Re: Clok Mud

2015-02-26 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud If I knew myself I would. Sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=206425#p206425 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Anyone know what's up with Draconis?

2015-02-16 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Anyone know what's up with Draconis? Fair point, though I specifically meant using the .net framework instead of the VB6 runtime components. In either case it would require work but so does making a program designed to use the VB6 runtimes run happily on modern versions of Windows, in

Re: Clok Mud

2015-02-14 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud My characters are Hidrin, Kharda and Nalsa. Theyre not especially advanced but its nice having a little variety. URL: http://forum.audiogames.net/viewtopic.php?pid=204786#p204786 ___ Audiogames-reflector mailing list

Re: Clok Mud

2015-02-14 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Theres no rule that says someone who isnt officially able to access the DB cant write an entry and submit it, just bear in mind that the DB entries are written in HTML not in BB code. Im sure if you wrote an entry for a mud which qualified for a DB entry the DB maintainers

Re: Clok Mud

2015-02-13 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud First up remember the container has to be inhe your right hand, no lefties in Clok apparently.Secondly dont bother surveying and typing forage item, just type forage and youll automatically forage everything. The key to foraging is either forage everything or nothing, if you

Re: Clok Mud

2015-02-13 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud First up remember the container has to be inhe your right hand, no lefties in Clok apparently.Secondly dont bother surveying and typing forage item, just type forage and youll automatically forage everything. The key to foraging is either forage everything or nothing, if you

Re: GMA Games, What's coming up in 2015

2015-02-13 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: GMA Games, What's coming up in 2015 Orin, I think that would qualify for its own topic. That would both get more attention for this new client, while at the same time avoiding going off topic in here. Just a friendly suggestion, remember Im not a mod any more, I just think a new client

Re: Would you play this game?

2015-02-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Would you play this game? Gae book? Uranus? Sold!Seriously though, yes I probably would.Defender, look up someone called Dael Kingsmill, note the spelling carefully, on youtube. Shes a completely adorable young Australian woman who does the most amazing mythology video blogs, shes

Re: Anyone know what's up with Draconis?

2015-02-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Anyone know what's up with Draconis? I dont think its busy people so much as one busy person. Like most audio game companies Draconis is pretty much one guy, Josh de Lioncourt, in his spare time. Thats why the output of so many audio game devs has such an inconsistent release

Re: Anyone know what's up with Draconis?

2015-02-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Anyone know what's up with Draconis? Pretty much I meant GMA yes, it shouldnt be that hard to upgrade from VB6 to VB .net and use the .net frameworks in place which have already proved themselves in at least a couple of audio games.I dont recall whether Josh may have been writing a

Re: Screenreader accessible games on steam

2015-02-07 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Screenreader accessible games on steam Its a fighting game using characters from the DC comics like batman and superman, made by the same people as Mortal Kombat. I believe the accessibility mode just beeps when theres an interactible object in the background to let you know its there,

Re: I Really Need A Gaming Headset

2015-02-07 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: I Really Need A Gaming Headset I just realised, I have one of the Turtle Beach DSS2 units and it can be used with pretty much any console and any standard 3.5mm headphones. It connects via optical toslink so it should work with pretty much any modern console out there whether it be the

Re: Screenreader accessible games on steam

2015-02-06 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Screenreader accessible games on steam I believe some of the smugglers games were put on steam as well via their green light system. URL: http://forum.audiogames.net/viewtopic.php?pid=203831#p203831 ___ Audiogames-reflector mailing list

Re: PlayStation 4 Newb Questions

2015-02-05 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: PlayStation 4 Newb Questions I thought I heard through Brandon Coles site that there are what he calls audio thumbnails, where it plays a piece of music which changes depending on what you have selected? URL: http://forum.audiogames.net/viewtopic.php?pid=203720#p203720

Re: I Really Need A Gaming Headset

2015-02-05 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: I Really Need A Gaming Headset Depends what you want it for and what your standards are. My X12s worked pretty well as a general purpose headset, and at £40 I couldnt complain. The ability to throw in the DSS2 surround sound emulation box in later on was just a bonus, though it

Re: muds: tips, reviews and some questions

2015-02-03 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: muds: tips, reviews and some questions Dark, a very few muds do indeed not save your equipment. That was part of the reason I gave up on SWMud, the other part being that it was essentially just a grind fest. To compensate the games usually have equipment readily available but it isnt

