Re: Bokurano Daibouken III translation Project has officially started!

2017-02-23 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! threeblacknoises, I'm now translating the death messages here. I haven't uploaded the file to the shared folder, but it's approximately 40% done.I'm also going to update the software so that some places where

Re: Bokurano Daibouken III translation Project has officially started!

2017-02-27 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Oops, I found that I had left the latest source code in the dormitory. Until I get back there (3/13), I'll focus on creating dictionary files. Just wanted to clarify what I was doing. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-02-27 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Thanks for your report. I've just finished writing the dictionary, but haven't tested it with the latest code. In the current version, the behavior is unexpectable. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-02-28 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Yeah, the data is on my main desktop. I just forgot to put it on my dropbox. The room is locked, so don't worry hahaAfter completing the translation, I will switch to the development of V2 x, but the release date will

Re: eurofly a flight audio simulator from slovakia

2016-12-09 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Hi.Can someone upload the 1.7 installer to a stable place? I keep getting corrupted files from the developer's download center. My download manager assumes that it's completed even it's actually disconnected, so I cannot resume the

Re: Crazy Party: mini-games and card battle! (beta44)

2016-12-14 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta44) I can't find some of the elements in the card battles consistent, and looking for an answer that makes sence.When beginning a battle, how is my starting type decided?When trying to change my type, how are the changable types decided?At

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-09 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Oh, I forgot to mention Mojibake. Thanks!dd: You're right! What a! Why haven't I noticed by now! Fixed it! URL: http://forum.audiogames.net/viewtopic.php?pid=293184#p293184

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Thanks Threeblacknoises! The release date will be January 31st or Feburary 1st in Japanese time zone. I hope I will be able to complete the stages and briefings in the next update. Since my second semester of university

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Thanks Threeblacknoises! The release date will be January 31st or Feburary 1st in Japanese time zone. I hope I will be able to complete the stages and briefings in the next update. Since my second semester of university

Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-05 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Dreamy train - a train simulator from Galaxy laboratory Currently not. You need a Japanese bank account, and he doesn't support PayPal at the moment. URL: http://forum.audiogames.net/viewtopic.php?pid=288407#p288407 ___

Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-05 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Dreamy train - a train simulator from Galaxy laboratory Nope. I've already completed 41 sections, but still a lot of sections are unfinished. I met MM last Saturday, and he said that there are nearly 100 sections in the current version. He's planning extending sections and trains for

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-09 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Oh, I'm not sure if I downloaded the file. Will check it now.I'm seriously thinking that I'd better do a whole playthrough with the translation enabled, but haven't been able to do that yet.The sunny version of 5-3 is

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-08 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I'm working so that I can release the new update in January. Actually your list helped me a loot because even I! was unable to pin point untranslated locations and measure the overall percentage! URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-08 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I'm working so that I can release the new update in January. Actually your list helped me a loot because even I! was unable to pin point untranslated locations and estimate the overall percentage! URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-08 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I'm working so that I can release the new update in January. Actually your list helped me a loot because even I! was unable to pin point untranslated locations and estimate the overall percentage! You always keep me

Re: Bokurano Daibouken 3 : secondary topic

2017-01-15 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Unless you drop and smash it, the paper remains in your inventory as dd said. If you lost it for any reason, you should be able to pick it up again by defeating the same boss after getting the encycropedia. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-03-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I found My scheduel much more busy than I expected; I didn't think that I would be spending time outside more than my dorm. I've already completed testing the newly added translations, but no additional files were

Re: Humans vs robots, public beta released!

2017-03-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Humans vs robots, public beta released! How does everyone get recovered from the unknown area? Is asking the dev the only way?If so, please reset the position of player named nchw. URL: http://forum.audiogames.net/viewtopic.php?pid=304611#p304611

Re: Humans vs robots, public beta released!

2017-03-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Humans vs robots, public beta released! How does everyone get recovered from the unknown area? Is asking the dev the only way?If so, please reset the position of player named nchw. Alternatively, please add a hidden shortcut which asks the server to reset my position. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2017-03-02 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Although it might not be directly useful for forum members, it wouldn't cause any problems at least. It sounds good for me because other members can make sure that the project is still alive and making certain

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I've came up with hiding something near the door, but not yet. URL: http://forum.audiogames.net/viewtopic.php?pid=321789#p321789 ___ Audiogames-reflector mailing list

Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: You're a Cyclepath! When I try to start the game after setting some options, the game stops responding after it said "loading 0 ..." and the progress beep stopped. Is this happening only for me? Alt + f4 works fine. URL: http://forum.audiogames.net/viewtopic.php?pid=321477#p321477

Re: Our Great Adventure III -- now fully playable in English!

2017-07-31 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I've just updated the sound archive which must be applied for everyone. It looks like I forgot to translate the dialog box that pops up before the update. You can just dismiss it and wait until the game runs as always. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-08-16 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! stirlock:Please just drop me an email from the address that you purchased the game. I have all transactions logged, so I can reactivate your link and send it back to you. URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-08-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic As for the minigame translations remaining, I have to modify the relevant code before writing the dictionary data, but I've been back to my parents home during the summer vacation and left BK3's project repository to my desktop. I just don't have

Re: Our Great Adventure III -- now fully playable in English!

2017-07-12 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi slj and thanks for your offer.I'll first see how it works with my personal Ubuntu server, and if it doesn't work as expected, I may ask you for something. URL: http://forum.audiogames.net/viewtopic.php?pid=318976#p318976

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Oh... I found the reason. Please let me think how to smoothly fix that since the problem is a little bit complicated. For manually solve the it, do following:- Enter the dictionary folder- Find files named "strategy item

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! No, 1.88 is the latest one. URL: http://forum.audiogames.net/viewtopic.php?pid=319153#p319153 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Oh... I found the reason. Please let me think how to smoothly fix that since the problem is a little bit complicated. For manually solve it, do following:- Enter the dictionary folder- Find files named "strategy item **.txt"-

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! A small hint: Falling from the top of the tree actually does not hurt you. URL: http://forum.audiogames.net/viewtopic.php?pid=319637#p319637 ___ Audiogames-reflector mailing list

Re: Our Great Adventure III -- now fully playable in English!

2017-07-10 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Thank you everyone for your comments!I'm certainly reading all of your posts, emails and Skype messages. I'm getting busy again because it's almost the end of my current semester, so I haven't been able to test all the issues

Re: Our Great Adventure III -- now fully playable in English!

2017-07-08 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi.I've released a big dictionary and software update. You can now play the game entirely in English! Although there might be some minor issues, we're constantly fixing and maintaining the game. If you have any comments, please

Re: Our Great Adventure III -- now fully playable in English!

2017-07-12 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The full update for 1.88 is here:http://www.nyanchangames.com/softs/coun … download=1If the link above doesn't work, go tohttp://nyar.me/nn3_setup.exe URL: http://forum.audiogames.net/viewtopic.php?pid=319073#p319073

Re: Our Great Adventure III -- now fully playable in English!

2017-07-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! OK, I'll make the full installer in a few days. But sorry if the server stops due to too much traffic. I really don't know how much the limit of bandwidth on my server is; I couldn't get the answer even though I emailed my

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The update thing is certainly for software side. Can you check the version number on your machine by following steps?- Open readme.txt- Although it's mostly in Japanese, check the third line and read the 1.xx number there. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I don't get the situation happening here. For me, everything is working properly. I've tested both in English and Japanese, but no weird message at all. URL: http://forum.audiogames.net/viewtopic.php?pid=319112#p319112

Re: Our Great Adventure III -- now fully playable in English!

2017-07-14 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Sorry, the file placed on the server got corrupted when I updated the archive to avoid the error 12 issue. This is completely my fault; if you got the corrupted file and your link is disabled, please contact me by email so that

Re: Our Great Adventure III -- now fully playable in English!

2017-07-15 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I tried updating the full archive so that you could directly download the latest version. Hope it works. URL: http://forum.audiogames.net/viewtopic.php?pid=319412#p319412 ___

Re: Our Great Adventure III -- now fully playable in English!

2017-07-15 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! flackers wrote:You'll spend a lot of time in this game saying WTF in a high pitched voice. It's maddening and brilliant in equal measure.Rofl, +1 from me. URL: http://forum.audiogames.net/viewtopic.php?pid=319466#p319466

Re: Our Great Adventure III -- now fully playable in English!

2017-07-14 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! @HijackerYou could download the dictionary for 12 hours from the first access, but seems like the time was over. Could you send me an email from the forum profile so that I can reach out to you? Then I can send you the working

Re: Our Great Adventure III -- now fully playable in English!

2017-07-14 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! @HijackerYou could download the dictionary for 12 hours from the first access, but seems like the time was over. Could you send me an email from the forum profile so that I can reach out to you? Then I can send you the working

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Then you need to download the full installer from my post above. Auto updating to 1.87 to 88 is disabled. URL: http://forum.audiogames.net/viewtopic.php?pid=319121#p319121 ___

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Alright then. Sorry for some cumbersome steps. URL: http://forum.audiogames.net/viewtopic.php?pid=319125#p319125 ___ Audiogames-reflector mailing list

Re: Our Great Adventure III -- now fully playable in English!

2017-07-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Is anyone in the same situation? I'm testing with the same procedure, but cannot reproduce the issue. URL: http://forum.audiogames.net/viewtopic.php?pid=319127#p319127 ___

Re: Our Great Adventure III -- now fully playable in English!

2017-07-17 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You will get 1.89 if you download the full installer now. I think I've fixed the error 12 bug for the translation though, something else might be causing the same number of error. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-18 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! For myself, there's no problem whichever topic is going to be used. If everyone is OK, you can just post to the preferred topic :d URL: http://forum.audiogames.net/viewtopic.php?pid=319965#p319965

Re: Our Great Adventure III -- now fully playable in English!

2017-07-17 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You will get 1.89 if you download the full installer now. I think I've fixed the error 12 bug for the translation though, something else might be causing the same number of error.I gathered music mostly from Japanese sites. The

Re: Our Great Adventure III -- now fully playable in English!

2017-07-17 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The first intention that I renamed this topic was to tell people that the translation was nearly completed and everything including the storyline became playable in English. But that seems to have made this topic a kinda

Re: Bokurano Daibouken 3 : secondary topic

2017-07-17 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You might want to wait a bit before getting the reverce hook because I'm just translating the lng dialog. URL: http://forum.audiogames.net/viewtopic.php?pid=319937#p319937 ___

Re: Our Great Adventure III -- now fully playable in English!

2017-07-16 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! @Dark:As Nuno mentioned, the situation sounds a bit odd for me. Usually I reach stage 2 with LV7 or around and I can kill the desks with 7 to 9 hits..It may be helpful for everyone who will answer your questions that you past

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Although there is no autosave point, you can pick up a recovery ring which saves you from dying only once. This is equal to be able to save and load the progress as the character is completely healed and you can continue exactly from the location

Re: Ping Pong 5D

2017-07-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Ping Pong 5D If the game is working on Unity engine, it may be a little more difficult to add native API support of iOS or Android SDK. URL: http://forum.audiogames.net/viewtopic.php?pid=320774#p320774 ___ Audiogames-reflector mailing

Re: Ping Pong 5D

2017-07-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Ping Pong 5D I quickly tested the game, but I had to say that the game was completely inaccessible. First, please add screen-reader support or self-voicing. We cannot even start the game without such kind of accessibility support.After running the app, I was placed on a game or menu

Re: Ping Pong 5D

2017-07-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Ping Pong 5D I quickly tested the game, but I had to say that the game was completely inaccessible. First, please add screen-reader support or self-voicing. We cannot even start the game without such kind of accessibility support. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! The solution is simple if you have a solid internet connection: redownload the game and overwrite everything. The downloaded archive does not have any extra files, so your save data, option settings or dictionary data will be

Re: You're a Cyclepath!

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: You're a Cyclepath! I haven't read through all posts here, but please allow me throwing random thoughts and reports.After encountering a weird not-responding error, I tried the game with Firefox and it worked perfectly. However, the Windows local executable version still wouldn't work.

Re: You're a Cyclepath!

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: You're a Cyclepath! I haven't read through all posts here, but please allow me throwing random thoughts and reports.After encountering a weird not-responding error, I tried the game with Firefox and it worked perfectly. However, the Windows local executable version still wouldn't work.

Re: Our Great Adventure III -- now fully playable in English!

