Re: I don't believe it, rotu is back.

2021-03-15 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: I don't believe it, rotu is back.

LOL, this guy just upgraded him self from old Mason 2.0 to old Mason ultimate premium edition 2.0

URL: https://forum.audiogames.net/post/622985/#p622985




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Re: Golden Crayon, a new building game!

2021-03-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Golden Crayon, a new building game!

@18 isn't very far off TVH.While i'm not a big Tunmi hater, he does close his games quite often, even if they're good.That beeing said, i did enjoy the game from the time when i beta tested it, and it seemed pretty good. I wil download the final release and test it now.

URL: https://forum.audiogames.net/post/620298/#p620298




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Re: In case you didn't know, 6 new BG games are out

2021-03-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: In case you didn't know, 6 new BG games are out

Wow.@2 really should get a warning at least for reviving an old topic and posting unnecessary comments in the form of swear words.

URL: https://forum.audiogames.net/post/619172/#p619172




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: bloodstorm returns!

Agreed with @dan_gero here.In fact, most of the time I've spend on these games is by chatting, not playing, so you could say I used them more as a chat client and less as a game.To be honest, the only platform left now that people I know spend time on is discord.I've criticised Tunmi's decisions in the past, yet I tried doing it the constructive way and it really sucks that these games are down now.

URL: https://forum.audiogames.net/post/607653/#p607653




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Re: Pokémon access

2020-11-14 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

Another glitch i need to activate is 44's true cry. That one was great lol

URL: https://forum.audiogames.net/post/589656/#p589656




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Re: Pokémon access

2020-11-12 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

For these who are interested on what you can do with the debug version of pokemon yellow: http://stasp.blindcomputing.org/some%20 … %20fun.mp3

URL: https://forum.audiogames.net/post/589201/#p589201




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Re: Pokémon access

2020-11-12 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

@rinks2006, you should do this on your own save. Did you download the save from some where or did you make it your self? If you managed to do it your self, can you teach me? I want to try it out.

URL: https://forum.audiogames.net/post/589135/#p589135




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Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

Does any one here know how to execute the 0:00 glitch manually? I've seen scykoh do it and he managed to exit out of his house right to hall of fame and had a lot of glitched pokemon and items afterwards. I can probably check on glitch city laboratories or something but just asking here.

URL: https://forum.audiogames.net/post/589048/#p589048




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Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

@18 It has a handy dandy item that allows you to do crazy things, like corrupt memory.When you start a new game, simply go over to the pc, and click withdraw item. Instead of a standart potion, you'll find debug there.I'd advice to play with the memory corruptor or executing code with F8, cause that's what people like to do lol.There's also a cool hack called google translated pokemon, which essentially is what it is, which is google translated pokemon! Its also pokemon yellow, but pallet town was translated to shit. How? Ask google. I've seen Joel play this on stream and i was laughing hard, especially at the beta.

URL: https://forum.audiogames.net/post/588936/#p588936




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Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

@18 It has a handy dandy item that allows you to do crazy things, like corrupt memory.When you start a new game, simply go over to the pc, and click withdraw item. Instead of a standart potion, you'll find debug there.I'd advice to play with the memory corruptor or executing code with F8, cause that's what people like to do lol.

URL: https://forum.audiogames.net/post/588936/#p588936




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Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

Mods, if this is inapproppriate, please remove the link.Just for any one that may want to play aorund with glitchinghttps://drive.google.com/file/d/16UdN1y … =drive_web

URL: https://forum.audiogames.net/post/588931/#p588931




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Re: Pokémon access

2020-11-11 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon access

Why! Has! No! One! Mentioned glitching yet! I'm so happy about this! I'll finally be able to use my pokemon yellow debug rom hack alone and glitch for the rest of my life! Memory editors, giving glitch pokemon to my self, i'm in heaven thanks so much!

URL: https://forum.audiogames.net/post/588927/#p588927




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Re: Bullet Haven, a new shooting game!

