Re: Braillemon status update!

2014-11-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Noticing that the sounds for people/buildings is very spotty. Sometimes I can hear them, sometimes I cant. Also the coords for viridian city are wrong I believe. URL: http://forum.audiogames.net/viewtopic.php?pid=195202#p195202

Re: Braillemon status update!

2014-11-20 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! So I was on the S.S Ann and somehow I managed to get to the cords X13.75, y,110. I think the pokemon are trying to show me their secret society to start the revolution. URL: http://forum.audiogames.net/viewtopic.php?pid=195245#p195245

Re: Braillemon status update!

2014-11-20 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Another bug, well two. First of all, ivisaur, pekachu, and pidgie could all learn mudsllap. Second bug, when you use mudslap the game crashes. I apologize for the horrible butchering of the English language that are my posts. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-10-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Someone mind telling me what my stats should be by stage 5 4? URL: http://forum.audiogames.net/viewtopic.php?pid=236514#p236514 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-10-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nod fair enough. The main reason I ask is because the boss is killing me in one hit and I wonder if my defence is just too low. Thank you either way the info is good to know. URL: http://forum.audiogames.net/viewtopic.php?pid=236525#p236525

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-11 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Will this eventually include 1 and 2? If so happy to pay for both, and if not happy that you're doing 3 in the first place. URL: http://forum.audiogames.net/viewtopic.php?pid=238213#p238213

Re: Braillemon status update!

2015-11-09 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! That's all the answer I needed. Can't wait for christmas! URL: http://forum.audiogames.net/viewtopic.php?pid=237944#p237944 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-11-09 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! OMG super excited. Also this may sound worse than I intend it too so I hope it comes out better than it sounds lol, but will online be a part of this, or will that be long in the future, or will that be something you could add without a whole lot of trouble,

Re: Bokurano Daibouken translation Project has officially started!

2015-11-08 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken translation Project has officially started! Payed as soon as I saw, thanks so much for doing this. URL: http://forum.audiogames.net/viewtopic.php?pid=237801#p237801 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-16 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Really don't think this is the place for your little flamewar guys. URL: http://forum.audiogames.net/viewtopic.php?pid=238827#p238827 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2015-11-15 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So I followed the directions toget the jump shoes in 6-3 but it just sends me back to the left with no sceen. Also is there a way to beat the building in 8-4? I can't seem to hit it. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-11 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Thanks I'll do that. Appreciate the help. URL: http://forum.audiogames.net/viewtopic.php?pid=238282#p238282 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2015-11-11 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Can I please get help with 7-2? I've tried what seems like everything and keep breaking my little neck when I fall. URL: http://forum.audiogames.net/viewtopic.php?pid=238259#p238259 ___

Re: Classic 6 Dragons game!

2015-10-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Classic 6 Dragons game! So should they be in their subfolders like communication, battle, and so on, or should I just put all the sounds in one place in the sounds folder itself? URL: http://forum.audiogames.net/viewtopic.php?pid=236770#p236770

Re: Bokurano Daibouken 3 : secondary topic

2015-10-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So uh... I'm kinda stuck on 6-1 cause my skyracer keeps going boom. I have no idea what I'm doing, thanks instant translate. Help please? URL: http://forum.audiogames.net/viewtopic.php?pid=236728#p236728

Re: Bokurano Daibouken 3 : secondary topic

2015-10-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nod fair enough. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=236732#p236732 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Classic 6 Dragons game!

2015-10-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Classic 6 Dragons game! Yeah managed to make it work, thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=236774#p236774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2015-11-06 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hell, I'll give you my firstborn if it'll help with the translation... Ok, maybe not that far. Either way, appreciate the work you're putting in. URL: http://forum.audiogames.net/viewtopic.php?pid=237569#p237569

Re: Classic 6 Dragons game!

