Re: [android] Existence: Deep skies

2020-08-15 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: [android] Existence: Deep skies OK, so I just tried and love the game so far but running into the same issue that Dark was having. I can't click on the right arrow; in sight-impaired mode, can you perhaps make that a clickable link? URL:

Re: [android] Existence: Deep skies

2020-08-15 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: [android] Existence: Deep skies This game sounds really, really fun. I've just purchased it for both Android and PC -- gonna definitely try this now! URL: https://forum.audiogames.net/post/561889/#p561889 -- Audiogames-reflector mailing list

Re: [android] Existence: Deep skies

2020-08-15 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: [android] Existence: Deep skies This game sounds really, really fun. I've just puchased it for both Android and PC -- gonna definitely try this now! URL: https://forum.audiogames.net/post/561889/#p561889 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2020-01-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! 431: do you have any evidence that "no one" cares? Please, provide it. Or maybe its just "you" who doesn't care.432: please, stop blaming a particular part of politics for all your problems. All the groups of politics (left, center, right, and so on) hav blame to

Re: Bloodbath released!

2020-01-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! 431-432, not even going to go into the misconceptions you both have. Obviously someone cares or others would've complained about it. A topic does not need to entirely be about a particular subject, and its quite often that the topic will change. Please try and

Re: Bloodbath released!

2020-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @427, trust me, Jayde's "philosophies" are not exclusive to him. I, too, share the belief that capitalism needs to die. I don't think (other than that one) we agree on much. Though I did happen to read an article on LGBT (well, more specifically, gender identity)

Re: Bloodbath released!

2020-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @427, trust me, Jayde's "philosophies" are not exclusive to him. I, too, share the belief that capitalism needs to die. I don't think (other than that one) we agree on much. Though I did happen to read an article on LGBT (well, more specifically, gender identity)

Re: Bloodbath released!

2020-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @427, trust me, Jayde's "philosophies" are not exclusive to him. I, too, share the belief that capitalism needs to die. I don't think (other than that one) we agree on much. Though I did happen to read an article on LGBT (well, more specifically, gender identity)

Re: Bloodbath released!

2020-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @427, trust me, Jayde's "philosophies" are not exclusive to him. I, too, share the belief that capitalism needs to die. I don't think (other than that one) we agree on much. Though I did happen to read an article on LGBT people that indicated that the hole LGBT

Re: Bloodbath released!

2020-01-11 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @387, having a bug free program is impossible. If you want a bug-free program, don't write it to begin with. URL: https://forum.audiogames.net/post/492150/#p492150 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath released!

2020-01-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Bloodbath released! @OP, I would strongly encourage you (and, well, everyone else using JC hosting) to go elsewhere. JC is only making your lives and yoru players lives miserable and definitely not giving a good UX. URL: https://forum.audiogames.net/post/490614/#p490614 --

Re: Sequence Storm Rhythm Racing Game

2019-12-14 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Apologies for resurrecting this topic, but:@SMG, would it be possible for you to make a Linux version of this game? The Steam API is available on Linux, so I can't imagine that being too much of a problem. URL:

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-07-01 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! Exactly. X, Y, Z. Not six. 6-D will probably never happen. URL: https://forum.audiogames.net/post/445382/#p445382 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D!

2019-06-30 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Oh Fuck! A spin off of Stevo's Oh Shit, in 3D! 3D does not mean FPS. There is a difference between 3D and FPS. Something is 3D if it has 3 dimensions. 360-degree turningis FPS based, and 3D does not equal FPS. URL: https://forum.audiogames.net/post/445278/#p445278 --

Re: glass breaker

2019-05-25 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: glass breaker I'll chip in and say that "cloning" a game is illegal in this very complicated thing called copyright. You see, whenever someone creates an original work, it immediately becomes copyrighted by them, even if they don't make a statement declaring it as such. This can only

Re: Here, have my source... what's left of it.

2019-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Here, have my source... what's left of it. As someone who contributed somewhat to the project (as well as DMPA), I can tell you that the code is hackish and something I would lothe working with these days. Believe me, its not something you'd enjoy working with at all. URL:

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Here, have my source... what's left of it. @defender, your not helping the situation, you know, by being an asshole yourself. Way to go, hypocrite. Danny had his reasons. That exact attitude is why he painted the community with the hole brush. That is why he left. He's only posting the

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Here, have my source... what's left of it. @defender, your not helping the situation, you know, by being an asshole yourself. Way to go, hypocrite. Danny had his reasons. That exact attitude is why he painted the community with the hole brush. That is why he left. He's only posting the

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Here, have my source... what's left of it. @defender, your not helping the situation, you know, by being an asshole yourself. Way to go, hypocrite. URL: http://forum.audiogames.net/post/404760/#p404760 -- Audiogames-reflector mailing list

Re: Treasure Hunt 4.44 released!

