Re: Braillemon status update!

2016-08-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I agree. The fact Braillemon had some coding issues shouldn't have such impact to the point of not supporting Colors because of it. Plus, as I said, Manamon does some things arguably better then Pokemon (darker story, no HMs), but there are also things that

Re: Braillemon status update!

2016-08-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Also I remember the Braillemon1400 release being pretty stable. I mean, I never encountered any noticible glitch as far as I'm concerned. So what  I'm not sure to understand is, unless the whole code was considerably changed for the current test version, what

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how buggy that update will be, but if I understood well;

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how buggy that update will be, but if I understood well;

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colors. We'll have to find just how much buggy that update will be, but if I understood

Re: Braillemon status update!

2016-08-22 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Found out Rachel published the game's sources on the Braillemon blog. She says she will do one more update (which will still contain some bugs) and then focus entirely on Colours. We'll have to find just how much buggy that update will be, but if I understood

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-22 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Sorry for my last post, turns out I had nothing left on my Paypal account. As for the teachable move debate, I think adding teachable moves would be enough to make a good  metagame, could be a very interesting additionindeed. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-21 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello everyone,So I went to purchase Manamon, everything was going OK. I signed in to my account, verified the informations and all, but then it says the payment was refused. I had no problem purchasing Paladin Of The Sky and Entombed

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-21 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello everyone,So I went to purchase Manamon, everything was going OK. I signed in to my account, verified the informations and all, but then it says the payment was refused. I had no problem purchasing Paladin Of The Sky and Entombed

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-21 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello everyone,So I went to purchase Manamon, everything was going OK. I signed in to my account, verified the informations and all, but then it says the payment was refused. I had no problem purchasing Paladin Of The Sky and Entombed

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-21 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello everyone,So I went to purchase Manamon, everything was going OK. I signed in to my account, verified the informations and all, but then it says the payment was refused. I had no problem purchasing Paladin Of The Sky and Entombed

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-16 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! SomewhatSpoilerishPostBelowI just beat the hell out of Octoross on Squien path. The best part is, I only used my Giminite and Enchandithol, both at level 27, and no healing items. I have to say I was a bit lucky with Skirial's

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-16 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! SomewhatSpoilerishPostBelowI just beat the hell out of Octoross on Squien path. The best part is, I only used my Giminite and Enchandithol, both at level 27, and no healing items. I have to say I was a bit lucky with Skirial's

Re: Braillemon status update!

2016-08-14 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! It's not a big surprise I have to say. Only when you compare it to the main series. URL: http://forum.audiogames.net/viewtopic.php?pid=274290#p274290 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2016-08-14 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! It's not a big surprisen I have to say. Only when you compare it to the main series. URL: http://forum.audiogames.net/viewtopic.php?pid=274290#p274290 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2016-08-14 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I can't really say I'm surprised either. URL: http://forum.audiogames.net/viewtopic.php?pid=274290#p274290 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! OK. So maybe there could be a sound test or whatever we may call it. Maybe if this game gets another update it will come out, at least I think it would be cool. URL: http://forum.audiogames.net/viewtopic.php?pid=273899#p273899

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! OK. So maybe there could be a sound test or whatever we may call it. Maybe if this game gets another update it will come out, at least I hope so. URL: http://forum.audiogames.net/viewtopic.php?pid=273899#p273899

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I wonder, will the Soundtrack of the game be released at one point? Because as someone who likes to listen a film/game's music out of it's support, and the soundtrack being so good, I think it would be to bad if you couldn't get the

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I wonder, will the Soundtrack of the game be released at one point? Because as someone who likes to listen a film/game's music out of it's support, and the soundtrack being so good, it would really be to bad if you couldn't get the

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I wonder, will the Soundtrack of the game be released at one point? Because as someone who likes to listen a film/game's music out of it's support, and the soundtrack being so good, it would really be to bad if you couldn't get the

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Ok. Thanks for your help. URL: http://forum.audiogames.net/viewtopic.php?pid=273408#p273408 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello there,I just knew about this game's existence and I must say the experience seams very good. The sound design progressed quite a bit since Paladin Of The Sky and it's very solid. As unoriginal as it may appear, it somewhat feels

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello there,I just knew about this game's existence and I must say the experience seams very good. The sound design progressed quite a bit since Paladin Of The Sky and it's very solid. As unoriginal as it may appear, it somewhat feels

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello there,I just knew about this game's existence and I must say the experience seams very good. The sound design a long way progressed quite a bit since Paladin Of The Sky and it's very solid. As unoriginal as it may appear, it

Re: Braillemon status update!