Re: I Really Need A Gaming Headset

2015-02-03 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: I Really Need A Gaming Headset Turtle Beach make some decent and reasonably priced headsets as well. URL: http://forum.audiogames.net/viewtopic.php?pid=203493#p203493 ___ Audiogames-reflector mailing list

Re: Clok Mud

2015-02-03 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud It happens from time to time. If you actually roleplay the whole secretive aspect of the tse gaiyan its something youll be glad you have on occasion, it might sound picky but I feel a lot of tse gaiyan information is too well known to outsiders such as the location of chapter

Re: I Really Need A Gaming Headset

2015-02-03 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: I Really Need A Gaming Headset Well Turtle Beach are actually pretty well known, and they made headsets specifically for consoles you just need to make sure you get the PS3 version and itll have all the adapters you need in all likelihood. URL:

Re: Clok Mud

2015-02-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Im Hidrin, Kharda or Nalsa. Just a note though, wave bending has been removed and is being replaced with non magical versions of the same abilities.The best way to join the Udemi is probably to get to chapter house, see my previous directions. Once out the pass head southwest

Re: Clok Mud

2015-02-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You can check out most abilities on wiki.contrarium.net to see what each of the guilds do. Mercenaries get tasks to either kill X number of enemies in a set area, kill a particularly powerful enemy of a given type in a set area, or chase off a highwayman in a given area which

Re: Clok Mud

2015-02-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud If you mean Terueka environs and the like then yes they do go away when its cold, on the other hand in areas like Terueka farm or Terueka town they just cluster in the indoor areas.Infested are fairly standard enemies, much easier to deal with than nethrim. Joining a guild

Re: Clok Mud

2015-02-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud If you mean Terueka environs and the like then yes they do go away when its cold, on the other hand in areas like Terueka farm or Terueka town they just cluster in the indoor areas.Infested are fairly standard enemies, much easier to deal with than nethrim. Joining a guild

Re: Clok Mud

2015-02-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Dont rush into joining a guild, you dont need to join to fight, but if you wanted a pure fighter using both weapons and heavy armour the mercenaries in Haiban are a good bet. You can join by going to the barracks in the northwest of Haiban. That said the need for bandages,

Re: Clok Mud

2015-02-01 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Backpacks can hold larger items than your sack, theres a limit on the size of item each container can hold. I believe backpacks can go up to large while sacks or satchels only go up to medium. I mostly just use the sack for keeping the herbs seperated, because I want to keep

Re: Clok Mud

2015-02-01 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Backpacks are shoulder, though you can keep your sack in it like I do, I use my sack specifically for foraging. You can also store items in banks, hold the item and appraise it and itll tell you how much the storage cost is, then type store item. Its a one time fee and you can

Re: Clok Mud

2015-02-01 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Dont bother with infested meat unless you want to become infested yourself, and thus be unable to enter towns without being attacked and likely have other players attack you. Whoever put the meat there was either new or trolling. That said the infested animals in and near

Re: Clok Mud

2015-02-01 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud It can be, though this seems to ease a little with the armour use skill, unless thats just from my mercenary having armour mastery. In any event soft leather will give you a little encumbrance and hard leather a fair amount, though Id be tempted to leave the logging axe behind

Re: Any games where i can just kill kill kill all day?

2015-02-01 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Any games where i can just kill kill kill all day? If you have a PC capable of running it or a console Mortal Kombat 2011 is pretty good for this. URL: http://forum.audiogames.net/viewtopic.php?pid=203321#p203321 ___ Audiogames-reflector

Re: Clok Mud

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The wagon in Keth, I think it was a wagon, is in the centre of the village, it could have been a cart or something similar.Dark, while you can use arrow heads you can also sharpen the arrow to just put a sharpened point on the end of the shaft instead of using an arrowhead.

Re: Clok Mud

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The catch with crafting is the quality of the resulting item is dependent on how much grinding youve done. The iron bound staffs are available in Mistral and Haiban I believe but sadly not Shadgarde.I wasnt going to mention the route to chapter house since its supposedly

Re: Clok Mud

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The size doesnt make a difference for sale in a market. Its just there for smithing larger items or convenience in that you dont need to keep track of so many small bars. Its the overall amount of metal, not the form its in. URL:

Re: Clok Mud

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud There are painted arrows? I guess its probably just for style.Ive had a look in the shadgarde graveyard at the nethrim and its quite a bit harder than before the reshuffle they did recently. There used to be infested squirrels and rats, now there are skeletons and phantoms and

