Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept making this only Spanish will probably prevent a lot of the forum goers from using it. most audio games are only in English, save for the ones marked as Japanese games. I dont even know about syntalk.You could just use the same research that john

Re: GSpeak speech synthesizer concept

2014-08-07 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Id like to help, but most of the time, Im with other people, who dont want me saying just random stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=184092#p184092 ___ Audiogames-reflector mailing

Re: GSpeak speech synthesizer concept

2014-08-06 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: GSpeak speech synthesizer concept Hello, this sounds cool.are there any plans to release a sapi compatible version?because that would be useful for not just games but also anything else supporting sapi, screen readers in particular.a shame though the command line app is both buggy as

Re: accessible java IDE/SDK?

2014-08-06 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: accessible java IDE/SDK? not sure if this was already said, but the options Id use are sodbeans and eclipse. the ladder was extensively tested by freedomscientific, so should work well with JAWS (at least). sodbeans, on the other hand, is actually a multi-language (as in programming)

Re: help programming a game...

2014-07-31 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... hes not a spambot, he was talking about his early exposure to programming. there needs to be a bgt remake of it. URL: http://forum.audiogames.net/viewtopic.php?pid=183003#p183003 ___ Audiogames-reflector

Re: help programming a game...

2014-07-28 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... my brother told me that but I didnt listen. URL: http://forum.audiogames.net/viewtopic.php?pid=182461#p182461 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: help programming a game...

2014-07-28 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... here is the new compiler error. you will notice the error in line 74 is delt with.File: C:\dungeon quest\dungeon quest.bgtOn line: 103 (27)Line: wakeup.add_item_tts(I dont know);Error: Non-terminated string literal URL:

Re: help programming a game...

2014-07-28 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... the reason is that the game is supposed to be an adventure game (I know, not a whise choice for a first game). it was my brothers idea. (hes known as silverspadeace on this forum) I should maybe begin doing some more simple games first. URL:

anyone looking for beta testers?

2014-07-27 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
anyone looking for beta testers? hello,my brother and I are looking to beta test some stuff. post here if you are looking for beta testers here. URL: http://forum.audiogames.net/viewtopic.php?pid=182358#p182358 ___ Audiogames-reflector

Re: Open-source complete game in BGT

2014-07-27 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: Open-source complete game in BGT try digging for an old version of battle zone. if I remember correctly, that game did not become closed-source until version 12. URL: http://forum.audiogames.net/viewtopic.php?pid=182359#p182359 ___

help programming a game...

2014-07-27 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
help programming a game... hello,my brother and I are working on a game called dungeon quest. Unfortunatly, we hit a road block as blast buddy seams to have decided to destroy crucial parts of the source code, thus leading to some rather nasty compiler errors.I keep getting stuff about

Re: help programming a game...

2014-07-27 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: help programming a game... here is the source code:#include dynamic_menu.bgt#include form.bgttone_synth synth;void main(){synth.tempo=120;synth.waveform_type=2;synth.note(C4, 4);synth.note(E4, 4);synth.note_bend(G4, -12, 4, 1, 4);synth.waveform_type=3;synth.note(C5,

Re: transitioning from quorum to bgt?

2014-07-09 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
Re: transitioning from quorum to bgt? thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=180197#p180197 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

transitioning from quorum to bgt?

2014-07-08 Thread AudioGames . net ForumDevelopment room : ammericandad2005 via Audiogames-reflector
transitioning from quorum to bgt? hello,do you have any tips for a newby just beginning a transition to bgt from quorum (the programming language sodbeans uses)?I have some quorum knowledge from taking programming classes in school. URL: