Re: Swamp, zombie fps by Aprone
[[wow]] this is great news
URL: http://forum.audiogames.net/viewtopic.php?pid=195524#p195524
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Re: Swamp, zombie FPS by Aprone
Hi Aprone, any plans on allowing PVP in cmm missions? That would allow us to practice pvp and things like that
URL: http://forum.audiogames.net/viewtopic.php?pid=198736#p198736
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Re: Swamp, zombie fps by Aprone
I dont think swamp bands people automatically aprone looks to every details before banning someone.
URL: http://forum.audiogames.net/viewtopic.php?pid=179753#p179753
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Re: Swamp, zombie fps by Aprone
Good job, I hate people trying to get values for something they didnt do.
URL: http://forum.audiogames.net/viewtopic.php?pid=180688#p180688
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Re: Swamp, zombie fps by Aprone
Hi aprone, I dont know if thats a bug or something, but I was playing a 20 crate mission this morning and my internet logged me out. When I logged back in, I noticed that everything I had was gone and I just had a gloc19 with 55 rounds plus a medkit, just like if
Re: Swamp, zombie fps by Aprone
Awesome news, keep up the great work!URL: http://forum.audiogames.net/viewtopic.php?pid=177129#p177129
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Re: Swamp, zombie FPS by Aprone
Resetting everyone would definitely sucks. However, the main way cheaters are leveling is by doing CMM missions. Why not just reset those guys, since they clearly exploited a bug in the game? Im not sure but Id think its possible to filter whoever leveled
Re: Swamp, zombie FPS by Aprone
Hi Aprone, thanks for the update! Since the cmm bug is gone now, are you considering upping the rewards for the missions like when 3.4 came out? Thanks again!
URL: http://forum.audiogames.net/viewtopic.php?pid=200312#p200312
Re: Swamp, zombie FPS by Aprone
this is just awesome. Dont let them get away with that I love that decision and I support it at 100%
URL: http://forum.audiogames.net/viewtopic.php?pid=200137#p200137
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Re: Swamp, zombie FPS by Aprone
Hi Aprone,Quick question. When youre going to up the rewards for the missions, would it be possible to add a function to know how many exp and rep it gives before posting it? Or maybe tell us how its calculated? Thanks
URL:
Re: Swamp, zombie FPS by Aprone
Great news hahaha i was scared about the rewards. Good luck Aprone!
URL: http://forum.audiogames.net/viewtopic.php?pid=200093#p200093
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Re: Swamp, zombie FPS by Aprone
I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters from cheating again well Im also up for a reset as soon as
Re: Swamp, zombie FPS by Aprone
I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters well Im also up for a reset as soon as possible. Once again
Re: Swamp, zombie FPS by Aprone
I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters from cheating again well Im also up for a reset as soon as
Re: Swamp, zombie FPS by Aprone
Apparently that cmm bug is still present, but hopefully aprone can figure it out with the new way hes monitoring things. Also, a lot of people seem to complain now that the rewards for mission went down quite a bit.
URL:
Re: Swamp, zombie FPS by Aprone
Im 100% agreeing with blades post.
URL: http://forum.audiogames.net/viewtopic.php?pid=207638#p207638
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Re: Swamp, zombie FPS by Aprone
Well another bug i encounter a lot sounds pretty much like the one youre talking about. I use the arrow keys to move, so whenever i hold the up arrow key to move forward while pressing slash to chat on the radio my character will keep running even after the
Re: Swamp, zombie FPS by Aprone
I think musicmans idea is good, to be honest
URL: http://forum.audiogames.net/viewtopic.php?pid=207082#p207082
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Re: Swamp, zombie FPS by Aprone
I think musicmans idea is good, to be honest. Although, we definitely should choose how many crates or zombies we want to face, this for me has been a step forward. However, choosing whether we want to distribute experience and reputation based up on how
Re: Swamp, zombie FPS by Aprone
That would be pretty cool
URL: http://forum.audiogames.net/viewtopic.php?pid=207102#p207102
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Re: Swamp, zombie FPS by Aprone
Awesome post Kyleman123
URL: http://forum.audiogames.net/viewtopic.php?pid=206312#p206312
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Re: Swamp, zombie FPS by Aprone
I agree 100% with aprone. First, swamp is mostly a shooting game. If people ajusted to how the game was before, there is NO WAY they wont be able to ajust in the long run to the newest version. Personally, I use low armor and dont think that 87% is a big
Re: Bokurano Daibouken 3 : secondary topic
Hi all, I'm having problems figuring out the password to open the box in 23-1. Anybody can help?