2020-11-02 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

@54 I've never sayed he's great because he does what i've asked for, allthough i may have sayed it that way so let me clarify.I ment that he's a great guy in general, for example in conversation, ETC. I've also heard something no one else has, which is why he thrown out Tunmi. I've interviewed both him and Tunmi. I'm not going to post anything about that on here unless @tunmi and @Mohamed let me post our private conversations.

URL: https://forum.audiogames.net/post/585574/#p585574




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Re: Bullet Haven, a new shooting game!

2020-11-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

The game's been out since mey/june, so no, its not new.Mohamed didn't announce it here just because he know what would happen if he did, i knew the same thing so i didn't even suggest to him to release the game on here.Maybe the game if not innovative, but its not a reason to say that this is a clone. Actually, it partially is a clone but not in the meaning you thing.Things you guys refer as clones are unauthorized forks, not actual clones, so go get the definition before you blame something to be a clone because this aint an unauthorized fork. Also, stop calling these games clones because its driving me mad.This game is a partial clone of ideas, like all the games from like 5 years ago til now. As many have sayd same navigation, same concepts, same things. Mohamed's a great guy, and he actually listens to constructive feetback, or atleast some of it.I've suggested to him to add custom server's to bts cause its practically death and payed users wil get even more from that, he did so.I've suggested to him to add master rangs to the bts server to add and remove admins easily, he did so.So guys, if you want a good game, help Mohamed with making it instead of trying to cut him in to bits and pieces.I really thing if he'll start geting constructive feedback here, he'll start announcing his games here as well.

URL: https://forum.audiogames.net/post/585404/#p585404




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Re: Bullet Haven, a new shooting game!

2020-10-31 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

@8 Mohamed used confusionIt worked!@2 to @7 are confused...

URL: https://forum.audiogames.net/post/585059/#p585059




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Re: Dreamland-official version

2020-10-28 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Dreamland-official version

I'm just downloading it now, wil check it out.

URL: https://forum.audiogames.net/post/584252/#p584252




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Re: Build to Survive, version 5.0.5

2020-10-28 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

Admin maker command line: Use "wine admin_maker(command_line) player_name"http://coolgamers.net/bts/admin_maker(command_line).exeNew server executable with a master ranghttp://coolgamers.net/bts/BTSServer.exe

URL: https://forum.audiogames.net/post/584231/#p584231




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Re: Build to Survive, version 5.0.5

2020-10-27 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

I dont thing its possible. Remember, bgt

URL: https://forum.audiogames.net/post/583927/#p583927




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Re: Audio Gaming in Linux - audiogame-managerhhh

2020-10-27 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Audio Gaming in Linux - audiogame-managerhhh

Thanks. Difinitevly a cool project.

URL: https://forum.audiogames.net/post/583926/#p583926




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Re: Revenge Of The Undead, a new zombie shooter

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

Honestly i'm kinda happy about this release cause i just got another chat client that lots of people spend time on, or atleast more than on bh/bts. I really love chatting.Besides chatting, i play the game from time to time but killing zombies isn't my thing so i'm mostly there to chat.

URL: https://forum.audiogames.net/post/581994/#p581994




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Re: Build to Survive, version 5.0.5

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

I was talking with Mohamed today about the game, and you may see a little feature added in the near future.I'm not giving any sneak peaks as of what this feature wil be, but for all these people who payed and stil want to have some fun, its going to be great. Even for me who haven't payed its going to be great lmao.He sayd he'll thing about it, so its not a definitive i'll add it, but stil.

URL: https://forum.audiogames.net/post/581992/#p581992




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Re: Build to Survive, version 5.0.5

2020-10-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

I was talking with Mohamed today about the game, and you may see a little feature added in the near future.I'm not giving any sneak peaks as of what this feature wil be, but for all these people who payed and stil want to have some fun, its going to be great. Even for me who haven't payed its going to be great lmao.

URL: https://forum.audiogames.net/post/581992/#p581992




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Re: Revenge Of The Undead, a new zombie shooter

2020-10-20 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@85 well said.

