Re: Dreamland-official version
@tayo.bethel: Have you tryed uninstalling the game and then reinstalling it?
URL: https://forum.audiogames.net/post/442798/#p442798
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Re: Dreamland-official version
The link is at post 239.
URL: https://forum.audiogames.net/post/442219/#p442219
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Re: Darkened chain, a new horror game for the blind!
disable your antyvirus
URL: https://forum.audiogames.net/post/460684/#p460684
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Re: Pokémon Crystal Access
here are some instructions from page 4:Ok. farfech'd. here's exactly how to do itif you just entered the forest1. use pathfinder to find farfech'd and talk to it2. repeat above. at this point, farfech'd will be, according to pathfinder, 3 up, five right. If
Re: Pokémon Crystal Access
Does crystal clear work ok? I'm asking this, because I don't have access to my pc for a few days.
URL: https://forum.audiogames.net/post/449484/#p449484
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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!
I installed the game, but can't seam to register an account. I see three edit boxes and a combo box, but after I enter my username and password it brings up a dialog
Re: Pokémon Crystal Access
@ekyo-NEC2608: That's really cool.Are there any accessible pokemon randomisers?
URL: https://forum.audiogames.net/post/451215/#p451215
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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!
There's a nvda addon called: translate.
URL: https://forum.audiogames.net/post/447107/#p447107
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Re: Beatstar 7.5.0 released, with a bunch of new stuff.
@7Having the same problem.
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Re: Battle Of Armageddon: a forgotten survival horror
How do I make the game output to the clipboard?
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Re: Swamp, zombie FPS by Aprone
@simba: Yeah, the game is still enjoyable for me. Sometimes there's not a lot to do though. Just grinde for levels and die. I expected a little more for the 21 euros.That's just my honest opinian. Feel free to disagree.
URL:
Re: Swamp, zombie FPS by Aprone
@simba: Yeah, the game is still enjoyable for me. Sometimes there's not a lot to do though. Just grind for levels and die. I expected a little more for the 21 euros.That's just my honest opinion. Feel free to disagree.
URL:
Re: SoniFight v1.0 now available
@firefly82:you have to run the x86 bat file to get the other configurations to appear
URL: https://forum.audiogames.net/post/497317/#p497317
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Re: AI Dungeon comes to ios and android
@bookrageI'd be up for a game.
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Re: Code 7 - Episodes 2 & 3 Out Now
Does pressing ctrl +v in the main menu and then trying to navigate makes any diferense?
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Re: Code 7 - Episodes 2 & 3 Out Now
np. Before you do that, try deleting the goodwolf studio folder in your appdata/LocalLow directory, but make sure that your save is backed up. The save file can be found at appdata/LocalLow/goodwolf studio/code7/save files I think.
URL:
Re: Code 7 - Episodes 2 & 3 Out Now
np. Before you do that, try deleting the goodwolf studio folder in your appdata/LocalLow directory, but make sure that your save is backed up. The save file can be found at appdata/LocalLow/goodwolf studio/code7/save files I think. Then try launching the
Re: Code 7 - Episodes 2 & 3 Out Now
@Nick: Do you want to play the spelling game? you didn't write my name correctly. It's spelled A r o n. Mwahahahahaha!Try uninstalling the game and reinstalling it.
URL: https://forum.audiogames.net/post/520537/#p520537
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Re: Street Chaos, Criminal on the Loose!
I don't want to be rood or anything like that, but isn't this pretty much like cyclepath except with less features and a police car is chasing you?
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Re: Street Chaos, Criminal on the Loose!
I don't want to be rood or anything like that, but isn't this pretty much like cyclepath except a police car is chasing you?
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Re: Grand theft Accessibility Has Arrived!
you use the up arrow to bring up your phone. You can get a refund from steam.
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Re: Code 7 - Episodes 2 & 3 Out Now
to open your run dialog press windows +r
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Re: Code 7 - Episodes 2 & 3 Out Now
If @Nicks sapi voices are correctly installed then I don't see why it wouldn't.
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Re: Code 7 - Episodes 2 & 3 Out Now
Did you upload the save file somewhere? I don't see it in my pm's. The path is correct.
URL: https://forum.audiogames.net/post/521298/#p521298
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Re: Code 7 - Episodes 2 & 3 Out Now
I only see the path of the save file. The file isn't actually there.
URL: https://forum.audiogames.net/post/521344/#p521344
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Re: Code 7 - Episodes 2 & 3 Out Now
upload it to dropbox, google drive, onedrive, mega or something else. You again sent me your file path, but the file wasn't actually there.