2018-11-26 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Treasure Hunt 4.44 released! @Farhad Ali Bhatti, repeatedly asking the same question over and over is not going to get you an answer and will only irritate people.Also, for those complaining about this compared to old versions, do remember what Munawar said in the first post: This is

Re: The killer(New first person shooter)

2017-11-14 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: The killer(New first person shooter) Not just that, but hacking is not easy, and if your actually focused on security is one of your primary motives when making your game, the likelihood of a gamer fully managing to breach every security measure is not very high. It'll always be there.

Re: The killer(New first person shooter)

2017-11-14 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: The killer(New first person shooter) I don't get it why the hell people are so damn sensitive about others finding out their IP addresses. The IP address was never meant to be, has never been, is not, and will never be private. It was meant to be public and will remain that way. It is

Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-08 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Rise of Empires: Empire mud fork is ready to be conquered @keyIsFull, the prompt issue is fixable... though it can be very difficult to do. I don't know how well this will work, but you can try the below solution. If your up to it, and you know a bit of C, do the following:Open

Re: Warsim, text based randomly generated stratogy

2017-10-26 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy You should so make this multiplayer! That would be bad-ass! URL: http://forum.audiogames.net/viewtopic.php?pid=335310#p335310 ___ Audiogames-reflector mailing list

Re: A new modern paranormal mud, Islands.

2017-10-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: A new modern paranormal mud, Islands. I hate games where they've got 'RP enforced'. Unless they're generous about it -- as in, their polite about it -- I won't tolerate admins of a game forcing me to act like someone I'm not. URL:

Re: Survive the Wild!

2017-06-01 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Survive the Wild! I did not have an exact reason, to be honest. But I'll gladly admit that I gave Sam quite a lot of time to clear that up. The simple point is, no one would have reported this to him. He didn't even have a good reporting system in place for this kind of thing. He even

Re: Survive the Wild!

2017-06-01 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Survive the Wild! Earlier today I decided that posting and replying to all you critics on here about me and what I did would be a waste of energy. So, this reply will not focus on that, because I'm going to sit and entirely ignore the accusations thrown around on this topic. Why, you

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde, I was simply cheating out of curiosity. As I said before, when I beat the game (if I do), I'll restart and play it normally. I simply wish to see how far i'll make it before I'm forced to either restart or feel like I should

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @All of you guys who say that I won't enjoy the game, I actually still do. As I've told Jayde before, I can still get my ass kicked. And I do have some extra Manamon in my transportal that I might just take out for a nice long run.

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Also, sorry for double posting, but what is the maximum level for a manamon? I set my experience to 2147483647 and... well, let's just say it didn't like it. It managed to finish the leveling process (I think it was around level 1400

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde, yes, it does remember my changes. However, As I said, I can only inadvertently generate new stats and moves. That's not much control I'm taking away from the developer. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde, I cannot hack everything. The only things I can hack are the experience (which shouldn't be possible anyways) and my gold (which, again, shouldn't be possible). I am very, very limited on what I can and can't do. Believe me,

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde, I did not edit the game at all. I didn't edit my save file. I did hack the game, just not in the way you think. And I'm working on hacking it some more so I can balance out my party. But I'm not ripping any data out of

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde, I think that if I told you what my Team was like, you would wonder exactly how I got that team. However, I will tell you. Don't question me about it because I'm not going to tell you how. And please, please don't theorize

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello all,OK, I am seriously, seriously frustrated! The Junior administrator (is that even part of the story line?) of the arcade keep scaling with me, always one-shots or two-shots my manamon, and it's really, really annoying! And it

Re: Redspot, blood and paril. First public beta released!

2016-05-27 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @Cruf, oh, it's certainly possible to overload a machine like that. Just create a cyber bomb that uses all the CPU power, all the memory, all the GPU memory, and all the disk space, and watch as windows crashes because your machine

Re: Redspot, blood and paril. First public beta released!

2016-05-27 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Very true. And yes, that is what I meant. Perhaps instead of imposing a limit on how many items you can collect, we could impose a limit on how many times an item can be used? For instance, if you have 15 health boosts, the game

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @RTR_Assassin, true. So that one won't be in. But I still think the other three should be in place. URL: http://forum.audiogames.net/viewtopic.php?pid=261855#p261855 ___

Re: Redspot, blood and paril. First public beta released!

