Re: UltraPower

2014-09-01 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Hello.Well, thanks to be so kind providing a demo version of the game to test out what it is like.I|ll just tell you one thing.I will not by a game which does|nt give me a chance to try out the game features.As long as you dont provide a working demo version, I bet there are not many people wanting to try out the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=187475#p187475




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: UltraPower

2014-09-01 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Hi,If ya give me a demo of the game, A playable demo would be better.I mean, an audio demo is good for how the game sounds like. But if it sounds good, we still dont know how the feeling of playing is.And well, the price is not 5 dollers, as stated on the site, itss 10 dollers

URL: http://forum.audiogames.net/viewtopic.php?pid=187483#p187483




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 3 Kingdoms Mud

2014-11-01 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: 3 Kingdoms Mud

Hello, I cant seem to register a new character.When I start the mud there is no command on how to create a new character. I looked at the website of the mud and it written, to create a character I just have to enter a name. But when I do that it just says something like @No record found for the name xxx@Can somebody help me with that problem? I really want to play that mud.

URL: http://forum.audiogames.net/viewtopic.php?pid=193615#p193615




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bokurano daiboukenn 3

2014-12-14 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hello, I have got a little problem downloading the game.Is it just me or is the server so slow at the moment? It is downloading with a speed of about 10kb per second.Is is just me and my internet conection?

URL: http://forum.audiogames.net/viewtopic.php?pid=197338#p197338




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Joining our Beta Testing Team

2014-12-16 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Joining our Beta Testing Team

Good morning, I would also be willing to give you guys a hand in creating games. I have a standard pc, an Iphone, and if it comes down to this, an androit tablet is also available.I also can help with sounds abit. I have some sound libs and a few programs to edit them.I already signed up for the beta testing spot and I am eager to help you guys.

URL: http://forum.audiogames.net/viewtopic.php?pid=197606#p197606




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Joining our Beta Testing Team

2014-12-17 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Joining our Beta Testing Team

Hi,at EG: Thats an interesting idea to look on the system of inclusion, even though that game has still many bugs in it witch have to be squashed. But thats another topic.I just wanted to ask quickly, if there is a release date for the space shooter game witch was announced recently?I am quite curious about the games mechanics and gameplay.

URL: http://forum.audiogames.net/viewtopic.php?pid=197620#p197620




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Hi, I couldnt find a readme too.Can you maybe explain what the game is about and how to play this game?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=201326#p201326




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Modern PCS breakout rewrite

2015-01-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Modern PCS breakout rewrite

Hi, I still remember the game from gamewiel, I think it was called rebound wasnt it?Regarding the brickbreaker games, on the mobile market are a huge number of different brick Breaker games, most of them also contain special items like bombs, widening the bat, making the bat smaller or cullor bombs witch will eliminate all the bricks of that cullor from the board.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=201440#p201440




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: flux world, a truely unique experience.

2015-02-12 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: flux world, a truely unique experience.

Hi, I have registered for the game and I am stuck at the moment.I have read the notes in the visitor center and wanted to train my inteligence. But I need money for the academy.Someone said that there were cash purses lying around.I cant find these at the moment. Is there a special command for this thing?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=204611#p204611




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Chaos: 3D MMORPG Browser Game

2015-01-27 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Chaos: 3D MMORPG Browser Game

Hi, just need to get something off my chest.Why do these people always seam to not understand what this forum is about.If you go to the start page of audiogames.net there is an accurate description what this site is about.I bet this guy who announced the game will not come back on here. Bet he just wanted to get this damb game on here to spark some interest and move his lazy as away.Just needet to say that. It was the same thing with the football planet type of shit.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=202582#p202582




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-01-27 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hi guys, I have a little question regarding the server.I would like to create my own server. What do I need for that and how can I set it up so everybody can connect?

URL: http://forum.audiogames.net/viewtopic.php?pid=202613#p202613




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...

2015-02-14 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...

Hi,umm, how is this game working actualy.It is just beep, beep, crash, beep beep bep for me.Well, you might hate me for that, but why did I expect this?Just my own oppinion.If this game plays like this when it comes out, I will not buy this thing.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=204775#p204775




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...

2015-02-15 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...

Hi,@jack, an audio recording of the game would be nice. Maybe you can change my oppinion on the game.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=204919#p204919




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Announcing the release of remnant 2.0! 3.0 beta now live!

2015-03-15 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Announcing the release of remnant 2.0! 3.0 beta now live!

Hello, Ive got a little question.I got through the stage toget my knife back. Than, I killed of all the enemys and went to the right.Now, there is a thing which always kills me when I try to kill it with the knife.What can I do about that? I am quite confused on this thing.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=208634#p208634




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-15 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Hi, I have a suggestion for the game which concerns refueling.Stations or planets should offer a fuel transporter which costs you a random amount of money. This transport than can refuel your starship in space.I had the problem that I was cracking some planet yesturday and than, after I landed the server crashed.Today, when I logged in, my starship had no fuel in its tanks and my money was gone too.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=208589#p208589




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Roadsplat is back!