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Re: Code 7 - Episodes 2 & 3 Out Now
@nick I have no idea about what to do now @computergamer its the same level. you haven't gotten all the info yet or are using the wrong person. Marko isn't the right one.
URL: https://forum.audiogames.net/post/520630/#p520630
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Re: Code 7 - Episodes 2 & 3 Out Now
@computergamer go to your run dialog, type "appdata" and a folder will open, go to LocalLow and there should be a folder called Goodwolf Studio.@chris Mayana has made a folder with all of the Muffin puzzle solutions in it which can be found
Re: Fighting ring is out!
Just another Clone of a game. Why don't you kids learn to code instead of just doing these things?
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Re: Code 7 - Episodes 2 & 3 Out Now
I'll give you a final hint and if you still can't get threw it upload your save here or pm it to me. The save file can be found at:C:\Users\username\AppData\LocalLow\GoodwolfStudio\Code 7\saveFilesThe discaises name starts with M and its not Marko.
URL:
Re: Code 7 - Episodes 2 & 3 Out Now
I'll give you a final hint and if you still can't get threw it upload your save here or pm it to me. The save file can be found at:C:\Users\username\AppData\LocalLow\GoodwolfStudio\Code 7\saveFilesThe disguises name starts with M and its not Marko.
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Re: Grand theft Accessibility Has Arrived!
you use the mouse to turn in first person view.
URL: https://forum.audiogames.net/post/518108/#p518108
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Re: Code 7 - Episodes 2 & 3 Out Now
the person you need to use is I think called Marckus or something like that. did you try using that person?
URL: https://forum.audiogames.net/post/520265/#p520265
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Re: Undead Assault
Thanks for the release. How do you run using a gamepad?
URL: https://forum.audiogames.net/post/513238/#p513238
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Re: Code 7 - Episodes 2 & 3 Out Now
hey @Mayana. I don't know if you've done that, but maybe you should add the ep 3s face scanner puzzle into your code 7 solutions folder. A lot of people are asking about that bug.
URL: https://forum.audiogames.net/post/514510/#p514510
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Re: Code 7 - Episodes 2 & 3 Out Now
yeah I did. Sorry about the delay. I have some things to do tonight. Is it okay if I send it back to you tomorrow?
URL: https://forum.audiogames.net/post/522263/#p522263
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Re: Code 7 - Episodes 2 & 3 Out Now
Im doing it right now. Do you want me to go threw the intire Helios station or do you want me to just unlock one room?
URL: https://forum.audiogames.net/post/522978/#p522978
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Re: Code 7 - Episodes 2 & 3 Out Now
@Xvordan did you buy episode 1 and then the season pass?
URL: https://forum.audiogames.net/post/521618/#p521618
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Re: Code 7 - Episodes 2 & 3 Out Now
I honestly have no idea what could be causing this then.@computergamer you have to give me the actual 1.JSON file.
URL: https://forum.audiogames.net/post/521623/#p521623
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Re: Code 7 - Episodes 2 & 3 Out Now
Here's a direct response from one of the devs.""we had some reports of this lately and the solution seems to be starting the game with administrator rights (and possibly compatibility mode)""
URL: https://forum.audiogames.net/post/521628/#p521628
Re: Code 7 - Episodes 2 & 3 Out Now
You gave me a .dox file.
URL: https://forum.audiogames.net/post/521633/#p521633
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Re: Code 7 - Episodes 2 & 3 Out Now
Find a way to get the shareable link. Google how to.
URL: https://forum.audiogames.net/post/521561/#p521561
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Re: A small entertainment gift from nyanchan games
Thanks, nice game
URL: https://forum.audiogames.net/post/525099/#p525099
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Re: Survive the Wild!
STW needs to be nuked and replaced with, hmmm something fun like BD4.
URL: https://forum.audiogames.net/post/525923/#p525923
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Re: Survive the Wild!
'STW needs to be nuked and replaced with, hmmm something fun like BD4. aahh I'd be willing to pay 60 € for that.
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Re: Code 7 - Episodes 2 & 3 Out Now
Here you go. https://drive.google.com/open?id=1dcfSR … k2FLEUMN_m
URL: https://forum.audiogames.net/post/523213/#p523213
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Re: Frequency Missing (again)
@1 you can find the audiogames newsroom at:https://forum.audiogames.net/forum/20/a … news-room/Dark regularly posts in the sight updates topics. Find the first one and post your request there.HTH
URL: https://forum.audiogames.net/post/523719/#p523719
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Re: Code 7 - Episodes 2 & 3 Out Now
put the 1.json to your saves directory.
