Re: Can someone please fix this code?
Lol @mat1211, i’ve been fucking around with various things for at least a week now, mostly just trial and error. This one’s got me pretty stumped, i’m probably just missing something obvious but i can’t for the life of me figure out what.
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Re: Help installing continuum reposatorys
Thanks, got it working. was mainly looking for platform_utils and accessible_output2, those seem to be running fine now at least as far as i've tested.
URL: http://forum.audiogames.net/post/395089/#p395089
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Help installing continuum reposatorys
Hey all.so i downloaded the continuum reposatorys, no idea how you spell either of those, from carter's github, and i'm kind of stumpt as to what to do now. See, normally when installing any kind of python lib i'd use pip install, but all i see in
Re: bgt stuff-, bit torrent sync folder.
Intresting. So i tryed joining it erlier, and yes, it's most deffinutly up. Some quite useful stuff in there as well. Was kind of surprized to find btb in the source folder though...still, deffinutly glad i joined. I never knew where half the
Example online games in bgt?
Hi all,I was wondering if anyone here knew of any example or open source games in bgt that isn’t the fucked up ultrapower code or one of the other stupid clones.Thanks.
URL: http://forum.audiogames.net/viewtopic.php?pid=356100#p356100
Re: making a three d map engine for an fps with bgt
You can find it atHttp://samtupy.com/dev/.
URL: http://forum.audiogames.net/viewtopic.php?pid=353161#p353161
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Re: making a three d map engine for an fps with bgt
If you mean the thing on sam’s site, from what I can understand, it basically defines the hole 360 degrees turning system and a few other things so it’s possible to have 3D maps without bgt throwing a combilation error because it doesn’t
Re: making a three d map engine for an fps with bgt
Could you possibly give me the link?Thanks.
URL: http://forum.audiogames.net/viewtopic.php?pid=353101#p353101
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making a three d map engine for an fps with bgt
hi.so i got the rotation package from sam tupy's site, but i was wondering how i could use it to make a three d map engine for my fps that i'm making? any other ideas or suggestions are also wellcome.thanks and have a nice day.
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