2015-03-11 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Roadsplat is back!

Hi,If this game still is beeing updated, I would have a idea.Like in beatstar, it would be nice if you could create your custom cars and upload them to a server.That would abe a very fun idea I think.Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=208194#p208194




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-25 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Roboid Inc.: New accessible browser game with large story feature

, I have played the game for a while now and I have a strange susspicion.Is this just me, or does the calibration thing fails in almost 90 percent for you guys too?Am I doing something wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=202355#p202355




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Talking dosbox pre pre alpha 0.01

2015-05-04 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Talking dosbox pre pre alpha 0.01

Hi,I have got a little question regarding mounting games.I got some games placed on my c drive and tryed mounting them.Sadly though, it didnt mount the way it should.Can someone explain how you can mount these games in to the doss box and launch them afterwards?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=214807#p214807




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Talking dosbox release 2

2015-05-10 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Talking dosbox release 2

Hello.I got a little problem with the com 0 program.I am not sure how the setup tool works to set up the serial ports for com 8 and com 9.Can someone help me with that please?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=215631#p215631




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Talking dosbox release 2

2015-05-10 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Talking dosbox release 2

Hi,Thanks for the hint, I have set up the program as needed.I quite cool thing is, when I start the file for the asap screen reader and it says ready, it also starts the doss box at the same time, so I just can type away.I have started the talking directory program, due to the fact that I cant get anywhere with the shell at the moment.But there is a problem. When I browse through the files, it reads out the file names with the word back after each file.When I press the enter key to go in to a folder, it just jumps to the next folder or file.Is there something wrong with my keyboard or what is going on there?

URL: http://forum.audiogames.net/viewtopic.php?pid=215684#p215684




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Talking dosbox release 2

2015-05-13 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Talking dosbox release 2

Hello.I am currently using the doss box with the talking directory manager, due to the fact tthat I am not that good handeling the classic shell.The problem is that I cant open folders or click on files with the enter key, due to the fact that when I press the enter key, it just goes down to the next file, like it would when I press the down arrow key in normal windows.Can someone help me with that problem please?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=216136#p216136




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2015-04-05 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Survive the Wild!

Hello.This game is a very cool idea. Its one of these games which I was waiting for quite a while now.Maybe I am a bit stupid or just havent slept long enough, but at the moment, I am quite confused where to find the cley to build a pod.Can yu maybe tell me the general direction of it? I still want to see where it is then and try out how to combine the stuff in to a pod.But, keep up the good work! Its a great concept.Just some suggestions I have are Maybe for the future, you could ad in wild animals which you could hunt or from which you have to hide from, when they are for example in an angry mood or something like that.Maybe weather would be fun to, so that you would have to build a shelter where you can hide in.just do what you need to do and than you can concentrate on new features if you think they are good.I will definately keep my eyes on this project.Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=211158#p211158




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-14 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

Hello.I have a little problem setting up the game properly.When I hit enter on the pokemon.ahk file, windows doesnt know what it should do with that file.I listened to that mp3 file in the directory, but I couldnt get any info from that file either.Can someone please help me with that? I really want to try out that game and see how good it is.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=219917#p219917




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this dooshbag and now I have to hide from paladin sicurity.I already tryed the hidden flor of the ship, but the storie didnt continue.Can someone help me with that situation please?And how far am I in the game? Just curious.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=219854#p219854




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this guy and now I have to hide from paladin sicurity.I already tryed the hidden flor of the ship, but the storie didnt continue.Can someone help me with that situation please?And how far am I in the game? Just curious.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=219854#p219854




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NEW AUDIOGAME! Audio Rally Racing is available - full version

2015-05-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: NEW AUDIOGAME! Audio Rally Racing is available - full version

Hey!Regarding my problem, I solved it. Apparently my jumping distance was to small.The thing I have problems now with are the long curves. Everytime I want to stear in to one of these, I crash in to the wal.Also, when the navigator for example says down hil ahead and than ok, I noticed that you cant move left or right during these phases.Any help on the curve problem would be nice.

