Re: is it possable to extract sounds which is in exe file?
sython?
URL: https://forum.audiogames.net/post/422320/#p422320
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Re: is it possable to extract sounds which is in exe file?
thank you for your very good advance
URL: https://forum.audiogames.net/post/422302/#p422302
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Re: Python 2 or Python 3?
as I read in one website, python2 updated on 2010 to ma'ch with new things which is python3 was with: I think, use python2: can someone please give me python2 direct link?
URL: https://forum.audiogames.net/post/422269/#p422269
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Re: is it possable to extract sounds which is in exe file?
so tell me how to do, then how to stop people to do it?
URL: https://forum.audiogames.net/post/422259/#p422259
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Re: is it possable to extract sounds which is in exe file?
at7, I want to know how to stop people
URL: https://forum.audiogames.net/post/422231/#p422231
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Re: is it possable to extract sounds which is in exe file?
think whatever you want: one of my frends extracted some game sounds, I'd like to know how is it, how to stop people to do it
URL: https://forum.audiogames.net/post/422196/#p422196
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Re: is it possable to extract sounds which is in exe file?
how to extract and make it dificault
URL: https://forum.audiogames.net/post/422188/#p422188
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is it possable to extract sounds which is in exe file?
hiis it possable to extract sounds which is in exe file?if yes, how we can stop it: I meen, how to stop people to extract them?
URL: https://forum.audiogames.net/post/422140/#p422140
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Re: list of places to find sounds and music
hi, sorry but I'v got boom lib guns, but the volume was very bad
URL: https://forum.audiogames.net/post/421302/#p421302
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Re: help with a menu skript in bgt?
as post 2 sed, you didn't rote anything to do when player press enter on eg offlyne or play onlyne
URL: https://forum.audiogames.net/post/420975/#p420975
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Re: 3d audio in bgt?
try soundpool 3d
URL: https://forum.audiogames.net/post/420681/#p420681
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Re: list of places to find sounds and music
thanks for this big list: thats collect, please fix this spelling error
URL: https://forum.audiogames.net/post/420479/#p420479
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Re: How can i do this? Please help me
if you want voice wait and then speak, you have too options: right speak timer and use timer, or wait(milliseconds)
URL: https://forum.audiogames.net/post/420222/#p420222
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Re: Calculating relistic falling dammage?
hiI think, eg if tile is 10, player should loos 1000 health: in each hight, 4 health should be lost: for first 3 hights(if hight is <3) or <5, player shouldn't loos any healthwhy I sed in each hight 10 health should be loos? we have mountain with
Re: How to make load game and save game functions in bgt?
hiread reza's fps map
URL: https://forum.audiogames.net/post/418336/#p418336
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Re: can't use bgt.chm file
hi, press f6 to read it
URL: https://forum.audiogames.net/post/417058/#p417058
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Re: is there a bgt networking documentation?
hiin bgt help/network
URL: https://forum.audiogames.net/post/415228/#p415228
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Re: how to start to lurn python
hiit was better to I rename topic to everything about python and cloners thanks for suggestions guys
URL: https://forum.audiogames.net/post/415058/#p415058
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Re: how to start to lurn python
hithank you!can you please give me info about lib's
URL: https://forum.audiogames.net/post/414927/#p414927
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how to start to lurn python
hiI want to start to lurn python but...I need one easy, starter coad for example:thanks
URL: https://forum.audiogames.net/post/414915/#p414915
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Re: Using picture in BGT
hiI think know its not possable, cause bgt is audio games language
URL: https://forum.audiogames.net/post/414914/#p414914
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Re: decrypting bgt stuff?
hiI finded the thing called flm or something like that, can anyone tell me how this works?
URL: https://forum.audiogames.net/post/414776/#p414776
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Re: BGT question
hieg like thisint weapon0damage=10;int weapon0range=4;int weapon0time=120;int weapon0speed=30;bool weapon0scatter=false;timer weapontimer;if
Re: Sound Effect Libraries
hi, try boom lib
URL: https://forum.audiogames.net/post/414205/#p414205
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Re: how game engine works?
hiyes kianoosh rights, translation neaded
URL: https://forum.audiogames.net/post/413692/#p413692
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Re: Do you code in BGT? Are you looking for a simple scoreboard system?
hi, grate! how I can test it?
