BGT help

2014-11-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
BGT help Prompt please, do road in the game, how to make the field x 20 say?And so you can go right to the left arrow.Heres an example of my code that does not work:#include dynamic_menu.bgtconst int board = 20;int player_position = 1;sound music1;sound music;sound shag;void

programming languages

2014-11-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
programming languages Please tell me the programming language that is easy to learn (not bgt) and write games along with application windows, only for windows. Basic pascal, c ++, c #. URL: http://forum.audiogames.net/viewtopic.php?pid=195791#p195791

the creation of an enemy in bgt

2014-11-27 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
the creation of an enemy in bgt Hello everyone!Please tell me how to create an enemy in bgt, I have a field x 20 how to create the position of 20? that he was left with tub, reproducing the sound of his voice, when he came with tub or I to him, so he attacked and I take away -5 hp, and I,

problem in the code on bgt

2014-11-28 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
problem in the code on bgt Всем программистам привет!Такой вопрос:когда играет заставка, как ее остановить, пробовал как в коде ниже, не получается!вот код:#include dynamic_menu.bgtint player;sound start;sound vin;sound ot;sound sot;sound end;sound kill;sound police;void

Re: the creation of an enemy in bgt

2014-12-02 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt damn its not.Heres the code:class enemy{int hp;int speed;}enemy(){hp = 100;}how to make the enemys movement and attack? URL: http://forum.audiogames.net/viewtopic.php?pid=196318#p196318 ___

Re: the creation of an enemy in bgt

2014-12-02 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt in the textbook does not describe how to create a side-scroller URL: http://forum.audiogames.net/viewtopic.php?pid=196325#p196325 ___ Audiogames-reflector mailing list

Re: the creation of an enemy in bgt

2014-12-03 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt In this side-scroller, I do not see the enemy, and I asked them about it.about shots, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=196418#p196418 ___ Audiogames-reflector mailing list

Re: the creation of an enemy in bgt

2014-12-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt so help me someone or not? URL: http://forum.audiogames.net/viewtopic.php?pid=196541#p196541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: the creation of an enemy in bgt

2014-12-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt блин я ж говорю, мне нужен пример, дальше алгоритм я сам сделаю, мне главное понять принцип.смотрел исходники игр BattleZone, scrolling battles все не то. URL: http://forum.audiogames.net/viewtopic.php?pid=196557#p196557

Re: the creation of an enemy in bgt

2014-12-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: the creation of an enemy in bgt slapjack, I told you, I need an example, on the algorithm I did do, I understand how important.watched source games BattleZone, scrolling battles all wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=196557#p196557

which language to choose

2014-12-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
which language to choose Hello everyone!;Tell me please, what language to choose the best for these games:;1. Be sure to work with a mouse;;2. keyboard;;3. Work with a swimming pool;;4. and generally do on the principle of games for sighted call of duty, mafia 2 navideniem enemies with the

Re: which language to choose

2014-12-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose I need some games, such as water swamp, only there will be a war in the forties with the Germans, mission, and so on.;Now think about c # xna, but not sure.;I could arrange this for bgt, but 1. there can not work with the mouse, 2. do not quite understand how

Re: which language to choose

2014-12-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose если мой текст не понятен, прошу меня простить, перевожу с русского переводчиком, английского почти не знаю. URL: http://forum.audiogames.net/viewtopic.php?pid=197937#p197937 ___ Audiogames-reflector mailing list

Re: which language to choose

2014-12-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose if my text is not clear, please forgive me, translating from Russian translator, English almost do not know. URL: http://forum.audiogames.net/viewtopic.php?pid=197937#p197937 ___ Audiogames-reflector mailing list

Re: which language to choose

2014-12-21 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose no there heres the thing:;writing classclass enemy{int hp;int speed;enem(){hp = 50;speed.init();}}then you need to write a function of movement, heres how to do it, and why we need speed and I do not understand, and I do not understand how to make weapons, and

Re: which language to choose

2014-12-21 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose нет, с кодированием у меня хорошо, просто не понимаю каким должен быть алгоритм URL: http://forum.audiogames.net/viewtopic.php?pid=197966#p197966 ___ Audiogames-reflector mailing list