URL: http://forum.audiogames.net/viewtopic.php?pid=240275#p240275
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Re: Bokurano Daibouken 3 : secondary topic
thanks a lot for the tips. Unfortunately 210 doesn't work. Thanks a lot though
URL: http://forum.audiogames.net/viewtopic.php?pid=240281#p240281
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Re: Bokurano Daibouken 3 : secondary topic
Here's what it says on the box: 2048 4096 8192
URL: http://forum.audiogames.net/viewtopic.php?pid=240284#p240284
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Re: Bokurano Daibouken 3 : secondary topic
Edit: Thanks, 210 worked for the second box.
URL: http://forum.audiogames.net/viewtopic.php?pid=240284#p240284
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Re: Bokurano Daibouken 3 : secondary topic
anyone can help with 24-3? I can't seem to find out what to do. I kill a robot and then a dial comes up but I have no idea what to do. Thanks
URL: http://forum.audiogames.net/viewtopic.php?pid=240392#p240392
Re: Bokurano Daibouken 3 : secondary topic
@flame_elchemist Turn the dial in 18-3 to 3 and the minigun will be in 19-1
URL: http://forum.audiogames.net/viewtopic.php?pid=320044#p320044
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Re: Super Airik the Cleric Now Available
Why would any of you need to upload the demo? I mean I thought you could download the demo on the same page you purchase the game? Correct me if I'm wrong
URL: http://forum.audiogames.net/viewtopic.php?pid=320400#p320400
Re: The killer
@luiscarlosgm are you seriously asking me here in public why you crossed the line? Alright let me outlined a few of your comments below:"@Ivan: if you steell something, I promice you, you will be on jail, or in the worst part, the police will kill you of what you've done."
Re: The killer
@luiscarlosgm are you seriously asking me here in public why you crossed the line? Alright let me outlined a few of your comments below:"@Ivan: if you steell something, I promice you, you will be on jail, or in the worst part, the police will kill you of what you've done."
Re: The killer
@BigGun don't get me wrong, I was not trying to issue a warning at all, because I'm sure the moderators are going to handle this the way they can, in fact I admire what they're doing. I just can't stand the fact that so many topics are more or less the same. I also think
Re: The killer
I normally do not post in those kind of topics, but @luiscarlosgm you really crossed the line with that last comment. Hopefully someone takes care of this.
URL: http://forum.audiogames.net/viewtopic.php?pid=330433#p330433
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Re: The killer
@blindncool thank you for expressing my opinion on the matter. Seriously though it seems that drama is increasing as the weeks go by.
URL: http://forum.audiogames.net/viewtopic.php?pid=330439#p330439
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Re: Crazy Party: mini-games and card battle! (beta51)
@Dark you need to buy the option to choose the number of mini-games you want to play in the reward room for 500 gems.