2015-10-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Classic 6 Dragons game! I can't get the sounds to work for some reason. I put them in sounds for the vipmud folder, but still no go. URL: http://forum.audiogames.net/viewtopic.php?pid=236767#p236767 ___ Audiogames-reflector mailing list

Re: New horror and adventure sidescroller, The gate!

2015-10-16 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! When it comes down to it I don't really care if people buy it or not. Do I think it's ridiculously overpriced? Yes I do. Do I make up the entire audiogames.net community? No I do not. URL:

Re: New horror and adventure sidescroller, The gate!

2015-10-15 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Hile. I'll be sure to keep my opinion to myself from now on. <3 URL: http://forum.audiogames.net/viewtopic.php?pid=234956#p234956 ___ Audiogames-reflector mailing list

Re: New horror and adventure sidescroller, The gate!

2015-10-15 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! 30 dollars is madness. If you choose to buy it that's great, but I think it's madness myself. While I do appreciate the fact you put out games like these, I can't justify the price to myself. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-10-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Worked for about 2 minutes then messed up again. I don't really have high hopes that google will fix whatever they did, but hopefully translate can just move to another service. URL: http://forum.audiogames.net/viewtopic.php?pid=235481#p235481

Re: Lusternia: Age of Ascension

2015-10-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Lusternia: Age of Ascension Fair enough, I might just give it a try then. URL: http://forum.audiogames.net/viewtopic.php?pid=234752#p234752 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Lusternia: Age of Ascension

2015-10-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Lusternia: Age of Ascension Honestly as much as I'd like to play lusternia and all of the other games like midkemia, I have no interest in roleplaying and it is enforced. URL: http://forum.audiogames.net/viewtopic.php?pid=234738#p234738

Re: Lusternia: Age of Ascension

2015-10-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Lusternia: Age of Ascension Honestly is a bit disappointing, if only because the muds do look like fun and are the furthest thing from stock you can get. URL: http://forum.audiogames.net/viewtopic.php?pid=234741#p234741 ___

Re: Bokurano Daibouken 3 : secondary topic

2015-11-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So what I did with 7-2 was get the crystals in order of there cords from highest to lowest. The D and Q keys help with that. Note you'll have to jump over some little pits instead of falling down to get to some of the crystals. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So what I did with 7-2 was get the crystals in order of there cords from highest to lowest. Note you'll have to jump over some little pits instead of falling down to get to some of the crystals. URL:

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Wasnt really time to save, cause it literally happened like 2 seconds after I won. URL: http://forum.audiogames.net/viewtopic.php?pid=229860#p229860 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2015-08-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! So bug, I beat brock and apparently he was like no, were fighting again. Either way, more levels for my squirtel I guess lol. URL: http://forum.audiogames.net/viewtopic.php?pid=229839#p229839 ___

Re: Pokémon Crystal Access

2015-08-29 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Pokémon Crystal Access Quick question for those who have played the hacked version of crystal... How do I get through sprout tower? Just a lot of no paths. URL: http://forum.audiogames.net/viewtopic.php?pid=229729#p229729 ___

Re: Braillemon status update!

2015-09-02 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Not sure if I'm more excited for the actual game, or to battle online more. Either way thanks for all the hard work you've put into this. URL: http://forum.audiogames.net/viewtopic.php?pid=230296#p230296 ___

Re: Braillemon status update!

2015-09-08 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Fair enough. Not going to lie the anticipation is killing me. URL: http://forum.audiogames.net/viewtopic.php?pid=231179#p231179 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2015-09-08 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! I'm guessing you're just going to finish the rest of the game before giving out the update? Just curious. URL: http://forum.audiogames.net/viewtopic.php?pid=231176#p231176 ___ Audiogames-reflector mailing list

Re: Pokémon Crystal Access

2015-09-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Pokémon Crystal Access My scripts aren't working anymore for some reason. It reads everything just fine, but I'm not getting any feedback on the path finder or the J, K, or L keys. URL: http://forum.audiogames.net/viewtopic.php?pid=231715#p231715