2016-08-05 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @pokeboss: For the moment there's only Kanto at this point, but Daigonite said there will also be Joto later. I don't think she gave up on the game, though I wish she could post news more often, but she probably has her reasons.Also, I do have a working

Re: Braillemon status update!

2016-08-05 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @pokeboss: For the moment there's only Kanto at this point, but Daigonite said there will also be Joto later. I don't think she gave up on the game, though I wish she could post news more often, but she probably has her reasons.@bjaxstriker: Actually I was

Re: Braillemon status update!

2016-08-05 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @pokeboss: For the moment there's only Kanto at this point, but Daigonite said there will also be Joto later. I don't think she gave up on the game, though I wish she could post news more often, but she probably has her reasons.@bjaxstriker: Actually I was

Re: Braillemon status update!

2016-08-05 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @pokeboss: For the moment there's only Kanto at this point, but Daigonite said there will also be Joto later. I don't think she gave up on the game, though I wish she could post news more often, but she probably has her reasons.@bjaxstriker: Actually I was

Re: Braillemon status update!

2016-08-05 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! @pokeboss: For the moment there's only Kanto at his point, but Daigonite said there will also be Joto later. I don't think she gave up on the game, though I wish she could post news more often, but she probably has her reasons.@bjaxstriker: Actually I was

Re: Braillemon status update!

2016-08-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I watched a stream of Braillemon test version, and that one glitch that makes a pokemon inflict damage equivalent to it's *own* remaining hps never seamed to happen. So I wonder what's happening with my game. URL:

Re: Braillemon status update!

2016-08-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I watched a stream of Braillemon test version, and that one glitch that makes a pokemon inflict damage equivalent to it's *own* remaining hps never seamed to happen. So I wonder what the hell's happening with my game. URL:

Re: Braillemon status update!

2016-08-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I watched a stream of Braillemon test version, and that one glitch that makes a pokemon inflict damage equivalent to it's *own* remaining hps never seaed to happen. So I wonder what the hell's happening with my game. URL:

Re: Braillemon status update!

2016-07-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! There is no news of another update either on this site or on Rachel's blog, and the test version is also named BRAILLEMON1400.exe, so it is still the last version. URL: http://forum.audiogames.net/viewtopic.php?pid=270673#p270673

Re: Braillemon status update!

2016-07-14 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! The latest test version is on post 1662 of this topic. URL: http://forum.audiogames.net/viewtopic.php?pid=268051#p268051 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2016-06-10 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well, I didn't find any boulder in this place even though I know there are some, so I guess I should also follow walkthroughs. URL: http://forum.audiogames.net/viewtopic.php?pid=263799#p263799 ___

Re: Braillemon status update!

2016-06-07 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I don't think I can help for your two first questions, because I didn't try to get these two pokemons.As for the Snorlax, if I remember correctly, the fatal error occurs when it uses Yawn. In fact Yawn is supposed to put your pokemon to sleep at the end of the

Re: Braillemon status update!

2016-06-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Dr. Bilbo J. Skywalker wrote:Hello All,  Pulseman, your advice was glady received. I managed to get the new version and copy my saved game.Due to this, I now have a few questions.First being, how do I give the girl on the 6th floor of the Celedon Department

Re: Braillemon status update!

2016-06-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Dr. Bilbo J. Skywalker wrote:Hello All,  Pulseman, your advice was glady received. I managed to get the new version and copy my saved game.Due to this, I now have a few questions.First being, how do I give the girl on the 6th floor of the Celedon Department

Re: Braillemon status update!

