Re: InstraPlanet, my first BGT project
do you want me to help with the drum machine? give me the code, and I might be able to fix it.
URL: https://forum.audiogames.net/post/460791/#p460791
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Re: BitLife the closest thing to the Sims we have right now.
that would be good. I would love to play this on android
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Re: TGHub, my first real game.
try to use what you've learned so far to make something not in the bgt manual? I know, maybe you could make the drum instrument into a drum playing game! where it gives you a song without drums, and you play along in a pattern, and the closer you are to
Re: TGHub, my first real game.
yeah, some people around here are just so whiny. Think positively! One day, Ty might make the next big thing in audiogaming! But if you just bash him, then he's bound to give up. But let's end with a positive note and say thank you everyone for not bashing me
Re: World Empire 2027 has been released! Confirmed for Android only.
android since he found the others
URL: https://forum.audiogames.net/post/460315/#p460315
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Re: World Empire 2027 has been released! Confirmed for Android only.
I'm loving this game! A challenge for anyone who dares?Look up the poorest country in the world and play as it. muahahaaha!
URL: https://forum.audiogames.net/post/459736/#p459736
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Re: Balloon master!
nope. I paid $5, and I'm not happy about you making it free. it you make it free I want a refund. especially if you're gonna discontinue. and don't think I'll buy from you again if you end up discontinuing it.
URL: https://forum.audiogames.net/post/462741/#p462741
Re: Introducing my Fortnite mod of Swamp (current version 3.0)
wasn;t this isuck's thing?
URL: https://forum.audiogames.net/post/451317/#p451317
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Re: yay, ground killer is releaced
I dont think that's the latest version
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star wars MUD
hi guys!I have seen people mention this on the forum occationally, but never really seen a topic here in new releases. Star wars MUD is a fun space MUD. Sadly, not many people play it anymore, and I'd really like to see that change. You can be a pilot, mercenary, scientist,
Re: Randin adventure roguelike 2 is in early access on the play store!
sounds awesome! I'll fork out the cash soon.
URL: https://forum.audiogames.net/post/465570/#p465570
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Re: Randin adventure roguelike 2 is in early access on the play store!
hi!I forked out the 6 dollars australian. I'm finding it a little bit difficult, perhapse I will learn, perhapse I'm just impatient but I think there should be difficulty levels, normal should be this, hard, player has
Re: Randin adventure roguelike 2 is in early access on the play store!
just got to the second island! also its fun playing permadeath and seeing how long I can survive, but my main is a no-perma. I got to level 4 with perma though.
URL: https://forum.audiogames.net/post/465740/#p465740
Re: Randin adventure roguelike 2 is in early access on the play store!
oh, and I'd advise you be level 5 because you go to the second island, because stuff there is lev4+ and I encountered an level 8 adault gold dragon, so...
URL: https://forum.audiogames.net/post/465741/#p465741
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Re: blind poker for play real money
cool!
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Re: Pitch Black: The 'AAA' Audio Game
pitch black fundraising is now complete and it has all money needed!
URL: https://forum.audiogames.net/post/471191/#p471191
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Re: Back for the candy
yeah, what is this? It’d be cool to have a new game to play; I wasn’t aware of this series existing but hopefully someone has a copy of the first release so I can have a go
URL: https://forum.audiogames.net/post/471842/#p471842
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Re: Awakened worlds mud.
how do I use the taxis?
URL: https://forum.audiogames.net/post/472851/#p472851
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Re: lost city was released.
no, we do not with to dwell on this subject any longer. sorry if you're new, seems you didn't read the past posts.
URL: https://forum.audiogames.net/post/473274/#p473274
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Re: lost city was released.
no, we do not wish to dwell on this subject any longer. sorry if you're new, seems you didn't read the past posts.
URL: https://forum.audiogames.net/post/473274/#p473274
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Re: My new game!
hhahhaaha, rofl, I was gonna say, how tf does someone get 2 thumbs up for tk? you got another one.