URL: http://forum.audiogames.net/viewtopic.php?pid=217508#p217508




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: NEW AUDIOGAME! Audio Rally Racing is available - full version

2015-05-22 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: NEW AUDIOGAME! Audio Rally Racing is available - full version

Hi,I tested the demo and I like the game so far. What I have noticed is that the stearing system is working very fluently and not as sluggish as in audio speed.But, there is one problem I have with the demo.It happens when I am jumping. When the car goes in to the jump, I cant go forward anymore. The frequency of the engine goes up and down, but nothing happens.I hear the wal sensors on the left or the right, But I cant move anywhere.Did I like jump to far or is there something wrong with my computer?Also, does the demo have just one track? or are there more to test out?Also, is there an iOS version coming out for the game too?Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=217305#p217305




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: UltraPower

2015-08-20 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Hello.Ok, you made me curious about the game. I still remember it beeing non platform in its early stages of development.I havent touched the game ever since. I would like to try it out.Problem Is, that the link is broken.I get a 409 error when visiting the page.What is the problem with the website and does someone have a working version of the game and can upload it to dropbox?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=228662#p228662




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-10-21 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Ok, I don't get thisEverytime a line ends for example in the login screen, I get lua audio errors and such alike.I guess I copied some files where they dont belong.So, where do I have to copy what file?In the sounds folder of the prometeus soundpack folder for the mushclient which I downloaded is another prometeus folder which has some files missing.So, where do I have to copy what?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=235681#p235681





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-09 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

HelloOne question which came to mmy mind is, will the translation just apply to the opption and menus?Or will the storie of the game be translated too?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=237968#p237968





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Hero zero, the game for real heroes! iOS version

2015-10-31 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Hero zero, the game for real heroes! iOS version

Hello.I got this game just yesturday and created a character, went easier than I thought it would.I am playing on a german server, so audiogames team is impossible if the team creation process is just server wide and not game whide.I wasn't in the shop till now, but it would be nice if you could expalin the workaround in the shop and why it is so risky on later stages.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=236897#p236897





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bari Bari Racing.

2015-10-31 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Bari Bari Racing.

Hello.Sorry to say, but this guy needs to get a proper translator for the game.I had trouble reading and understanding the readme file of this game.Also, one question. What the heck is a confused race?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=236932#p236932





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a blind legend is out

2015-10-08 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: a blind legend is out

Hey.So, I am stuck at a levelspoilerYou guys remember that ice mountain level where  arrows fly at you?I can't beat this level. All the arrows sound like that they are coming from the middle and not the left or the right. Or mayby I amn not hitting them at the right time.Are there any tipps for that level?

URL: http://forum.audiogames.net/viewtopic.php?pid=234249#p234249





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: easy in the trash! New silly game by me

2015-10-16 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: easy in the trash! New silly game by me

Hi,Dang, this game is a fun little time killer and is quite funny too.I dont know if it is to late for this, but I have an idea to make the game more chalanging.Would it be possible to implement a mode where the trashkan randomizes it's position?So for example when you hit it, the kan moves to another position on the map, so that you need to think how much power you need for the next throw.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=235000#p235000





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2015-10-20 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

the hel?I just started that thing for the first time, hit the enter key one time to much by accident  and bang, my IP got temporarely banned?The fuck is wrong with you guys.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=235561#p235561





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: ayakashi for IOS

2015-10-21 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: ayakashi for IOS

Hi.I don't actualy  think so. Last time I checked, the app didn't exist in the appstore anymore.I suppose they shut down the game last year or so.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=235633#p235633





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: easy in the trash! New silly game by me

2015-10-16 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: easy in the trash! New silly game by me

Hello.Yeah, I noticed that already. What I mean is if you hit the kan, it moves randomly about the room, like sometimes to the left or to the right in different positions.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=235068#p235068





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: a blind legend is out

Hi.I am downloading for an whole hour now, and I seem to be still at 20 percent.These first 20 percent went by like in a minute, but now nothing seems to happen.When I checked, the game currently is 133 megs in size, and it doesnt get larger and just stays at 133 megs.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=234181#p234181





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a blind legend is out

2015-10-07 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: a blind legend is out

Hey.I am trying that game out too, seems like a nice idea too.It's currently downloading some files, but it seems its stuck at about 20 percent. Now, it's just telling me that the download is in progress and there a hardbeat sound in the background.Is that normal?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=234177#p234177





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: U-Mart. A business strategy game, by Aprone

2015-10-13 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: U-Mart.  A business strategy game, by Aprone

Hello, it seems that I am the only one who cant get his head around the game properly.Can someone give me some tips on how to start the game and dont lose like 5000 euros in the first few days?I always sell my things, but my money goes down and I dont know what to do about that.Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=234728#p234728





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: UltraPower

2015-08-29 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Ok, I saw that the site works again.Thing is, that darn server is still down, so we, or at leased I cant connect for the moment.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=229632#p229632




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: UltraPower

2015-08-30 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Hello.I have a bgt error tooCall stack size: 7Function: void load_map(string)Function: void netloop()Function: void mainloop()Function: void game()Function: void login()Function: void mainmenu()Function: void main()What is the problem there?The dialog box says that something is out of bounce or something like that.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=229809#p229809




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: beatstar soundpacks!

2015-09-03 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: beatstar soundpacks!