Re: which language to choose

2014-12-21 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: which language to choose No coding Im good, just do not understand what should be the algorithm URL: http://forum.audiogames.net/viewtopic.php?pid=197966#p197966 ___ Audiogames-reflector mailing list

bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
bgt three questions Hello everyone!;Interested in this:;1. how to bind to an object such as sound_pool class enemy?;2. as when traveling in the menu to play sound?;3. So I did the code:;class enemy;{;int hp;;int speed;;int position;;enem ();{;hp = 100;;speed.init ();;position =

Re: bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions hello!;you have a very clear explanation, and I almost entirely eponyal left only the following:;1. how to create the function of weapons?;2. how to make my enemy and attack from a vending machine?;if you can help, I will be happy.;thank you! URL:

Re: bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions hello!;you have a very clear explanation, and I almost entirely got it left only the following:;1. how to create the function of weapons?;2. how to make my enemy and attack from a vending machine?;if you can help, I will be happy.;thank you! URL:

Re: bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions hello!;you have a very clear explanation, and I almost entirely got it left only the following:;1. how to create the function of weapons?2. how to make my attack, and that the enemy attacked, too?;if you can help, I will be happy.;thank you! URL:

Re: bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions And by the way, I do not quite understand the function of movement in the class to write the enemy or not, and how it is caused URL: http://forum.audiogames.net/viewtopic.php?pid=198299#p198299 ___

Re: bgt three questions

2014-12-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions Here is what is wrong in this code:#include dynamic_menu.bgt#include sound_pool.bgtint player_position=1;const int board = 30;sound step;sound_pool pool;sound music;sound start;sound game;void main(){// Load the music.music.load(sounds/menu.wav);music.volume =

Re: bgt three questions

2014-12-24 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions Lord, thank you good people there !!!;Well, let it be automatic, 40 potronov in the cage, and the enemy is exactly the same weapon. ;one injury 10 hp, attack distance of at least 10 positions. URL: http://forum.audiogames.net/viewtopic.php?pid=198436#p198436

Re: bgt three questions

2014-12-25 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions well, please help URL: http://forum.audiogames.net/viewtopic.php?pid=198566#p198566 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bgt three questions

2014-12-25 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions so it will help someone? URL: http://forum.audiogames.net/viewtopic.php?pid=198572#p198572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bgt three questions

2014-12-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions принцип я понял, скажите, что менять в передвижении? она не исправна. URL: http://forum.audiogames.net/viewtopic.php?pid=198639#p198639 ___ Audiogames-reflector mailing list

Re: bgt three questions

2014-12-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions Lord, thank you good people there !!!;Well, let it be automatic, 40 ammo in the cage, and the enemy is exactly the same weapon. ;one injury 10 hp, attack distance of at least 10 positions. URL: http://forum.audiogames.net/viewtopic.php?pid=198436#p198436

Re: bgt three questions

2014-12-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions instead, the code okay, just tell me please how now do my attack, the death of the enemy, and how you can make a move, so that when you hold the right arrow, he moved. ;Heres the code:#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int

Re: bgt three questions

2014-12-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions да и еще ребят, как сделать чтоб во время стрельбы нормально воспроизводился звук, а то 1 звук на 10 выстрелов#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int player_position = 0;int player_hp = 500;sound_pool pool;sound_pool wep;sound

Re: bgt three questions

2014-12-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions and still guys like to do during the shooting normally play a sound, and that sound is one of 10 shots#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int player_position = 0;int player_hp = 500;sound_pool pool;sound_pool wep;sound start;sound

Re: bgt three questions

2014-12-29 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: bgt three questions well, please help to put the timer on the shot. URL: http://forum.audiogames.net/viewtopic.php?pid=198909#p198909 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

timer

2014-12-30 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
timer Hello everyone!;Tell me please, I have to shoot the enemy, one shot is to use all the supplies. ;Please tell me how to do this timer. URL: http://forum.audiogames.net/viewtopic.php?pid=199079#p199079 ___ Audiogames-reflector mailing