URL: https://forum.audiogames.net/post/476745/#p476745
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Re: My new game!
xd, so are you going to delete and poop on it? also my advice: never say that sort of stuff if you want yourself to be considered at all serious whatsoever.
URL: https://forum.audiogames.net/post/476777/#p476777
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Re: Awakened worlds mud.
I read it all, it sounds very interesting, for once a fantasy and sci-fi mud combined. I'll have to give it a try.
URL: https://forum.audiogames.net/post/472576/#p472576
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Re: Beatstar 7.5.0 released, with a bunch of new stuff.
yep, the new layout, with e d r and f is the easiest thing in the entire world. I played it with both hands asdflhshga, it makes it so much easier. Seriously. Switch. Now.
URL: https://forum.audiogames.net/post/478653/#p478653
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Re: Beatstar 7.5.0 released, with a bunch of new stuff.
its not happened for me
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Re: infini crawl, text dungeon crawling rpg similar to the wastes.
yeah but how you make the notifications?
URL: https://forum.audiogames.net/post/484081/#p484081
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Re: Avatar mud
materiamagica dark, oh, you bring me back. That game was my life in 2016!
URL: https://forum.audiogames.net/post/484558/#p484558
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Re: Balloon master!
you know what? as the programmer of the game, and as the money requester, that is not our job.
URL: https://forum.audiogames.net/post/486118/#p486118
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Re: infini crawl, text dungeon crawling rpg similar to the wastes.
hello, how did you get to make my device speek without displaying a dialog box?
URL: https://forum.audiogames.net/post/483788/#p483788
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Re: Balloon master!
well then give me the marathon
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Re: Balloon master!
TBH I'd forgotten about this topic or this game's existance entirely.
URL: https://forum.audiogames.net/post/485827/#p485827
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Re: Rock, paper and scissors!
yeah, it would be interesting to know
URL: https://forum.audiogames.net/post/470571/#p470571
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two new releases
hello everyone! Two new releases are here from wild blind tech. Blind addition, and canoeing. Canoeing is beta. the patch will be released sometime tomorrow, perhapse around 12:00 pm AEST. go to my website to download the games.thanks!
URL:
Re: two new releases
I called it a beta because I knew for a fact that a patch 100% w o u l d be coming out this morning. And the reason I don't put descriptions in there is because I was writing it in a rush.I'm not kidding. Patch will be out in less than an hour. In fact.. I'll do it
Re: two new releases
no? that is not what it says. go to herehttps://rorygames.jc-hosting.me/index.html
URL: https://forum.audiogames.net/post/480337/#p480337
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Re: two new releases
no, I didn't rush the code, I just rushed the post. well. maybe I did rush it a bit.actually on second thought someone pls move it to the dev room
URL: https://forum.audiogames.net/post/480342/#p480342
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Re: two new releases
for the record, sb is almost exactly the same as pb. I just wanted to make it a little bit more expansive, perhapse cross-OS, maybe, by using sb. Rest assured I wouldn't have done it if I didn't know that learning sb wouldn't be too different to pb. So there'll still
Re: two new releases
since my games are so small currently, I will release games like canoeing and blind addition in packs of 5 or 6 in future.
URL: https://forum.audiogames.net/post/480465/#p480465
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Re: audio cookie clicker v1.0 released, our christmas gift
oh, don't worry, the number is like 10 even on 16bit
URL: https://forum.audiogames.net/post/481347/#p481347
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Re: star wars MUD
I'd advise against that. but yeah, the last time it was updated was in april, and there's not really been any major things happening to it any longer.
URL: https://forum.audiogames.net/post/463339/#p463339
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
i'd reccomed at least 5 minutes of play, so we can get a proper feel of the game, before we die. or perhapse what blindfold games did, you get 10 or 15 free games and then you have to pay to get unlimited in the full ver.