Hello.Gosh, I played through the first face the music pack.Well, it took me about 1 hour to finish that, but I gained a good amound of beatcoins for this.oh god! while I typed this, it came to mind that there were 8 more of these.Urg, have to see when I get to part 2 and the others.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=230405#p230405




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: UltraPower

2015-09-04 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: UltraPower

Hi.This server coming back some time soon or what is the problem there?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=230576#p230576




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Talking dosbox release 2

2015-09-02 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Talking dosbox release 2

Hello.I am wondering, are there more accessible doss games then these in the folder provided with the doss box?It's not that these games are boring or something like that, I just want to see if there are other games out there which are worthy to  check out.So, any ideas on that?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=230250#p230250




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio Rally Racing available for iOS

2015-09-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Audio Rally Racing available for iOS

Hello.Well, I tryed out the the game on ios, and I really like how the port to the mobile platform went.Still, I have some suggestions and ideas for the game to make it even better.1: Damage calculation.Every time I crash, I get 10 percent of damage added to my vehicle. I would like that if the damage depends on your speed you are driving.I mean, It makes quite a difference if I crash in to the wall with a speed of 50 mph or 300 mph.2: Surface events.Another thing that would be really cool would be that the weather changes the way the car behaves it self. For example, when you are on a rainy track and you are coming down from a jump, your tires might start to spin and you have to get your car back under control, so you dont crash in to a wall.2.1: Weather randomisation.Well, that doesnt need an explanation, but that would be a really nice feature to have.3: Car upgrading and carieer mode.Well, something that bugged 
 me when I bought the game was that I already have all the cars unlocked in the game.One thing I would suggest is that you have a mode where you can unlock new cars and tracks.This could be layed out like a storie with you climbing the ranks of rally racing.You would get money if you win races or complete special tasks, so you can buy new cars or upgrades to existing ones.4: Multyplayer, online and ofline.What I am really missing in this game are AI players. It would be cool if a mode could be put in where you have to race against a number of computer controlled players.Online play would be nice too, but I am not sure if this would work and what you would need for that to work properly.Some Suggestions I also have.What is a bid sad if you for example crash in to a wall, your speed doesnt get slower one bit.Thats particulary not cool, if for example you drove on a track with a car and set up a new record.When you try to beat 
 that record with the csame car on the same track, you cant beat your record, due to the fact that the car doesnt react if you crash and it just goes on like nothing has happened.I really would love to see some of these features added or suggestions taken to mind.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=232154#p232154




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: dmnb server and client released

2015-12-05 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: dmnb server and client released

Hello there.Danny, I have two questions for you regarding the server and the game in general.How can I add terminals and objects like ship yards or cargo lifts to the server?And for the second thing.There are quite a huge number of german players who have difficultys with the english language.Me and a friend planned to translate the basic things of the game, Like mission texts, Shipnames and so on in to the german language.Would that be ok for you?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=241273#p241273





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: "Rock On", fully accessible rock music trivia from creators of Songpop

2015-12-05 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: "Rock On", fully accessible rock music trivia from creators of Songpop

Hi.The moment you said it, I remembered that I had the game ones on my iPhone and played till level 9 or so.When I played it, the navigation didnt even work in the menus, just the real question worked, meaning that I could click the answers and complete levels, even that audio cutting off bug wasn't there at the time of play.I am happy that there is finally an accessible music trivia which I can work with, I dont listen to anything other then rock or metal.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=241267#p241267





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: beatstar soundpacks!

2015-12-07 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: beatstar soundpacks!

Hi.I am actualy considering creating a metal pack, but havent even started yet on that project.If someone would be willing to help me that would be nice.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=241715#p241715





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: basketball manager 2016 free for android

2015-12-14 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: basketball manager 2016 free for android

Hi there, sounds quite good to me.I have two questions regarding the game.first, is this game also available on iOS? I surely dont mind if it's an android game only, but iOS would be nice too.second, did you check the game for the accessibility, and if so, how accessible is it?Greetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=242723#p242723





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MarinaBreak - new year release from Nyanchan games

2016-01-02 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: MarinaBreak - new year release from Nyanchan games

Hi.That moment when you are almost finnished with the last mission and the ball gets stuck on a really high sitting block, argh, ball, I hate you now.But I have to say it's one of the best games in the last months and I really enjoy playing it.I still need to get my head around that moving system of the ball, I didnt encounter real physics till now in an audio game, I guess I could make my life easier somehow when I get my head around the ball moving system.

URL: http://forum.audiogames.net/viewtopic.php?pid=245148#p245148





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-06 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Merry Battle Zoness from Game Madness Interactive!

Hi.Cool game so far, if you continue like this, this could be an awesome game.I like the fact that you plan to add in combos, makes unarmed combat so much fun and interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=245721#p245721





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New from choiceofgames, metahuman inc

2015-12-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: New from choiceofgames, metahuman inc

Hi.I think that they can release games so quickly is due to the fact that these are independend authors who just use the choice of games engine to create interactive books and choice of games just ports them over to the different platforms and publishes them.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=243285#p243285





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BTB! a new multyplayer battle game!

