Re: website scripts

2018-12-29 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts I have another question I want to create file inside a file.    for example. /game-reviews.php and I want to create a file inside it that cold  file so the link will be like this /game-reviews how I can do that I am using when SCP URL:

Re: what is the best way to learn how to create audio games iN python

2018-12-29 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what is the best way to learn how to create audio games iN python from where I can get all this? URL: http://forum.audiogames.net/post/401738/#p401738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

what is the best way to learn how to create audio games N python

2018-12-29 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
what is the best way to learn how to create audio games N python hello I want the best and easier way to learn how to create  audio games in  Python URL: http://forum.audiogames.net/post/401722/#p401722 -- Audiogames-reflector mailing list

Re: website scripts

2018-12-29 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts HTML inside a PHP file URL: http://forum.audiogames.net/post/401668/#p401668 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: website scripts

2018-12-29 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts I have another question I want to create file inside a file.    for example. /game-reviews.php and I want to create a file inside it that cold  file so the link will be like this /game-reviews.php/file how I can do that I am using when SCP URL:

Re: what is the best way to learn how to create audio games iN python

2018-12-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what is the best way to learn how to create audio games iN python hello? I want quick answer please URL: http://forum.audiogames.net/post/401936/#p401936 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what is the best way to learn how to create audio games iN python

2018-12-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what is the best way to learn how to create audio games iN python I know.I developed my website also.programming maybe crazy for sometimes but I like it URL: http://forum.audiogames.net/post/401950/#p401950 -- Audiogames-reflector mailing list

website scripts

2018-12-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
website scripts hello how I can create a link in my website I know  The code to create a text and headings but how I create a link URL: http://forum.audiogames.net/post/401416/#p401416 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Learning Swift with Xcode?

2019-01-13 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Learning Swift with Xcode? hello what is the easier way to learn how to code in Xcode URL: http://forum.audiogames.net/post/405017/#p405017 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: website scripts

2019-01-14 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts hello I have this problem : syntax error, unexpected ''Connection to MySQL server' (T_CONSTANT_ENCAPSED_STRING) in what should I do URL: http://forum.audiogames.net/post/405283/#p405283 -- Audiogames-reflector mailing list

Learning Swift with Xcode?

2019-01-14 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Learning Swift with Xcode? hello what is the easier way to learn how to code in Xcode URL: https://forum.audiogames.net/post/405017/#p405017 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: website scripts

2019-01-14 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts hello I have this problem : syntax error, unexpected ''Connection to MySQL server' (T_CONSTANT_ENCAPSED_STRING) in what should I do URL: https://forum.audiogames.net/post/405283/#p405283 -- Audiogames-reflector mailing list

Re: website scripts

2018-12-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts if I have a text I want to create a button that  collapse and expand the text.  what code that I need to  use? URL: http://forum.audiogames.net/post/402008/#p402008 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: what is the best way to learn how to create audio games iN python

2018-12-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what is the best way to learn how to create audio games iN python you may be right URL: http://forum.audiogames.net/post/402035/#p402035 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: website scripts

2018-12-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: website scripts thanks guys URL: http://forum.audiogames.net/post/401543/#p401543 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient The ; is not used for the void mane URL: https://forum.audiogames.net/post/423142/#p423142 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient because you put the void mane after the  sound ambience;? URL: https://forum.audiogames.net/post/423119/#p423119 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient or no. I don’t think it matter URL: https://forum.audiogames.net/post/423121/#p423121 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient The semi: is not used for the void mane URL: https://forum.audiogames.net/post/423142/#p423142 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient redfox wrote:also, what do you need this for? What are you trying to make? training to create my first audio game URL: https://forum.audiogames.net/post/423122/#p423122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient or no. I don’t think it matters URL: https://forum.audiogames.net/post/423121/#p423121 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient yes URL: https://forum.audiogames.net/post/423170/#p423170 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient aw. got it URL: https://forum.audiogames.net/post/423225/#p423225 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient when I run it it says me no errors. but the sound doesn’t play URL: https://forum.audiogames.net/post/423154/#p423154 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient same  problem URL: https://forum.audiogames.net/post/423220/#p423220 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT ambient anything will work good.  just tell me how URL: https://forum.audiogames.net/post/423112/#p423112 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

BGT ambient

2019-03-28 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
BGT ambient hello how I can  set a  ambient in bgt? URL: https://forum.audiogames.net/post/423072/#p423072 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Browser games?

