Re: samtupy camlorn audio wrapper usage

2015-10-28 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Hi,STW uses the regular sound pool, not the camlorn wrapper. When I get home, I'll look at your code, I'm at school right now. URL: http://forum.audiogames.net/viewtopic.php?pid=236476#p236476 ___

Re: bgt help, sidescroller and classes

2015-10-12 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: bgt help, sidescroller and classes Hi,@CAE, You could try declaring that function like so:? gets(dictionary@ d, string key)Not sure if that works though.As to the matter of arrays and dictionaries, I tend to use dictionaries in 2d stuff, and usually I don't use an array or a dictionary

new python module for simplifying some tasks

2015-08-22 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
new python module for simplifying some tasks Hi,Me and my friend Ethan have created a python module containing some functions that simplify such things as getting a random item from a list or checking if a number is even. The module is called useful beginner functions or ubf for short.Here

Re: A chat client I made in bgt

2015-07-15 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: A chat client I made in bgt Hi,@post 3:Yes, I believe it could be integrated into a game, but it might be difficult. I honestly cant say as I havent tried, although I may in the future. URL: http://forum.audiogames.net/viewtopic.php?pid=224253#p224253

Re: is this possible?

2015-07-11 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: is this possible? Hi,I believe it would be something like:void main() { run(notepad.exe, readme.txt, false, false); }Or whatever. URL: http://forum.audiogames.net/viewtopic.php?pid=223587#p223587 ___ Audiogames-reflector mailing list

Re: is this possible?

2015-07-11 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: is this possible? Hi,I believe it would be something like:void main() { run(notepad.exe, readme.txt, false, false); }Or whatever. Oh yeah, does someone know how you could run a file and it would open it with whatever default you had set for that file? Like with what I just did above I

Re: bgt functions for sharing

2015-07-01 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: bgt functions for sharing Hi,I dont have the function you wanted Colton, but I do have some misc stuff I can put here:First is a set of speech functions. All thats there is a function to autodetect a screen reader and a speak function which has 2 peramitors, the text you want the voice

Re: bgt functions for sharing

2015-07-01 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: bgt functions for sharing Well, I know he forgot to mension this thing:condission ? true : falseBasicly, the condission part is something youd put in a regular if statement, like gender==1 or something, and then theres a question mark, followed by the thing to do if that condission is

A chat client I made in bgt

2015-06-28 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
A chat client I made in bgt Hi,So I decided to release this chat client I made as open source. Basicly there are 2 things in this chat client. The client, and the server. The server is what manages processing of commands, etc. The client is how you actually enter commands in the first

Re: BGT error, really weird.

2015-06-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT error, really weird. The opening brace of the helistuff function is actually a bracket. Tahts probably why. URL: http://forum.audiogames.net/viewtopic.php?pid=220617#p220617 ___ Audiogames-reflector mailing list

Re: BGT error, really weird.

2015-06-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT error, really weird. It would be better if you could paste the relevant piece of code, like the function or something because its sort of hard to tell you if you just give the error. URL: http://forum.audiogames.net/viewtopic.php?pid=220590#p220590

Re: BGT error, really weird.

2015-06-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT error, really weird. Theres a tag which allows you to post code.array[i] URL: http://forum.audiogames.net/viewtopic.php?pid=220596#p220596 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT error, really weird.

2015-06-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT error, really weird. Theres a tag which allows you to post code.Put brackets in the place of underlines:_code_all your code_/code_ URL: http://forum.audiogames.net/viewtopic.php?pid=220596#p220596 ___ Audiogames-reflector mailing

Re: interactive and accessible c++ course, sponsored by visualstudio

2015-06-16 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: interactive and accessible c++ course, sponsored by visualstudio No, code blocks is not accessable, I use dev C++ URL: http://forum.audiogames.net/viewtopic.php?pid=220183#p220183 ___ Audiogames-reflector mailing list

Re: You know you code too much when...

2015-06-09 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: You know you code too much when... 4: When you start thinking of your life in functions, if statements, classes, arrays, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=219491#p219491 ___ Audiogames-reflector mailing list

Re: Beginner with question on BGT

2015-05-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Beginner with question on BGT Hi,Yeah, me and Colton have been working on a game which I started out on over spring break and that Colton started helping me with a few weeks or so later. I will only give you guys one clue about it. It was, in part, enspired by awesome homer level 1,

Re: A small example game in pure basic

2015-05-17 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: A small example game in pure basic Steve,Pure Basic is not based off C++, in fact C++ is completely different. BGT is based of angelscript which is based off C++, pb is basic-like code URL: http://forum.audiogames.net/viewtopic.php?pid=216759#p216759