Re: timer

2014-12-31 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: timer Hello everyone!;I have an enemy;his weapon rifle;in one shot, he spends all supplies;how to do it on a timer in bgt? URL: http://forum.audiogames.net/viewtopic.php?pid=199264#p199264 ___ Audiogames-reflector mailing list

shoot and position

2015-02-18 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
shoot and position Here is the code of my game:#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int player_position = 0;int player_hp = 100;sound_pool pool;sound_pool wep;sound start;sound music1;sound music;sound shag;sound win;timer steper;timer enemyy;void

Re: timer

2015-01-10 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: timer Well, thats all the code, heres how to put the shot delay is shot like 500 miles seconds:#include dynamic_menu.bgt#include sound_pool.bgtconst int board = 50;int player_position = 0;int player_hp = 500;sound_pool pool;sound_pool wep;sound start;sound music1;sound music;sound

Re: Two questions about bgt

2015-03-22 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Two questions about bgt ... URL: http://forum.audiogames.net/viewtopic.php?pid=209442#p209442 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Two questions about bgt

2015-03-21 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Two questions about bgt Well, what about the vector? URL: http://forum.audiogames.net/viewtopic.php?pid=209307#p209307 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Online game in bgt!

2015-03-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Online game in bgt! have a goal to make the game as a swamp.;chose bgt, because only there, there is still a blitz3d have surround sound without calculations.;and now what do do? URL: http://forum.audiogames.net/viewtopic.php?pid=209247#p209247

Two questions about bgt

2015-03-20 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Two questions about bgt Hello!;Interested in questions such as:1. how to make 3d games on bgt? ;that is, I have a 3d map on which objects are placed. ;how do I play them in 3d? ;lets say I do shooter, Ill voice enemies? ;heard that you need ispolzvoanie vector, but about it and how it

Re: please, tell me

2015-03-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me Ive always wondered, what is in bgt absolute? ;Why -enemy? ;please explain!;If anyone has worked with vectors, please give an example of how to use the vector:;There is a field x50 y50 enemies. ;How to play them in 3d space? ;If there is sighted, I want to make a game

Re: please, tell me

2015-03-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me Im not new to programming URL: http://forum.audiogames.net/viewtopic.php?pid=207518#p207518 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: please help cod

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please help cod No error algorithm.;I have a polygon, which is training.;I need to get to the center of the general, that is, that he was in the middle, and shoot.;A skill run 2 sounds simultaneously, 1 right, 1 no. ;error as I understand it in l2I apologize for my English, Yu

sounds stop

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
sounds stop Hello!;Please tell me how to stop all sounds at once in bgt? URL: http://forum.audiogames.net/viewtopic.php?pid=207563#p207563 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

please help cod

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
please help cod hey there!;please tell me where the error in the code? ;something with the algorithm.#include dynamic_menu.bgt#include sound_pool.bgtint player_hp = 100;int level = 1;int pposition = 5;int player_position = 1;int rezult = 0;const int board = 50;timer steper;sound_pool

Re: please help cod

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please help cod please please please! help! URL: http://forum.audiogames.net/viewtopic.php?pid=207639#p207639 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: please help cod

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please help cod Ребята! Спасибо кто хотел помочь! Я нашел где была ошибка. Она была в том месте, где я проходил, не обращая вниманиеif((key_pressed(KEY_SPACE))and(player_position==4)or(player_position==6)) URL: http://forum.audiogames.net/viewtopic.php?pid=207697#p207697

Re: sounds stop

2015-03-06 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: sounds stop please, help URL: http://forum.audiogames.net/viewtopic.php?pid=207698#p207698 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Strangeness function bgt? ;Help please! Hello!;Here is the error code that the compiler produces:File: C:\Call of duty blinde\Call of duty blinde\Game.bgtOn line: 36 (1)Information: Compiling void main()File: C:\Call of duty blinde\Call of duty blinde\Game.bgtOn line: 85 (1)Line:

Re: Strangeness function bgt? ;Help please!