URL: https://forum.audiogames.net/post/413644/#p413644
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Re: how game engine works?
at28: paying for nothing is wasting the muney: lol
URL: https://forum.audiogames.net/post/413323/#p413323
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Re: how game engine works?
rooofl! anything else? I understands the readme
URL: https://forum.audiogames.net/post/413181/#p413181
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Re: how game engine works?
google translate dont helps google I understands that, why you thinks that shit is better than my english? lololol
URL: https://forum.audiogames.net/post/413136/#p413136
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Re: how game engine works?
oh realy?
URL: https://forum.audiogames.net/post/413115/#p413115
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Re: how game engine works?
thank you
URL: https://forum.audiogames.net/post/412967/#p412967
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Re: what am I doing rong?
here is correct code#include"dynamic_menu.bgt";void main(){show_game_window("citty builder");tts_voice voice;voice.speak_wait("wellcom to jaidon and adel's first game!");exit();}
URL: https://forum.audiogames.net/post/412443/#p412443
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Re: Please someone help me with bgt
hiI just saw #include, not anything else of your coad: where's another parts?
URL: https://forum.audiogames.net/post/412393/#p412393
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Re: Function to perform pitch bending on a sound in BGT
thanks for this useful coad
URL: https://forum.audiogames.net/post/411366/#p411366
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Re: I need sound desine'r
hiok, i'll do
URL: https://forum.audiogames.net/post/410522/#p410522
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Re: Updated includes for BGT (includes bgt2py and 1st person sound pool)
grate update! keep it up! continu!
URL: https://forum.audiogames.net/post/410519/#p410519
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Re: A chat client I made in bgt
thanks
URL: https://forum.audiogames.net/post/410275/#p410275
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Re: My idea to encourage people to use Python and make more games with it
very grate idea
URL: https://forum.audiogames.net/post/409923/#p409923
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Re: Some question from a beginner
hiread bgt help, and look on open source bgt games
URL: https://forum.audiogames.net/post/409847/#p409847
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Re: I need sound desine'r
well: dont post off topic things please
URL: https://forum.audiogames.net/post/409843/#p409843
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Re: I need sound desine'r
attentiontlw, discontinud cause the broken things, on iti'm working on new projectso: sorry guys if I got angryif you want to srtart frendable thing, ok alireza, oussama and pranam: lets start, and put out the attacking!
URL:
Re: A chat client I made in bgt
I know, I'v just tolled my problem to be solv
URL: https://forum.audiogames.net/post/409825/#p409825
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Re: anyone needs a sound designer?
just rofl: anyways, guys who have the boom lib gun sounds?
URL: https://forum.audiogames.net/post/409733/#p409733
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Re: I need sound desine'r
nice to see you, you war makers: feel good, cause you never can make another drama, i'm always in the forum!
URL: https://forum.audiogames.net/post/409720/#p409720
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Re: anyone needs a sound designer?
pranam, can you please stop answering all of my comments?
URL: https://forum.audiogames.net/post/409718/#p409718
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Re: anyone needs a sound designer?
I agree with you: my bad experience was because I hadn't any xp about onlyne games, etc etc: but trust me, I experienced with thees: I have plan and continuing it
URL: https://forum.audiogames.net/post/409684/#p409684
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Re: 2733 HQSFX from freesound! Remember to give the artists propper credit
thanks a lot for it!can you please convurt them to o g g to let us download with smaller size? thanks again
URL: https://forum.audiogames.net/post/409593/#p409593
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Re: anyone needs a sound designer?
hiI need sounds for my project3d, onlyne fps game: i need more weapon and tiles
URL: https://forum.audiogames.net/post/409592/#p409592
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Re: what's wrong with this bgt code?
hias guys sed your coad's problem, i'm here just to say, it have more alert alert alertsif you could put all in one alert, that can be better
URL: https://forum.audiogames.net/post/409591/#p409591
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Re: A chat client I made in bgt
hican you please help me? I cant login to it
URL: https://forum.audiogames.net/post/409590/#p409590
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Re: Releasing my online scoreboard for use with BGT
sorry, I forgot to ask thishow it works with coad? what to type in coad for this scorebord?
URL: https://forum.audiogames.net/post/409588/#p409588
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Re: Releasing my online scoreboard for use with BGT
hithanks a lot: thats grate!
URL: https://forum.audiogames.net/post/409587/#p409587
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I need sound desine'r
hi guysafter 4 months, I'm back!for my project, the 3d fps game, I needs gun sounds and some tiles: gun reload, draw, dist, fire, etc etcif you can, please help methanks
URL: https://forum.audiogames.net/post/409586/#p409586
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