Re: Beginner with question on BGT

2015-05-17 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Beginner with question on BGT Hi nighthauke,I started out learning with the language tutorial. Can you give an example of something it doesnt explain fully? URL: http://forum.audiogames.net/viewtopic.php?pid=216694#p216694 ___

Re: Fantasy Tales

2015-05-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Fantasy Tales Hi,If you are going to code this in bgt, I can try to help. I am not the most patient person though, but I will try to help you. Something like dropbox or bit torrent sync 1.3 would be good for sharing files. Id prefer db though, because as far as I know bit sync has a

Re: Fantasy Tales

2015-05-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Fantasy Tales Hi,If you are going with the private folder root, my e-mail is lucasbbr...@hotmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=216367#p216367 ___ Audiogames-reflector mailing list

Re: Let's code!

2015-05-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Let's code! Hes invited me. URL: http://forum.audiogames.net/viewtopic.php?pid=216379#p216379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's code!

2015-05-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Let's code! Hey sam,Id be interested to join this. My e-mail is lucasbbr...@hotmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=216259#p216259 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: creating an inventory in BGT

2015-05-03 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: creating an inventory in BGT Hi,I agree with genroa here. Have a class called item with a name property. Then have a function to create the inventory menu and loop through the array of items and put them lal in the menu. URL:

Re: Game Source Code Repository

2015-04-28 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Game Source Code Repository Hi,I dont really think I will be using the repository because I dont really see the need to set github up for anything else. URL: http://forum.audiogames.net/viewtopic.php?pid=214021#p214021 ___

Re: LEARNING [1] : Robot Factory

2015-04-23 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: LEARNING [1] : Robot Factory Hi,Ill check this out as soon as I get home Im on a school computer right now lol. Im not sure how the heat engine works so tis will be good for me to learn basic games with it. URL: http://forum.audiogames.net/viewtopic.php?pid=213401#p213401

Re: New interactive bgt course

2015-04-22 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: New interactive bgt course Well, there is, once you read the bgt language tutorial, a reffrance you can follow. To access the help, go to the start menu, the programs group, it might be programs or all programs depending on your version of windows, go to bgt, expand it or go into the

Re: Having issues when trying to divide my bgt script into functions

2015-04-21 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Having issues when trying to divide my bgt script into functions Hello,The thing is, the ding object is declared in the main function. That means that if you try to access it from another function, it will not recognise it. Think of it as 2 boxes. One is the main function, the other is

Re: New interactive bgt course

2015-04-20 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: New interactive bgt course Hi,Me and Colton are not doing the bgt course [see post 6], however, if you like you can add me on Skype and I can answer your questions. My Skype name is lucas.brown19. If colton wants to start up the bgt course again on his own, by all means join that, but

3d sound pool for bgt

2015-04-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
3d sound pool for bgt I was wondering if anyone has a 3d sound pool? I dont need one that is like a wrapper for the base library or anything, I just need one like the one Sam tupy uses in stw and Sammy center which changes the pitch and volume of sounds. URL:

Re: creating a menu with interactive sounds in bgt?

2015-04-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: creating a menu with interactive sounds in bgt? Hi,Easiest way to do this might be one of the several modded dynamic_menu classes you can find lying around: enhanced menu, menu_x, etc. There is also Mason Armstrongs m_pro class, but you should probably ask him before using it. URL:

Re: BGT updater class

2015-04-19 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT updater class Hi,The purpose of the dls bool in that thing was so that, say if you were to add an option in an options menu, it would display dialogs like your version is up to date and such, and if it was checking on startup, it would only display a dialog saying if there was a

Re: my tts options bgt class

2015-04-18 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: my tts options bgt class Hi Sam,This is a nice class. I wish it supported selecting of the currently running screen reader on the persons system like survive the wild and Sammy Center, but its still a nice little class. URL: http://forum.audiogames.net/viewtopic.php?pid=212722#p212722

Re: Bgt dialog box class

2015-04-11 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Bgt dialog box class Hi all,I have modded the class so that you can use screen reader output instead of just tts. You can look at the read me in the zip to find out how. Link is:https://dl.dropboxusercontent.com/u/247 … sion_2.zip URL:

Re: BGT updater class

2015-04-09 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT updater class Hi kyle,This is a cool little class. Though I already have an updater to use, I can see this coming in useful for other people. URL: http://forum.audiogames.net/viewtopic.php?pid=211670#p211670 ___ Audiogames-reflector