Re: RS games releases a new game, Werewolf
yeah jade, it's so cool! I played it for like an hour before, and the best thing is, you can add upto 20 bots! so it can be so fun!
URL: https://forum.audiogames.net/post/487230/#p487230
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Re: RS games releases a new game, Werewolf
you can play mafia on aardwolf, too.
URL: https://forum.audiogames.net/post/487381/#p487381
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Re: AI Dungeon comes to ios and android
make a disable love command so less mature audiences (or people who just don't want that, like me -- or maybe I do fall under both categories). Also I seem to be able to kill almost everyone, even if i tell the promppt they are much stronger than me.
Re: AI Dungeon comes to ios and android
guys the mobile version will not be working for very long, it will soon turn into a limited version, and the patreons will get what you are experienceing now. I think that's what'll happen, from what I have read.
URL:
Re: AI Dungeon comes to ios and android
i need to be able to play this on web, well i dont need but it would be very helpful, and it's not working, please someone explain how to do this on web
URL: https://forum.audiogames.net/post/486986/#p486986
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Re: AI Dungeon comes to ios and android
i wonder if you can "come back to life as a dragon" or "come back to life as a smart sprite" or something like that
URL: https://forum.audiogames.net/post/486593/#p486593
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Re: AI Dungeon comes to ios and android
i have patreon premium version, I think, anyway; well yeah; my account has been patreonized. become a patreon. It's the best game ever!
URL: https://forum.audiogames.net/post/486701/#p486701
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Re: AI Dungeon comes to ios and android
I love this game! It's the best! I'm trying out a battle scenario where I have to protect someone and so far it is flawless. The writing flows so well and I can visualize it in my mind so easily it seems almost unreal. Seriously try a battle protect
Re: infini crawl, text dungeon crawling rpg similar to the wastes.
a i keep forgetting to search.
URL: https://forum.audiogames.net/post/484371/#p484371
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Re: dead souls, Your dreams may become a reality!
um, no, dead souls it's a mudlib, you can download it and make your own MUD.
URL: https://forum.audiogames.net/post/484361/#p484361
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Re: dead souls, Your dreams may become a reality!
when i log on I am just a player
URL: https://forum.audiogames.net/post/484375/#p484375
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Re: Bloodbath released!
thank you tunmi for pointing out, oh such an obscure fact. It would've taken me but years to figure it out otherwise!
URL: https://forum.audiogames.net/post/500584/#p500584
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Re: Introducing RagePillow - Unleash your Rage in a Virtual Environment
as it would be for you
URL: https://forum.audiogames.net/post/500580/#p500580
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Re: I made a short game about learning a fictional instrument
so basically, press and hold the key you want, then press space. kind of like putting your finger on one of the strings and then strumming
URL: https://forum.audiogames.net/post/500605/#p500605
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Re: I made a short game about learning a fictional instrument
you have to hold down space while playing a s d and f I might add.
URL: https://forum.audiogames.net/post/500604/#p500604
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Re: New cloud game Server for Three-D-Velocity and Road to Rage
yeah, since it' not a new release, even if it brings new possibility
URL: https://forum.audiogames.net/post/500336/#p500336
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Re: Scrolling Battles Pro
not many people online, sad. time to go write my offline port.
URL: https://forum.audiogames.net/post/505493/#p505493
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Re: Introducing RagePillow - Take out your rage in a game-friendly area
it runs for me too! I went in insane mode and was so ragey I completed it in like 2 minutes.
URL: https://forum.audiogames.net/post/495016/#p495016
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Re: have a punch, because rory boxing is here from wild blind tech!
Hello there,Rory boxing 4.0 beta is back being programmed! So I'm deciding, whether to do it by keeping the old bgt version or a rewrite in pure basic.Find more in the roryboxing 4.0 beta topic, which can be found in
Re: Introducing RagePillow - Take out your rage in a game-friendly area
puppy
URL: https://forum.audiogames.net/post/496471/#p496471
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Re: Crazy Party: mini-games and card battle! (beta70)
I scored -2568 on the minigame excersize on caligrophies! people who were anyaudio folks will know why I post that here.