Re: Pokémon Crystal Access

2015-09-14 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Pokémon Crystal Access I should also mention that my numlock is not on, so I'm not sure what the problem is. URL: http://forum.audiogames.net/viewtopic.php?pid=231795#p231795 ___ Audiogames-reflector mailing list

Re: Psycho Strike - New Strategy/Action game

2015-09-27 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game So this is going to sound more rude than I intend, but if I bought this game what exactly would I be paying 25 dollars for? URL: http://forum.audiogames.net/viewtopic.php?pid=233159#p233159 ___

Re: Braillemon status update!

2015-09-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Great idea! URL: http://forum.audiogames.net/viewtopic.php?pid=233012#p233012 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-09-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! But then I couldn't play it until you gave it back! URL: http://forum.audiogames.net/viewtopic.php?pid=232988#p232988 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-09-25 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! *gets a time machine to go into the future* URL: http://forum.audiogames.net/viewtopic.php?pid=232915#p232915 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New game - the return of the king

2015-12-05 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: New game - the return of the king Don't think I'll be playing this until an english version comes out. Meaning no disrespect at all because I'm sure it is a fine game, I'm just super confused on everything. URL: http://forum.audiogames.net/viewtopic.php?pid=241309#p241309

Re: New game - the return of the king

2015-12-04 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: New game - the return of the king I... have never been so confused ever. URL: http://forum.audiogames.net/viewtopic.php?pid=241185#p241185 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-12-17 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Man no patience. We didn't have a game like this before, I'm pretty sure even if she decided to take 3 more months we'd survive. URL: http://forum.audiogames.net/viewtopic.php?pid=243147#p243147 ___

Re: Braillemon status update!

2016-01-06 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Red and blue like said above. It may not be exact, but it's close enough to a chocolate chip cookie to count. A good place to check would be http://www.gamefaqs.com/gameboy/367023- … rsion/faqsAnything that can't be answered there can most likely be answered

Re: Bokurano Daibouken 3 : secondary topic

2015-11-23 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Any ideas on how to destroy the abacuses on 7-1? I do like no damage. URL: http://forum.audiogames.net/viewtopic.php?pid=239719#p239719 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-11-23 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Any ideas on how to destroy the abacuses on 7-1? I do like no damage.Never mind, figured it out. URL: http://forum.audiogames.net/viewtopic.php?pid=239719#p239719 ___ Audiogames-reflector mailing

Re: Blind Warcraft Atton Released!

2016-06-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Blind Warcraft Atton Released! I'd kinda like to know how Diablo III is accessible. If it's worth it I'd buy it, but I'd like to understand before making the purchase. URL: http://forum.audiogames.net/viewtopic.php?pid=262866#p262866

Re: Cleft of Dimensions: Anyone played it?

2016-01-16 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Cleft of Dimensions: Anyone played it? I've played it. I just have no idea what to do at about level 10 or so. URL: http://forum.audiogames.net/viewtopic.php?pid=246923#p246923 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2016-06-27 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sooo no one has a solution to my problem? Seriously lagging badly and it has nothing to do with my internet. Directions also don't move properly when pressing shift A or D. Totally expect this to be covered up by the senseless bickering, but thought

Re: Swamp, zombie FPS by Aprone

2016-06-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Two things. First of all when I open swamp everything lags for me for some reason, the logging in screen, the choose your character screen, and I can never even move. It also takes multiple attempts to exit the game. Would really like to fix this as I just

Re: JGT, the easy way to play Japanese games in English.

2016-02-07 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. Hey, so first of all I really appreciate all the work that was done to make this. My problem is I can't seem to get app locale to install. It says something about missing program and to contact software vender. Any help would be

Re: JGT, the easy way to play Japanese games in English.

