Re: I have a deep desire to build higher quality games for blind people.

2014-06-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: I have a deep desire to build higher quality games for blind people. I want to riff a bit on Aprones most recent post here, as he represents a sighted developer who has made great strides towards providing audio gaming content that hadnt been realized before. This is not to say that you,

Re: You are stuck in the dungeon of despair!

2014-06-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: You are stuck in the dungeon of despair! Interestingly, (or at least to me) this is exactly the problem that makes playing a game like Angband or any of the roguelike games difficult, how to convey complex mapping information in something approaching usable real time. If you look at the

Re: Important moderation message, please read

2014-07-20 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Important moderation message, please read I think were wandering off into the weeds. Dark is not engaged in a Quixotic quest to stop game piracy, he is simply moving to stop up a leak in current policy around forbidden activity *on this site*, which is his responsibility as moderator.

Re: petition

2014-05-16 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: petition This is a load of bollocks. The idea that the way you deal with sociopaths is to feed their sense of power is pure drivel. If this is in fact true, that audiogames.net was hacked by the swamp hackers, then the absolute last thing that should be done would be to let them have what

Re: petition

2014-05-18 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: petition So, the original premise of this thread was in part that the hack of the audiogames web site was done by the same folk who hacked Swamp. This is apparently not the case, as the hack of AGN was a standard spam insertion from what the site owners state. Its likely then that this

Re: Aurora, space-strategy game, anybody know anything?

2014-05-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Aurora, space-strategy game, anybody know anything? Have there been any updates that make it easier to get into with a screen reader?URL: http://forum.audiogames.net/viewtopic.php?pid=175259#p175259 ___ Audiogames-reflector mailing list

Alter Aeon equipment sorting.

2015-01-22 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Alter Aeon equipment sorting. Hi, my name is Themadviolinist and Im addicted to Alter Aeon, after, well 20 years of ignoring it.My biggest problem right now is tracking the approximately 83,192 pieces of equipment Ive found and sorting it into optimal sets for different purposes. I know

Alter Eon or MUSH Z problem

2015-01-12 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Alter Eon or MUSH Z problem I got addicted to Alter Eon Friday night. So when I attempted to log on using Mush Z again this afternoon, and discovered that lots of config options were missing or changed, and that I was getting runtime errors I was rather distressed. I have things set up

Re: GMA Games, What's coming up in 2015

2015-02-14 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: GMA Games, What's coming up in 2015 Of the things mentioned in the OP, the update to LW is the one Im most interested in. Lone Wolf holds a place of honor in my gaming world as the first Windows game I bought and the ability to create missions made it have the best replay value of

Re: Alter Aeon equipment sorting.

2015-01-23 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Alter Aeon equipment sorting. Im Fiddler and I just got my fifth class yesterday. I am quite familiar with the list switches, though Ive never found a complete list of them. What they do not do is give me a quick way to efficiently construct a set to maximize more than one

Re: Tentative Entombed 2 Design Decisions

2015-04-21 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Like Dark, Im not seeing anywhere to manually change from NVDA to TTS, hitting escape only shows start and exit.Im loving the reawakening of this game. URL: http://forum.audiogames.net/viewtopic.php?pid=213090#p213090

Re: Tentative Entombed 2 Design Decisions

2015-04-16 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions If youre going to have a resting mechanic, you need a cost, and having random encounters that interrupt it isnt really all that high a cost. I would prefer tying resting to the need for food and taking extra time so that your food doesnt last as

Re: Tentative Entombed 2 Design Decisions

2015-04-16 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions If youre going to have a resting mechanic, you need a cost, and having random encounters that interrupt it isnt really all that high a cost. I would prefer tying resting to the need for food and taking extra time so that your food doesnt last as

Re: Status of entombed?

2015-04-12 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Status of entombed? Hi Jason. I for one really liked Entombed, though I havent played it in a good three years as I had exhausted the possibilities in the previous iteration. So, if youre planning on bringing out something new, rest assured Ill be there to play/test and probably

Re: Tentative Entombed 2 Design Decisions

2015-04-14 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Heres a thought regarding resting, etc. If the game were structured so that as time passed, the dungeon levels got harder, you would create a strategic consideration about whether or not to keep going, or take the extra time for healing, but making

Re: Learn from my mistakes

2015-06-07 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Learn from my mistakes One issue that is part of this discussion is the need to create a fully functional demo so that it is possible to make an informed decision about purchasing. URL: http://forum.audiogames.net/viewtopic.php?pid=219216#p219216

Re: Entombed

2015-06-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Entombed Does anyone have the link to the latest v2 alpha or beta? URL: http://forum.audiogames.net/viewtopic.php?pid=221690#p221690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A quick word.

2015-05-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: A quick word. I have no dog in the conflicts that started this conversation. I am going to point out a pattern of behavior and its implication so that the original poster can, if he so chooses, think about it and decide if that is who he wants to be.In sum, the original poster, Tyler?

Re: I'm done with gma games

2015-09-27 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: I'm done with gma games re: 2, GMA has been around for 15+ years.  No, it's not a scam. URL: http://forum.audiogames.net/viewtopic.php?pid=233151#p233151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Why is space so boring?

2015-12-18 Thread AudioGames . net ForumGeneral Game Discussion : themadviolinist via Audiogames-reflector
Re: Why is space so boring? One design problem I can see with a historical MUD or its cousins is the same problem that besets anyone trying to create an LotR game, in that the large important events of the universe have already been laid down by the history, or the author.  It becomes