2015-12-27 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: BTB! a new multyplayer battle game!

Hi.Ok I tried it, is there actualy anything else then the savehouse at the moment?Kind of a bad clone at the momentGreetings Moritz

URL: http://forum.audiogames.net/viewtopic.php?pid=27#p27





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Super kolkhoz, public alpha released!

2016-06-03 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

Hi.at post 20, Well if you would have read darks post a bit more carefully, you would know that he already did that but he had no success in switching the language.I am still thinking if I should dedicate some time to this game, the things I heard from this company and from other posters on this threat keep me away abit.

URL: http://forum.audiogames.net/viewtopic.php?pid=262822#p262822





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-06-03 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.I am thinking about something. How is someone supposed to cheat in this game without the lag? As far as my knolledge goes, he would need to have access to the source code of the program, but I don't think that sam gave the code to someone, or did he?

URL: http://forum.audiogames.net/viewtopic.php?pid=262824#p262824





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: hack run new game for ios

2016-06-07 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: hack run new game for ios

Hi.Well, the game isn't quite new, I don't know how long it has been in the AppStore, but at leased 2 or 3 years.There was a time some months ago when the game was free, I also got it in that period of time.

URL: http://forum.audiogames.net/viewtopic.php?pid=263486#p263486





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New game from Oriol Gómez, bombercats!

2016-06-06 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: New game from Oriol Gómez, bombercats!

Hi.xD, I was actualy wondering when you would put a cat in your games oriol, I had the strange idea floting through my mind that you would do this one day.I will try it out, sounds like some kind of game which could be played on a vegas slot machine.

URL: http://forum.audiogames.net/viewtopic.php?pid=263266#p263266





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

of love and sorrow, new game by Niels-Bauer-Games

2016-06-11 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


of love and sorrow, new game by Niels-Bauer-Games

Good morning everyone.Today I reseved an E-Mail from Niels-Bauer-Games, advertising their new game called of love and sorrow.I don't know if someone is interested in that, but I thought since some of you like the smugglers games, this might be of interest, even though this game isn't science fiction based.Below is the text of the E-Mail.What is Of Love And Sorrow?It is 1841, twenty years before the American Civil War. The North is entering the early days of industrialization, while the South remains bound to tradition and agriculture. With arguments on both sides over slavery and military expansion, this still young nation is on the brink of being torn apart. Of Love And Sorrow is a 120,000 word interactive novel following the story of two young brothers from the South, separated by war, love and betrayal. Starting with their ambition to become officers at the Westpoint Academy, the choices you make will direct the story - their lives, their loves, their very destiny is up to you. Who will you be? Are you an abolitionist, or do you fight to keep the slaves that work your family's plantation? Do you believe in the honor and duty of a cadet, or are you a gam bling and whoring dandy? Will you stay faithful to your true love, Caroline, who is waiting for you to return from the Academy, or will you break her heart? And when fate forces you to choose between your brother and your duty, which will you choose? Largely text-based, let the power of your imagination take you back to another time and place. Every decision you make has repercussions. Will you help a young slave girl against a mean overseer or look the other way? Are you a good cadet, or are you a trouble-maker? Whatever you decide, it´s your choices that will determine the story.Key features:•    A gripping 120,000 word interactive novel •    Your choices determine the story •    High-resolution, carefully hand-drawn art style •    Straight or gay romances and amorous pictures •    Historical setting - experience America as it was in the 1840At first it will just be released on Windows, but the engine is capable of handling Mac and mobile too.The game includes a blind compatibility mode (a self-voicing feature).

URL: http://forum.audiogames.net/viewtopic.php?pid=263962#p263962





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: hack run new game for ios

2016-06-08 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: hack run new game for ios

Hi.At smooth gunner, well you know, I like it due to the fact that it is actualy quite different from other text games I have played over the course of the last few years.These were just games where you would type in actions and the character would do it. I like that this is kind of command line based and you have to think of the commands you need to type to continue with the game.If you have problems getting in to it, I could also explain the game for you on skype or a similar voice service if you want me to, I would be willing to do that cause I think that this game is really fun and chalanging to play, something I am missing with most audio games.

URL: http://forum.audiogames.net/viewtopic.php?pid=263549#p263549





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy Party: mini-games and card battle!

2016-05-31 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

Hi.Holy moly, this game is way to adicting, you can ask my programming teacher for confirmation xd.I am currently at the vulcaino world, and it's still fun to play, I am wondering how many worlds are still there for me to explore and play around with.I wanted to start a let's play series for the game, where I play through out the adventure mode with all the worlds and games in it, would you guys like that? I guess it also could be of some help for those who are struggeling with some of the mini games. So, what do you think?