New interactive bgt course

2015-04-03 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
New interactive bgt course Me and Colton Hill are doing an interactive bgt course. If you want to take part, please copy this link into fireforx:skype:?chatblob=tqJh3cqt_W9i_aJsxqBr_e7Cs6l10H1wixy4CeGh7CpHTDTH2cUkjsPAHIW-dOUqaSRRuWgyg13v1YoMWhqD0lq-cOQMHLQBUQqfkf40aeY5O1CfPFhc9A Or you can

New interactive bgt course

2015-04-03 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
New interactive bgt course Me and Colton Hill are doing an interactive bgt course held over skype. This course requires calling on Skype so make sure you have a microphone if you want to speak and a Skype account if you want to join. If you want to take part, please copy this link into

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? Hi all,Can you all please stop shoving it down each others throats that this language is bad and this language is the worst thing ever created in the history of languages and this one is the best? I am not giving my opinions about

Re: 2d platformer, remake!

2015-03-16 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: 2d platformer, remake! Hi,Im really not sure if Mason is working on it anymore. Anyways, if anyone wants the source you can post in this topic. Im not sure if we are going to make it publicly available or send it to people yet though. URL:

Re: BGT pack stuff and custom classes and functions

2015-02-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT pack stuff and custom classes and functions @ethin I have already designed a callback and sent it to Colton. URL: http://forum.audiogames.net/viewtopic.php?pid=204818#p204818 ___ Audiogames-reflector mailing list

Re: BGT pack stuff and custom classes and functions

2015-02-10 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: BGT pack stuff and custom classes and functions Callbacks really arent that hard, at least they werent for me. But, I also had been learning bgt for 2 and a half months before even looking at them. URL: http://forum.audiogames.net/viewtopic.php?pid=204351#p204351

Re: Learning PB?

2015-02-02 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Learning PB? The podcast is over at www.stevend.net/my-podcast and pg13 lps are a collection of really funny recordings/streams of games that ghorthalon along with pitermach do. URL: http://forum.audiogames.net/viewtopic.php?pid=203371#p203371

Re: Learning PB?

2015-02-01 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Learning PB? I already listened to stevens example in ep 19 of his podcast and have done it, I was thinking of making a basic console where you can actually type commands next, once I stop listening to the pg13 letsplays, which might take a while... URL:

Learning PB?

2015-02-01 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Learning PB? Does anyone know any good resources for getting started learning pb? I could use the reffrance, but as far as I know there isnt an actual tutorial like in bgt, which was one of the things I liked about its help system explaining everything. URL:

Re: want to add xbox 360 controller support in bgt, is this possible?

2015-01-26 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: want to add xbox 360 controller support in bgt, is this possible? Hello,I do not believe bgt has support for xbox controlers and other gaming controlers such as those for ps. You may, however, be able to find a dll for such support, however Ive never needed this so have not really

Re: bgt question

2015-01-26 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: bgt question Hi,I knew about this feature of bgt, but in the sort of minigames I am creating right now in it, I dont really need it for much as of right now. I can see it coming in very useful later on, though. URL: http://forum.audiogames.net/viewtopic.php?pid=202519#p202519

Re: programming a sidescroller game

2015-01-25 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: programming a sidescroller game Yes, in bgt, you dont really need much math to code a sidescroller, at least not the basic framework of one, which so far is all I can really do. URL: http://forum.audiogames.net/viewtopic.php?pid=202301#p202301

Emailing with BGT

2015-01-24 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Emailing with BGT Is it possible that an email could be sent out with bgt to a cirtain email address? I want to implement a comments system in my project, where users can post comments and they will be emailed to me, but not sure if you can do this. URL:

Re: I'm blind and want to develop a very complex game

2015-01-18 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: I'm blind and want to develop a very complex game I dont like the indenting in python. Is it required? Or can you use braces like bgt. URL: http://forum.audiogames.net/viewtopic.php?pid=201463#p201463 ___ Audiogames-reflector mailing

Re: Lambda moo programmers

2015-01-15 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Lambda moo programmers I could help if you like as a programmer or wizard, if you contact me at lucasbbr...@hotmail.com, we can work something out. URL: http://forum.audiogames.net/viewtopic.php?pid=201143#p201143 ___

Re: Help with coding a map in bgt

2015-01-14 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Help with coding a map in bgt That, as far as Im aware, isnt bgt. I could maybe do this given a bit of time, currently at school right now, if I get the time I will make the example and post it. URL: http://forum.audiogames.net/viewtopic.php?pid=201067#p201067

Re: list of people who are open for collaboration/higher

2015-01-07 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: list of people who are open for collaboration/higher Open for new projects: Nofocus: Mainly learning coding at the moment, thats why Im not accepting new projects.languages I communicate best in: EnglishEmployment Status: UnemployedTechnical Skills: Kind of know html, beginner at bgt,

Re: list of people who are open for collaboration/higher

2015-01-07 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: list of people who are open for collaboration/higher Open for new projects: Nofocus: Mainly learning coding at the moment, thats why Im not accepting new projects.languages I communicate best in: EnglishEmployment Status: UnemployedTechnical Skills: Kind of know html, beginner at bgt,

Re: I'm blind and want to develop a very complex game

2015-01-07 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: I'm blind and want to develop a very complex game That is an overreaction to be honest. We are just telling you the problems you will encounter, we are not telling you you are an idiot. If you want graphics, bgt is not the way to go currently because graphics are not supported in it.