2016-02-07 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: JGT, the easy way to play Japanese games in English. Thanks he quick answer, will try it out. URL: http://forum.audiogames.net/viewtopic.php?pid=249668#p249668 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2016-02-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Perfectly understandable. Hope your project goes well. URL: http://forum.audiogames.net/viewtopic.php?pid=251648#p251648 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-10 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) What I liked about the game when I actually played was the quests followed an overarching storyline. Much better than "Kill this cause he killed a dog!" quests. Super busy now unfortunately, but hoping at some point I can start playing

Re: Braillemon status update!

2016-03-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! I'm very sorry to hear about your job. I hope either you can find another one, or like you said above get the funding for the game you would like to make. Thank you for the release. URL: http://forum.audiogames.net/viewtopic.php?pid=254131#p254131

Re: Braillemon status update!

2016-04-12 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Really sorry to hear about your sister. URL: http://forum.audiogames.net/viewtopic.php?pid=256849#p256849 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2016-03-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Braillemon status update! Just wanted you to know that if I save the game in random mode and come back it doesn't stay in random mode. Also some people really need to look up the definition of passive aggressive. URL: http://forum.audiogames.net/viewtopic.php?pid=254354#p254354

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-20 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG First and formost really starting to get into this game and appreciate the fact you made it. Quick question though, is there a way to drink potions outside of battle instead of equipping them? Either I'm missing something or there's just

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-04-29 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Defenitly plan on donating to this. Have been waiting for a decent turn-based RPG for forever. Thanks for this! Also future note don't post this while half awake because you'll post it in the braillemon topic at first.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-04-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Game crashed while entering the woods but unfortunately pressed enter before I could copy the error. Great game so far though, and like I said more than happy to donate. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-04-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Slight rant here. The fact that accessibility was implemented from the start says a lot. Views won't be popular here, but dear god people are being super super rude. You're willing to settle for really crappy games that

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-04-30 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Okay so I press W in the woods and get this. ___FATAL ERROR inaction number 1of Other

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Maybe I just suck at this game, which is (more than) likely, but after I leave my house and that other guy talks to me I can't find anything to do. I've gone as far as the east woods with no talking/monsters/anything

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-01 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind If you guys are going to bitch about how you're not donating but these are the "problems of the game," I feel no guilt in telling you you're selfish and stupid. <3 See how I put the <3 to soften the blow? URL:

Re: Delight Games Premium now fully accessible with VoiceOver on iOS

2016-05-02 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Delight Games Premium now fully accessible with VoiceOver on iOS I had to pay 50 myself, but that was the lifetime subscription so I didn't feel bad about it. URL: http://forum.audiogames.net/viewtopic.php?pid=259079#p259079 ___

Re: Bokurano Daibouken III translation Project has officially started!

2016-05-04 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Question. I need the translation file again after getting a new computer. Would I just redonate, or how does that work? If so it's not a huge deal, just want to make sure that's what I have to do though. Thanks. URL:

Re: Paladin of the Sky, new full length audio game RPG

2016-08-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Makes sense. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=274112#p274112 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Paladin of the Sky, new full length audio game RPG

2016-08-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Any way I can get my key back? Totally lost the computer/email I had them on. URL: http://forum.audiogames.net/viewtopic.php?pid=274109#p274109 ___ Audiogames-reflector mailing list

Re: Paladin of the Sky, new full length audio game RPG

2016-08-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Either way paypal history won't go back that far for some reason, so I guess I can't get it back. Not spending another 40. URL: http://forum.audiogames.net/viewtopic.php?pid=274125#p274125

Re: Swamp, zombie FPS by Aprone

2016-07-18 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I literally had to turn off my graphics driver to get it to work when that happened to me. I think you need to update your graphics driver, but I couldn't so... URL: http://forum.audiogames.net/viewtopic.php?pid=268588#p268588

Re: Swamp, zombie FPS by Aprone

2016-06-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey guys.Thanks for the suggestions. I did try all of that, but none of it worked unfortunately. Guess I'll keep trying stuff. Appreciate it though. URL: http://forum.audiogames.net/viewtopic.php?pid=266163#p266163