2015-03-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Strangeness function bgt? ;Help please! no URL: http://forum.audiogames.net/viewtopic.php?pid=207717#p207717 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Online game in bgt!

2015-03-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Online game in bgt! Welcome all!;Prompt please, as a class, object class to assign players? ;and how to do from my Shooting do online? URL: http://forum.audiogames.net/viewtopic.php?pid=207800#p207800 ___ Audiogames-reflector mailing list

please, tell me

2015-03-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
please, tell me Greetings to all!;I wish to develop 3d sonic game!;Learn the basics:;C ++;C #;Python;Pascal.;Please tell me, here is a game for the sighted call of duty. ;What would have been clearer:;The game has 21 missions;;When you start the mission plays a clip;;Runs card for example

Re: please, tell me

2015-03-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me 1. we do not have Russian, normally dealt with this question, well, just very little;;2. on bgt Id be happy to write, but I have there problems with the vector, also can not figure out how to make my attack on the enemy, but rather how to do if the condition is between

Re: please, tell me

2015-03-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me 1. we do not have Russian, normally razberayus with this question, well, just very little;;2. on bgt Id be happy to write, but I have there problems with the vector, also can not figure out how to make my attack on the enemy, but rather how to do if the condition is

Re: please, tell me

2015-03-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me 1. у нас нету русских, нормально разберающихся с этим вопросом, ну точнее очень мало;2. на bgt я б с удовольствием писал, но у меня там проблемы с вектором, также не могу понять как сделать мою атаку во врага, а точнее как сделать условие если между мной и врагом

I invite you to the team!

2015-03-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
I invite you to the team! Greetings to all!I invite you to click upstream developer softcrasoft!We develop games!At least, it is desirable to know one of these languages:BGT;C++;C#;Python;PureBasic;Blitz3D.My contacts:E-mail:kubensk0...@yandex.ruSkype:voliborThanks! URL:

Re: please, tell me

2015-03-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: please, tell me I had entered, and Im a newbie and no! ;I know the basics and honest programs have not posted! URL: http://forum.audiogames.net/viewtopic.php?pid=207557#p207557 ___ Audiogames-reflector mailing list

Re: Online game in bgt!

2015-03-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Online game in bgt! but UP is made on the same bgt, and I want these games, too.;server on my computer will.;please tell me how important. URL: http://forum.audiogames.net/viewtopic.php?pid=207880#p207880 ___ Audiogames-reflector mailing

Re: sounds stop

2015-03-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: sounds stop sound-pool is only for surround sound URL: http://forum.audiogames.net/viewtopic.php?pid=207881#p207881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Two questions about bgt

2015-03-23 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Two questions about bgt still do not understand!Here we have the variables:player_x, player_y, how do we determine where he play? or if I also want the arrow to the left to the right not to go, and to turn, how to do it? URL:

Re: error in code

2015-05-27 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: error in code that is, how to fix the error? URL: http://forum.audiogames.net/viewtopic.php?pid=217902#p217902 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

error in code

2015-05-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
error in code Hi everyone!please help find a bug in the code!thats a mistake:File: D:\MyGame\play.bgtOn line: 73 (1)Information: Compiling void shoot()File: D:\MyGame\play.bgtOn line: 75 (29)Line: if(absolute(player_position-enemy.position)=5)Error: enemy is not declaredFile:

example fps on rotation_package

2015-07-02 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
example fps on rotation_package Hi everyone.guys who can, please example the game fps on rotation_package.Thanks in advance. URL: http://forum.audiogames.net/viewtopic.php?pid=222324#p222324 ___ Audiogames-reflector mailing list

Re: example fps on rotation_package

2015-07-03 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: example fps on rotation_package hlp plase URL: http://forum.audiogames.net/viewtopic.php?pid=222531#p222531 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: example fps on rotation_package

2015-07-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: example fps on rotation_package see samtupy.com URL: http://forum.audiogames.net/viewtopic.php?pid=222640#p222640 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Online game in bgt!