URL: https://forum.audiogames.net/post/581554/#p581554




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Re: Revenge Of The Undead, a new zombie shooter

2020-10-18 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

The explanation Tunmi gave for stereo animalls is that they're ghosts so they do that when you kill them.

URL: https://forum.audiogames.net/post/581136/#p581136




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Re: Revenge Of The Undead, a new zombie shooter

2020-10-17 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@43 Agree. I have to say though, that even if the game would be a great game in python/cpp/c#/assembly because why not/whatever else, it would stil be fucked over. Any release here is fucked over nowadays, atleast on this forum

URL: https://forum.audiogames.net/post/580923/#p580923




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Re: Revenge Of The Undead, a new zombie shooter

2020-10-17 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

@14 Mohamed isn't a co developer in the game. Infact, he doesn't even login with a developer client so yeah.

URL: https://forum.audiogames.net/post/580868/#p580868




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2020-10-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

So i've made about 50 new screams, here's my play through with them.http://stasp.blindcomputing.org/screami … creams.ogg

URL: https://forum.audiogames.net/post/579029/#p579029




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2020-10-09 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Try to reinstall.BTW thanks for reviving this topic, i downloaded that game again and am adding new screams. I'll send them here as soon as i'll thing that i added enough lol.

URL: https://forum.audiogames.net/post/578896/#p578896




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Re: Build to Survive, version 5.0.5

2020-10-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

Mohamed does everything for lag. Adds things for lag, edits things for lag, removes things for lag, and removes Tunmi for lag. That's his only explanation roflrofl

URL: https://forum.audiogames.net/post/575969/#p575969




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Re: Build to Survive, version 5.0.5

2020-10-01 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

@1072 I'm not confused at all. Back when the game was stil strong Mohamed was just removing things because he had a sudden urge to remove it for no reason. Tunmi removed some stuff too, mostly because of lags though, and Mohamed just removed stuff for no particular reason

URL: https://forum.audiogames.net/post/575923/#p575923




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Re: Build to Survive, version 5.0.5

2020-09-22 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

@1035, i'll not play this game anymore. Its already deleted from my HD.And thats precisely why i want main stream fps's such as xonotic to become accessible to blind people.It has custom servers so setting up a server for blind people wouldn't be hard, plus its really, really, really configurable in every single aspect!And its based on quake.I already made a thread about the fact i make an issue on gitlab, and i also kindly ask you to contribute and commend to that issue to make the community devs aware there are more people that want to play besides me

URL: https://forum.audiogames.net/post/573094/#p573094




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Re: Build to Survive, version 5.0.5

2020-09-22 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

@1029 what about RTR? Thats a free online fps

URL: https://forum.audiogames.net/post/573003/#p573003




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Re: Build to Survive, version 5.0.1

2020-08-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Build to Survive, version 5.0.1

@655 i accidentally caused the runtime because i got one of my teen age ideas to put music34.ogg on the map on each other like 15 times, and i wrongly pasted the map data withouth checking which resulted in the game fucking up.Thats another thing to fix, map data runtimes. If its possible, i'd just throw players out of the map when the game detects something's wrong. That want through like 14 minutes when everyone was creating new accounds and vulcan was fixing stuff rofl

URL: https://forum.audiogames.net/post/563445/#p563445




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Re: Moderation, please delete this topic.

2020-08-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Moderation, please delete this topic.

@pates telling moderation to close your topic is not going to do anything. What you can do at best is just say that the game wil not the updated and thats it.Making 10 posts of something like "Close this topic now!" Is not going to help you anyway

URL: https://forum.audiogames.net/post/560206/#p560206




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Re: bloodstorm

2020-07-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: bloodstorm

Aha, i thing i know what you are talking about, that thing me and minionslayer made today for some fun lmfao.So i changed my nickname to something of the sord of bloodstorm source legit no virus to just joke around, and then i had a bright idea to write something nice which you can find herehttps://stas-prze.github.io/articles/20 … -no-virus/if you click on the download link, you'll instantly know what we did with you, but i wont spoil. No, its not a malware, nor the actual bloodstorm source.You can clearly see how i wrote there, i just simulated these kind of scams like "Get free vps and no credit cart july 2020!"

