Re: website scripts
I have another question I want to create file inside a file. for example. /game-reviews.php and I want to create a file inside it that cold file so the link will be like this /game-reviews how I can do that I am using when SCP
URL:
Re: what is the best way to learn how to create audio games iN python
from where I can get all this?
URL: http://forum.audiogames.net/post/401738/#p401738
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
what is the best way to learn how to create audio games N python
hello I want the best and easier way to learn how to create audio games in Python
URL: http://forum.audiogames.net/post/401722/#p401722
--
Audiogames-reflector mailing list
Re: website scripts
HTML inside a PHP file
URL: http://forum.audiogames.net/post/401668/#p401668
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: website scripts
I have another question I want to create file inside a file. for example. /game-reviews.php and I want to create a file inside it that cold file so the link will be like this /game-reviews.php/file how I can do that I am using when SCP
URL:
Re: what is the best way to learn how to create audio games iN python
hello? I want quick answer please
URL: http://forum.audiogames.net/post/401936/#p401936
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: what is the best way to learn how to create audio games iN python
I know.I developed my website also.programming maybe crazy for sometimes but I like it
URL: http://forum.audiogames.net/post/401950/#p401950
--
Audiogames-reflector mailing list
website scripts
hello how I can create a link in my website I know The code to create a text and headings but how I create a link
URL: http://forum.audiogames.net/post/401416/#p401416
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Learning Swift with Xcode?
hello what is the easier way to learn how to code in Xcode
URL: http://forum.audiogames.net/post/405017/#p405017
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: website scripts
hello I have this problem : syntax error, unexpected ''Connection to MySQL server' (T_CONSTANT_ENCAPSED_STRING) in what should I do
URL: http://forum.audiogames.net/post/405283/#p405283
--
Audiogames-reflector mailing list
Learning Swift with Xcode?
hello what is the easier way to learn how to code in Xcode
URL: https://forum.audiogames.net/post/405017/#p405017
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: website scripts
hello I have this problem : syntax error, unexpected ''Connection to MySQL server' (T_CONSTANT_ENCAPSED_STRING) in what should I do
URL: https://forum.audiogames.net/post/405283/#p405283
--
Audiogames-reflector mailing list
Re: website scripts
if I have a text I want to create a button that collapse and expand the text. what code that I need to use?
URL: http://forum.audiogames.net/post/402008/#p402008
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: what is the best way to learn how to create audio games iN python
you may be right
URL: http://forum.audiogames.net/post/402035/#p402035
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: website scripts
thanks guys
URL: http://forum.audiogames.net/post/401543/#p401543
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
The ; is not used for the void mane
URL: https://forum.audiogames.net/post/423142/#p423142
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
because you put the void mane after the sound ambience;?
URL: https://forum.audiogames.net/post/423119/#p423119
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: BGT ambient
or no. I don’t think it matter
URL: https://forum.audiogames.net/post/423121/#p423121
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
The semi: is not used for the void mane
URL: https://forum.audiogames.net/post/423142/#p423142
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
redfox wrote:also, what do you need this for? What are you trying to make? training to create my first audio game
URL: https://forum.audiogames.net/post/423122/#p423122
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: BGT ambient
or no. I don’t think it matters
URL: https://forum.audiogames.net/post/423121/#p423121
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
yes
URL: https://forum.audiogames.net/post/423170/#p423170
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
aw. got it
URL: https://forum.audiogames.net/post/423225/#p423225
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
when I run it it says me no errors. but the sound doesn’t play
URL: https://forum.audiogames.net/post/423154/#p423154
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: BGT ambient
same problem
URL: https://forum.audiogames.net/post/423220/#p423220
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: BGT ambient
anything will work good. just tell me how
URL: https://forum.audiogames.net/post/423112/#p423112
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
BGT ambient
hello how I can set a ambient in bgt?
URL: https://forum.audiogames.net/post/423072/#p423072
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Browser games?
hahaha. that was a joke. you didn’t realised it? or maybe. you are also joking?
URL: https://forum.audiogames.net/post/424257/#p424257
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: help in bgt?
I was searching for this either
URL: https://forum.audiogames.net/post/423886/#p423886
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help in bgt?