2016-05-30 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! If you're in the game corner and you cannot go to the rocket hideout, you probably are playing the last stable version, and you need the latest beta version. I believe download links for both versions are on this page, at post 1,687.In such a case, you''l have

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I personally think this game has good potential. The only think I currently don't like to much is the battle system. I have trouble understanding how the color system is used in battle, and I think we have to press the

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I personally think this game has good potential. The only think I currently don't like to much is the battle system. I have trouble understanding how the color system is used in battle, and it's to bad we have to press

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I personally think this game has good potential. The only think I currently don't like to much is the battle system. I have trouble understanding how the color system is used in battle, and it's to bad we have to press

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I personally think this game has good potential. The only think I currently don't like to much is the battle system. I have trouble understanding how the color system is used in battle, and it's to bad we have to press

Re: Braillemon status update!

2016-05-16 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I also think so myself. I'm just surprised  as the game mainly focuses on the three first generations. So it's good to experience an improvement from the fifth generation in this game. URL: http://forum.audiogames.net/viewtopic.php?pid=260681#p260681

Re: Braillemon status update!

2016-05-15 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think it's on Route 16 which is West of Celadon City. There's a bush blocking the way to a house. After cutting it you can go in the house and a NPC gives you the Fly HM.Speaking of HMs and TMs, I wonder if the fact that you can use a TM several times is a

Re: Braillemon status update!

2016-05-15 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think it's on Route 16 which is West of Celadon City. There's a bush blocking the way to a house. After cutting it you can go in the house and a NPC gives you the Fly HM.Speaking of HMs and TMs, I wonder if the fact that you can use a TM several times is a

Re: Braillemon status update!

2016-05-15 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think it's on Route 16 which is West of Celadon City. There's a bush blocking the way to a house. After cutting it you can go in the house and a NPC gives you the Fly HM.Speaking of HMs and TMs, I wonder if the fact that you can use a TM several times is a

Re: Braillemon status update!

2016-05-15 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think it's on Route 16 which is West of Celadon City. There's a bush blocking the way to a house. After cutting it you can go in the house and a NPC gives you the Fly HM. URL: http://forum.audiogames.net/viewtopic.php?pid=260510#p260510

Re: Braillemon status update!

2016-05-11 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! It seams impossible to climb back the stairs atthe third part of Seafoam Island. Basically I go downstairs and when I try to climb  the stairs it still goes downstairs and I appear at the exact same place, Seafoam Island 3. URL:

Re: Braillemon status update!

2016-05-11 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! It seams impossible to climb back the stairs atthe third part of Seafoam Island. Basically you go downstairs and when you try to climb  the stairs it still goes downstairs and you appear at the exact same place, Seafoam Island 3. URL:

Re: Braillemon status update!

2016-05-11 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! It seams impossible to climb back the stairs atthe third part of Seafoam Island. Basically you go downstairs and when you try to climb  ths stairs it still goes downstairs and you appear at the exact same place, Seafoam Island 3. URL:

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-06 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Well if at least we can do that, it's already good i guess. URL: http://forum.audiogames.net/viewtopic.php?pid=259592#p259592 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2016-05-06 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Hey Rachel,I have to say that what you're doing is very nice for gaming in general.I mean, by creating a game both for sighted and blind players, and adapting mainstream games to the blind, you give a great idea of how

Re: Braillemon status update!

2016-05-06 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! keyIsFull wrote:So I tried the slots like 8 times, waiting for a minute on each wheel or so, and no chansey. Unless the chansey sound is randomized every time the slots are as well. From playing on a single slot machine for a long time I know that the slots

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes that's what I understood. But I also experience situations where the game applies the same damage for the two opponents, especially at very low health.Let's say my Pokemon has one HP left, and the opponent has 30. Of course, it can't do more then 1 damage

Re: Braillemon status update!

2016-05-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Good news indeed.I still wonder though, am I right when I say that the damage calculation system is currently glitchy under certain conditions, or does it only happens to me for some reason.I understood that the damage calculation was redone in this release so

Re: Braillemon status update!

2016-04-25 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! criticview wrote:Probably resistance to ice attacks is higher than electric ones?Both moves do neutral damage on a Grimer, so it shouldn't be the case. URL: http://forum.audiogames.net/viewtopic.php?pid=258135#p258135

Re: Braillemon status update!