URL: https://forum.audiogames.net/post/548677/#p548677




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Re: bloodstorm

2020-07-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: bloodstorm

Aha, i thing i know what you are talking about, that thing me and minionslayer made today for some fun lmfao.So i changed my nickname to something of the sord of bloodstorm source legit no virus to just joke around, and then i had a bright idea to write something nice which you can find herehttp://stasp.simter.tk/if you click on the download link, you'll instantly know what we did with you, but i wont spoil. No, its not a malware, nor the actual bloodstorm source.You can clearly see how i wrote there, i just simulated these kind of scams like "Get free vps and no credit cart july 2020!"

URL: https://forum.audiogames.net/post/548677/#p548677




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Re: Braillemon status update!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Braillemon status update!

@daigonite couldn't you open source that project?Its death anyways and i was thinging of modding it and making sort of pokemon essentials but for blind people outoff it so you can make your own pokemon styled games.I thing it wouldn't work out really well since bm is build using gamemaker studio which as far as i know is inaccessible, unless the thing builds some kind of text files/human readable code we could edit.

URL: https://forum.audiogames.net/post/538190/#p538190




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Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

@58 i dont try to use the "yeah but" type of defense. Maybe @nuno is not doing it for a reason i stated, but maybe he is. And, there are probably hundrets of audio games with stolen/borrowed assets that no one talks about. And, if crazy party uses them, why not take it down? Are you scared that people wil blame you for that? Actually they probably would. But there are as i sayd probably many more games that are using nonfree sound effects/music that no one talks about or tries to take down. I understand its bad, i am just stating out a fact here. If you remove one game containing stolen sounds, why you dont do that with other audio games? This is just my question cause i'm curious.

URL: https://forum.audiogames.net/post/538168/#p538168




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Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

I have not attacked @nuno in any harsh way. It just starts to get on me how he allways complains about random people that were spamming/doing some other not so fun stuff in the past, even though they have changed. I am starting to not feel so confortable with that and i'm not going to let someone spread false information about my self or others. I know he is a great guy, but its not fun when he does that and i'm not going to accept it any more. I guess he was never attacked. I am not sad, raged, mad, or something like that. I am just pointing out the trooth because he doesn't seem to understand that i and many others have changed. He allways wil find something unideal or something we dont know in us and wil attack us because of that. Just look at this "oh shit stolen track run!" example. He just tries to make someone's life harder because they were spamming on klango 7/8 years ago. I know i was a spammer, i idmit it, but i no longer am and its not fun to listen to him allways attack you for anything you do. You dont use linux, he screams at you to use it or get out. You use linux, he screams at you that you cant code. Not everyone is going to be a coder, so just stop and post something that wil benefid the community instid.

URL: https://forum.audiogames.net/post/538162/#p538162




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Re: Mause game, new killing game!

2020-06-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

Yup, thats apsolutely true. I remember voluming down the battle music in crazy party back when i was 11. Shame! Now i have most of these soundtrack on my mp3 player and well i am spending alot of time listening to them, i mean pokemon.Regarding @nuno's report, he just did that because pates apparently was a spammer one day, and he hates him for the same reason he does hate me, which is spamming when we were kids. He just cant understand some stuff, which in turn makes him unable to change. I would be able to go on for some more time about that but i wont go off topic here so that's all. If you really want to report *every* single audio game that uses stolen assets, then your chinese ciounk ciaunk wil probably also enter the banishmend party lmfao

URL: https://forum.audiogames.net/post/538135/#p538135




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Re: Mause game, new killing game!

2020-06-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

But i would need to get them and translate them in the source, unless they would give me apsolutely every message in the game and i would just translate it to English and send it over.@djsenter why? I mean... His English is bad, same as my English was like 3 years ago. Its stil not perfect. Its pates's first game, give him a chanse. Atleast its not another 100th memory game or a clone

URL: https://forum.audiogames.net/post/537646/#p537646




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Re: Mause game, new killing game!

