Re: Suggestions for Wayfar 1444 relaunch welcome
Well shit, that rape is cyberspace was an interesting read.Also, what is the command to lookup biomes near by by coords like Dark was describing?
URL: https://forum.audiogames.net/post/619628/#p619628
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Re: How to create achievements in bgt?
Understanding sarcasm is a dying art ...
URL: https://forum.audiogames.net/post/456045/#p456045
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Re: How to create achievements in bgt?
I think you take objection to the language used, instead of the message I was sending. For the record it wasn't a personal attack. Bottom line is, try to do something on your own to be more successful. Last time I checked that statement wasn't a
Re: How to create achievements in bgt?
How to do this, how to do that? How do I wipe my ass? If you still accidentally get feces on your hand or the paper gets stuck in your butt after 200 tries, we might proffer some hints, but for fucks sake; try to figure something out on your own. Try
Re: How to create achievements in bgt?
How to do this, how to do that? How do I wipe my ass? If you still accidentally get feces onr your hand or the paper gets stuck in your butt after 200 tries, we might proffer some hints, but for fucks sake; try to figure something out of your own. Try
Re: how do I make the kutseen like in manamon and bk1 2 and 3?
Read the fucking BGT helpfiles and look at example code. A lot of the things you'll be doing will be based off statements, so brush up on that. Then you need to look up the reference guide for say, the calender object and
Re: looking to create a game
I'd recommend BGT. Seriously easy to get started with and learn, and it has all libraries built in that you need for most game production. Then when you're used to that move on to something like Python or a C-derived language that is more mainstream than BGT,
Re: List of resources for programmers, developers, and more
One good book I read was called something like Artificial Intelligence Programming and was a host of articles covering many, many subjects. It was a very interesting read. If you can't find it, I'll look for it. Currently reading
Re: fmod sound wrapper for python 3?
yeah I got the wrapper, but I need something with a good documentation.
URL: https://forum.audiogames.net/post/437569/#p437569
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fmod sound wrapper for python 3?
Keeping the question short and concise, is there a fmod wrapper for python 3? I found pysonic, which was last updated in 2013 and only supports python 2.3. Any alternatives that are decently newbie friendly?I'm currently learning python, and not having done
Re: null access point - help with some code?
Hi.@jotes I wanted to be more clean with the code as I wasn't sure how the file ... well I knew you could do that, it just seemed messy to me.@Cae_Jones thanks, I'll try that. I actually attempted something similar but mine was inefficient and
null access point - help with some code?
I'm not gonna be apologizing for using bgt heh, although I'm supposed to get around to learning something else. But after not having used it for years I figured I'd rewrite one of my favourite games - super deecout.I could've used simpler code but I
Re: Request for a bgt class
seriously - you want to code but you don't know how to handle percent? let's find 10 percent out of 90 shall we?90/100*10 ok what's 150 percent of 90? Easy90*1.5 ... or 150/100 if you want to put it that way what are you looking to do mate? Sorry you just made
Re: a programmers challenge, programmer wanted for dev team project!
@Connor sorry mate, but the "flight sims" ... what the fuck ... they aren't any good, what so ever. Furthermore, it's going to be well ... cargo and passangers mainly. Remember, I said realism here. A scaled down version
a programmers challenge, programmer wanted for dev team project!
greetings fellow developers and programmers, this post is directed to the programmers mostly.As some of you know, back in the Eurofly topic under the new releases room I said well let's build our own flight sim then. I've got
Discussing the average random
Far too often, the outcome of a game is determined by random factors which is beyond the reach of a player.In the case of BGT, and the standard random function, this case is true for the developers as well.So why does this matter?Well, in cases of competative
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