I was searching for this either The help file is sometimes confusing
URL: https://forum.audiogames.net/post/423886/#p423886
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
BGT question
hello how I can create a weapon using BGT. for example a sword thanks
URL: https://forum.audiogames.net/post/414304/#p414304
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: BGT question
@3 I want to create a weapon without any special conditions
URL: https://forum.audiogames.net/post/414384/#p414384
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: so i have a freenom domain. How can i upload my html file?
I recommend getting shared hosting from namecheap.com cheap hosting and easy to use with cPanel if you want a VPS. I recommend Digitalocean.com
URL: https://forum.audiogames.net/post/448166/#p448166
--
Re: free hosting?
oops, I think you mean jc-hosting.me?
URL: https://forum.audiogames.net/post/461903/#p461903
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: free hosting?
oops, I think you mean jc-hosting.me
URL: https://forum.audiogames.net/post/461903/#p461903
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Howto: Run BGT Servers Under Wine In Linux VPS
mazen is right, wine throw out1000 errors, but it work, it is tricky but when you understand it you will know how to do it
URL: https://forum.audiogames.net/post/464716/#p464716
--
Audiogames-reflector mailing list
Re: Poll: sensory authrization/registration
1
URL: https://forum.audiogames.net/post/485909/#p485909
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Making a IOS game using swift playground
yep @7 it is
URL: https://forum.audiogames.net/post/469257/#p469257
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
where I can download it
I need the BGT installer, but I can’t find it
URL: https://forum.audiogames.net/post/482052/#p482052
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Help Getting Started
I recommend you use python
URL: https://forum.audiogames.net/post/495042/#p495042
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The table flipper source code
what is N g?
URL: https://forum.audiogames.net/post/495481/#p495481
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Hello! Can you recommend a BGT decompiler?
that is from runtime errors.
URL: https://forum.audiogames.net/post/501101/#p501101
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: how is banning done in BGT?
@7 na. bgt was never have that alone, You need to create that system
URL: https://forum.audiogames.net/post/507249/#p507249
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Can you help me out with this BGT error?
you forgot to close a quotation mark somewhere no, I sometimes forgot to close a quotation mark on line 200 and I got that error on line 1000 something,so...
URL: https://forum.audiogames.net/post/517956/#p517956
--
Audiogames-reflector
Re: Can you help me out with this BGT error?
you forgot to close a quotation mark somewhere no, I sometimes forgot to close a quotation mark on line 200 and I get that error on line 1000 something,so...
URL: https://forum.audiogames.net/post/517956/#p517956
--
Audiogames-reflector
Re: Can you help me out with this BGT error?
you forgot to close a quotation mark somewhere
URL: https://forum.audiogames.net/post/517956/#p517956
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: BGT multi player game Update sounds download problem.
not again...
URL: https://forum.audiogames.net/post/512092/#p512092
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: IMS Productions is helping out new and old BGT or python developers!
http://ims-productions.com
URL: https://forum.audiogames.net/post/521548/#p521548
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: is the undead-assault public on githup?
you meen... bilaltrex? yes he is...
URL: https://forum.audiogames.net/post/511632/#p511632
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: The quickest way to build maps in bgt?
@2, so? I really don’t understand, did someone ask you about that?
URL: https://forum.audiogames.net/post/546086/#p546086
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: The quickest way to build maps in bgt?
options? I only see someone wining, not giving options.
URL: https://forum.audiogames.net/post/546114/#p546114
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: A strange anti-cheat system I came up with, but I'm not sure about the
but wondering, why is aac the only game that no matter you try, you can’t cheat at it? I mean... that’s weird...
URL: https://forum.audiogames.net/post/542607/#p542607
--
Audiogames-reflector mailing list
Re: A strange anti-cheat system I came up with, but I'm not sure about the
but wondering, why is aac the only game that if no matter you try, you can’t cheat at it? I mean... that’s weird...
URL: https://forum.audiogames.net/post/542607/#p542607
--
Audiogames-reflector mailing list
Re: Framework, my new set of tools for audiogame creation in python3
i guess because the framework thing does from something import *, so it does import everything inside of the main module to be fully accessable from there, Not sure though, But from what i understand and remember that it
Re: letting pygame accept key presses regardless of the keybored language?
i don't know, But when i let it do something like#note, Lucia uses pygame key presses.if lucia.key_pressed(lucia.K_COMMA): speak("test.")when i press the place where comma is found on my keyboard but while the
letting pygame accept key presses regardless of the keybored language?
hi, So using lucia with pygame, Having a small problem though, When i switch the keyboard language to none english, Key presses aren't accepted, They just doesn't do anything, So to use them i need to return to english,
letting pygame accept key presses regardless of the keybored language?
hi, So using lucia with pygame, Having a small problem though, When i switch the keyboard language to none english, Key presses aren't accepted, They just doesn't do anything, So to use them i need to return to english,
Re: letting pygame accept key presses regardless of the keybored language?
arabic isn't only the matter, Lets say i made a game where it has chat, Arabic isn't the only language that uses stuff like that, So other people will have the problem as well who doesn't use english characters.
