Re: snow race beta released!
You dont use them with buttons. You switch them with customize snowboard gear, unless you have jetboost. And im already aware of that glitch. Im working on a patch to fix that and a few other ishues I didnt spot.URL:
Re: snow race beta released!
If I havent posted anything, theirs nothing new to post. As I said in the post, the patch is still under development. Once im fully confadent that its cleared the bugs in beta 4 I will release it. No sooner, no layter.URL:
Re: snow race beta released!
The patch has been released! Get it at https://dl.dropboxusercontent.com/u/266 … esetup.exe This patch just mainly fixes several bugs that were present in beta 4.URL: http://forum.audiogames.net/viewtopic.php?pid=175295#p175295
Re: snow race beta released!
Intresting. I only have a 32 bit system to test the game on, what does it do when you try to run it?URL: http://forum.audiogames.net/viewtopic.php?pid=175311#p175311
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Re: snow race beta released!
Intresting. I will need to look into the code, but it sounds like you have either a sound ishue or something is rong with running it as administrator. By sound ishue I mean for some reason the game might not even be able to load the sounds.URL:
Re: snow race beta released!
We are moving to a new server. Thats all im going to say on the matter.URL: http://forum.audiogames.net/viewtopic.php?pid=175466#p175466
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Re: An early christmas present
@cruiser-destroyer Im sorry, but I was asleep when it crashed, you half to wait and it will come up. Ive put it back up. And yes, link is in first post. I was so tired last night I completely forgot to post it in the update.
URL:
Re: An early christmas present
Hi all, im going to be making some vital changes to the buffer receiving code, so the game might not be playable at the current time. Ill let you know when were done with the changes.
URL: http://forum.audiogames.net/viewtopic.php?pid=199251#p199251
Re: An early christmas present
Greetings all, the server work is done. Im not making any promisss that it will get rid of mister lag monster server side since he loves to hang around us, but everyone is now on their own buffer slot, which, in therey, should ease the load a little. Enjoy!
Re: A beta new year!
Hi, just to clarify. Dmnb isnt a spinoff, it is in fact in the project alpha timeline, all be it way before in the 2200s, 2201 once the new year starts over here, so it really shouldnt be referenced as the dmnb universe, more or less just as the death match universe in
Re: An early christmas present
Hi, that shouldnt cause crashing.
URL: http://forum.audiogames.net/viewtopic.php?pid=199269#p199269
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Re: A beta new year!
The ip address is simpply the address that he gave in the first post, it can either be an ip address or a site.
URL: http://forum.audiogames.net/viewtopic.php?pid=199279#p199279
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Re: Snow Race 1.0.1030.105 released!
Its difficult to explain. If youve never played topspeed before you may not understand the concept, but here goes. When it indicates a turn, that means the aero you must hold down to fight against your board from drifting against the side of the turn.
Re: An early christmas present
For thoughs who dont know, as kalun received a 1 weak ban for opening fire on ships the first night, and then threttning all ships saying they must be destroyed, and I sure hope this is the last time I half to say it. You want to fight? Do it in deep space,
Re: An early christmas present
To grab the latest build, get it from the first post, its almost always the same link. About passwords, im trying to find a solution. Id implement them now accept I want at least some basic form of encryption, because I dont feel it in the best intrest to
Re: Death match a new beginning, online roleplaying science fiction MMO
OK yep, its just as I prodicted, the vps. I looked the problem up and im not the only one who has that problem. It apparently is related to virtual shared resources, something like that, which means its basicly
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi, the reason players characters keep getting wiped out during the server moves is because file zilla isnt backing up the directory up fully. Also, ive thought more on this shareware thing. For the moment, im not
Re: Death match a new beginning, online roleplaying science fiction MMO
Id like to make this clear for new players. While I am indeed the games creator of course, and while I will answer any questions you have, what I dont like is constant questions every 30 seconds or 30 minutes, unless
Re: Death match a new beginning, online roleplaying science fiction MMO
Apparently it did, however I dont have access to the computer at the moment to bring the server back online. Rest assured that as soon as I am able to get my computer setup after the move and once I have a proper net
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi all, during the next weak and possibly the next weak and a half, I wont have access to the computer while I move out of my current place. This means I wont have access to the game. However, the main admins will
Re: death match project alpha
Yes, keep going left and shooting until they are dead. q will heal your character. If they jump ontop of you, rappidly press enter to throw them off and keep shooting. If you run out of ammunition, press r.