Re: Clok Mud

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud General rule, if in doubt follow the roads, and maps can be helpful in a limited fashion since you need to be at a landmark to use them.Weapons shops tend to come in a couple of varieties. In Shadgarde you have the bowier just east from the room where you enter the gatehouse,

Re: World war Toy

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: "World war Toy" If you want examples of how even a grid based map can be made accessible please look at the iOS games Zombies Run (base view) and Stem Stumper which are both perfectly playable by blind people with the included Voice Over tool, I see no reason why Androids Talkback

Re: The top games of all time

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: The top games of all time Maybe this should be moved to the general game discussion rather than being in the off topic room? URL: http://forum.audiogames.net/viewtopic.php?pid=202914#p202914 ___ Audiogames-reflector mailing list

Re: Clok Mud

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I cant remember where I read it but I seem to think youre only allowed one character connected at a time and youre not allowed to transfer anything between characters.Spiders are indeed difficult, but I find its the webbing that gets me more than the venom. I think making the

Re: Clok Mud

2015-01-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Also worth noting is you can only wear belt worn items if youre wearing a belt, well duh, and you can wear four of them. You can also get utility belts which can store tiny items, this includes herbs, fire stones and so on, and a lot of cloaks can store items as well. Keeping

Re: Clok Mud

2015-01-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Theres also a stash command, seperate from the stow command but works exactly the same way, so you fcan have a stow container and a different stash container set.70 herbalism isnt that bad, training in herbalism is covered by the money you get for selling the stuff you get

Re: Clok Mud

2015-01-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud First up typing armor, note the american spelling, lets you see what armour slots you have and gives you a quick way to check on the condition of it all.Ill also add that you can wear up to three items on your shoulders, and that staffs can go into a pole harness which is worn

Re: Clok Mud

2015-01-28 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The battle command should automatically attack when the timer hits, attack is used for a single attack like you describe and there is the barrage command which autofires ranged weapons or trance for autofiring spells. I agree about hand carts and mines being a pest, though you

Re: Clok Mud

2015-01-28 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The staff is available in both Haiban and Mistral I believe, and the iron does alchemical damage to nethrim which are basically undead. A lot of the ghost like nethrim are almost immune to physical attacks so the alchemical damage becomes really important.The mining doesnt pay

Re: Clok Mud

2015-01-27 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Im not sure about the riln mercenaries pay, I seem to end up spending a lot of it back out on bandages and so on at least where kill X enemies tasks are concerned, but the ability to earn guild points by fighting means Ive been gaining ranks surprisingly fast. The basic

Re: Clok Mud

2015-01-26 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The RP very much depends on the individuals, some people are quite good while there are times someone tells me to chill and I die a little inside. As for skills and training they can be rather slow especially for crafting, how it works is when you buy training you receive one

Re: Some tips for people trying to start out with game design

2015-01-25 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Some tips for people trying to start out with game design Aaron, to be honest one of the issues is people have sometimes seemed to think they have to release anything they produce. Sometimes its worth just throwing something small together like a guess the number game to see how the

Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-21 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Looking for a free fantasy adventure game that I can play on my PC Two steps from hell, thats from instead of to, are composers who make music which was originally designed for recutting to use in movie trailers but theyve since released them to the public, you can buy them on iTunes I

Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-20 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Looking for a free fantasy adventure game that I can play on my PC Well if you havent tried two steps from hell I highly recommend them regardless of whether you intend to use it for games or not, theyre orchestral epic fantasy music. I can see your point about shifting environments

Re: is world of tanks playable?

2015-01-19 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: is world of tanks playable? Driving round doing nothing but shooting at other tanks? Having to deal with random groups where people may or may not have a clue about how to play, what tactics work for a particular objective or map, or simply not care and either drive round just shooting

Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-19 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Looking for a free fantasy adventure game that I can play on my PC If youre paying by the megabyte maybe youll want to consider if you can spare a few for mudding, if your allowance is in the gigabyte range mudding will struggle to make a dent though as Dentin mentioned the client and

Re: GMA Games, What's coming up in 2015

2015-01-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: GMA Games, What's coming up in 2015 As someone who studied C++ I took one look at the scripting in MushClient and thought, oh crap. Yes VIP is relatively expensive for what it is but it lets me concentrate on the game rather than the scripting which I value, and learning to script in