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Can you try dumping your super detector into your warehouse and see if it works as before? If you can pick up items with this situation, the super detector must be bugged. Right now I have to prepare for a presentation of this

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The spirit fork penetrates enemy defences.The higher blocking chance of hyper buster blade means that it is more likely to block incoming attacks even if it's not set to defensive mode. URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Something might be bugged. I'll take a look at it. URL: http://forum.audiogames.net/viewtopic.php?pid=321765#p321765 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-05-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You should have at least one tobacco in your inventory to trigar the event. URL: http://forum.audiogames.net/viewtopic.php?pid=310561#p310561 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-05-13 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 1792: That only works for BK2. URL: http://forum.audiogames.net/viewtopic.php?pid=310865#p310865 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2017-06-12 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Everything you guys said makes sence and I've forgotten what the first theory I came up with was. URL: http://forum.audiogames.net/viewtopic.php?pid=315007#p315007 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2017-06-12 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Box them, lol URL: http://forum.audiogames.net/viewtopic.php?pid=315098#p315098 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2017-06-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Currently, the game does not directly support gamepad inputs. You need to use a kind of gamepad to keyboard binding software. URL: http://forum.audiogames.net/viewtopic.php?pid=316705#p316705 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-06-26 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic As for the story, I, the author, do! agree that it's far from a good one. That's one of the reasons that BK3 is designed as the last series of Bokurano Daibouken. Enjoy the game with the story considered as a bit of comedy element everyone.

Re: Bokurano Daibouken 3 : secondary topic

2017-05-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Changes we have made since the last public update is big. If my memory serves correct, the currently available build is about 85% done. URL: http://forum.audiogames.net/viewtopic.php?pid=313266#p313266

Re: Bokurano Daibouken 3 : secondary topic

2017-05-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Neither the tutorial nore the next stages does not mention the camera; it is written only in the readme.The translation project is 99% completed. We're now testing the whole stuff and applying small fixes to the dictionary and software sides.

Re: Bokurano Daibouken 3 : secondary topic

2017-05-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @1813Unfortunately I can't. The code itself is different from the original version, thus the dictionary doesn't work for the chaos version. URL: http://forum.audiogames.net/viewtopic.php?pid=313180#p313180

Re: Bokurano Daibouken 3 : secondary topic

2017-06-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic For everyone who has problems finding the platform at 20-3:For some unknown reason, the map file for 20-3 doesn't get updated for a few players. Please download and overwrite this file to solve the

Re: Bokurano Daibouken 3 : secondary topic

2017-05-07 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I've forgotten if the translation is available in the last dictionary release, but assuming that it is, if you're playing the challenge mode, you cannot have the game spawn anything that is *not* enemies. Switch the mode to endless and try again.

Re: Bokurano Daibouken 3 : secondary topic

2017-05-07 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The best way to level up your spirit sword is to slash bread in the game center.You can check the mode you are currently playing from the character status menu. URL: http://forum.audiogames.net/viewtopic.php?pid=310003#p310003

Re: Bokurano Daibouken 3 : secondary topic

2017-05-08 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Once your spirit sword starts to penetrate through multiple targets, it will be like an unstoppable evil. URL: http://forum.audiogames.net/viewtopic.php?pid=310072#p310072 ___ Audiogames-reflector

Re: Audiostrike - New shooter game by Morokuma

2017-10-22 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma I think the game has more unlockables and replayability than you guys are currently expecting. Just keep trying! URL: http://forum.audiogames.net/viewtopic.php?pid=334678#p334678 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-11-15 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Actually, the selection should be available after beating the game. The true bug is the fact the yes/no screen is shown. lol URL: http://forum.audiogames.net/viewtopic.php?pid=338582#p338582 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-11-29 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yeah! She does!https://www.dropbox.com/sh/mcoo6z40pxhh … FJeDa?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=340433#p340433 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-11-27 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I thought Cary did a full walkthrough, but not sure if it's still available on her Dropbox. It was over 1 GB. URL: http://forum.audiogames.net/viewtopic.php?pid=340151#p340151 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-11-28 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I asked her if she still had the file on Twitter. Hopefully she does. URL: http://forum.audiogames.net/viewtopic.php?pid=340268#p340268 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The collection part is what I feel lacking in other audio games and what my hardcore Japanese testers and I love soo much, so please just forgive me about that :dSeriously speaking, another intention that I'm making useful and useless weapons

Re: Bokurano Daibouken 3 : secondary topic

2017-12-19 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You should not use the very first lift because it eventually leads you to the place where a fast blade is located at a one-square narrow space, meaning that you can never dodge 5 or 6 of blade attacks. What you must do for that is to jump over the

Re: Bokurano Daibouken 3 : secondary topic

2017-11-11 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I'm experimenting with mines, but it wouldn't show me 30 damage. I guess it doesn't want to be fixed? Or have I already fixed that? lol URL: http://forum.audiogames.net/viewtopic.php?pid=337886#p337886