2019-04-01 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Browser games? hahaha. that was a joke. you didn’t realised it? or maybe. you are also joking? URL: https://forum.audiogames.net/post/424257/#p424257 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: help in bgt?

2019-03-31 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: help in bgt? I was searching for this either URL: https://forum.audiogames.net/post/423886/#p423886 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: help in bgt?

2019-03-31 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: help in bgt? I was searching for this either The help file is sometimes  confusing URL: https://forum.audiogames.net/post/423886/#p423886 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

BGT question

2019-02-24 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
BGT question hello how I can   create a weapon  using BGT. for example a sword thanks URL: https://forum.audiogames.net/post/414304/#p414304 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT question

2019-02-24 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT question @3  I want to create a weapon without any special conditions URL: https://forum.audiogames.net/post/414384/#p414384 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: so i have a freenom domain. How can i upload my html file?

2019-07-11 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: so i have a freenom domain. How can i upload my html file? I recommend getting shared hosting from namecheap.com cheap   hosting and easy to use with cPanel if you want a VPS. I recommend Digitalocean.com URL: https://forum.audiogames.net/post/448166/#p448166 --

Re: free hosting?

2019-09-14 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: free hosting? oops, I think you mean jc-hosting.me? URL: https://forum.audiogames.net/post/461903/#p461903 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: free hosting?

2019-09-14 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: free hosting? oops, I think you mean jc-hosting.me URL: https://forum.audiogames.net/post/461903/#p461903 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Howto: Run BGT Servers Under Wine In Linux VPS

2019-09-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Howto: Run BGT Servers Under Wine In Linux VPS mazen is right, wine throw out1000 errors, but it work,  it is tricky but when you understand it you will know how to do it URL: https://forum.audiogames.net/post/464716/#p464716 -- Audiogames-reflector mailing list

Re: Poll: sensory authrization/registration

2019-12-16 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Poll: sensory authrization/registration 1 URL: https://forum.audiogames.net/post/485909/#p485909 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Making a IOS game using swift playground

2019-10-18 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Making a IOS game using swift playground yep @7 it is URL: https://forum.audiogames.net/post/469257/#p469257 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

where I can download it

2019-12-02 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
where I can download it I need the BGT installer, but I can’t find it URL: https://forum.audiogames.net/post/482052/#p482052 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help Getting Started

2020-01-23 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Help Getting Started I recommend you use python URL: https://forum.audiogames.net/post/495042/#p495042 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The table flipper source code

2020-01-24 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: The table flipper source code what is N g? URL: https://forum.audiogames.net/post/495481/#p495481 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Hello! Can you recommend a BGT decompiler?

2020-02-13 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Hello! Can you recommend a BGT decompiler? that is from  runtime errors. URL: https://forum.audiogames.net/post/501101/#p501101 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: how is banning done in BGT?

2020-03-09 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: how is banning done in BGT? @7 na. bgt was never have  that alone, You need to create that system URL: https://forum.audiogames.net/post/507249/#p507249 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Can you help me out with this BGT error?

2020-04-10 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Can you help me out with this BGT error? you forgot to close a quotation mark somewhere no, I sometimes forgot to close a quotation mark on line 200 and I got that error on line 1000 something,so... URL: https://forum.audiogames.net/post/517956/#p517956 -- Audiogames-reflector

Re: Can you help me out with this BGT error?

2020-04-10 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Can you help me out with this BGT error? you forgot to close a quotation mark somewhere no, I sometimes forgot to close a quotation mark on line 200 and I get that error on line 1000 something,so... URL: https://forum.audiogames.net/post/517956/#p517956 -- Audiogames-reflector

Re: Can you help me out with this BGT error?

2020-04-10 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Can you help me out with this BGT error? you forgot to close a quotation mark somewhere URL: https://forum.audiogames.net/post/517956/#p517956 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT multi player game Update sounds download problem.