URL: https://forum.audiogames.net/post/496548/#p496548
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Re: Accessible Second Life Client Radegast 2.30 released!
is the game still popular?
URL: https://forum.audiogames.net/post/497423/#p497423
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Re: Introducing RagePillow - Take out your rage in a game-friendly area
it's wery wery beeg file!
URL: https://forum.audiogames.net/post/498471/#p498471
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Re: Introducing RagePillow - Take out your rage in a game-friendly area
Ok I actually really like this now! But how do I do the combo punch?
URL: https://forum.audiogames.net/post/498474/#p498474
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Re: Introducing RagePillow - Take out your rage in a game-friendly area
I keep on playing it just to get that thing where you walk, press enter every step and just go bom! On every single step. It's so much fun! You know, where the ragetaker is right behind you and you just place and
environment suite new version
So I was wanting mason's opensource projects to get back in bgt to code some fun stuff out of bordum, but I found environment suite on the menu I was like, oh this thing, may as well go get it.Wrong! This new one, is much better! 64 bit for one, secondly
Re: environment suite new version
it works fine for me, can you say what dll is missing and I might be able to find and/or give it to you
URL: https://forum.audiogames.net/post/499413/#p499413
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Re: environment suite new version
why would you want it when this pb version is better?
URL: https://forum.audiogames.net/post/502349/#p502349
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Re: Introducing RagePillow - Unleash your Rage in a Virtual Environment
My brain is hardwired for pb, but why don't you just use an array to store it? Even you could probably do it with an aray for the item as well if you did it correctly.
URL:
Re: I made a short game about learning a fictional instrument
cool game! I found it a bit like simon at first but introducing multi-key notes really tested me!
URL: https://forum.audiogames.net/post/500379/#p500379
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Re: environment suite new version
yeah, thats the point of 64bit stuff.
URL: https://forum.audiogames.net/post/499724/#p499724
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Re: Bloodbath released!
I was indeed banned. and if you thought I was done done done done done done done (that's 7 dones) then you're wrong. if you'd've read the whole post, perhapse you would've said something else. but I doubt it. anyway, I'm back to what I'm good at.. developing games.
Re: Bloodbath released!
it's ok. I will remember that for any future perhaps serious posts you make also don't take my posts seriously sometimes too. that done done done one -- being a perfect example
URL: https://forum.audiogames.net/post/500895/#p500895
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new survive the wild update
I just logged on survive the wild, but I heard a familiar sound... it was the update sound! let's celebrate christmas with this new update and see what it has to offer!
URL: https://forum.audiogames.net/post/487940/#p487940
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Re: new survive the wild update
wrong. That topic is gone. Go on; I dare you to search for it.
URL: https://forum.audiogames.net/post/488009/#p488009
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Re: new survive the wild update
strange, for some reason it diddn't show up in my searches.
URL: https://forum.audiogames.net/post/488512/#p488512
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Re: killer, new stupid game bye me!
guys, and yes, I know I'm being hippocritical, but ifyou guys don't want topic revival, don't touch them. leave them alone and they will be of no harm to anyone.
URL: https://forum.audiogames.net/post/488337/#p488337
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Re: undead strike - new beginnings (card zombie game)
o, k? I, might need to fix that? like, right now?
URL: https://forum.audiogames.net/post/489297/#p489297
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Re: undead strike - new beginnings (card zombie game)
sorry but currently only for 64
URL: https://forum.audiogames.net/post/489306/#p489306
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Re: Bloodbath released!
I would happily go along with the nickname mr. commandline gamer iif it still applied actually
URL: https://forum.audiogames.net/post/489138/#p489138
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Re: Bloodbath released!
update come out, I think it's back now.
