Re: Awakened Worlds, Community Edition, is here!
As someone who's actually played the Shadowrun tabletop rpg, this is most dope.
URL: https://forum.audiogames.net/post/612263/#p612263
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Re: Introducing Forge, an ACcessible version of Magic: the Gathering
Awesome. Thank you kindly man. Managed to figure it out a bit. It's a pretty wild layout, but what once you figure out the nuance of it, it starts making a good amount of sense.
URL:
Re: Introducing Forge, an ACcessible version of Magic: the Gathering
How do I route the mouse specifically?
URL: https://forum.audiogames.net/post/610275/#p610275
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Re: Introducing Forge, an ACcessible version of Magic: the Gathering
How does one get to the game settings tab specifically, or any other tab than the match set up tab? I figured out how to get there using object nav with the numpad, but I can't intuit the keys to get the focus on it.
Re: Aurora 4X, Back to More Accessible Stars
So I'm on the shipyard management tab on the economics screen where I should be able to build new ships, but there doesn't seem to be any text in most of the combo boxes. Even the shipyard activities combo box isn't being read though I can
Re: Artus' "Extended Clok mod"! Mush-z and mushclient.
Eagerly waiting for the update. I want to try this out for sure
URL: https://forum.audiogames.net/post/521120/#p521120
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Enjoying as fuck so far. Keep killing it Aaron.
URL: https://forum.audiogames.net/post/471961/#p471961
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
I have the double ability bug as well. It's the ability Burning Heart in both ability slots. But for real doh; killing this msic. Also, like; if you ever have the time of day slash resources, this could turn into
Re: Breed Memorial - New monster breeder simulation game by Morokuma
Is there a wiki for this game at all?
URL: https://forum.audiogames.net/post/471022/#p471022
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Re: Monster Breeder is back!
How is this game faring these days?
URL: https://forum.audiogames.net/post/461487/#p461487
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Re: Trimps
So like, the game is paused. How do unpause???
URL: https://forum.audiogames.net/post/453505/#p453505
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Re: Ravaged Worlds
You can buy booster packs, but if you put in the time; you can earn coins and get stuff
URL: https://forum.audiogames.net/post/451963/#p451963
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Re: Welcome to LuminariMUD. (Open for new players.)
Does this have a DB entry?
URL: https://forum.audiogames.net/post/449908/#p449908
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Re: Ravaged Worlds
I also left a link to this topic on their forum, specifically in the accessibility topic. I got good feels about this one guys. REAL GOOD FEELS!!!
URL: https://forum.audiogames.net/post/425154/#p425154
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Re: Ravaged Worlds
So I did create a topic called "Accessibility for Visually impaired" in their support section. I was reached out to within hours. Please, anyone who thinks they can offer some valid advice please visit the topic. They seem extremely open to making this as available and
Re: Inheritance NSFW Text Based Game (Mar/15/19)
I tried to boot up the game and got a whole buncha this.r within widget contents (Error: <>: bad evaluation: Unable to get property 'dayNames' of undefined or null reference) Error: <>: error within widget contents (Error: <>: bad
Re: vandettacrime a new browser based game by nonvisiongames
Thanks a ton my dude. Sorry for my poor choice of words lol, Ima get in there!!!
URL: https://forum.audiogames.net/post/418091/#p418091
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Re: Planet Saga, public demo released.
@lirin Well, I have limited time to play games, so I suppose my blasphemous curiosity got the better of me, and I guess hoping someone might be courteous enough to give me a little blurb, or perhaps just point me to a direct description was just so
Re: Planet Saga, public demo released.
So what is this game all about? I haven't seen any real description yet?
URL: https://forum.audiogames.net/post/417811/#p417811
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Re: vandettacrime a new browser based game by nonvisiongames
Hey, @Pelantas, are we still able to register through the NonVisionGames email? That was where I registered lol.
URL: https://forum.audiogames.net/post/417778/#p417778
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Re: vandettacrime a new browser based game by nonvisiongames
Just registeed!!! Ima do crime bo
URL: https://forum.audiogames.net/post/417565/#p417565
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Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Just downloaded the game sooon! Looking forward to getting drizzunk and yelling at my phone lol. Thank you for your continued compassion for our predicament. Much love my dude, and keep killing it.
URL:
Re: Trimps
Hey Dev dude, I just sort of stumbled my way into this topic. I've read every post and I have to say; you're the man. I haven't even tried the game yet, but your overall genuine attitude toward improving your product for such a small demographic is touching and I just wish to
Re: Release Date Announcement for A Hero's Call
That speech kicked ass
URL: http://forum.audiogames.net/viewtopic.php?pid=340561#p340561
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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!
Thank you sir. Much, much appreciated.
URL: http://forum.audiogames.net/viewtopic.php?pid=330013#p330013
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Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
I really dig that tune my dude. What do you use to get all the 8 bit sounds? I'm an amateur producer myself, and I love 8 bit. Were there any specific plugins?
URL:
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!
Is there a way to communicate with NPCs? I see time and again to use the "phrases" command to see what people will respond to, but I'm afraid I'm misunderstanding it.
URL:
Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
This seems really interesting. When I have some free time Ima definitely give this a go. Thanks for all you're doing man. It means a lot to us
URL: http://forum.audiogames.net/viewtopic.php?pid=329586#p329586
Re: VGStorm Presents Manamon, a new fully featured RPG!
Well, I do certainly appreciate your honesty. I'd be curious to know your other game interests. Probably not in this topic, but I'm curious to know what titles you'd recommend
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Re: VGStorm Presents Manamon, a new fully featured RPG!
It's unfortunate they aren't listening. So far with the demo alone I've enjoyed myself greatly, but we'll see what happens at higher levels I suppose
URL: http://forum.audiogames.net/viewtopic.php?pid=326708#p326708
Re: VGStorm Presents Manamon, a new fully featured RPG!
Shots fired
URL: http://forum.audiogames.net/viewtopic.php?pid=326505#p326505
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Re: VGStorm Presents Manamon, a new fully featured RPG!
One more question:Is there a way to check the level of your party? The only time I hear it is when a battle ends with the level being announced only during a level up
URL: http://forum.audiogames.net/viewtopic.php?pid=324832#p324832
Re: VGStorm Presents Manamon, a new fully featured RPG!
Well, good gosh darn this game is a step in the god damn right direction. My only issue thus far is that I don't know how to increase the keyboard sensitivity. It seems to take the game a few seconds just to up and down arrow through
Re: Warsim, text based randomly generated stratogy
This has probably been covered, but I have 2 questions?1. Is there a way to mitigate the amount of symbols such as "#"'s and "-"'s that appear whenever you select a new option from the menus? It's just so many astricks.2. Is there a way to
Re: Warsim, text based randomly generated stratogy
So this might have been covered before, but is there anyway to mitigate the amount of symbols such as "#"'s and "-"'s? It seems really fun, but it just spams symbols at me everytime I select a new menu option. Is there a way to review the
Re: Joining our Beta Testing Team
If you are still looking for people to help I would be interested.
URL: http://forum.audiogames.net/viewtopic.php?pid=226259#p226259
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Re: Prometheus: The Eternal Wars
HelloSo Im still having problems installing soundpacks. I was wondering if it was because I was still using the full trial version of VipMUD.
URL: http://forum.audiogames.net/viewtopic.php?pid=224996#p224996
Re: Prometheus: The Eternal Wars
How exactlyd you insall the soundpack??? I read the readme for VIPMUD ut I couldnt find a Prometheus folder n the VIPMUD file locaion
URL: http://forum.audiogames.net/viewtopic.php?pid=224697#p224697
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