Re: Everdark Clash enters public beta

2017-11-10 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Everdark Clash enters public beta I've only tried the game for a few minutes, but it seems to output strings into clipboard when I set the voice option to screen reader, even though NVDA is running. Is it made so or do you think the Japanese screen reader I'm running with NVDA is doing

Re: Bokurano Daibouken 3 : secondary topic

2017-11-04 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think it depends on how you are familiar with dodging attacks. One assignment to defence subtracts 3 points of damage while one assignment to HP gives you 5 actual HP. If you are very good at dodging, having a massive amount of attack is another

Re: Bokurano Daibouken 3 : secondary topic

2017-11-06 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I just remembered Peter oneshot one of the bosses with a single mine on PG13. I don't know why it happened, but seems like it's a bug. I don't think I've changed codes related to explosives though... it's certainly happening. I'll look at it if I

Re: Bokurano Daibouken 3 : secondary topic

2017-11-04 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Sorry, I haven't been able to create the English page of the game yet. URL: http://forum.audiogames.net/viewtopic.php?pid=336617#p336617 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-10-28 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Does the problem still persist? I tried running the game, but couldn't reproduce the error. URL: http://forum.audiogames.net/viewtopic.php?pid=335579#p335579 ___ Audiogames-reflector mailing list

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-10-29 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado This is sooo hilarious! I thought you started to generate a white noise, then BGT runtime got very laggy and the audio buffering got laggy too and stuttering stuttering! URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-10-29 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Tip: Cameras cannot see anything while they're turning. URL: http://forum.audiogames.net/viewtopic.php?pid=335811#p335811 ___ Audiogames-reflector mailing list

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-10-29 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Hahahahahahahaha, did you and Omar also create the game in which we threw things into a trashcan over and over again? I really liked that one. You always come up with very nice things don't ya! URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-10-30 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic If memory serves correct, the camera is at hight 15 and the left edge  that you can hook up is at hight 20. The camera can't detect you while you're at 20. Wait until it faces right, then rush to near it. Wait it rotates back, and once it started

Re: Audiostrike - New shooter game by Morokuma

2017-10-24 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma I've recorded the gameplay on easy. I used White Falcon, but it's permanently upgraded a bit. You might not be able to beat the game that fast though, the strategies for avoiding missiles is still

Re: Audiostrike - New shooter game by Morokuma

2017-10-21 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma I haven't actually looked through the translations just because the amount is massive. He uses Google translate and corrects the results if he thinks something is wrong with them. Improvements of the translation dictionary is appreciated; the

Re: Audiostrike - New shooter game by Morokuma

2017-10-21 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma The ticking item is a bonus ball by which you can get some points.As for avoiding napalms, make sure that no warning is heard from your radder. If you're near it when it explodes, you're boom even without direct hit. URL:

Re: Audiostrike - New shooter game by Morokuma

2017-10-26 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma @103He certainly includes the original mode in the game, but haven't made it available. He said he would unlock it soon when I was talking with him last night.Although it isn't very likely that he will post on this topic, he is reading this

Re: Audiostrike - New shooter game by Morokuma

2017-10-26 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma @103He certainly includes the original mode in the game, but haven't made it available. He said he would unlock it soon when I was talking with him last night.Although it isn't very likely that he will post on this topic, he is reading this

Re: Audiostrike - New shooter game by Morokuma

2017-10-22 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma @PeterMost of the charge attacks can destroy incoming missiles for certain period of time. Try to take advantage of that. Also, if you can buy small battery or higher ones, you have some charged power enough to launch the level 1 charge attack

Re: Audiostrike - New shooter game by Morokuma

2017-10-22 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma @PeterMost of the charge attacks can destroy incoming missiles for certain period of time. Try to take advantage of that. Also, if you can buy small battery or higher ones, you have some charged power enough to launch the level 1 charge attack

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Just finished the main quest! I have whole lots of things that I want to say about the game from every angle, but that can be postponed until I figure out all the sidequests, haha2 things I really really really really

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-18 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Sorry for asking so many times, but here goes.spoilerI have enough evidence to reveal the conspiracy to the Goblin King. If I plant the letters somewhere he might discover them, I could plunge the goblin society into

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : nyanchan via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Thanks defender! An interesting fact that I have already unlocked and visited the untapped ore vein several times, but never notice that there was a aincient road from there. URL:

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