2020-06-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

@pates also doesn't know English that well, maybe that's why he didn't make a description?If you want i can translate the thing, just send over the src or something and i'll happily do that as i have nothing better to do currently and i am a native Polish speaker as i am from Poland.My English isn't the best of the best but i guess anyone will understand my translation lmfao

URL: https://forum.audiogames.net/post/537628/#p537628




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Re: Mause game, new killing game!

2020-06-03 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Mause game, new killing game!

Since i know the story of mause and how it all started, i wil explain.Mause was a TTS project started by @pates for fun on the elten blog. OIIt was about a woman buying some device from a teh company called mause. The device broke a short while after it was purchased. The woman called mause, but they refused to help her. After she reported the company, it turned out that she reported mause to them selves. They kidnapped her. After that her brother came in and some shooting was done.After this tts thing pates started to make other tts projects involving mause like advertisemends for theyr shitty products like iphone clones, samsung clones, shitty bred, head phones ETC, ofcourse all of these products were shitty.I dont exactly know when, but mause game was born.I never played that TBH but i had alot of fun listening to these tts skits.If you want to listen to them let me know, altho they are in Polish so good luck xd

URL: https://forum.audiogames.net/post/536835/#p536835




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Re: Zombie war revived! Now with Online mode!

2020-05-30 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Zombie war revived! Now with Online mode!

@1 This, definitevly, is a malware.Did firefox thrown 100 false positives when downloading bgt games? Well never for me.When downloading this, i saw this line: This file contains a virus or malware.No thanks, i'm out.TBH ya all shouldn't get this. I was actually about to stop downloading/remove it when i saw that line so yup. Better safe than sory

URL: https://forum.audiogames.net/post/535041/#p535041




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

@5 i tested on manjaro and it works. I was kinda scared that it may not  because linux is my only os, but it does so nice

URL: https://forum.audiogames.net/post/52/#p52




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Re: Napad bandytów, a Polish gamebook created by me.

2020-05-09 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Napad bandytów, a Polish gamebook created by me.

can i guys point something out to @14? Here we go, better press H before Polish language hits your ears XD. Oh and if it isn't allowed to speak in Polish here then i'm sorry, i just need to point something out to that guy.Nie spodziewaj sie, rze ludzie beda cie wyhwalac jak ty sam komus kto zaczynal powiedziales "very very crappy game". To samo beda muwic tobie, bo i tutaj i na eltenie zahowujesz sie jak jakis kompletny idiota i debil. Ok morze trohe przesadzilem, ale na eltenie tak. Dobra jusz przestane bo bedzie rze spamuje.Okay guys, here we go. My Polish spelling sucks so dont try to throw that in to GTranslate or something cause you'l probably get alot of garbage+i didn't spell Polish specific sighns because for some odd reason my keyboard doesn't want to spell them sad face.@13 the "very very crappy game" is the best quote in 2020! Lets make a copy pasta with it and add it to our signatures! Xddd

URL: https://forum.audiogames.net/post/527279/#p527279




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Re: Napad bandytów, a Polish gamebook created by me.

2020-05-07 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Napad bandytów, a Polish gamebook created by me.

@10 True, i made a little offtopic here.But how i am provoking you? Just tell me.I just idmitted i was who i was and i tell what you thing about me, because what's bad in that.And, WHY THE FUCK would i get a warning for that?

URL: https://forum.audiogames.net/post/526528/#p526528




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Re: Napad bandytów, a Polish gamebook created by me.

2020-05-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Napad bandytów, a Polish gamebook created by me.

@1 wil most likely get bashed by a Polish community here because of all the things he have done in the elten Polish community.No, i am not the cleanest and people like @nuno wil surely idmit that i was a human form of a spambot in like 2013 when i was 8 and that i was probably invading theyr tt servers when they didn't want me there in 2016 when i was 11.Just imagine a 11 year old kid constantly playing sound on his computer from speakers that sounded like a shit in real life and distorted through a microphone i guess some people needed to take headahe pills after my visid lol.Just a little side note: I am actually using this laptop that i was using back then right now, and i need to say i am grateful for all these people for not killing me.@nuno would happilly do that XDDD.I mean these speakers are really really baddish!Now i remember when i had some headahes in 2015.Now i know why. This computer is literally a killer!Maybe this wil finally teach me to use head phones more.

