am a fan of the Japanese Anime Dragon Ball, and there is a really powerful race known as the Saiyans, and I consider myself the 1 and only blind saiyan ahahaha URL: https://forum.audiogames.net/post/418258/#p418258 --
Re: My First real game, The blank game 2 Pine Attack!
2019-03-12
Thread
AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector
Re: My First real game, The blank game 2 Pine Attack! @boy... ok, I just did all you said, deleted my game, the zip folder, downloaded and extracted a new 1, and got the same weird ini.When you say my non-unicode programs weren't set up correctly, what do you mean, and how can I put this
Re: Trimps
Re: Trimps also I guess you unlock them at certain points because I still only have lumberjack and farmer URL: https://forum.audiogames.net/post/418256/#p418256 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios The obvious solution is to do it like JRPGs have been doing it forever, which is to create a system where you page through your dialog by pressing enter. If a sound had to happen in the middle, Sable could simply play
Re: Trimps
Re: Trimps I'll have a closer look around currently I've only got 30 trimps, so clearly I need more URL: https://forum.audiogames.net/post/418254/#p418254 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: dreamland - Public test version
Re: dreamland - Public test version just love this game. But I have no idea what clas do what. but well don't know Ive chose the fift or sixt class... don't remember. Anyway, this game is awesome, hope the final version be fully translated to english... URL:
Can't read .HTM files?
Can't read .HTM files? So I know this isn't directly about coding, but since I was looking at docs of a library I figured I might post it here.So, I know what you're about to say: Press f6 on the topic you stupid! I did that, and I still can't read a .chm file, Tips? It launches fine, I
Re: who is your favorite tex to speech voice?
Re: who is your favorite tex to speech voice? @28, I first discovered acapela when I bought voice dream reader for iPhone, and it asked me which voice I'd like for free from them. After previewing several extremely natural sounding voices there, I decided to go look acapela up online. I
Re: dreamland - Public test version
Re: dreamland - Public test version Hi.Wow, this game seems to be extremely amazing.It supports 5.1 surround and DTS as well. Just wow... I hope the issue get fixed where the chosen TTS speed doesn't save. It keeps reading some of the text very fast.I managed to install the game, create an
Re: dreamland - Public test version
Re: dreamland - Public test version I actually don't mind that this isn't fully translated yet, but is there a way to make the story show as text so I can translate it with Q translate for now? URL: https://forum.audiogames.net/post/418248/#p418248 -- Audiogames-reflector mailing
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios
Re: Creating an audio game using Sable (video 7), by Ebon Sky Studios Hi,@number 154, thanks for the quick reply, I’m pleased I wasn’t the only one up early checking messages/posts haha. So I want to preface this post by saying we definitely don’t condone anyone using copyrighted
Re: Resident Evil 7
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Resident Evil 7 @SLJ sorry for the late reply. I've edited this part of the walkthrough a few weeks ago and described what I do. Make sure you download the guide again and if you're still having problems let me know. I'll be honest with you, the part you're dealing with is the most
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Of course, I love variety too, that's one reason I'm trying to convince Keeweed to add some crystals to enchant weapons. If we bring back the crown this would add a little bit of overall game content, but not make it too
Re: The naming of names.
Re: The naming of names. @mahdi still ali and reza both have a meaning. URL: https://forum.audiogames.net/post/418244/#p418244 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone And slj is happy. Hahahaha. URL: https://forum.audiogames.net/post/418243/#p418243 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: who is your favorite tex to speech voice?
Re: who is your favorite tex to speech voice? @ 36 if you don't already know, I think it was ivona, had a voice for Icelandic.I like some of the vocalizer expressive voices, and the Siri voices, the new ones. I use the Siri American voices on my phone, and occasionally the South African,
Re: The naming of names.
Re: The naming of names. I do remember a similar topic to this one, but I don't mind answering again.My username comes from the fact that I'm a big Ninja Turtles fan, mostly the original series, as well as thinking that turtles are amazing animals in general. The 17 comes from the fact
Re: How can I automate affect parameters with reaper?