URL:
Re: death match project alpha
Rappidly press enter on the tenticle to kill him.
URL: http://forum.audiogames.net/viewtopic.php?pid=201183#p201183
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Re: Death match a new beginning, online roleplaying science fiction MMO
Unfortunitly, this is an ishue with jaws I saddly cant fix. Sometimes it appears to work, sometimes on the default settings it just hates the game. Also, if I knew how to set up the information.txt to show up in the
Re: Death match a new beginning, online roleplaying science fiction MMO
Guys, this isnt a matter of security, whats happening here is simpply that the lag spike is so grate for some reason its failing to download the map file properly. Layter today im finding a server host, preferibly a
Re: An early christmas present
Well, star chart is done, I want to fix a few more things before the next update. Also, ive finished implementing starship enemies server side. Im currently trying to decide how I want missions to play out. My current idea is having a pre defined region of
Re: An early christmas present
Greetings all, a new update is coming soon with a few bug fixes, and a brand new star chart system. No longer will you need to refer to systems as specific areas in outer space. Want to know where a specific system is, check the star chart on sensors console.
Re: Death match a new beginning, online roleplaying science fiction MMO
Im also using U D P, and I can tell its our vps because when run localy, the server doesnt have any lag ishues what so ever. And it was perfectly fine until mid monday, thats when it appears to have started lagging.
Re: Death match a new beginning, online roleplaying science fiction MMO
Thats exactly what im doing, the client uses http to grab the map files and player files off the server.
URL: http://forum.audiogames.net/viewtopic.php?pid=201951#p201951
Re: Death match a new beginning, online roleplaying science fiction MMO
Weve relocated it to a new server, and it seems to have gotten rid of the lag, in fact im iddling on it right now with 0 lag. Ive already accounted for the possibility of lag, thats exactly why we launched this early
Re: death match project alpha
Thats not a bug, thats called a quick time event. Tip: try rappidly pressing enter, its used in a lot of mainstreem games. Also, to kill that enemy, keep on the move and keep using health packs while shooting.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
Yep, youve sort of miss understood about the client. Player movement is handled both by client and server. The server contains the importent player structure of course, the client has x and y and z variables to match,
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi all. This new update adds in the star chart, accessible via the sensors console. It also adds in hand held teleporters. Only one are allowed per person and you can get them at inderion station. Just link them to a
Re: Death match a new beginning, online roleplaying science fiction MMO
The problem is, it lags with even one player on, which is very strange. On my windows box, even with 2, mayby 4 players on all of them for load testing, the connection stays as stable and as responcive as ever. I am
Re: Death match a new beginning, online roleplaying science fiction MMO
Ahh, looks like the server host got my message. I wont have an internet connection until satterday, even though im in arizona.
URL: http://forum.audiogames.net/viewtopic.php?pid=204523#p204523
Re: Death match a new beginning, online roleplaying science fiction MMO
Ethin, this situation was just corrected about an hour or so ago.
URL: http://forum.audiogames.net/viewtopic.php?pid=205311#p205311
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Re: Death match a new beginning, online roleplaying science fiction MMO
Majoz, download the newest build. @crashmaster. You know I cant keep operating this project for free all the time. Camlorn said it himself. At some point, we are going to have to go into subscription baste, be it money
Re: Death match a new beginning, online roleplaying science fiction MMO
Guys, let me explain first of all why donations wont do the trick. Lets say we require people to donate, like ultra power does. Thats not donating, that is, in all respects, a monthly subscription. To thoughs people
Re: Death match a new beginning, online roleplaying science fiction MMO
For thoughs wundering what rp is like on dmnb as aposed to space moos, ive compiled a bit of a recording of an rp event. If your wundering, yes, it is the enterprise. I built it speshily for star trek fans, and we were
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings all. We are proud to announce this new version of death match: a new beginning which includes the following new features. Fixt bug with status buffer crashing the game. Added in the emote feature. For thoughs
Re: Death match a new beginning, online roleplaying science fiction MMO
Thanks camlorn, couldnt have said it better myself. Like I said before, im waiting to charge until I have enough content to justify charging for it, also because im moving in a few days so cant start right now.