Re: where should I use python difrint datatypes
@camlorn, Most of audiogames devs uses lists for their stuff because it's safe, You will get sure that your data won't get deleted because a key matched another one in the dictionary so boom, Good bye, You could do stuff to avoid this, But
Re: where should I use python difrint datatypes
@camlorn, Most of audiogames devs uses lists for their stuff because it's safe, You will get sure that your data won't get deleted because a key matched another one in the dictionary so boom, Good bye, You could do stuff to avoid this, But
Re: what's the best language for audiogames(not python)
what i don't understand is why does the ResourceFile loads all sounds into memory if the thing won't even use it? it's pointless.
URL: https://forum.audiogames.net/post/593154/#p593154
--
Audiogames-reflector mailing list
Re: what's the best language for audiogames(not python)
yep, soundPool from lucia is 99% of the problem, and here's some code taken from the play function in lucia try: s.handle.load(filename) except:so it loads the file using the module Sound.py which loads it and
Re: what's the best language for audiogames(not python)
yep, soundPool from lucia is 99% of the problem, and here's some code taken from the play function in lucia try: s.handle.load(filename) except:so it loads the file using the module Sound.py which loads it and
Re: bgt is a virus?
@6 not really. i've seem a lot of people that moved away from bgt and made good stuff. after all, liam developed something in bgt now isn't he?
URL: https://forum.audiogames.net/post/594074/#p594074
--
Audiogames-reflector mailing list
how to fix lagg in Visual Studio 2019 on windows10 using nvda?
so, the topic name says it all, i am having lagg problems when opening a new window, loading a file, etc, even when selecting a language for new stuff and etc laggs so badly, is it a nvda problem? and is there a way to fix?
Re: how is numpy exactly faster than standered lists
yeah, me my self tryed to see how python could handle things and it's a it of disapointing, sure it's not laggy or slow like bgt, but it is at some point, like look at bk3, since it's coded in c++ it could like have over 600 monsters
Re: how is numpy exactly faster than standered lists
yeah, me my self tryed to see how python could handle things and it's a bit of disapointing, sure it's not laggy or slow like bgt, but it is at some point, like look at bk3, since it's coded in c++ it could like have over 600 monsters
Re: what's the best language for audiogames(not python)
yeah, i agree about python beeing slow, and it's really pissing me off, so thought too about something like c or c++, but those are the hardest languages out till now, i before took corses about c sharp or like people call it c#. but
Re: what's the best language for audiogames(not python)
wow, @4, how can i get that? i am really interested.
URL: https://forum.audiogames.net/post/592693/#p592693
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: weird problem when running my python code on mac.
and yes, i did search on google. but they say that change it from encode to bytes, which is. not how it works i am sure?
URL: https://forum.audiogames.net/post/592990/#p592990
--
Audiogames-reflector mailing list
weird problem when running my python code on mac.
hello, i have a weird problem when running my python code under mac, it works fine under windows, but when i run it on the mac, it gives me an error, also using python 3.9Traceback (most recent call last): File
Re: weird problem when running my python code on mac.
i do, i use both python 3 on mac and windows.
URL: https://forum.audiogames.net/post/592993/#p592993
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: newbie in game developing
your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if
Re: newbie in game developing
your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if
Re: newbie in game developing
your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if
Re: newbie in game developing
your way of doing jumping is fine, Not the best, But it should work, But when stoping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if
Re: newbie in game developing
your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if
Re: C# game example?
hate to revive this, But am wondering about this, How is the egzampal does use the bgtKit and it only exist inside of the bin/Debug? I am not even sure if it can use that, Because bgtKit.dll does exist only in there, And searched the whole folder and there wasn't
anyway to run c++ code with out a laggy editer like vs or CodeBlocks
hi, i am searching for something that could run c++ code with out the need to open a laggy Text editer and then press something and then and then... Because well, Most of those aren't accessable, Or they are vary laggy to
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
yeah, Maybe am just overreacting? I don't know...