Re: How can I automate affect parameters with reaper? explanation and audio tutorial is _here URL: https://forum.audiogames.net/post/418241/#p418241 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Markp wrote:SLJ, I had a similar sound problem after a W10 update. The fix, for me, was to set my sound device tback to stereo.Hope that works for you too.Dude, you are amazing! That was exactly what triggered my issue. Thank you so much. Swamp works
Re: The naming of names.
Re: The naming of names. ironcross32 wrote:no I'm not a nazi, or wish to associate with any nazi party lol.Hmm,, just the sort of thing a Nazi would! say, Rofl! Seriously, no I didn't imagine you were a Nazi, I thought it was likely a mix up, since in fairness if one hasn't heard of the
Re: The naming of names.
Re: The naming of names. ironcross32 wrote:no I'm not a nazi, or wish to associate with any nazi party lol.Hmm,, just the sort of thing a Nazi would! say, Rofl! Seriously, no I didn't imagine you were a Nazi, I thought it was likely a mix up, since in fairness if one hasn't heard of the
Re: The naming of names.
Re: The naming of names. ironcross32 wrote:no I'm not a nazi, or wish to associate with any nazi party lol.Hmm,, just the sort of thing a Nazi would! say, Rofl! Seriously, no I didn't imagine you were a Nazi, I thought it was likely a mix up in names. URL:
Re: who is your favorite tex to speech voice?
Re: who is your favorite tex to speech voice? @ 36 if you don't already know, I think it was ivona, had a voice for Icelandic. voi I like some of the vocalizer expressive voices, and the Siri voices, the new ones. I use the Siri American voices on my phone, and occasionally the South
Re: How can I automate affect parameters with reaper?
Re: How can I automate affect parameters with reaper? I would love to figure that out my self. URL: https://forum.audiogames.net/post/418237/#p418237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: The Division 2: Menu Accessibility Update (early access)
Re: The Division 2: Menu Accessibility Update (early access) Amazing. Thanks for this interesting update. I hope the game will be more playable in the future. We'll see. URL: https://forum.audiogames.net/post/418236/#p418236 -- Audiogames-reflector mailing list
Re: Paladin of the sky, treasures and galactic dusts
Re: Paladin of the sky, treasures and galactic dusts Wow. Thanks for this. It must have taken forever to figure out all this... URL: https://forum.audiogames.net/post/418235/#p418235 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Proposed New Rules: Discussion and Feedback
Re: Proposed New Rules: Discussion and Feedback I see both sides of this issue.On the one hand, yes, it would be good to see both things being validated, as it's an immediate clarification that yes, this is official.On the other hand? We are going to jump pretty squarely on anyone who is
Re: dreamland - Public test version
Re: dreamland - Public test version Ok for all people. do not instal the game to program files, it will not work properly. I have put it out from program files, and everything works. URL: https://forum.audiogames.net/post/418233/#p418233 -- Audiogames-reflector mailing list
Re: what's up with flight simulator success these days?
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: what's up with flight simulator success these days? So I got some new a2a aircraft, but I'm having issues. for one, every time I start the plane it sputters for about 5 seconds then bam, the engine dies. I kmow they added some sort of ware and tear system for those particular airplanes
Re: dreamland - Public test version
Re: dreamland - Public test version Hi.Well, I am also running into a registration error. I click on register in the main menu, enter my email, receive the code and enter it, enter my password, enter it again in the second password box and hit submit registration, but nothing happens, the
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I think it's your luck. I've always had enough of those, and I've been getting more monster parts which has saved my life multiple times.I love the new content. The more variety the better, especially in a game like
Re: Trimps
Re: Trimps Also the 1M trap thing takes forever, because you cannot build faster than 10 traps per second (0.1s build time), even if you build at 13M%. I did it but it's long. URL: https://forum.audiogames.net/post/418230/#p418230 -- Audiogames-reflector mailing list
Re: what happen'd to tk?