2020-03-25 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: BGT multi player game Update sounds download problem. not again... URL: https://forum.audiogames.net/post/512092/#p512092 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: IMS Productions is helping out new and old BGT or python developers!

2020-04-22 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: IMS Productions is helping out new and old BGT or python developers! http://ims-productions.com URL: https://forum.audiogames.net/post/521548/#p521548 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: is the undead-assault public on githup?

2020-03-24 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: is the undead-assault public on githup? you meen... bilaltrex? yes he is... URL: https://forum.audiogames.net/post/511632/#p511632 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The quickest way to build maps in bgt?

2020-06-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: The quickest way to build maps in bgt? @2, so? I really don’t understand, did someone ask you about that? URL: https://forum.audiogames.net/post/546086/#p546086 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The quickest way to build maps in bgt?

2020-06-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: The quickest way to build maps in bgt? options? I only see someone wining, not giving options. URL: https://forum.audiogames.net/post/546114/#p546114 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A strange anti-cheat system I came up with, but I'm not sure about the

2020-06-18 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: A strange anti-cheat system I came up with, but I'm not sure about the but wondering, why is aac the only game that no matter   you try, you can’t cheat at it? I mean... that’s weird... URL: https://forum.audiogames.net/post/542607/#p542607 -- Audiogames-reflector mailing list

Re: A strange anti-cheat system I came up with, but I'm not sure about the

2020-06-18 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: A strange anti-cheat system I came up with, but I'm not sure about the but wondering, why is aac the only game that if no matter   you try, you can’t cheat at it? I mean... that’s weird... URL: https://forum.audiogames.net/post/542607/#p542607 -- Audiogames-reflector mailing list

Re: Framework, my new set of tools for audiogame creation in python3

2020-12-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Framework, my new set of tools for audiogame creation in python3 i guess because the framework thing does from something import *, so it does import everything inside of the main module to be fully accessable from there, Not sure though, But from what i understand and remember that it

Re: letting pygame accept key presses regardless of the keybored language?

2020-12-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: letting pygame accept key presses regardless of the keybored language? i don't know, But when i let it do something like#note, Lucia uses pygame key presses.if lucia.key_pressed(lucia.K_COMMA):  speak("test.")when i press the place where comma is found on my keyboard but while the

letting pygame accept key presses regardless of the keybored language?

2020-12-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
letting pygame accept key presses regardless of the keybored language? hi, So using lucia with pygame, Having a small problem though, When i switch the keyboard language to none english, Key presses aren't accepted, They just doesn't do anything, So to use them i need to return to english,

letting pygame accept key presses regardless of the keybored language?

2020-12-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
letting pygame accept key presses regardless of the keybored language? hi, So using lucia with pygame, Having a small problem though, When i switch the keyboard language to none english, Key presses aren't accepted, They just doesn't do anything, So to use them i need to return to english,

Re: letting pygame accept key presses regardless of the keybored language?

2020-12-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: letting pygame accept key presses regardless of the keybored language? arabic isn't only the matter, Lets say i made a game where it has chat, Arabic isn't the only language that uses stuff like that, So other people will have the problem as well who doesn't use english characters.

Re: where should I use python difrint datatypes

2020-12-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: where should I use python difrint datatypes @camlorn, Most of audiogames devs uses lists for their stuff because it's safe, You will get sure that your data won't get deleted because a key matched another one in the dictionary so boom, Good bye, You could do stuff to avoid this, But

Re: where should I use python difrint datatypes

2020-12-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: where should I use python difrint datatypes @camlorn, Most of audiogames devs uses lists for their stuff because it's safe, You will get sure that your data won't get deleted because a key matched another one in the dictionary so boom, Good bye, You could do stuff to avoid this, But

Re: what's the best language for audiogames(not python)

2020-11-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what's the best language for audiogames(not python) what i don't understand is why does the ResourceFile loads all sounds into memory if the thing won't even use it? it's pointless. URL: https://forum.audiogames.net/post/593154/#p593154 -- Audiogames-reflector mailing list

Re: what's the best language for audiogames(not python)

2020-11-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what's the best language for audiogames(not python) yep, soundPool from lucia is 99% of the problem, and here's some code taken from the play function in lucia        try:            s.handle.load(filename)        except:so it loads the file using the module Sound.py which loads it and

Re: what's the best language for audiogames(not python)

2020-11-27 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what's the best language for audiogames(not python) yep, soundPool from lucia is 99% of the problem, and here's some code taken from the play function in lucia        try:            s.handle.load(filename)        except:so it loads the file using the module Sound.py which loads it and

Re: bgt is a virus?