Re: GMA Games, What's coming up in 2015

2015-01-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: GMA Games, What's coming up in 2015 As someone who studied C++ I took one look at the scripting in MushClient and thought, oh crap. Yes VIP is relatively expensive for what it is but it lets me concentrate on the game rather than the scripting which I value, and learning to script in

Re: GMA Games, What's coming up in 2015

2015-01-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: GMA Games, What's coming up in 2015 I agree regarding the CHM files, ever since I first saw them which I think was Office 2000 I loved them. Theyre compiled HTML, so theyre effectively a web site compressed into a single file with the addition of a contents list, an index and a search

Re: need list of joystick supported games

2014-12-26 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: need list of joystick supported games Lone Wolf also has game controller support, as well of course as Jim Kitchens Puppy One game and his X-rated and rather disturbing Triple J Shooter. Im sure there are others but I cant think of them off hand. URL:

Re: Clok Mud

2014-12-21 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Well lead shot only costs 1 riln each and the powder horns give you 35 shots each which I seem to think comes to about 2 shots per riln, compared to the cost of arrows its not that bad. I did once manage to hit a turkey in the abdomen for 80 pierce damage, not bad given it

Re: Clok Mud

2014-12-13 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Oh my Utasa has already visited chapter house Theres some very useful gear there.WP85, you can type trance to start automatically casting spells at a target just like battle in melee and barrage at range with a bow or similar. The chance of damage from your channeled magic is

Re: Clok Mud

2014-12-11 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The Rook Parlours main building is in Mistral, they focus on cryomancy and sorcery which includes some element of utilising nethrim a little like necromancy in other settings. Theres also the Elemancy University which teaches more traditional mage abilities like control over

Re: Clok Mud

2014-12-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Im happy to report that a couple of days ago I killed my first spider, those things are a real pain. I was playing my Rook hovering around Terueka and there was a spider hanging around outside the entrance to the thoroughfare, so I pulled out all the stops using both cryomancy

Re: help! time of conflict

2014-11-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: help! time of conflict Have you installed the .net framework? URL: http://forum.audiogames.net/viewtopic.php?pid=196003#p196003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: help! time of conflict

2014-11-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: help! time of conflict Edited:Doh, misheard Time of Conflict as Final Conflict. Silly brain and its Star Trek obsession. URL: http://forum.audiogames.net/viewtopic.php?pid=196003#p196003 ___ Audiogames-reflector mailing list

Re: Interest in mud soundpack repository/mirror?

2014-11-28 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? True, though look at how long GMA commercially sold a Star Trek based game. I know I could ask authors to remove copyrighted music at the very least but how many would be willing to go along with this?The other alternative would be to make

Re: Clok Mud

2014-11-28 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Thats probably something you need to ask IC. URL: http://forum.audiogames.net/viewtopic.php?pid=195943#p195943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Interest in mud soundpack repository/mirror?

2014-11-27 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Interest in mud soundpack repository/mirror? Ive noticed for a long time a lot of the soundpacks out there are only available through dropbox or similar services so I thought Id ask, how much interest would there be in a site that acts as a central location for the hosting of soundpacks?

Re: Interest in mud soundpack repository/mirror?

2014-11-27 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Interest in mud soundpack repository/mirror? Fair point there Dentin, that was something I was concerned about. That said I dont see it progressing beyond visually impaired players so I dont think itd get all that big. URL: http://forum.audiogames.net/viewtopic.php?pid=195850#p195850

Re: Clok Mud

2014-11-27 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Just in case the person who plays Coanid is here Id like to apologise. My character Nalsa was asking about woodwind lessons but my connection to the mud dropped and I couldnt reconnect. URL: http://forum.audiogames.net/viewtopic.php?pid=195854#p195854

Re: My life of gaming: A closing chapter

2014-11-25 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: My life of gaming: A closing chapter I applaud you for overcoming your addiction, Im sorry games caused you such problems but Im glad you have found a way out of them. As with alcohol addiction and smoking I understand that you need to avoid games in order to prevent a relapse. I just

Re: My life of gaming: A closing chapter

2014-11-25 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: My life of gaming: A closing chapter The kind of religious addiction youre talking about seems closer to cults than mainstream faith based practice. In general Id say the moment you start telling other people what they should be believing you have a problem, short of that the only

Re: My life of gaming: A closing chapter

2014-11-25 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: My life of gaming: A closing chapter Dark, it seems we got some crossed wires. I was simply stating that as one of the few major problems I have with the way peoples beliefs manifest.Bladestorm, excellent! It sounds very much like youre the kind of Christian I can respect for their

Re: Why do we have no propper exploration and colonization games?