Re: Swamp, zombie FPS by Aprone

2016-06-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Should also point out that using my number keys only works if I alt tab in and out for some reason. also reloading and anything to do with anything basically. URL: http://forum.audiogames.net/viewtopic.php?pid=266172#p266172

Re: Swamp, zombie FPS by Aprone

2016-06-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Should also point out that using my number keys only works if I alt tab in and out for some reason. also reloading and anything to do with anything basically. Also it's for on and offline play. Sorry just trying to give as much detail as possible. URL:

Re: Swamp, zombie FPS by Aprone

2016-07-04 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone As far as I know there are no processes taking up that much memory or CPU space, but I may be doing something wrong. I actually uninstalled AVG, but that didn't help. Seriously just confused at this point. URL:

Re: Swamp, zombie FPS by Aprone

2016-07-08 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Could be the graphics driver, but updating drivers is way way more of a hastle than it needs to be for me, so maybe I'll just leave it alone. URL: http://forum.audiogames.net/viewtopic.php?pid=267287#p267287

Re: Swamp, zombie FPS by Aprone

2016-07-02 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yeah no luck. I'm seriously confused as to what's going on. URL: http://forum.audiogames.net/viewtopic.php?pid=266643#p266643 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2016-07-02 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I've tried it with both JAWS and NVDA on windows 10. The keyboard is also U.S English. Appreciate the suggestions though. URL: http://forum.audiogames.net/viewtopic.php?pid=266618#p266618 ___

Re: Swamp, zombie FPS by Aprone

2016-07-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Is there a way to check what is doing this? URL: http://forum.audiogames.net/viewtopic.php?pid=266701#p266701 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2016-07-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Unfortunately that didn't work either. It did show me that the only way to move the screen forward from log on to character selection is apparently alt tabbing in and out like 3 or 4 times, though.Thoughts? URL:

Re: Next mud with soundpack is here: Cyber assault

2017-02-02 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Next mud with soundpack is here: Cyber assault So it's looking for the plugins in the wrong path and I'm not sure how to change the path it searches them for. It's looking in system 32 instead of the folder my plugins are actually in. URL:

Re: Next mud with soundpack is here: Cyber assault

2017-02-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Next mud with soundpack is here: Cyber assault I'm actually getting the same error as Tyson at this point. The link for mine is https://dl.dropboxusercontent.com/u/542 … efs.sqlite URL: http://forum.audiogames.net/viewtopic.php?pid=295969#p295969

Re: Next mud with soundpack is here: Cyber assault

2017-02-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Next mud with soundpack is here: Cyber assault I'm actually getting the same error as Tyson at this point. The link is for mine is https://dl.dropboxusercontent.com/u/542 … efs.sqlite URL: http://forum.audiogames.net/viewtopic.php?pid=295969#p295969

Re: Next mud with soundpack is here: Cyber assault

2017-02-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Next mud with soundpack is here: Cyber assault So it seems to be fine when I open mush z, close alteraeon, and then open cyber assault. That's... the only way I get it to work. URL: http://forum.audiogames.net/viewtopic.php?pid=295975#p295975

Re: Next mud with soundpack is here: Cyber assault

2017-02-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Next mud with soundpack is here: Cyber assault I'm actually getting the same error and there's no extra worlds folder. Idk what's going on. URL: http://forum.audiogames.net/viewtopic.php?pid=295938#p295938 ___ Audiogames-reflector

Re: Orbs CCG

2017-02-18 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Orbs CCG Developer looks at the forum a lot apparently, so at least it'll be seen. We'll see though. URL: http://forum.audiogames.net/viewtopic.php?pid=298253#p298253 ___ Audiogames-reflector mailing list