2020-11-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: bgt is a virus? @6 not really. i've seem a lot of people that moved away from bgt and made good stuff. after all, liam developed something in bgt now isn't he? URL: https://forum.audiogames.net/post/594074/#p594074 -- Audiogames-reflector mailing list

how to fix lagg in Visual Studio 2019 on windows10 using nvda?

2020-11-30 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
how to fix lagg in Visual Studio 2019 on windows10 using nvda? so, the topic name says it all, i am having lagg problems when opening a new window, loading a file, etc, even when selecting a language for new stuff and etc laggs so badly, is it a nvda problem? and is there a way to fix?

Re: how is numpy exactly faster than standered lists

2020-11-21 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: how is numpy exactly faster than standered lists yeah, me my self tryed to see how python could handle things and it's a it of disapointing, sure it's not laggy or slow like bgt, but it is at some point, like look at bk3, since it's coded in c++ it could like have over 600 monsters

Re: how is numpy exactly faster than standered lists

2020-11-21 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: how is numpy exactly faster than standered lists yeah, me my self tryed to see how python could handle things and it's a bit of disapointing, sure it's not laggy or slow like bgt, but it is at some point, like look at bk3, since it's coded in c++ it could like have over 600 monsters

Re: what's the best language for audiogames(not python)

2020-11-25 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what's the best language for audiogames(not python) yeah, i agree about python beeing slow, and it's really pissing me off, so thought too about something like c or c++, but those are the hardest languages out till now, i before took corses about c sharp or like people call it c#. but

Re: what's the best language for audiogames(not python)

2020-11-25 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: what's the best language for audiogames(not python) wow, @4, how can i get that? i am really interested. URL: https://forum.audiogames.net/post/592693/#p592693 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: weird problem when running my python code on mac.

2020-11-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: weird problem when running my python code on mac. and yes, i did search on google. but they say that change it from encode to bytes, which is. not how it works i am sure? URL: https://forum.audiogames.net/post/592990/#p592990 -- Audiogames-reflector mailing list

weird problem when running my python code on mac.

2020-11-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
weird problem when running my python code on mac. hello, i have a weird problem when running my python code under mac, it works fine under windows, but when i run it on the mac, it gives me an error, also using python 3.9Traceback (most recent call last):  File

Re: weird problem when running my python code on mac.

2020-11-26 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: weird problem when running my python code on mac. i do, i use both python 3 on mac and windows. URL: https://forum.audiogames.net/post/592993/#p592993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: newbie in game developing

2020-12-06 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: newbie in game developing your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if

Re: newbie in game developing

2020-12-06 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: newbie in game developing your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if

Re: newbie in game developing

2020-12-06 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: newbie in game developing your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if

Re: newbie in game developing

2020-12-06 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: newbie in game developing your way of doing jumping is fine, Not the best, But it should work, But when stoping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if

Re: newbie in game developing

2020-12-06 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: newbie in game developing your way of doing jumping is fine, Not the best, But it should work, But when stopping the jumping, It's better to check if the player is in air somehow e.g. If you have a map class and the air tile is called blanck, You make the while loop check if if

Re: C# game example?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: C# game example? hate to revive this, But am wondering about this, How is the egzampal does use the bgtKit and it only exist inside of the bin/Debug? I am not even sure if it can use that, Because bgtKit.dll does exist only in there, And searched the whole folder and there wasn't

anyway to run c++ code with out a laggy editer like vs or CodeBlocks

2020-12-03 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
anyway to run c++ code with out a laggy editer like vs or CodeBlocks hi, i am searching for something that could run c++ code with out the need to open a laggy Text editer and then press something and then and then... Because well, Most of those aren't accessable, Or they are vary laggy to