URL:
Re: death match project alpha
@nick Im sorry, im not a robot. Further more I dont respond nore do things for people with aditudes like that. Drag the module over to 281 and once its centered, let it go. Theirs my walkthrough on levels 1 and 2, and guitarman has also produced a few
Re: death match project alpha
Check in the articles room.
URL: http://forum.audiogames.net/viewtopic.php?pid=202986#p202986
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Re: death match project alpha
@nick Im sorry, im not a robot. Further more I dont respond nore do things for people with aditudes like that. Drag the module over to 182 and once its centered, let it go. Theirs my walkthrough on levels 1 and 2, and guitarman has also produced a few
Re: death match project alpha
Drag it to 271, then let go. Fly over the structural failure and hit enter on the console. Then run back the way you came to the airlock.
URL: http://forum.audiogames.net/viewtopic.php?pid=203044#p203044
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Re: Death match a new beginning, online roleplaying science fiction MMO
I dont intend to make it long term, in fact if my parents would allow it id start selling death match project alpha as a lot of people have told me I really should sell that. Mom wants me to really find out the risks
Re: Death match a new beginning, online roleplaying science fiction MMO
Unfortunitly camlorn, not everyone has 10 bucks to spair. My parents are tite on funds as it is, my dads just 3 months away from losing his own job, mom cant even get one, thats why were trying to move back to arizona
Re: Death match a new beginning, online roleplaying science fiction MMO
@majoz, donations wont be enough to run the server in future. Even with everyone putting in 20 or 10 dollars. @ethin As we discussed over skype, the game isnt worth 120 dollars. My personal pricing plan would be like
Re: Death match a new beginning, online roleplaying science fiction MMO
Mayby camlorn can explain this better than me, but donations will not offset the cost of the server. What happens when people dont pay. No server. In order to have a game like this, I cant keep developing out of my own
Re: An early christmas present
Hi all, though its a little on the laggy side at least on my end, were back up. Redownload to be reconnected to the new server at the first post or this link. https://dl.dropboxusercontent.com/u/266 … bsetup.exe
URL:
Re: An early christmas present
Good news all, while we dont have the new server we ordered just yet, we are running it on a temparary server. Wed prefer to wait on allowing players on as the servers only got 1 gig of ram and hents is extremely laggy thanks to it being a vps, but we hope to
Re: An early christmas present
Please read the thread before asking, youll find your post answered a few posts back.
URL: http://forum.audiogames.net/viewtopic.php?pid=200478#p200478
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Re: An early christmas present
At last, after months of investigation, we finily have shot down the lag monster, and figured out his problem. We had to purge all players and ships to do it, but everything should be running smoothly. Everyone had to restart, but were all on an equol footing
Re: An early christmas present
Can you give me name of the player whos doing it? Its getting really annoying having to block off connections every time I wake up, and it only happens while im asleep and when im not paying attention to the server, so whoevers obviously doing it is waiting
Re: An early christmas present
That is if the new server comes in this weakend, and we can at least play the game with out it lagging majorly.
URL: http://forum.audiogames.net/viewtopic.php?pid=200405#p200405
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Re: An early christmas present
Hi all, I was away at school after releasing the last update, but this new one redesigns the walking system to reduce stress server side. Because of this, walking will be more clunky, please dont rant about it over chat, its either this, or the server gets
Re: death match project alpha
Get rid of the enemies first. And be careful where you walk.
URL: http://forum.audiogames.net/viewtopic.php?pid=200976#p200976
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Re: An early christmas present
Greetings all, the crashes are finily fixt. Weve ran the server for a hole night and its stayed up, no crashes, no me needing me to reboot the server.
URL: http://forum.audiogames.net/viewtopic.php?pid=200932#p200932
Re: Death match a new beginning, online roleplaying science fiction MMO
The servers are back up, my apoligies. As soon as I can find a way to develop a proper shell script which will start the server if its not running I will. The critical difference, asides from the fact that this is an
Re: Death match a new beginning, online roleplaying science fiction MMO
The server is running on a linux box, however do to the fact its still in beta stages its prone to crashes like that, and they always seem to happen if im away from the server.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
OK, apparently the situation with names has come up again. For future reference. Once again, you are not allowed to use names like moddorator, admin, or administrator. We do not take powergaining like that, and if you
Re: An early christmas present
Hi all, ive managed to rebuild the website. Its not at all restored to its former glory but hopefully we can rebuild it as time goes on. Ive managed to rebuild the game pages though.