Re: Orbs CCG

2017-02-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Orbs CCG You have to go to the bottom of the screen after you select it. If it doesn't work the first time pressing enter on it and then going to the bottom again should work. Never tried it with crome. I use firefox. URL: http://forum.audiogames.net/viewtopic.php?pid=298428#p298428

Re: Orbs CCG

2017-02-19 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Orbs CCG If it doesn't work the first time you press enter, press enter again and it should work. URL: http://forum.audiogames.net/viewtopic.php?pid=298350#p298350 ___ Audiogames-reflector mailing list

Re: It's time to duel! Text based Yugioh is now available in English

2017-02-20 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English This may be a stupid question, but what's the command to switch from text chat to duel? I forgot. URL: http://forum.audiogames.net/viewtopic.php?pid=298637#p298637 ___

Orbs CCG

2017-02-18 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Orbs CCG Hey. So I found this collectable card game when searching online. Unfortunately don't know a lot about it, but I do know it's at least playable so far and hopefully people can learn and/or explain better because I can't. Anyway the link (which is my referral link)

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2017-02-10 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Having the same problem. URL: http://forum.audiogames.net/viewtopic.php?pid=296959#p296959 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: new game online! Desafio Mortal I just wanted to weigh in here. Here's my opinion. Ready? Hi guys, how are you? Doing ok? I'm glad everyone's alive and happy. Have a great day. URL: http://forum.audiogames.net/viewtopic.php?pid=299784#p299784

Re: Dino RPG

2016-09-06 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Dino RPG Yeah map isn't accessible. Pretty disappointed as this really did look like a promising game. URL: http://forum.audiogames.net/viewtopic.php?pid=277964#p277964 ___ Audiogames-reflector mailing list

Re: BrogueSpeak, an accessible roguelike

2016-08-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Perhaps pressing shift I on an item to get more information on it? Not sure about stats. Perhaps a menu of some sort? URL: http://forum.audiogames.net/viewtopic.php?pid=276322#p276322 ___

Re: BrogueSpeak, an accessible roguelike

2016-08-26 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Any way we could get descriptions for potions/scrolls, or is that not a thing in the regular game. URL: http://forum.audiogames.net/viewtopic.php?pid=276314#p276314 ___ Audiogames-reflector mailing

Re: BrogueSpeak, an accessible roguelike

2016-08-28 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: BrogueSpeak, an accessible roguelike Is there a way to level/increase stats? Maybe I just missed it. URL: http://forum.audiogames.net/viewtopic.php?pid=276581#p276581 ___ Audiogames-reflector mailing list

Re: Squaresoft soundpack with working global world!

2016-11-08 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Squaresoft soundpack with working global world! Not true about missions. Quests are meant to be solo, you can happily group with missions. URL: http://forum.audiogames.net/viewtopic.php?pid=285228#p285228 ___ Audiogames-reflector

Re: Squaresoft soundpack with working global world!

2016-11-13 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Squaresoft soundpack with working global world! There is actually a wimpy feature. It just doesn't work like other muds where you put in the number. You do wimpy percent or wimpy I believe. So if you wanted to recall it'd be wimpy URL:

Re: Humans vs robots, public beta released!

2017-03-21 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Humans vs robots, public beta released! Couple things. Is there a way to lower certain sounds? The players getting punched in the face is loud and add to that the chat/log in/out sounds and my ears hate me. Also suggestions for perhaps boss robots that spawn every once and a while on

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-21 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC] Is there a way to re-look at commands in training? I keep forgetting what I have to do for objectives lol. URL: http://forum.audiogames.net/viewtopic.php?pid=303341#p303341

Re: Return Of The King multilanguage version released

2017-04-03 Thread AudioGames . net ForumNew releases room : death via Audiogames-reflector
Re: Return Of The King multilanguage version released I tried creating an account, but when I put in the ID I get from the email it takes me back to the email sign up page. URL: http://forum.audiogames.net/viewtopic.php?pid=305473#p305473

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