URL: http://forum.audiogames.net/viewtopic.php?pid=262506#p262506





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: war shooting game online

2016-06-01 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: war shooting game online

Hi.And this is accessible? Just wanted to make sure, we recently just had a bot informing us of a game, so, I don't want to offend you here, but I just want to make sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=262566#p262566





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-06-21 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.At the last poster, dude, seriusly? you due actualy what a terrorist is, don't you.But back to topic, I acutaly don't get how a player is cheating the system. I am not ver'y exercised in programs having a part running online, but I am wondering why they can actualy hack the system if the game runs on a server and gets constantly checked, or am I just messing something up here?

URL: http://forum.audiogames.net/viewtopic.php?pid=265381#p265381





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: something for utter bordum, the randomness of sound

2016-06-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: something for utter bordum, the randomness of sound

Hi.Dang, I love this little time waster.I have played around with the idea on creating a Starwars soundpack. I mean who doesn't like battle droids tossed in to a light saber, or shooting an tie-fighter with an Ion-canon?

URL: http://forum.audiogames.net/viewtopic.php?pid=265669#p265669





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: beatstar soundpacks!

2016-01-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: beatstar soundpacks!

Hi.I have a little question regarding the music in a special soundpack, more specific the electronic drummer soundpack I think it was called.Is there a list of artists available?I really liked the songs in that pack. It would be cool if the author of the pack could come on here and maybe tell us which tracks he used.

URL: http://forum.audiogames.net/viewtopic.php?pid=247091#p247091





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-06-25 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.You know what anoys me the most? I just play normaly and I suddently get the speed hacking message.Guys, I was just playing normaly, I had this 3 times in the last 10 minutes or so. I stopped playing for now, I can't play like this.On that same note, could it be made possible that the sound for speed hacking gets changed?It freakin heards when you have to hear this more then ones in a few minutes, and it isn't really helpfull for my ears, so it would be nice if this could be changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=265786#p265786





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Martian

2016-02-05 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: The Martian

Hi.Seems to be a nice concept, but I think that this might be just a clone of the game LifeLine, a game using similar mechanics. Did someone play LL and this game and can tell what difference is between those two games?

URL: http://forum.audiogames.net/viewtopic.php?pid=249414#p249414





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: An intresting brouser based game i found!

2016-02-22 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: An intresting brouser based game i found!

Hi. Well, I dont see the problem with capture solving on every login page of this game, just use webvisum and bang, you have it.I'm starting to notice that some blind people tend to think that everything they want to do needs to be perfectly accessible, with no captures, no inaccessible buttons ... I'm wondering when developers need to take there graphics of the websites due to blind people getting pissed off with them.I guess I will take a look at this game, hope it's good.

URL: http://forum.audiogames.net/viewtopic.php?pid=251146#p251146





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: New Ultrapower

Ah, not again!

URL: http://forum.audiogames.net/viewtopic.php?pid=247681#p247681





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: all spoonbill software games

2016-02-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: all spoonbill software games

Hello and good morning, hey, that brings back some nostalgic moments, I requested the Uno game back in 2010 or 2009, I am not actualy sure on that, but I still remember that I really liked this game, I also ordered that breakout game which was not accessible sadly, but it was still fun to listen to when my sighted friend played the game.I actualy don't know what to think about the matter if it's ok to host all the games and load them up in a zip file.I personally think that it's ok to host those games, I don't know if this developer knows about the audiogames forum, maybe he' doesn't know.I think it would be good if he would come on here, then it would be easier for him to see who's playing his games, and comunication would also be easier, at leased I think that.

URL: http://forum.audiogames.net/viewtopic.php?pid=250768#p250768





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Cog hosted games, Scarlet sales and Magikiras

2016-03-19 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Cog hosted games, Scarlet sales and  Magikiras

Hello.Holy moly, I can't actualy belief that magikiras has over a million words, I mean zombie exodus was huge already, but it contained over 75 words if I am not misstaken.

URL: http://forum.audiogames.net/viewtopic.php?pid=254357#p254357





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New game from Oriol Gómez, insect therapy

2016-03-26 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: New game from Oriol Gómez, insect therapy

Hi.Darn, thats nostalgia for me, back in 2002 or around that time I played a german game called mueckenjagd or mite hunt in english which had about the same concept as this game.The objective basically was to move around with the four arrows and kill mites with the spacebar, the game was quite fun and also cool cause you also had some graphics to play with tsighted players, I am wondering if I still have that game flying around somewhere.

URL: http://forum.audiogames.net/viewtopic.php?pid=255063#p255063





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.Well, I guess he will definately work on those sugestions, please keep in mind that this is still an open beta version, it's the first open beta, so changes will come in the future, I am sure of that.

URL: http://forum.audiogames.net/viewtopic.php?pid=261408#p261408





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-05-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.So, after playing the game for an hour or so, I will throw my thoughts out here.The thing with the sounds, well, we have that already, but I also will suggest that they should be directional and should change in volume if they are far away.Also, either that player near you thing is broken, or everyone stands together and I can't find anyone, at leased I often have problems finding the other players, or maybe I have forgotten something like a keystroke.