2014-11-24 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Why do we have no propper exploration and colonization games? I agree were lacking a good 4X game. Ive experienced some of these games before my sight loss and it really is surprising what they can achieve with a turn based game when compared to the ubiquitous RTS games, at least in

Re: Clok Mud

2014-11-18 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You mean Shadgarde I assume? There are a lot of trainers in Mistral still. The thing to do is to buy a lost lands map from the general store for 20 riln then use it to help you find your way, staying on the roads at all times. From Mistral the only road leading out should

Re: Clok Mud

2014-11-18 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You mean Shadgarde I assume? There are a lot of trainers in Mistral still. The thing to do is to buy a lost lands map from the general store for 20 riln then use it to help you find your way, staying on the roads at all times. From Mistral the only road leading out should

Re: Clok Mud

2014-11-17 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I dont get much lag despite being in the UK, though Ive noticed others mentioning it. Strange that. Of course if you mean the round time then theres nothing to be done about that, it represents the time it takes your character to perform the actions.Lag or latency is just a

Re: help with game sounds

2014-11-17 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: help with game sounds I dont know if this will help in your situation but I usually find it necessary to turn off exclusive mode on your sound device, this helps in any case with a few bits of software potentially including media players like Foobar 2000 so its good practice to set

Re: a game of star wars affordable?

2014-11-17 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: a game of star wars affordable? I played SWMud for a while, thats the star wars mud. Its rather a grind fest, skills take a long time to level, but there are some good people on there. Only downside is youre not allowed to ask for help with quests or provide guides to quests since the

Re: Clok Mud

2014-11-16 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Just type map nearby and itll provide both your present coordinates and nearby points of interest with their coordinates, just remember the map only works when youre currently at one of the points of interest so your character has a landmark to judge from.Heres what Ive been

Re: Clok Mud

2014-11-15 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I usually go southwest from Haiban to forage, then keep going one square west and go south a ways then one square west and north a ways so Im sweeping north and south moving one square west at a time and foraging every square. Then when Im done I can just keep heading

Re: Clok Mud

2014-11-14 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I dont think pick axes can cut trees but any normal two handed axe can do that. You should be able to find a weapons shop somewhere that will sell swords and axes, but dont expect to be able to fight the canim in the ruins near mistral any time soon. Thats what the sentries

Re: Clok Mud

2014-11-13 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Maps are available in most general stores. You can type map to see where you are or map nearby to see what areas are close by, but remember you must be holding the map to use it. URL: http://forum.audiogames.net/viewtopic.php?pid=194761#p194761

Re: Clok Mud

2014-11-12 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Most general stores seem to sell satchels and backpacks and may also sell belt pouches. Depending on where you are either a weapon shop or tanner will likely sell a variety of sheaths you can store weapons in, daggers need a dagger sheath while an axe will need a haft frog.You

Re: Clok Mud

2014-11-11 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Vinz, I love you and I want to have your babies. Ahem, not that Im equipped for such. URL: http://forum.audiogames.net/viewtopic.php?pid=194612#p194612 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-11-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Hmm, perhaps. All I know is that both Shadgarde and Haiban seemed to be offering me about 30 riln per oak log and close to 400 for 16 flitches. Pine by contrast only got me about 6 riln per log. URL: http://forum.audiogames.net/viewtopic.php?pid=194472#p194472

Re: Clok Mud

2014-11-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud The Shadgarde graveyard is good. Before you set off make sure you have enough rations and bandages though, the bandages will help heal any scrapes you get.To get there head out of the town into the wilderness, in case you dont know go to the entrance area and go arch then

Re: audiogamers: it's writing time, NaNoWriMo!