2016-04-25 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think I found another bug.  I have both Blizzard and Thunder on my Dragonite and it seams Blizzard isn't as powerfull as Thunder even though they have the same base power, the same base accuracy and belong to the same move category.Now I may be wrong, but as

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, maybe the content related to the non-working object in Sinabar Gym could be put into commentary, so it won't be executed. Then we should still be able to do the gym and , in the best case, go up to the Pokemon League. This is easier and

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, maybe the content related to the non-working object in Sinabar Gym could be put into commentary, so it won't be executed. Then we should still be able to do the gym and , in the best case, go up to the Pokemon League. This is easier and

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, maybe the content related to the non-working object in Sinabar Gym could be put into commentary, so it won't be executed. Then we should still be able to do the gym and , in the best case, go up to the Pokemon League. This is easier and

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, maybe the content related to the non-working object in Sinabar Gym could be put into commentary, so it won't be executed. Then we should still be able to do the gym and , in the best case, go up to the Pokemon League. This is easier and

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Now that I think of it, maybe the content related to the non-working object in Sinabar Gym could be put into commentary, so it won't be executed. Then we should still be able to do the gym and , in the best case, go up to the Pokemon League. This is easier and

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Outside of battle, Dig acts like an escape rope, allowing you to instantly exit a cave and even some buildings.Also I don't know if the vending machine can be broken in the last test version. Maybe you are playing on the last stable version which stops at

Re: Braillemon status update!

2016-04-24 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Outside of battle, Dig acts like an escape rope, allowing you to instantly exit a cave and even some buildings.Also I don't know if the vending machine can be broken in the last test version. Maybe you are playing on the last stable version which stops at

Re: Braillemon status update!

2016-04-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! stirlock wrote:Hmm, new vm, and running braillemon gives me a couple of errors about dlls not being installed. How to fix?Personally I had to put another version of the DLL (I believe it's MSVCP100.dll) in the Braillemon folder to make it work. I believe the

Re: Braillemon status update!

2016-04-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! stirlock wrote:Hmm, new vm, and running braillemon gives me a couple of errors about dlls not being installed. How to fix?Personally I had to put another version of the DLL (I believe it's MSVCP100.dll) in the Braillemon folder to make it work. I believe the

Re: Braillemon status update!

2016-04-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes, that's indeed the wrong mon.Actually the first and last time a pokemon used yawn on one of mine, it ended with a fatal error at the moment the Pokemon was supposed to fall asleep. Don't have it anymore, maybe I'll find another chance to trigger it.And I

Re: Braillemon status update!

2016-04-17 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Yes, that's indeed the wrong mon.Actually the first and last time a pokemon used yawn on one of mine, it ended with a fatal error at the moment the Pokemon was supposed to fall asleep. Don't have it anymore, mybe I'll find another chance to trigger it.And I

Re: Braillemon status update!

2016-04-16 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I personally think Game Maker Studio should be more flexible af far as errors go.For example, in the Sinabar gym, you can choose to answer several questions of different NPCs, and answering right allows you to avoid a trainer. Of course, the error that occures

Re: Braillemon status update!

2016-04-13 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hello Rachel.I am sad about what happened. I know it's difficult, and you are already doing much for us and for yourself. So take all the time you need.Greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=257014#p257014

Re: Braillemon status update!

2016-04-04 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I am also training to have a Dragonite. I didn't intend to get it in my team originally, as I already had it in other Pokemon games, but I got in mind to fill up my Pokedex until the gym error is fixed, so I'll probably use Dragonite. URL:

Re: Braillemon status update!

2016-04-03 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! flame_elchemist wrote:when i tried to use a fire stone on my groulif i got this.___FATAL ERROR inaction number 1of Create

Re: Braillemon status update!

2016-04-02 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! threeblacknoises wrote:Polseman, pokemon aren't supposed to learn anything after they evolve by stone.I found another bug with the exp shaire.If you switch pokemon during a battle, the exp shaire doesn't work on the next pokemon fainted.It will; however; work

Re: Braillemon status update!

2016-04-02 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! threeblacknoises wrote:Polseman, pokemon aren't supposed to learn anything after they evolve by stone.I found another bug with the exp shaire.If you switch pokemon during a battle, the exp shaire doesn't work on the next pokemon fainted.It will; however; work

Re: Braillemon status update!