URL: http://forum.audiogames.net/viewtopic.php?pid=199681#p199681
Re: death match project alpha
You should here several beeps if you proceed to the right in that large room with the drive plate sounding noise. You should center the console and press enter on it.
URL: http://forum.audiogames.net/viewtopic.php?pid=199680#p199680
Re: death match project alpha
Hi, they wernt shooting, thoughs were dark matter blasts. To use the jetpack, go right to the edge of the structural failure, you can tell where its located with the d key. It will say position 87, so walk up to position 86, hold shift, and press j to fly over
Re: An early christmas present
Greetings all, this new update just released sports the new activity of planet cracking, simpply find a planet with minerals and you can crack it to gain loads of credits. It is a little unbalanced given the time I had to complete it, but it works. Also, a
Re: death match project alpha
No, theirs nothing their. Theirs a secret cash stash their if you can hack the doors inside the rooms.
URL: http://forum.audiogames.net/viewtopic.php?pid=199755#p199755
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Re: An early christmas present
Hi guys, weve been logging the crashes that appear every night, just so that your aware and have been fixing them as we see them, so if the server does go down, just know that whatever might have caused it will be fixt when I get up.
URL:
Re: An early christmas present
That was implemented ever since the third update, and its not a key, its a ship security system. You half to add crew to your ships owners list and then they can board.
URL: http://forum.audiogames.net/viewtopic.php?pid=200233#p200233
Re: An early christmas present
Hi all, we are currently prepairing for a server upgrade soon, though we are producing a new update as well to make the upgrade worth it. We have implemented a player options menu accessed by hitting o, and you can now turn off and turn on the general
Re: Death match a new beginning, online roleplaying science fiction MMO
@severe storm steve, im trying. As I pointed out in the skype chat, the games not staying put on the current server after what happened while I was asleep.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings all, ive been fixing a few more bugs with the game and have patched up most of the bugs that were caused when I fixt the ships getting destroyed lag.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
@post 592 thats exactly the point ive been trying to get across. I already admitted that trolling him like everyone including myself couldnt resist doing, and while it mainly was our falts for not keeping our virtual
Re: Death match a new beginning, online roleplaying science fiction MMO
You know what tyler? I dont want to here anymore of your crap. I admitted to the trolling on the forums and said it was immaturish, got it? Why are you not able to get it. This is the basic fact of why you were band.
Re: Death match a new beginning, online roleplaying science fiction MMO
So ive had various tries at trying to fix the bug of ships not slowing down if their going at or above 4000 speed, and I think I might have fixt it. Im in repairs now so cant test, but if someone can that would be
Re: Death match a new beginning, online roleplaying science fiction MMO
Awsome idea dude! How far would the range of this new weapon be? I estimate it would take a loong time to charge up.
URL: http://forum.audiogames.net/viewtopic.php?pid=208847#p208847
Re: Death match a new beginning, online roleplaying science fiction MMO
Thanks for the idea, ill sirtenly add it to my list. This sounds like a demolishing beam of some sorts, or I could actually convert this to the anti matter beam.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
To put simpply, no. It is a prequel to death match project alpha, but a lot more than that. It is a roleplaying science fiction online space game, its rather difficult to explain the concept, but you can pilot
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi, if your character was one of the ones who had neggitive health, your character will have died do to punching and death being implemented fully.
URL: http://forum.audiogames.net/viewtopic.php?pid=208588#p208588
Re: Death match a new beginning, online roleplaying science fiction MMO
[[wow]], a protest... against reality software? Thats very low indeed tyler. To anyone. I have the chat log for the crap hes put all of the players through here on dmnb, and the log of this morning. If you want to see
Re: Death match a new beginning, online roleplaying science fiction MMO
Just saw tylers previous posts. Most of thoughs names wernt even called by admins as mel was removed from adminship several weaks if not days ago. Also? I did not cheat and break the rules of my own game. The attack
Re: Death match a new beginning, online roleplaying science fiction MMO
Thats bullcrap tyler. You could have looked in the detection menu, and you could have asked yet you must have known it was their because you were on it when we blew it up. Hell, I didnt even do the firing nore make the
Re: Death match a new beginning, online roleplaying science fiction MMO
I currently broke rewards on the bounty system, but im trying to track down the bug thats caused it and I intend to fix it.