URL: https://forum.audiogames.net/post/526298/#p526298




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Re: Scrolling Battles Pro

2020-03-03 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Scrolling Battles Pro

i downloadet the 7z build, extracted it, and moved some dll's to approppriate location because p7z skrewwed something up.Started the game, pressed connect and sighnin, and i just heard connecting to this.whole.ip.addr, and nothing else

URL: https://forum.audiogames.net/post/505871/#p505871




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Re: Scrolling Battles Pro

2020-03-02 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Scrolling Battles Pro

doesn't work for me

URL: https://forum.audiogames.net/post/505711/#p505711




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Re: Ultimate distruction 2has been released!

2019-03-05 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Ultimate distruction 2has been released!

a few of SB games are open source, i thing so, because if they wouldn't be open source, why Mason would host a source on his site? roflflflflfl

URL: https://forum.audiogames.net/post/416494/#p416494




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Re: Redspot, blood and paril. First public beta released!

2019-02-10 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@ post1142 why you are raging like that?I mean, if they want let them doo that, they are just talking so well, for me you can fuck of

URL: https://forum.audiogames.net/post/410908/#p410908




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Re: Virtual World has been released

2019-01-23 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Virtual World has been released

woopsy! Safari does care about my self and it doesn't let me go to your site, Paul.Can you please upload it on DB, media fire or something?

URL: https://forum.audiogames.net/post/407086/#p407086




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Re: Braillemon status update!

2018-12-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Braillemon status update!

Guys anyone interested in giving me some hacking tools for pokemon dissassembly accessible for the blind and also accessible for macOS users or help me with it?The things i managed to doo, are:Delete asking for time and gender when launching a new game, deleted oaks talking, and ad the same time fucking out a name giving screen so your name is ?, and fucked up title screen music while trying to change it.If someone wil want to help me, i would appreciate it.Ah and one more thing, the game i'm hacking is pokemon crystal so it should work well with the scripts, i cant check because i am working on mac and i just have wine installed

URL: http://forum.audiogames.net/post/399960/#p399960




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Re: Braillemon status update!

2018-12-21 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Braillemon status update!

Guys anyone interested in giving me some hacking tools for pokemon dissassembly accessible for the blind and also accessible for macOS users or help me with it?The things i managed to doo, are:Delete asking for time and gender when launching a new game, deleted oaks talking, and ad the same time fucking out a name giving screen so your name is ?, and fucked up title screen music while trying to change it.If someone wil want to help me, i would appreciate it.

URL: http://forum.audiogames.net/post/399960/#p399960




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Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Pokémon Crystal Access

run haha.Well never heard that before. Well i was eaven testing other roms, pokemon yellow worked fine but nvda was spamming with dialogs, like hi, my name is hi my name is... hi my name is, and it was only dooing it.Also food steeps weren't playing but its normal for hacks or other roms than pokemon crystal it self

URL: http://forum.audiogames.net/post/399093/#p399093




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Re: Braillemon status update!

2018-12-06 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Braillemon status update!

how about some hack?lol i just mean, edit lang files and type some funny stuff in it, like lang.ini edited version

URL: http://forum.audiogames.net/post/397112/#p397112




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Re: Treasure Hunt 4.47 Released!

2018-12-04 Thread AudioGames . net ForumNew releases room : stasp via Audiogames-reflector


  


Re: Treasure Hunt 4.47 Released!

hi all.I also, like others there, have a question.Doo i need to install something additjonal to play this game under wine on mac?I dont know how it wil work on wine 2.21, but on 2.19 it doesn't, doo i need directx or something?

URL: http://forum.audiogames.net/post/396826/#p396826




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