2016-04-02 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think I encountered another glitch too. I evolved my Growlith at level 50. It was supposed to learn Extreme Speed when evolved but it did not. So I guess this happens when you evolve a pokemon using a stone and it is supposed to learn a move at the sam level

Re: Braillemon status update!

2016-04-02 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! I think I encountered another glitch too. I evolved my Growlith at level 50. It was supposed to learn Extreme Speed when evolved but it did not. So I guess this happens when you evolve a pokemon using a stone and it is supposed to learn an attack at the sam

Re: Braillemon status update!

2016-03-30 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! You can buy hyper potions in Sinabar Island. URL: http://forum.audiogames.net/viewtopic.php?pid=255478#p255478 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2016-03-29 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! And also, did someone manage to find the solar beam tm in the Pokemon mansion? I've been searching for it quite a long time and now I'm starting to wonder if it's there. URL: http://forum.audiogames.net/viewtopic.php?pid=255370#p255370

Re: Braillemon status update!

2016-03-29 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Speaking of errors, the one I'm waiting the most to be fixed is this one.___FATAL ERROR inaction number 1of Create Eventfor

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! threeblacknoises wrote:All tracks barring the demo track and the pokemon music were written by rachel, and at least two of them are gb remixes from her rs hack that was a crossover with golden sun.I have no idea what music 080 and 083 are, but 080 might be

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! threeblacknoises wrote:All tracks barring the demo track and the pokemon music were written by rachel, and at least two of them are gb remixes from her rs hack that was a crossover with golden sun.I have no idea what music 080 and 083 are, but 080 might be

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well it seams the condition that makes some items desappear is quite ambiguous, I had the Sharp Beak equiped on my Fearrow and it disappeared even though I didn't remove it. Fortunately I have a backup save on another computer.On another subject, does anyone

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well it seams the condition that makes some items desappear is quite ambiguous, I had the Sharp Beak equiped on my Fearrow and it disappeared even though I didn't remove it. Fortunately I have a backup save on another computer.On another subject, does anyone

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Well it seams the condition that makes some items desappear is quite ambiguous, I had the Sharp Beak equiped on my Fearrow and it disappeared even though I didn't remove it. Fortunately I have a backup save on another computer.On another subject, does anyone

Re: Braillemon status update!

2016-03-28 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hi,Just to say there's no error regarding the rivalencounter in Sylphe Company. I mensionned the possibility that there could be one, but I just misunderstood the walkthrough I was following. There effectively are two errors in Sylphe Company, but neither of

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! flame_elchemist wrote:where can i find fly?It's in the house you can find after cutting the first tree on route 16. Talk to the NPC and you'll get it. URL: http://forum.audiogames.net/viewtopic.php?pid=255190#p255190

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! pika-san wrote:Pulseman45, i wonder though if we can change musics...Apparently we can by replacing the music files with others which shall have the same names.It doesn't seam to be as easy as it looks like though, because some of the tracks have their intro

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hi Rachel,I just wondered, are the file music042, music080 and music083 in BrailleMon's folder your own compositions? And if so, could you tell me which tool did you use to do it?Sorry if that last question seams off topic. URL:

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hi Rachel,I just wondered, is the file music042 in BrailleMon's folder one of your own compositions? And if so, could you tell me which tool did you use to do it?Sorry if that last question seams off topic. URL:

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hi Rachel,I just wondered, is the file music042 in BrailleMon's folder one of your own compositions. And if so, could you tell me which tool did you use to do it?Sorry if that last question seams off topic. URL:

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! Hi Rachel,I just wondered, is the file music042 in Braillemon's folder one of your own compositions. And if so, could you tell me which tool did you use to do it?Sorry if that last question seams off topic. URL:

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! criticview wrote:HiI somehow lost my exp share. I'll sadly have to start again from a previous save, but why did I lose it in the first place?Actually that seams to be another glitch, which apparently affects the items you equip to a pokemon. For example I had

Re: Braillemon status update!

2016-03-27 Thread AudioGames . net ForumNew releases room : pulseman45 via Audiogames-reflector
Re: Braillemon status update! criticview wrote:HiI somehow lost my exp share. I'll sadly have to start again from a previous save, but why did I lose it in the first place?Actually that seams to be another glitch, which apparently affects the items you equip to a pokemon. For example I had

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