URL: https://forum.audiogames.net/post/595108/#p595108
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
i already upgraded nvda to 2020.3, and actavated the thing in advanse, Yes it did improve, But not as much, While moving with tab or the aero keys is fast now yes, But when launching, It laggs too bad.about other
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
well, I used vs before at like, First 2019 to learn some c# with windows forms with a sided person helping, But i pretty much can remember a thing now, + the one i was using was vs 2017 at that time.also, Personally
Re: using a dll in c#?
ok, Just managed to let it work, Thanks all.@9, i may search again about my problem, Who knows, It's maybe me not including something inside of the vs or something because i am not that used to vs, So i don't really know how including/excluding librarys work that
Re: using a dll in c#?
ok, here's what i get after doing what you said @3fatal error CS0009: Metadata file 'c:\Users\mohamed\Downloads\c\Tolk.dll' could not be opened -- 'An attempt was made to load a program with an incor
Re: using a dll in c#?
yeah, But a thing that can't be smart enough to just pick up something is being used from the whole programing language it self is meh too, I mean how can it doesn't know what windows forms are? Or System.Media? Wtf? Sorry but that's totally stupid, Not sure if
Re: using a dll in c#?
thanks @3, will try out that@2, I don't know... But visual studio doesn't want the code i write, Like if i do using System.Media; that will output a error like it can find it, But with csc, It's fine, And i personally like the terminal much better.
URL:
Re: using a dll in c#?
ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But meh, Guess that i need to find another thing to use other than Tolk.dll at that case
URL: https://forum.audiogames.net/post/596470/#p596470
--
Re: using a dll in c#?
thanks again, It works grately now, Using visual studio now.
URL: https://forum.audiogames.net/post/596507/#p596507
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: using a dll in c#?
ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But well, Guess that i need to find another thing to use other than Tolk.dll at that case
URL: https://forum.audiogames.net/post/596470/#p596470
--
Re: using a dll in c#?
@12 ok, I expected that i needed to do something like that, Thanks, Going to try it@15 not only windows forms, But other stuff as well i am having problems with, And as i said before, I expected something like i must include something to the sln file but was unsure
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
@19, I always from all people await your reply, Because i know that you are the person that used many programing languages for a lot of time, However i am not scaird only from python/cythonizing only, I have my own
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
@17, Yeah, I used that and it's better than the shit visual studio Community for sure, Am just trying to find out what language will be the best for me, Python is grate, But i personally don't trust cythonizing and
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
am not sure, But some people have said that they can decompile it while it's cythonized, And the fact that i can't cythonize 100% of the code is well, Not that good, I mean the main scrypt must be not cythonized, Am
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
i wonder the same from @23, I looked up to rust and it seems like mini c++. But i dout that it's the hardness level of c++ it self.
URL: https://forum.audiogames.net/post/596575/#p596575
--
Audiogames-reflector
Re: Why do You like pure basic?
@2 lol, Not me either, Last once was by rory who likes pb for some reason, Maybe am going to try it at some point, But the fact that pay to use a language is... Ahem.Or maybe he means Scarlet_Shells? That game is written in pb as i know.
URL:
Re: Why do You like pure basic?
@4 wow, then am glad that it’s paid, or we will be having pb unauthroized forcks by now.
URL: https://forum.audiogames.net/post/596641/#p596641
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
using a dll in c#?
helloi am trying to use the tolk library in c#, But what i am confused about is how do you include a dll in your code? I searched on google, But no luck, Also i am trying to do it only at code state, With out visual studio blah blah blah, Because i just compile using
Re: Why do You like pure basic?
@7, I mean if it's that easy if some source got out somehow people will be forcking it forever like we are having at bgt right now.
URL: https://forum.audiogames.net/post/596841/#p596841
--
Audiogames-reflector mailing list
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
@29 and @30Is there anyway to make it hard for someone to get your DotNet code? There should be.
URL: https://forum.audiogames.net/post/596879/#p596879
--
Audiogames-reflector mailing list
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?
@43, Can't you just like make a c++ dll or something that does text box for you and work with it? Sorry if it sounds stupid, But i am just wondering, I mean you could bind a language with other languages, Like what
1 - 100 of 257 matches
Mail list logo