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-03 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? yeah, Maybe am just overreacting? I don't know... URL: https://forum.audiogames.net/post/595108/#p595108 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-03 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? i already upgraded nvda to 2020.3, and actavated the thing in advanse, Yes it did improve, But not as much, While moving with tab or the aero keys is fast now yes, But when launching, It laggs too bad.about other

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-03 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? well, I used vs before at like, First 2019 to learn some c# with windows forms with a sided person helping, But i pretty much can remember a thing now, + the one i was using was vs 2017 at that time.also, Personally

Re: using a dll in c#?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, Just managed to let it work, Thanks all.@9, i may search again about my problem, Who knows, It's maybe me not including something inside of the vs or something because i am not that used to vs, So i don't really know how including/excluding librarys work that

Re: using a dll in c#?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, here's what i get after doing what you said @3fatal error CS0009: Metadata file 'c:\Users\mohamed\Downloads\c\Tolk.dll' could not be opened -- 'An attempt was made to        load a program with an incor                                                             

Re: using a dll in c#?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? yeah, But a thing that can't be smart enough to just pick up something is being used from the whole programing language it self is meh too, I mean how can it doesn't know what windows forms are? Or System.Media? Wtf? Sorry but that's totally stupid, Not sure if

Re: using a dll in c#?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? thanks @3, will try out that@2, I don't know... But visual studio doesn't want the code i write, Like if i do using System.Media; that will output a error like it can find it, But with csc, It's fine, And i personally like the terminal much better. URL:

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But meh, Guess that i need to find another thing to use other than Tolk.dll at that case URL: https://forum.audiogames.net/post/596470/#p596470 --

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? thanks again, It works grately now, Using visual studio now. URL: https://forum.audiogames.net/post/596507/#p596507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But well, Guess that i need to find another thing to use other than Tolk.dll at that case URL: https://forum.audiogames.net/post/596470/#p596470 --

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: using a dll in c#? @12 ok, I expected that i needed to do something like that, Thanks, Going to try it@15 not only windows forms, But other stuff as well i am having problems with, And as i said before, I expected something like i must include something to the sln file but was unsure

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @19, I always from all people await your reply, Because i know that you are the person that used many programing languages for a lot of time, However i am not scaird only from python/cythonizing only, I have my own

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @17, Yeah, I used that and it's better than the shit visual studio Community for sure, Am just trying to find out what language will be the best for me, Python is grate, But i personally don't trust cythonizing and

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? am not sure, But some people have said that they can decompile it while it's cythonized, And the fact that i can't cythonize 100% of the code is well, Not that good, I mean the main scrypt must be not cythonized, Am

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? i wonder the same from @23, I looked up to rust and it seems like mini c++. But i dout that it's the hardness level of c++ it self. URL: https://forum.audiogames.net/post/596575/#p596575 -- Audiogames-reflector

Re: Why do You like pure basic?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Why do You like pure basic? @2 lol, Not me either, Last once was by rory who likes pb for some reason, Maybe am going to try it at some point, But the fact that pay to use a language is... Ahem.Or maybe he means Scarlet_Shells? That game is written in pb as i know. URL:

Re: Why do You like pure basic?

2020-12-08 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Why do You like pure basic? @4 wow, then am glad that it’s paid, or we will be having pb unauthroized forcks by now. URL: https://forum.audiogames.net/post/596641/#p596641 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

using a dll in c#?

2020-12-07 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
using a dll in c#? helloi am trying to use the  tolk library in c#, But what i am confused about is how do you include a dll in your code? I searched on google, But no luck, Also i am trying to do it only at code state, With out visual studio blah blah blah, Because i just compile using

Re: Why do You like pure basic?

2020-12-09 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: Why do You like pure basic? @7, I mean if it's that easy if some source got out somehow people will be forcking it forever like we are having at bgt right now. URL: https://forum.audiogames.net/post/596841/#p596841 -- Audiogames-reflector mailing list

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-09 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @29 and @30Is there anyway to make it hard for someone to get your DotNet code? There should be. URL: https://forum.audiogames.net/post/596879/#p596879 -- Audiogames-reflector mailing list

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-09 Thread AudioGames . net ForumDevelopers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @43, Can't you just like make a c++ dll or something that does text box for you and work with it? Sorry if it sounds stupid, But i am just wondering, I mean you could bind a language with other languages, Like what

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