Re: I'm blind and want to develop a very complex game

2015-01-04 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: I'm blind and want to develop a very complex game I agree with lukas on this one. First of all, bgt doesnt even support graphics. I believe that some people might be trying to adapt that with dlls, but as of right now, your out of luck with graphics as far as I know. As for voice

People recording coding?

2014-12-29 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
People recording coding? Hi,This question might sound kind of weird, but has anyone recorded themselves coding games then testing them while explaining? I can usually learn better in audio than by reading a manual. I am mostly learning bgt right now. Im not really sure if anyone has done

Re: Common_dialog help

2014-12-26 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Common_dialog help @ethin, as fat as I can tell there are none. I ddnt know that wasnt leagle so Ill take out those functions after I finish this post. if anyone has any other wrappers for dialogs like open, save, etc for bgt that would be great. URL:

Re: Common_dialog help

2014-12-26 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: Common_dialog help @ethin, as far as I can tell there are no other wrappers for open and save dialogs. I didnt know that wasnt leagle so Ill take out those functions after I finish this post. if anyone has any other wrappers for dialogs like open, save, etc for bgt that would be great.

Common_dialog help

2014-12-25 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Common_dialog help Hi,So I am using the common_dialogs include made by someone on the blastbay forum which allows you t use open and save dialogs in bgt, but my code never runs. I will post a bit of my code, the actual code will bbe used for an application and its rather

Common_dialog help

2014-12-25 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Common_dialog help Hi,So I am using the common_dialogs include made by someone on the blastbay forum which allows you t use open and save dialogs in bgt, but my code never runs. I will post a bit of my code, the actual code will bbe used for an application and its rather

Re: frustrating bgt error

2014-12-22 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: frustrating bgt error That code wont compile or run unless you define the random_function() function. URL: http://forum.audiogames.net/viewtopic.php?pid=198090#p198090 ___ Audiogames-reflector mailing list

Re: problem in the code on bgt

2014-12-21 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: problem in the code on bgt What I do is have a function for a menu and not have it in the main loop so when the game is over, I can just call it and the user can choose to start the game again or exit etc. Generally if you want to use things awften you should maybe have functions that

Re: frustrating bgt error

2014-12-21 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: frustrating bgt error I believe he is asking where is random function declared? In that code, there is no function entitled random_function() URL: http://forum.audiogames.net/viewtopic.php?pid=198001#p198001 ___ Audiogames-reflector

Re: I'm blind and want to develop a very complex game

2014-12-15 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: I'm blind and want to develop a very complex game Hi, I just skimmed posts 5 and 6 so I dont know if anyones said this, but the scripts you tried to open were includes, scripts you can, well, include in your game to do various things, you really need to read the tutorials to know what

Re: audiogames.net forum browser

2014-12-05 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: audiogames.net forum browser Hi, Im interested in the code. If you could pm me or e-mail me a link I would appreciate that. URL: http://forum.audiogames.net/viewtopic.php?pid=196629#p196629 ___ Audiogames-reflector mailing list

Re: I want to get started with programming moos but I am not sure where to

2014-11-28 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: I want to get started with programming moos but I am not sure where to Yo,As danny said, think up your ideas first. You can not start building and coding until you have thaught up the foundation and someo f the features of your MOO. Id say maybe lambda core is the best place to start.

bgt help

2014-11-08 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
bgt help So I started trying to learn bgt again a day ago or so, and I want to know how to make a menu that uses a screen reader instead of sapi. I looked at the opensource projects Mason released like scrolling battles just to get ideas of how to do it, but it was really confusing. Can

Re: bgt help

2014-11-08 Thread AudioGames . net ForumDevelopers room : audiogames . net fan via Audiogames-reflector
Re: bgt help Hi,@burak mason released a few open source projects that he is not coding anymore from back in the mtg studios days.@lukas thanks, Ill try and run that and see if that works. URL: http://forum.audiogames.net/viewtopic.php?pid=194319#p194319