2015-05-24 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Online game in bgt! Welcome!So I speak in detail.1. I have bgt, and only bgt.2. I have a server on my computer;3. All sound files, etc are stored in kleenta the game;4. Each player is recorded in the class of users;5. When it comes into play, the object receives its activation via, for

Re: absolute and this

2015-05-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: absolute and this I do not understand about this! URL: http://forum.audiogames.net/viewtopic.php?pid=217799#p217799 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: absolute and this

2015-05-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: absolute and this give an example! acceptable as checked with absolute am I against the enemy in 5 positions? URL: http://forum.audiogames.net/viewtopic.php?pid=217806#p217806 ___ Audiogames-reflector mailing list

absolute and this

2015-05-26 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
absolute and this There is a question:What is absolute, and this? Help do not have this information! URL: http://forum.audiogames.net/viewtopic.php?pid=217789#p217789 ___ Audiogames-reflector mailing list

Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! Hi everyone.discussed the package in another topic, I turn here.Sam, I want to personally thank you. You did what so many people waiting.If this package you can make the game type trtr (offline game), operation blacksquare and many other

Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! Ethin, and what you want to work with Sam? if on the creation of games, I can take you to the team.Our team is called Softcrasoft, and we create a game program. URL: http://forum.audiogames.net/viewtopic.php?pid=223164#p223164

Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! reading the sample code, Im a little disappointed.There was a few questions:1. What are the vector in the beginning? me is how I understand the coordinates of the player, and mr?2. How to make a game like this attack? how to check the

Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! I am shocked. This I have not seen.the reason for the creation of complex fps on BGT, I began to search the side sliders for the creation of video games.I was advised blitz3d, really, everything just with 3d sound. simply snapping sound to

Re: rotation package people, start creating fps's!

2015-07-11 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! I do not know. or am I stupid or something else, but to understand the creation fps I can not.guys who have free time, please do fps example of using this package. I think not only help me. URL:

Re: example fps on rotation_package

2015-07-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: example fps on rotation_package where? URL: http://forum.audiogames.net/viewtopic.php?pid=223021#p223021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rotation package people, start creating fps's!

2015-07-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: rotation package people, start creating fps's! Can you give an example of conditions in the center of the enemy or not? URL: http://forum.audiogames.net/viewtopic.php?pid=223240#p223240 ___ Audiogames-reflector mailing list

enkriptionn.bgt for that file?

2016-01-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
enkriptionn.bgt for that file? Greetings to all.In the source code UltraPower offline any file. encription.bgt. What is this file and where can I get it?I was told that in the file you need to register some string, but I did not understand.That is a mistake:File: includes /

chat on some programming languages

2016-01-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
chat on some programming languages Greetings to all!Who can lay please online chat in the following languages:PythonBGTVb 6VB.netC #C ++I am a language where it is easier to network applications.Thanks in advance! URL: http://forum.audiogames.net/viewtopic.php?pid=245654#p245654

Re: Python or PureBasic

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic I know the basics of Python.I am now interested in a particular solution to create sidescroller, and 3D shooters.BGT is not The game is intended for programming online games. Because I need to select or PureBasic, or Python. Since this is a simple programming

Error installing pyaudiogame

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Error installing pyaudiogame Hello.When installing pyaudiogame, gives the following error message:Searching for pygameReading https://pypi.python.org/simple/pygame/No local packages or download links found for pygameerror: Could not find suitable distribution for

Re: Python or PureBasic

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic can someone give examples using pyglet, pyaudiogame, pyall, pygame? URL: http://forum.audiogames.net/viewtopic.php?pid=262974#p262974 ___ Audiogames-reflector mailing list

Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Error installing pyaudiogame problem was solved by upgrading to python 3.5 pythonBut after installing python setup.py install pyaudiogame, on import pyaudiogame command gives an error URL: http://forum.audiogames.net/viewtopic.php?pid=262977#p262977

Re: Python or PureBasic

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic Why do I need the [ a-t ] sign? URL: http://forum.audiogames.net/viewtopic.php?pid=263016#p263016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

chat in bgt

2016-06-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
chat in bgt HelloDoes anyone have any example of a chat on BGT? with registration. URL: http://forum.audiogames.net/viewtopic.php?pid=263036#p263036 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Error installing pyaudiogame In Python 2.7 I have when using the pip gives an error that I have in the first message.This to me does not fit the installer, since I use Win_amd64 URL: http://forum.audiogames.net/viewtopic.php?pid=262990#p262990

Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Error installing pyaudiogame Here is the log:python setup.py installC:\Python35\lib\site-packages\setuptools\dist.py:285: UserWarning: Normalizing '0.01a' to '0.1a0'  normalized_version,running installrunning bdist_eggrunning egg_infowriting pyaudiogame.egg-info\PKG-INFOwriting

Re: Python or PureBasic

2016-06-04 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic Thank you!I still have questions:I know the basics of Python. The variables, conditions, loops, lists. Working with libraries. But some things in your code, I can not understand.[ a-t ] window.eventWhat is it and why you need the [ a-t ] sign?def on_key_presseddef

Re: Python or PureBasic

2016-06-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic I think that it would be easier to PureBasic. URL: http://forum.audiogames.net/viewtopic.php?pid=263031#p263031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: chat in bgt

2016-06-05 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: chat in bgt I know about this client. there is not player names. there player1, player2 URL: http://forum.audiogames.net/viewtopic.php?pid=263085#p263085 ___ Audiogames-reflector mailing list

Sound in PureBasic

2016-06-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Sound in PureBasic Hello everybody.I am interested in what tools are in the PureBasic, for playback 2d and 3d sound. URL: http://forum.audiogames.net/viewtopic.php?pid=263554#p263554 ___ Audiogames-reflector mailing list

Re: Sound in PureBasic

2016-06-09 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Sound in PureBasic Who can give formula 2d sound? URL: http://forum.audiogames.net/viewtopic.php?pid=263676#p263676 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

How to make a program on bgt easier?

2016-06-08 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
How to make a program on bgt easier? Hello.I found examples of server and client code. Here's a question:Can I do the same, only easier?Here is the code:Server:network net;network_event event;void main() {show_game_window("Server");string port=input_box("Message", "Enter port",

Re: Python or PureBasic

2016-06-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic Why mathematics in sound games? It is necessary, if I have developed using DirectSound. URL: http://forum.audiogames.net/viewtopic.php?pid=263450#p263450 ___ Audiogames-reflector mailing list

Re: Python or PureBasic

2016-06-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic in bgt no calculations.But what about the engines OpenAl, Bass? URL: http://forum.audiogames.net/viewtopic.php?pid=263423#p263423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Python or PureBasic

2016-06-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic Tell me what I need if I want to create sidescrollers, next 3d shooters?I am wondering where I have to write less code.I do not like complexity. URL: http://forum.audiogames.net/viewtopic.php?pid=263413#p263413 ___

Re: Python or PureBasic

2016-06-07 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python or PureBasic In general I am satisfied with BGT. But I'm interested in programming online games. And as I know, easier to write games on Python. URL: http://forum.audiogames.net/viewtopic.php?pid=263460#p263460 ___

Re: Python sound_lib

2016-06-12 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python sound_lib If I knew where to find sound_lib, or found on the forum, you see, I would not ask! URL: http://forum.audiogames.net/viewtopic.php?pid=264117#p264117 ___ Audiogames-reflector mailing list

C++ vs C#

2016-06-12 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
C++ vs C# Hello!Interested in this issue:What to choose? C ++ or C #?I know the basics of both languages.I would like to develop a sound playing under the windows, but not engaged in hard work. For example, the work of memory.Tell me, what are the pros and cons of C ++ and C #, and it is

Re: Python sound_lib

2016-06-12 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python sound_lib Yes! Thank you! In google I searched not found! URL: http://forum.audiogames.net/viewtopic.php?pid=264161#p264161 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Python sound_lib

2016-06-12 Thread AudioGames . net ForumDevelopers room : jonikster via Audiogames-reflector
Re: Python sound_lib I do not need pygame, I do not need pнфl, I do not need pysonic, I need sound_lib. URL: http://forum.audiogames.net/viewtopic.php?pid=264106#p264106 ___ Audiogames-reflector mailing list

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