URL: https://forum.audiogames.net/post/523720/#p523720
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Re: Code 7 - Episodes 2 & 3 Out Now
Looked threw your intelligents yesterday and did the room. I'm not currently near my comp so can't send the save, but expect it in about an hour and a half or so.
URL: https://forum.audiogames.net/post/523197/#p523197
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Re: Frequency Missing (again)
Yeah I myself really enjoyed it too when I played it a year ago.
URL: https://forum.audiogames.net/post/524084/#p524084
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Re: Code 7 - Episodes 2 & 3 Out Now
Best, puzzle, ever! No seriously I really like tilting things heheh. I didn't actually look at the energy thing when I did that puzzle like a month ago.
URL: https://forum.audiogames.net/post/524320/#p524320
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Re: Grand theft Accessibility Has Arrived!
it should be turned on by default.
URL: https://forum.audiogames.net/post/519447/#p519447
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Re: Grand theft Accessibility Has Arrived!
@Snow copy the contents of the folder not the folder itself.
URL: https://forum.audiogames.net/post/529925/#p529925
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Re: Grand theft Accessibility Has Arrived!
What version are you running?
URL: https://forum.audiogames.net/post/530180/#p530180
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Re: Swamp, zombie FPS by Aprone
No you don't need to patch it.
URL: https://forum.audiogames.net/post/526904/#p526904
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Re: Bokurano Daibouken 3 : secondary topic
Oh and my money can go into negative numbers when I buy ammo from Carla's shop in i think stage 9 or 10.
URL: https://forum.audiogames.net/post/529358/#p529358
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Re: Code 7 - Episodes 2 & 3 Out Now
yes, the thunder is supposed to hit the building and you're doing things right.
URL: https://forum.audiogames.net/post/526556/#p526556
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Re: Code 7 - Episodes 2 & 3 Out Now
Explore the computers of floor 0 and you'll find what you're looking for.
URL: https://forum.audiogames.net/post/511647/#p511647
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Re: Code 7 - Episodes 2 & 3 Out Now
That part is a bit tricky, but you'll probably pass it. I still really, really love that puzzle!
URL: https://forum.audiogames.net/post/526711/#p526711
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Re: Bluesky, an awesome runner game
@60 agreed, I love oh shoot with cheats!
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Re: Revenge Of The Undead, a new zombie shooter
So is this like redspot and all those other games inturms of movement, shooting and stuff. In that case I'll let this slip by and I'll never look back. If not, though, maybe I'll take a look.Edit: yep, it is. Nothing to see here. Check this
Re: Revenge Of The Undead, a new zombie shooter
So is this like redspot and all those other games inturms of movement, shooting and stuff. In that case I'll let this slip by and I'll never look back. If not, though, maybe I'll take a look.
URL:
Re: Revenge Of The Undead, a new zombie shooter
@44 A Western Drama wasn't bad for a beginner to developing ags. I can't think of any Japanese games that are bad either. Hell, Japanese games are really good.
URL: https://forum.audiogames.net/post/580947/#p580947
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Re: Revenge Of The Undead, a new zombie shooter
Agreed with Ironcross.@54 The same kinda |fps| has been repeated for about 5 years now. Remember Redspot? That one had the same inventory system, movement, physics, car movement, shortcuts. Now we move about x years into the future when that
Re: The last of us part ii discussion
Or THERE'LL BE A NEW PS4 THEEM, WHICH AGAIN, IS COOL TOO!
URL: https://forum.audiogames.net/post/573990/#p573990
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Re: The last of us part ii discussion
I played that part a few days ago on grounded. No you do not need to swing on the first part after throwing the rope. In fact I don't think you need to swing at all before Seattle day 1 but I might be wrong.
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Re: The last of us part ii discussion
I played that part a few days ago on grounded. No you do not need to swing on the first part after throwing the rope. In fact I don't think you need to swing at all before Seattle day 1 but I might be wrong.Confirmed, I'm not wrong.
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Re: The last of us part ii discussion
ooo, another thing to watch out for!
URL: https://forum.audiogames.net/post/573799/#p573799
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Re: The last of us part ii discussion
ooo, another thing to watch out for!hopefully it'll be dlc. Multiplayer would be cool too but how are we gonna play that?
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Re: Zombie war revived! Now with Online mode!
57, is that an eloquence crashword or something? I'm stupid I know.
URL: https://forum.audiogames.net/post/535360/#p535360
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Re: Zombie war revived! Now with Online mode!
56 what the actual hell?
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Re: The last of us part ii discussion
I did grounded with auto
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Re: The last of us part ii discussion
turn on auto pickup. The story points will make a different sound.