2014-11-10 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: audiogamers: it's writing time, NaNoWriMo! I believe its a US thing thus national and as the US tends to do it has managed to export it to the interwebs. URL: http://forum.audiogames.net/viewtopic.php?pid=194495#p194495 ___

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud What kind of tree was it? Like I said pine trees are worth peanuts, many tree types such as spruce, oak and birch will get you around 120 riln just for the logs and closer to 400 for the flitches.And yeah, trees landing on yous always a risk. You may find armour helpful, at

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You should be able to fit all four logs from a tree in a handcart, but the mud puts branches in there for some reason as well which can clog it up. You can typetransfer branch from hand to groundTo ditch them. You can alsotransfer log from ground to handandtransfer flitch from

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Vinz just ran a digger hole and whew. Fun as hell, spammy as hell, and we were dropping like flies. Still if nothing else I think I took a few hits on behalf of one of our healers. Overall it was a rather amazing experience, not something Id care to do every day but theres a

Re: a problem with VIP mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: a problem with VIP mud The default hotkeys on the numpad are rather... strange. You can go into the start.set file in your VipMud directory, if youre worried about breaking things make a backup copy, and remove the lines that include #key numpad at the beginning. URL:

Re: Clok Mud

2014-11-09 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Very strange. Are you sure you converted all 8 logs into flitches? You should have ended up with 32 flitches from that many trees. URL: http://forum.audiogames.net/viewtopic.php?pid=194429#p194429 ___ Audiogames-reflector

Re: Clok Mud

2014-11-08 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Axes including logging axes can fit in a haft frog used as a sheath. As for logs, dont chop the logs up keep them as large logs and either sell them in a market like with foraging or buy a permit for the local mill, use the mill to turn them first into cants then flitches and

Re: Clok Mud

2014-11-07 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Thanks, that looks better than the 2.5 soundpack for various reasons.As for skill gain multiplier weekend, wooh! I thought my skill gains had suddenly jumped up a bit. URL: http://forum.audiogames.net/viewtopic.php?pid=194205#p194205

Re: Clok Mud

2014-11-05 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud You dont keep the hand cart, when youre done with it take it back to the shop you got it from and type return hand. Youll get 180 out of the 200 riln cost back so it really only costs 20 riln to rent plus a 180 riln deposit. URL:

Re: Clok Mud

2014-11-02 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Sounds like youre in Haiban, not quite Haven but an easy mistake. Id also suggest you find a general store and make sure you have at least 5 or so travel rations with you, then you can pretty much do whatever you like. There isnt a starting quest.A good way to start out is to

Re: Clok Mud

2014-10-31 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Ah, thanks. I could swear Ive had bandages on worse wounds than that but maybe all they did was stop the bleeding. URL: http://forum.audiogames.net/viewtopic.php?pid=193477#p193477 ___ Audiogames-reflector mailing list

Re: Clok Mud

2014-10-30 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Ah, Id been going by the wiki. Presumably it could use a couple updates. Being able to heal up to moderate wounds is pretty good, though presumably it takes a fair amount of work to get to that ability. Especially for wounds caused by crush damage which dont seem to be

Re: Clok Mud

2014-10-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Wagons require horses though. If I had a horse and a wagon I could probably make a small fortune chopping trees and sawing them into flitches.Grryf, Ill have to look out for you in game and see if we cant contrive an IC meeting some time so we can go poke some infested. Thanks

Re: Clok Mud

2014-10-29 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Whew 2700 is a lot for foraging, you must go through quite a lot of rooms to fill that up.Grryf, it all depends whether you want pure combat or some magical abilities as well. The mercs get hands down the best weapon bonuses while the knights Templar seem to get some decent

Re: Clok Mud

2014-10-28 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I really dont know about flintlocks, Im not any more experienced than you are in the game I just have a knack for figuring out new games.Infested are tricky without some skills. Ive just started being able to do some good against them but not in great numbers, and only because

Re: Clok Mud

2014-10-27 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Ah, so that was you.Ive tried hunting but without decent skinning skill you just dont get much pay, plus you tend to get a lot of minor injuries from it and a lot of the time your prey escapes before you can kill them.Logging can work quite well if you have a saw mill nearby.

Re: Clok Mud

2014-10-26 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Ehh, sometimes youre just passing through especially in a town or hamlet and you dont care what shops are there so much as how to get past it. It can indeed be a pain sometimes though, and at least a couple of shops in Haiban dont even show up in exits so you have to look at

Re: Clok Mud

2014-10-25 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Thanks for that, all great to know. Small note though, the # isnt generally read by screen readers while youre playing a mud. Most people, or at least I do, turn down the punctuation level to avoid decorative ascii and this also covers symbols like #. I have seen the

Re: Clok Mud

2014-10-24 Thread AudioGames . net ForumGeneral Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Thanks. Im a hill folk so Im looking for modest self sufficiency to fit their theme, a lot of outdoors type skills. Im not sure quite where Im heading right now but I could potentially go woodsman, hunter, or a more subtle kind of mercenary focused on fighting smarter rather

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