URL: http://forum.audiogames.net/viewtopic.php?pid=208781#p208781
Re: Death match a new beginning, online roleplaying science fiction MMO
Metroplex has a space bar, but its mostly a ripoff because beer their costs 3000 credits.
URL: http://forum.audiogames.net/viewtopic.php?pid=208783#p208783
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Re: Death match a new beginning, online roleplaying science fiction MMO
Enterprise stayd, and lol @ethin, it is a prequel, clearly you havent been on the game long enough to figure out that dmnb takes place in the 2200s, 2201 to be exact, dmnb takes place in 2336.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
Theirs currently not much as we rely heavily on roleplay for you guys to bring the planets to life, but it is possible to do a planet exploration system, and anton and I were in fact discussing this. Their are however,
Re: Death match a new beginning, online roleplaying science fiction MMO
You can land a mining freighter on the surfaces of planets, but honestly if you want my opinion, go with a light freighter and forget about the mining one. The light one costs more, but it has asteroid mining, and it
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings all, the ability to sell your ships is now implemented and will be in the next update. Additionally, im very pleased to announce that we have begun testing of our brand new ground vehicle system. This system
Re: Death match a new beginning, online roleplaying science fiction MMO
Enterprise stayd, and lol @ethin, it is a prequel, clearly you havent been on the game long enough to figure out that dmnb takes place in the 2200s, 2201 to be exact, dmpa takes place in 2336.
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings! Im proud to announce that I have bug fixt ship buying and ship distruction, youll notice right away. The lag when ordering ships is now gone, and the lag you will get from blowing up ships is now also gone.
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi, personally id like to stay away from having other alien races in the dm universe, mainly because dm has always been about humans and their adventures in space. The race which had created project alpha had died off
Re: Death match a new beginning, online roleplaying science fiction MMO
Mike, what is your ship name.
URL: http://forum.audiogames.net/viewtopic.php?pid=208911#p208911
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Re: Death match a new beginning, online roleplaying science fiction MMO
@dark thats what ive been trying to do for the past few pages now, thanks for clearing that up. In other news, yes, the speed bug is finily fixt, im still looking into the very odd bounty missions bug. Also, rejoyse,
Re: Death match a new beginning, online roleplaying science fiction MMO
Server is back up. Sorry that took so long, I apparently fell asleep.
URL: http://forum.audiogames.net/viewtopic.php?pid=209115#p209115
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Re: Death match a new beginning, online roleplaying science fiction MMO
Id just like to state that a good internet connection is, a dephanat requirement for playing the game. Ive seen people run and play this on barely working internet, which is fine, but ive also seen people come on, send
Re: Death match a new beginning, online roleplaying science fiction MMO
You asked, so we delivered. Intraducing for next update, deep space exploration, by that I mean actually using your sensors to probe for and discover new planets! Im running this system through the initial testing
Re: Death match a new beginning, online roleplaying science fiction MMO
Hi all, some fantastic news for the next update! Ethin finily helpt by getting us a brand new server, a cloud baste one! This means. No more ship limit, drastic reduction in cpu usage, and a lot more things for you to
Re: Death match a new beginning, online roleplaying science fiction MMO
Im actually implementing the ability for minerals to generate. Weather you decide to make the exploration mission an rp mission or not is your choice and it depends on your crew, but you will be able to land and do
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings all! The new update is now ready! Note, I was unable to finish ground vehicles and some of the policies are missing, this does not mean that they dont apply and ill work on getting them from the old server.
Re: Death match a new beginning, online roleplaying science fiction MMO
Greetings all, planet exploration is now fully implemented! Simpply go to your sensors console, select probe for planets, if you find one, fly towards it, land on it and look around it for minerals!
URL:
Re: Death match a new beginning, online roleplaying science fiction MMO
@techmaster20 yes, id be intrested in hereing your music library, if you can send me the db link in a pm that would be grate.
URL: http://forum.audiogames.net/viewtopic.php?pid=209361#p209361
Re: Death match a new beginning, online roleplaying science fiction MMO
To everyone, do to a very major programming acksadent resulting in the rapture happening, apparently we got restarted to original purge conditions. Im working to restore everything, and once again, ill be doing the
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