URL: http://forum.audiogames.net/viewtopic.php?pid=261391#p261391





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2K-Say, small 2048 puzzle for OS X

2016-05-10 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: 2K-Say, small 2048 puzzle for OS X

Hi.At post 2: Read the first post carrefully, than you willl know.

URL: http://forum.audiogames.net/viewtopic.php?pid=260109#p260109





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-16 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

Hi.I would'nt include those things like coins getting dropped into the machine and starting up and stuff, I can't stand that everyone is going crazy about these, ahem, great old times ahem.8 bit, ok, I can deal with that, but I am not really a fan of everything getting turned into 8 bit sounds, these times are over.

URL: http://forum.audiogames.net/viewtopic.php?pid=260673#p260673





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-16 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

Hi.I really like this game and it's mechanics, even though I am not really good at this game currently xd.I have a little problem anyway. I can't seem to lower the background music with the home and end keys. My problem is that I have a small hearing issue, so for example the future pack is quite hard to play for me, due to the fact that the music is to loud.Is that feature already in the game or is this still missing, and would it maybe be possible to put the music controls on the page up and down keys?The problem might also be the keyboard layout of my laptop, tthe home and end keys sometimes work and sometimes not.

URL: http://forum.audiogames.net/viewtopic.php?pid=260637#p260637





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-07-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Holy moly, that game sounds awesome. I already could imagine something like a metal pack with different metal styles, wouldnt that be funny? xD

URL: http://forum.audiogames.net/viewtopic.php?pid=269868#p269868





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

As far as it seems to me, there are currently no other packs available, correct me if I am wrong on that matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=269962#p269962





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Hi.At oriol, if you do one thing, please don't make this thing easier, we have to many audiogames which are to easy for my taste, this game comes at a really good point and it's difficulty is a factor that keeps me playing and trying over again.Maybe you can help me, do you know what the track name in the jegos pack is? I mean that japanese electronic track, it would be ver'y cool if you could tell me.

URL: http://forum.audiogames.net/viewtopic.php?pid=270029#p270029





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Well, face the hard truth, then you have to train your reflecses and memory skills.I don't want to seem like I am egoistic or something like that, but for example I am currently learn how to play NHL 04, which is not an audiogame, but you can say the same about it. It has a learning curve, and if you don't manage to beat it, well, train, train, train, and some day you will beat it.Ok, that song is from killer instinct? ok, never played it.

URL: http://forum.audiogames.net/viewtopic.php?pid=270055#p270055





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Hi.[[wow]], I love this game, I played through the pack already, I am now working on  getting everything to perfect or at leased super.One music question I due haveIn the jegos level, which japanese style track is this? I freaking like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=269942#p269942





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-22 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi.Ok, one day not online, already this topic explodes in any direction xD.But hey, I will check this game out, sounds like a cool little idea to me.Just to make sure, the current version is 1.0 is it?Just wanted to make sure that I don't download an old installer by accident, cause I am not sure if he keeps old versions on his site, I never visited it, so...

URL: http://forum.audiogames.net/viewtopic.php?pid=269339#p269339





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-08-09 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Hi.Ah, thanks, it worked! If the recording is finished, you will find it in the rhythm rage recording threat in the general topic room.

URL: http://forum.audiogames.net/viewtopic.php?pid=273390#p273390





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-07-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

All righty then, good to hear that this is back. Now I have a game on which I can record a demo on for my sighted friend who wants to listen in on audiogaes in general.

URL: http://forum.audiogames.net/viewtopic.php?pid=268618#p268618





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-07-19 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

xD. was this really tried on redspot? It draws a light smile to my face cause I am currently imagining how this would work out in the end.By the way, is it just me or is the game offline again?

URL: http://forum.audiogames.net/viewtopic.php?pid=268672#p268672





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Beyond the Bullet rereleased!

2016-07-20 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Beyond the Bullet rereleased!

Muhammad Hajjar wrote:Topic should be closed for the millionth time.No, not closed, it has to be deleted, why doesnt one of the admins do that, why is it just closing topics all the time?

URL: http://forum.audiogames.net/viewtopic.php?pid=268864#p268864





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: something for utter bordum, the randomness of sound

2016-07-09 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: something for utter bordum, the randomness of sound

Hi.The sounds need to be in the right format, also, you need to use the name of the corresponding action as the filename for the sound, otherwise the game can't find the sound. Check the other sounds in the other folders, so you know what the name is.

URL: http://forum.audiogames.net/viewtopic.php?pid=267506#p267506





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Rhythm Rage has been released! Yes indeed!