URL: http://forum.audiogames.net/viewtopic.php?pid=333662#p333662
Re: Bokurano Daibouken 3 : secondary topic
You do not lose the item helper
URL: http://forum.audiogames.net/viewtopic.php?pid=352128#p352128
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Re: Release Date Announcement for A Hero's Call
@nuno69 they did not announce it yet
URL: http://forum.audiogames.net/viewtopic.php?pid=344170#p344170
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Re: Release Date Announcement for A Hero's Call
@nuno69 they did not mention it yet
URL: http://forum.audiogames.net/viewtopic.php?pid=344170#p344170
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Re: Crazy Party: mini-games and card battle! (beta63)
You're missing a world. You should have 16 unlocked
URL: http://forum.audiogames.net/post/400207/#p400207
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Re: Crazy Party: mini-games and card battle! (beta63)
You're missing a world. There are 16 in total
URL: http://forum.audiogames.net/post/400207/#p400207
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Re: Crazy Party: mini-games and card battle! (beta63)
***beta64Some contributors seriously helped in the development of this version. Thanks to Sam, Carter, and Oscar. Thanks also to the translators who worked hardly for this version. Thanks also and sorry to Lucas and Qais who sent
Re: Crazy Party: mini-games and card battle! (beta63)
@TBlaze simply extract the zip folder containing beta64 and paste the files in your main crazy party folder. Also, delete the file crazy party beta63.exe
URL: https://forum.audiogames.net/post/420859/#p420859
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Re: GoldGun Episode 1 finally released on app stores!
After listening to Liam's stream this afternoon, I first want to congradulate the devs for this game and the fact that they are open to fixing bugs is a good thing. I can't stop myself from posting this though. I'm getting slightly
Re: GoldGun Episode 1 finally released on app stores!
After listening to Liam's stream this afternoon, I first want to congradulate the devs for this game and the fact that they are open to fixing bugs is a good thing. I can't stop myself from posting this though. I'm getting slightly
Re: GoldGun Episode 1 finally released on app stores!
After listening to Liam's stream this afternoon, I first want to congradulate the dev for this game and the fact that they are open to fixing bugs is a good thing. I can't stop myself from posting this though. I'm getting slightly
Re: Huntation, coming soon!
I'm with post 2 after listening to the demo.
URL: https://forum.audiogames.net/post/434384/#p434384
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@#1,955, you can't
URL: https://forum.audiogames.net/post/431537/#p431537
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@post 1,955, you can't
URL: https://forum.audiogames.net/post/431537/#p431537
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Re: blind poker for play real money
I hate to say this, but I don't see that happening. I literally contacted all of the legit poker companies, and things are not going to change regarding accessibility, at least not in the near future. The things we need such as the amount of chips we
Re: blind poker for play real money
@post 24 thank you, that's what I thought. Keep us posted, I hope this works well with some of the big poker sites out there.
URL: https://forum.audiogames.net/post/448255/#p448255
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Re: blind poker for play real money
I'm confused. As a Texas holdem poker player, I want to know clearly how your app is going to extract my two cards, the board cards, and also my stack size along with my opponents'. That's all I need to know. I am not interested in any play money sites,
Re: blind poker for play real money
I definitely think that it'd be nice to have a feature to know who's turn it is to act.
URL: https://forum.audiogames.net/post/448676/#p448676
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Re: blind poker for play real money
It's pretty much a program that will be associated with poker sites to give us the info we need to play, such as every players' actions, our cards, the board cards, our stack size as well as our opponents', etc.
URL:
Re: blind poker for play real money
@blindpoker you should try and contact partypoker. I currently play there, the trafic is good and it's available in a lot of countries. They already have a feature called table stacking which sends each players' actions in a chat window, plus the amount
Re: blind poker for play real money
@blindpoker you should try and contact PartyPoker. I currently play there, the trafic is good and it's available in a lot of countries. They already have a feature called table stacking which sends each players' actions via text in a chat window, plus
Re: blind poker for play real money
Here's a thing. I personally find it nice that the software announces the players' positions at the table, however I really think that it should tell you the players' name along with what he does. By reading Chris' post I think that this is not
Re: blind poker for play real money
Sorry, after reading your last message I get it now. I personally would like to know who actually folded as well, if possible
URL: https://forum.audiogames.net/post/448950/#p448950
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Re: Code 7 - Episodes 2 & 3 Out Now
***Spoilers***At 532, Yes. Just use the regular computer in the canteen. Find the medbay's network, I'm not sure what it's called. Then you'll be able to find patient files in there.
