Re: Back for the candy

2019-11-17 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


Re: Back for the candy

Is their any way to activate the side laser's, forward dash and nuclear bomb in the first game?

URL: https://forum.audiogames.net/post/477583/#p477583




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Re: Back for the candy

2019-11-15 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


Re: Back for the candy

Hi Everyone,Slightly off topic, but I'm replaying the first game. I'm going through Mary's story to unlock marks, but the later levels take a long time to get through. Does anyone know what the differences are between the two stories?

URL: https://forum.audiogames.net/post/476764/#p476764




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Re: now, easily use bgt's network feature

2017-07-25 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


Re: now, easily use bgt's network feature

Well done, I love this rapper's ease of use. Thanks for making this.

URL: http://forum.audiogames.net/viewtopic.php?pid=321003#p321003





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Re: trying to make this multiplayer

2017-04-18 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


Re: trying to make this multiplayer

This game is written in bgt. It is a computer version of mankala. The game is played by 2 people. Each person has a row of 8 holes in front of them with 4 stones in each hole. Their are also 2 holes at either end of the board. A player is either on the bottom or top row and can view the other row, but cannot pick up stones from it. Each time a player picks up stones from hole 6, for example, the stones in that will be put in holes 5 and lower, with the goal of getting a stone in the far left hole if the player is on the bottom row. If the player is on the top row, the situation is reversed. If either player's stones go beyond the far left or right holes, for example, they are at hole 2 and pick up 4 stones, 1 stone will go in the other player's row. After each turn, I wont the board to be refreshed for each player. I've copied and ran the code from the examples from the network chapter of the bgt manual, running the server example on 1 computer and the client exampl
 e on another, opened port 1 on both, since that is what the example uses, and I still couldn't get the computers to connect. What am I doing wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=307706#p307706





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Re: trying to make this multiplayer

2017-04-18 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


Re: trying to make this multiplayer

This game is written in bgt. It is a computer version of mankala. The game is played by 2 people. Each person has a row of 8 holes in front of them with 4 stones in each hole. Their are also 2 holes at either end of the board. A player is either on the bottom or top row and can view the other row, but cannot pick up stones from it. Each time a player picks up stones from hole 6, for example, the stones in that will be put in holes 5 and lower, with the goal of getting a stone in the far left hole if the player is on the bottom row. If the player is on the top row, the situation is reversed. If either player's stones go beyond the far left or right holes, for example, they are at hole 2 and pick up 4 stones, 1 stone will go in the other player's row. After each turn, I wont the board to be refreshed for each player, but I've copied the examples from the network chapter of the bgt manual and I can't even get 2 computers to connect.

URL: http://forum.audiogames.net/viewtopic.php?pid=307706#p307706





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trying to make this multiplayer

2017-04-16 Thread AudioGames . net ForumDevelopers room : rpgtank via Audiogames-reflector


  


trying to make this multiplayer

In the game I'm writing I want the state of the board to be updated for each player after each turn, but I don't understand how to pass info between computer's or how to connect them. Hear is the code thanks.https://www.dropbox.com/s/7et9xx9li7267 … a.zip?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=307374#p307374





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