2016-08-09 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Hi.I have a question regarding the deletion of a pack.I want to completely remove the main packs data so I have a clean copy of the game, due to the fact that I want to do a recording of me playing through the levels.I am wondering, how can you delete the packs data? I already completely removed and instaled the game back again, deleted everything in the app data folder.I can't find any info in the program data folder, so could someone tell me how to delete the packs data?

URL: http://forum.audiogames.net/viewtopic.php?pid=273368#p273368





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: rhythm rage has been r... not yet!

2016-07-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: rhythm rage has been r... not yet!

Hi.It's not about getting angry on my point, I just find it anoying when you get teasered on to a game, learn that this post is just an update and that the game will be released later.It's just unnecesary in my opinion.

URL: http://forum.audiogames.net/viewtopic.php?pid=269612#p269612





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: rhythm rage has been r... not yet!

2016-07-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: rhythm rage has been r... not yet!

Was this seriously necessary, a post telling us that their is an update to insect therapy would have been enough.

URL: http://forum.audiogames.net/viewtopic.php?pid=269585#p269585





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-07-02 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: death match project alpha

Hi.Well, I don't know if this is already to late and if you have chosen your testing team already, but if you still need a tester, music provider and sound designer for your team, I am ver'y willing to help you out, I have a quite big amound of testing experience, for example with MTG-Studios now beeing uultrocity audio, sQuad studios, phantom creations.I am also quite good at sound design, I wouldn't call my self an all out pro on this matter, but I have some knolledge about audio editing and I am willing to learn more about it. If you want to contact me, my E-Mail address is.moritz.grandj...@hotmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=266578#p266578





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-07-03 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: death match project alpha

Argh, gosh guys, you mind thinking for a bit, has quite an advantage if you think about it.We are not saying that we want to be in the testing team right now, we just tell that if he needs any more testers, that he a has a solid base of people who are willing to assist him in creating the game or rather helping him squash out the bugs in the code.So stop wwith your comments about that we should stop announcing that we are willing to help, if you don't want to hear this, just don't read along.

URL: http://forum.audiogames.net/viewtopic.php?pid=266712#p266712





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The train now standing at platform N A Soft is Tube Sim, and its ready

2017-02-08 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: The train now standing at platform N A Soft is Tube Sim, and its ready

Hi.Well, there is a different method of stopping your train. Slow down to speed 35 when you are about 100 metres away from the platform, make sure that you are at 35 when you reach the marker.Then, wait until you are 30 Metres away, and than break hard. You will drive a bit into the station, but if you dont do this to late, it will work out.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=296708#p296708





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: eurofly a flight audio simulator from slovakia

2017-02-23 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi.Someone from the gamers list from germany has a problem with the game and because she is not able to ask this question, I will do that.When she installs the game and wants to launch it, she gets the error that dll.bas is missing, does someone know what she can do about that?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=299025#p299025





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha update public beta

2017-02-18 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: death match project alpha update public beta

Hi.Only problem I am having now is that it seams that all the docs are full, maybe you should increase the docking places or make the doc hold unlimited ships for the time beeing.Greetings moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=298189#p298189





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2016-08-21 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi.I have a little idea for the game, maybe you will like it.I thought that maybe, the map could be extended with another level which is situated on top of the current one.The thing is this. On the bottom level is the normal battle ground where you just run around and kill each other.The top level how ever is for example equipped with also some walls in the arria where people could hide behind and don't get hit by bullets, thus making it a bit more tactically advance cause you for example have to look how to get a player from out of his cover and in to the open field.This just came to me, maybe you will like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=275398#p275398





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PCS DOS games now on Audio Games Archive

2016-09-30 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: PCS DOS games now on Audio Games Archive

Hi.Well, I have written how to start games in my previeous post.

URL: http://forum.audiogames.net/viewtopic.php?pid=280813#p280813





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PCS DOS games now on Audio Games Archive

2016-09-29 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: PCS DOS games now on Audio Games Archive

Hi.Well, if you want to play games with the talking dosbox, you first copy the games folder to the c drive folder in the dosbox folder, a better way would be that you put it under the games foldar which is already there.so, when you start dosbox and activated your screen reader you type.cd..\games\xxx, the xxx is standing for the games folder, for examplecd..\games\football for the any night football, I renamed the folder so I don't need to write that much.When you have entered the folder you typefb.exe, to run the game, and than you are already in.

URL: http://forum.audiogames.net/viewtopic.php?pid=280767#p280767





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: PCS DOS games now on Audio Games Archive

2016-09-30 Thread AudioGames . net ForumNew releases room : simba via Audiogames-reflector


  


Re: PCS DOS games now on Audio Games Archive

Hi.At dark, wI don't want to be rude or something like that? But what is the problem with the instructions I have written down?I said clearly how to run doss games when you have the dosbox installed.So, I kindly ask, where the problem is.

URL: http://forum.audiogames.net/viewtopic.php?pid=280826#p280826





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   3   4   5   6   >