URL: https://forum.audiogames.net/post/458558/#p458558
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Re: Code 7 - Episodes 2 & 3 Out Now
***Spoilers***At 532, Yes. Just use the regular computer in the canteen. Find the medbay's computer by searching networks, I'm not sure what it's called. Then you'll be able to find patient files in there.
URL:
Re: Crazy Party: mini-games and card battle! (beta65)
At 27, yes
URL: https://forum.audiogames.net/post/450810/#p450810
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Re: Crazy Party: mini-games and card battle! (beta65)
At post #2,027, yes
URL: https://forum.audiogames.net/post/450810/#p450810
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Hi all,Spoilers:I'm ready to get my fifth stadium key, however I don't remember where to go. I remember having to go through Springdale Turf where there's supposedly a house with a dude preventing me from going through,
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Spoiler:Pay attention to what the poem says
URL: https://forum.audiogames.net/post/475608/#p475608
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
At post 283 there is a separate topic for that in General Game Discussion.
URL: https://forum.audiogames.net/post/473007/#p473007
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Re: Indivisible - A new RPG (not accessible yet!)
Same here
URL: https://forum.audiogames.net/post/467400/#p467400
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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
@2,053 I believe you should level up your characters a bit more.
URL: https://forum.audiogames.net/post/506642/#p506642
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Re: Bloodbath beta
Some people never learn
URL: https://forum.audiogames.net/post/504676/#p504676
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Re: Blind Quest: The Enchanted Castle is available now!
After listening to Liam's stream, I am not getting this game. With all due respect, I don't think this game is good at all.
URL: https://forum.audiogames.net/post/499116/#p499116
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Re: Grand theft Accessibility Has Arrived!
https://www.youtube.com/watch?v=CU05lQQx784
URL: https://forum.audiogames.net/post/517326/#p517326
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Re: Grand theft Accessibility Has Arrived!
At post 39 you posted the exact same thing in your previous post. Please be patient and wait for someone to assist you rather than doing what you're doing.
URL: https://forum.audiogames.net/post/517379/#p517379
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Re: Grand theft Accessibility Has Arrived!
Sadly the story is not really playable for us.
URL: https://forum.audiogames.net/post/517389/#p517389
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Re: Grand theft Accessibility Has Arrived!
At post 119:https://forum.audiogames.net/topic/3013 … r-in-2019/Hope this helps.
URL: https://forum.audiogames.net/post/517763/#p517763
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Re: Grand theft Accessibility Has Arrived!
Liam is awesome. Haha. In all seriousness though this is, according to me at least, pretty big when it comes to doing something when it comes to the accessibility of a great game.
URL: https://forum.audiogames.net/post/517836/#p517836
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Re: Grand theft Accessibility Has Arrived!
At post 51, check post 33
URL: https://forum.audiogames.net/post/517428/#p517428
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Re: Grand theft Accessibility Has Arrived!
Get the standard edition
URL: https://forum.audiogames.net/post/517396/#p517396
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Re: Grand theft Accessibility Has Arrived!
At post 60 and others having problems to run the mod, make sure to not copy the file called NativeTrainer.asi that comes with Script Hook V. I had problems running the mod and ended up making that mistake by accident due to being excited to use
Re: Grand theft Accessibility Has Arrived!
At post 60 and others having problems to run the mod, make sure to not copy the file called NativeTrainer.asi that comes with Script Hook V. Also, if you've been using another trainer prior to that, delete it. I had problems running the mod at
Re: Grand theft Accessibility Has Arrived!
At post 60 and others having problems to run the mod, make sure to not copy the file called NativeTrainer.asi that comes with Script Hook V. Also, if you've been using another trainer prior to that, delete it. I had problems running the mod and
Re: Grand theft Accessibility Has Arrived!
If your numlock is turned on and you copied the right files at the right place it should work. Hopefully others can help.
URL: https://forum.audiogames.net/post/517509/#p517509
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Re: Grand theft Accessibility Has Arrived!
Unfortunately I can't really help you since I'm using the steam version.
URL: https://forum.audiogames.net/post/517543/#p517543
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Re: Grand theft Accessibility Has Arrived!