Re: what happen'd to tk? Hi.I'm sorry to go off-topic, but I'll just answer the questions regarding my status as a moderatorI'm sorry for the confusion regarding my status as a moderator. Because I have chosen a custom rank status, it have a higher priority than my actual rank status on
Re: dreamland - Public test version
Re: dreamland - Public test version Great game. The problem is that we can't understand the story. We only walk, fight sometimes and that's all that I can understand. I hope that we will have a good English version. URL: https://forum.audiogames.net/post/418227/#p418227 --
Re: dreamland - Public test version
Re: dreamland - Public test version hi all, so what is in english in this beta? if only the intro i'll wait. wishing jgt would have just implemented chinese. URL: https://forum.audiogames.net/post/418226/#p418226 -- Audiogames-reflector mailing list
Re: Well, the emulation scene just got set back decades.
Re: Well, the emulation scene just got set back decades. this version lets you download the games just by pressing enter on the name of a game you want. https://gist.github.com/Eptun/2cc76f094 … un.user.js URL: https://forum.audiogames.net/post/418225/#p418225 --
Re: who is your favorite tex to speech voice?
Re: who is your favorite tex to speech voice? For screen readers, eSpeak and Eloquence are the only once. They can both speak very fast and eSpeak can speak Icelandic, which is my native language. However, for fun, I really like Microsoft Sam, Mike, Mary, especially Sam, Anna and all the
How can I automate affect parameters with reaper?
How can I automate affect parameters with reaper? I found a few key short cuts, but the entire process of automating an affect Parameter is still beyond me. Can anyone give some step-by-step instructions? URL: https://forum.audiogames.net/post/418222/#p418222 -- Audiogames-reflector
Re: Football/soccer games
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : sirpdex via Audiogames-reflector
Re: Football/soccer games You would think in this day and age there would be some type of sports game that would be fully accessible. Damn shame. URL: https://forum.audiogames.net/post/418223/#p418223 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Trimps
Re: Trimps @Dark, agility give a 5% faster combat speed. This means that after 20 levels, you will loot, if not dieing that is, 1/0.95^20 = 2.79 times faster looting.Currently doing the metal challenge, but I did invest quite some helium in agility and looting to make it less painful.
Re: Getting started with coding audiogames in Python?
Re: Getting started with coding audiogames in Python? Oriol, you may have heard something like this before, but BGT is good, so why do you even need to switch. I agree that JS is bad, but why did you switch? But if you really want a cross-platform language, try C++, although I don't know
Re: Trimps
Re: Trimps @Dark, agility give a 5% faster combat speed. This means that after 20 levels, you will loot, if not dieing that is, 1/0.95^20 = 2.7 times faster looting.Currently doing the metal challenge, but I did invest quite some helium in agility and looting to make it less painful. URL:
Re: what happen'd to tk?
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : Gorila via Audiogames-reflector
Re: what happen'd to tk? Thank you. I see in the store the links to purchase the different packs of stuff, but nothing for the game key itself. URL: https://forum.audiogames.net/post/418219/#p418219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: The naming of names.
Re: The naming of names. no I'm not a nazi, or wish to associate with any nazi party lol. URL: https://forum.audiogames.net/post/418218/#p418218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Trimps
Re: Trimps @greensatellitedont forget for adding labels to elements you can just use the aria-label attribute.Also, I don't know how others feel about it, but I feel like there are a lot of elements on the page that semantically are buttons, but arent marked as button objects for the SR,
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Also, a couple of questions about the new game version. I noticed the belt is now the elvin belt and the elvin cloack is cloack of camaflouge and only boosts speed for dodging, The new buckler, I am assuming is replacing
Re: Trimps
Re: Trimps @greensatellitedont forget for adding labels to elements you can just use the aria-label attribute.Also, I don't know how others feel about it, but I feel like there are a lot of elements on the page that semantically are buttons, but arent marked as button objects for the SR,
Re: Proposed New Rules: Discussion and Feedback
2019-03-12
Thread
AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Proposed New Rules: Discussion and Feedback I would like to propose that anyone who accepts a staff position of moderator or higher should have to accept that title so that it may be shown below their name, and must keep that title for as long as they remain a moderator or higher. This
Re: My First real game, The blank game 2 Pine Attack!