URL: https://forum.audiogames.net/post/489144/#p489144
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Re: Bloodbath released!
didn't mean to do that, sorry for accidental doublepost.
URL: https://forum.audiogames.net/post/489145/#p489145
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Re: Bloodbath released!
update come out, I think it's back now.
URL: https://forum.audiogames.net/post/489142/#p489142
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Re: Bloodbath released!
pings seem fucking disgusting!
URL: https://forum.audiogames.net/post/489158/#p489158
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Re: Bloodbath released!
looks like the server is down, again.
URL: https://forum.audiogames.net/post/489141/#p489141
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Re: Bloodbath released!
uoipsdfjklsdjklmxclkvnousdaufiopsuiofpjasdlkjflskjdklfjsdiopuoxcikvklnxzclkmvlkmlk joijoisdufpisdjvlkjxcklvnklmlkdjsoipvuxou
Re: Bloodbath released!
ok, this server is officially the most bullshit fps game server I have ever seen. no kidding.
URL: https://forum.audiogames.net/post/489152/#p489152
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Re: Bloodbath released!
i have an idea: tornado bomb, throws players within 50 feet into the air and chucks them down again a few seconds later. this would also make for interesting sky fights!
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Re: Bloodbath released!
i like horns, they are useful for going, oy! where's everyone, I want a fight, come here! and if someone responds, you know they want a fight, too. I find it fun to use a horn and then have someone else respond with another horn. it's kind of a universal sign for
Re: Bloodbath released!
so, now I got banned for insulting sediment a little bit. can I remind you that in the past he's insulted me so deeply that I wanted to kill myself? can I fucking remind you charlie? so it's not all my fault. And on top of that? I didn't even get a reason! he was
undead strike - a new beginning (card game zombies)
hello!today, I'm releasing a new demo of a game I'm working on! It's called undead strike - new beginnings.The game is a card game. You use the supply pack to draw cards that reflect the actions that you do. You'll have to find out what
undead strike - new beginnings (card zombie game)
hello!today, I'm releasing a new demo of a game I'm working on! It's called undead strike - new beginnings.The game is a card game. You use the supply pack to draw cards that reflect the actions that you do. You'll have to find out what
Re: undead strike - new beginnings (card zombie game)
a new patch is out, 1.83. there might be a couple known bugs, but I assure you I am working to fix them. this just balances out the game a bit, just makes the walking cards walk you two squares, and makes it a bit easier to play. enjoy
Re: undead strike - new beginnings (card zombie game)
heya!some of you might've noticed a bug with the new weapon (r5 rocket launcher) that it would copy the range oof te last weaopn used, or if no weapon other than the r5 was used before it, the range would be 0, effectively rendering it
Re: undead strike - new beginnings (card zombie game)
little shop glitch was fixed. patch is live, the link is in post 1/2
URL: https://forum.audiogames.net/post/488869/#p488869
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Re: undead strike - new beginnings (card zombie game)
thanks very much @3!I'd be happy to add those sounds. I will record the card sounds, but the event ones, I'm not sure of. Custom decks might be a possibility in the future, but you see this would be very difficult. the reason for this
Re: undead strike - new beginnings (card zombie game)
the update with the shop is out!link is in post 1 and 2. enjoy and have a great day!
URL: https://forum.audiogames.net/post/488851/#p488851
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Re: undead strike - new beginnings (card zombie game)
update 1.97 is now live!here's the news:*added the armory supply kit card*changed the limit on cards you can have to draw from the supply pack from 1 to less than 5 (requested by dark)*promised more features coming soon!the link remains
Re: undead strike - new beginnings (card zombie game)
ok, for now giong to focus on the bug reports while I wake up, then when I'm awake I'll focus on the suggestions (thanks for all of them!)ok, so. 13:This is an extremely strange bug. I am very sorry about this, but my only advice to you
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