@theextreme get the standard version. You cannot play online using the mod anyway
URL: https://forum.audiogames.net/post/517519/#p517519
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Re: Planet Saga, public demo released.
Great news.
URL: https://forum.audiogames.net/post/517545/#p517545
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Re: Code 7 - Episodes 2 & 3 Out Now
At post 661 this bug was fixed a long time ago, you shouldn't be dealing with this once you use the latest version.
URL: https://forum.audiogames.net/post/516723/#p516723
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Re: Grand theft Accessibility Has Arrived!
@Post 158 I never heard of this, however hopefully someone else can help. If this is a legit version and you followed the instructions posted on the website I'm not sure what could be the problem.
URL:
Re: Grand theft Accessibility Has Arrived!
Never heard of this. But hopefully someone else can help. If this is a legit version and you followed the instructions posted on the website I'm not sure what could be the problem.
URL: https://forum.audiogames.net/post/518421/#p518421
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Re: Grand theft Accessibility Has Arrived!
I don't think Aim Assist using the keyboard is possible.
URL: https://forum.audiogames.net/post/518452/#p518452
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Re: Grand theft Accessibility Has Arrived!
The default directory should be C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V if you use the steam version
URL: https://forum.audiogames.net/post/518413/#p518413
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Re: Grand theft Accessibility Has Arrived!
There's no need to do the first mission at all. Simply quit the game and copy the save file in the appropriate folder
URL: https://forum.audiogames.net/post/518117/#p518117
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Re: Grand theft Accessibility Has Arrived!
I can confirm that you don't need to do anything but start the game and wait till the story starts so your profile folder gets created. You don't need to teleport or do anything crazy. Just quit the game then your profile folder will be in the
Re: Grand theft Accessibility Has Arrived!
Thank you so much for this Liam
URL: https://forum.audiogames.net/post/517251/#p517251
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Re: Grand theft Accessibility Has Arrived!
You cannot bring up your phone to save during the first mission. You can always use OCR to check if autosave is turned on in the settings though.
URL: https://forum.audiogames.net/post/519445/#p519445
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Re: Sable Alpha is here!–free to download for Public alpha testing!
Unfortunately I don't believe you can only use one character in debug mode for the moment.
URL: https://forum.audiogames.net/post/528349/#p528349
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Re: Sable Alpha is here!–free to download for Public alpha testing!
@post22 there is literally a file called Sable User Documentation in the main sable folder
URL: https://forum.audiogames.net/post/527810/#p527810
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Re: Sable Alpha is here!–free to download for Public alpha testing!
@post 10 documentation is in the game's folder.
URL: https://forum.audiogames.net/post/527788/#p527788
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Re: Sable Alpha is here!–free to download for Public alpha testing!
@post 10 documentation is in sable's folder.
URL: https://forum.audiogames.net/post/527788/#p527788
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Re: Code 7 - Episodes 2 & 3 Out Now
I don't understand what your issue is. You should be able to get in the science department without a problem.
URL: https://forum.audiogames.net/post/507684/#p507684
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Re: Crazy Party: mini-games and card battle! (beta73)
@bryant the guy admitted he cheated. He got 20 in a game where you could only get 10 in that specific instance. Everyone gets the same map online. He supposedly wanted to "test" something. He ended up apologizing, however the fact that
Re: Crazy Party: mini-games and card battle! (beta73)
@bryant the guy admitted he cheated. He got 20 in a game where you could only get 10 in that specific instance. Everyone gets the same map online. He supposedly wanted to "test" something and apologized, however the fact that he did
Re: Crazy Party: mini-games and card battle! (beta73)
@bryant the guy admitted he cheated. He got 20 in a game where you could only get 10 in that specific instance. Everyone gets the same map online. He supposedly wanted to "test" something and apologized, however the fact that he did
Re: Ce jocuri ați vrea în comunitate?
With all due respect you posted this in the wrong room.
URL: https://forum.audiogames.net/post/566195/#p566195
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