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Re: The last of us part ii discussion
The impaled sound does actually exist in the sounds menu. yeah I got stuck at that part as well. got past after a few tries by holding basically every button.
URL: https://forum.audiogames.net/post/559426/#p559426
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Re: 'The blood rain from ch-games - 2nd topic
try thishttps://koolideestis-my.sharepoint.com/ … Q?e=6xm4Id
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Re: The last of us part ii discussion
@sneak actually you get the navigation assistants back after hearing that NPC's voice. That part was hard. I also beat the Rat king yesterday and I'm guessing I'll beat the game today.
URL: https://forum.audiogames.net/post/547496/#p547496
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Re: The last of us part ii discussion
So what do you have to do to get it, take no damage or something?
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Re: The last of us part ii discussion
Got the platinum. I'm pretty sure that I'm not gonna play the game again so yeah. The rat king wasn't that hard anymore for some reason. Beat it on my 5th try.
URL: https://forum.audiogames.net/post/549977/#p549977
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Re: The last of us part ii discussion
run, shoot, run, shoot, run, shoot. That's how I got past it on the normal difficulty.
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Re: The last of us part ii discussion
Auto pickup's nice too.
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Re: The last of us part ii discussion
@nyanchanI'd eat instant ramen over dead people every day.That part's kinda difficult as well. Try to run while saving Dina. There are checkpoints after basically every time you loos control which happens multiple times. you did fight the shamblers
Re: The last of us part ii discussion
if you're talking about the running sequence before meeting Joel and Tommy then you can't kill them all. You have to avoid their attacks and mash square if some of them get too close. Wouldn't advise shooting.
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Re: The last of us part ii discussion
yeah that happens multiple times during the game.
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Re: The last of us part ii discussion
Beat the game. Gonna try to get the platinum, maybe.
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Re: The last of us part ii discussion
A hole in a roof? That's the part where you have to kill clickers, right?
URL: https://forum.audiogames.net/post/549406/#p549406
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Re: The last of us part ii discussion
Update, met some infected. That went nicely..I love punching em to death. Also youtube's evil! Freaking evil!
URL: https://forum.audiogames.net/post/543038/#p543038
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Re: Planet Saga, public demo released.
terminate joy to key. you don't need that.
URL: https://forum.audiogames.net/post/545718/#p545718
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Re: Planet Saga, public demo released.
try setting the input setting in planet Saga to XINPUT.
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Re: The last of us part ii discussion
Well I have like 20 rifle shots + 6 shotgun shells + 4 pipe bombs and 6 hunting pistol ammo so I guess I could spray and pray.
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Re: The last of us part ii discussion
no problem. At least I can prepare myself lol.
URL: https://forum.audiogames.net/post/546741/#p546741
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Re: The last of us part ii discussion
if you can keep your distance from that thing then it isn't too dangerous + you should've used a lot of explosives. Are you gonna give the game to your aunt or sell it?
URL: https://forum.audiogames.net/post/545962/#p545962
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Re: The last of us part ii discussion
they do work really well against them, the only problem. I can't craft any because currently I'm playing as Abby and she can only craft pipe bombs.
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Re: The last of us part ii discussion
Having the same problem as Kaigoku here. That idiot just kicks my ass all the time.
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Re: The last of us part ii discussion
The story is.. well, I don't know. I like the gameplay though.Over all I'd give it a 7 out of 10 because of the accessibility and gameplay.spoilersI fought with some WLF's and got my ass kicked a few times.. oopsy. I did beat them on my third try,
Re: The last of us part ii discussion
The story is.. well, I don't know. I like the gameplay though.Over all I'd give it a 7 out of 10 because of the accessibility and gameplay.spoilersI fought with some WLF's and got my ass kicked a few times.. oopsy. I did beat them on my third try,
Re: The last of us part ii discussion
@18 really highly unlikely
URL: https://forum.audiogames.net/post/543196/#p543196
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Re: The last of us part ii discussion
SpoilersQuick question, how do you deal with really large packs of infected. There are like a bunch of clickers and runners where I'm at, I have to run real fast, but the stupid infected people attack like super quickly and I get killed. Previously I
Re: The last of us part ii discussion
whenever you load a manual save it makes an auto save backup.. I'm not sure if that happens when you load chapters.
URL: https://forum.audiogames.net/post/543846/#p543846
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Re: FD, official, finally back.
66, Hashtag stupid kids. And Im not gonna put a number sign.
URL: https://forum.audiogames.net/post/543885/#p543885
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Re: The last of us part ii discussion
Still more accessible than any games on Xbox at this point (fighting games not included)
URL: https://forum.audiogames.net/post/543321/#p543321
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