Re: My First real game, The blank game 2 Pine Attack! That's because the .ini was created when your non-unicode programs weren't set up correctly. Try reinstalling the game (delete the entire .zip file and folder, then extract it and see what
Re: dreamland - Public test version
Re: dreamland - Public test version oh ye people. you are soo high level, and I can't play. yuck. well I will really wayt for new version, because I can't past this character creation. URL: https://forum.audiogames.net/post/418213/#p418213 -- Audiogames-reflector mailing list
Re: Commentary Screenreader: do we have vO equivalend for Android?
Re: Commentary Screenreader: do we have vO equivalend for Android? Sorry for asking this againç but are there any news whith this innovative screen reader?@nuno, I've added you on Skype, but not accepted me. URL: https://forum.audiogames.net/post/418212/#p418212 --
Re: Cosmic Rage MUSH pack
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Cosmic Rage MUSH pack I don't know where it is/was, I had it at one point and attempted to work it over, which I did, then lost the revisions I had made. The thing that exists is rather incomplete and inappropriately fires off because the triggers were not written using regular
Re: what happen'd to tk?
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: what happen'd to tk? @42 and how exactly did you come by that knowledge. URL: https://forum.audiogames.net/post/418210/#p418210 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: what happen'd to tk?
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: what happen'd to tk? @44 It was rather vague, I do recall it saying something about him stepping up in rank from news poster, but exactly to what rank was not specified, and since I do not know what ranks and how many ranks there are in the staff billet, I was left wondering. Also,
Re: The naming of names.
Re: The naming of names. yes but anyways, I tolled ali and reza, not boeth URL: https://forum.audiogames.net/post/418206/#p418206 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Cosmic Rage MUSH pack
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector
Cosmic Rage MUSH pack Hello all, does anyone have a link to the Cosmic Rage soundpack for MUSHClient? URL: https://forum.audiogames.net/post/418208/#p418208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: The naming of names.
Re: The naming of names. My name came from playing Slender: Lost Vision some time in 2015. Even though I've never quite beaten it, I still like the game, and when I first discovered it I felt it would be interesting to name myself after The Slenderman, which was indeed what I used
Re: Trimps
Re: Trimps @Valmorian, the achievements are in categories, with NVdA you can navigate using the keys to navigate around a table, EG alt, control and the arrows. Up and down will take you between categories, left and right will show you achievements, what is locked and what you need to do
Re: The naming of names.
Re: The naming of names. @mahdi true the names are arabic, but a name wouldn't be a name if it didn't have a meaning, ali and reza are arabic names, but alireza is a combination of them both, and it's an iranian name. ask your arabic teacher the meaning of ali and reza i'm sure he'd
Re: Dreamlands: Official announcements and discussion topic
2019-03-12
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Dreamlands: Official announcements and discussion topic http://www.fileconvoy.com/dfl.php?id=g8 … d4ca9e1484 URL: https://forum.audiogames.net/post/418203/#p418203 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: ardwolf mud
2019-03-12
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AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: ardwolf mud There's actually a screen-reader distribution of a mushpack for Aardwolf if you do a bit of googling. It's more of an optimization pack with a few sounds to keep you posted of some messages that might get lost in the spam of combat (i.e: channel sounds, onotifications of
Re: dreamland - Public test version
Re: dreamland - Public test version This game is awesome can not wait for full english virsion URL: https://forum.audiogames.net/post/418201/#p418201 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com