2016-05-26 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I think it's time to crack down on cheaters. Cheaters still cheat because no one has managed to do something attiquit about it. The lag will never go away because it's BGT that's the backbone of the lag. Since no one else is a

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @145, poison drinks are meant to heal you. that is no accident. It might be misleading, though... I know I had to ask about it too. URL: http://forum.audiogames.net/viewtopic.php?pid=261734#p261734

Re: Redspot, blood and paril. First public beta released!

2016-05-25 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! @117, Sam got it from a friend (who I'm not going to name) who, coincidentally, is the only person with access to that server. URL: http://forum.audiogames.net/viewtopic.php?pid=261628#p261628

Re: New Ultrapower

2016-01-24 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: New Ultrapower Oh, oh, how irritating does this shit have to be? All you immature idiots, flaming people who are foreign--that's like flaming an entire country that speaks a different language, and your flaming them because you can't understand them. How... immature is that? No wonder

Re: Scrolling Battles in Python

2016-01-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Scrolling Battles in Python @RTR_Assassin, I'm not raging at Danny still. In fat, I'd like you to know that we're quite good friends now. Yes, I'm accusing him of following Danny, but it's because the signs are clear at the moment. Danny switche to Python to develop DM's next game, and

Re: Scrolling Battles in Python

2016-01-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Scrolling Battles in Python I'm sorry. It just looked like that to me. You guys don't need to come in, guns blazing, and start yelling at me for it. And, Defender, I have no comment for you. URL: http://forum.audiogames.net/viewtopic.php?pid=247074#p247074

Re: Scrolling Battles in Python

2016-01-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Scrolling Battles in Python Yes, Defender, agreed. I understand and know that I do that, but I don't really know why I do it. I just do. Maybe it's about how I understand things; maybe it's something else. Either way, I'm trying to work with i, but, as you can see, I'm not having much

Re: Scrolling Battles in Python

2016-01-17 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Scrolling Battles in Python Hi,This sounds like you are learning Python just because Danny's using Python, and your writing SB in python because Danny is. Not cool, guys. Not cool at all. Danny is not the ultimate ultimate-class game leader. He isn't (and probably doesn't) want you to

Re: Ultrapower. Here it is, for those who want it.

2015-12-30 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Ultrapower. Here it is, for those who want it. @ns-studios, I find your post (post 56) highly illogical and stupid. Ultra Power shouldn't even be around any more. It's dead, alright? You don't have to come in, guns blazing, and yell at the dev of UP to change his sounds ASAP. You can't

Re: dmnb server and client released

2015-12-07 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: dmnb server and client released Hello all,I have written a small error catcher program to catch error codes that I artificially raise. So far, I have come to the following conclusion:The server is not trying to access invalid memory addresses (error code -1073741819);The server is not

Re: dmnb server and client released

2015-12-05 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: dmnb server and client released Hi,For windows users, don't run it on windows. It is a lot more complicated than it is on LInux, and, frankly, Linux is better for this kind of serve.Below, I have listed the system requirements for the game:At least 1.0 GB of RAM or moreA 64-bit

Re: death match project alpha

2015-10-07 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: death match project alpha @Momo, the game requires that env_scripts be there. If not, the game won't work at all. URL: http://forum.audiogames.net/viewtopic.php?pid=234180#p234180 ___ Audiogames-reflector mailing list

Re: death match project alpha

2015-10-04 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: death match project alpha Hi,This does not happen for me. It sounds like an issue with your computer. URL: http://forum.audiogames.net/viewtopic.php?pid=233803#p233803 ___ Audiogames-reflector mailing list

Re: Audio Rally Racing - New demo

2015-06-25 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Audio Rally Racing - New demo Again, it does not always send the links out. Did you not read post 20, Bogdan? URL: http://forum.audiogames.net/viewtopic.php?pid=221445#p221445 ___ Audiogames-reflector mailing list

Re: Snow Race 1.0.1030.105 released!

2015-06-24 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Snow Race 1.0.1030.105 released! Yes, but its no longer being developed - at least, I do not believe so. URL: http://forum.audiogames.net/viewtopic.php?pid=221284#p221284 ___ Audiogames-reflector mailing list

Re: Audio Rally Racing - New demo

2015-06-24 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Audio Rally Racing - New demo Hi,I bought this game and never got my purchase email. And yes, FYI, I entered my email correctly. URL: http://forum.audiogames.net/viewtopic.php?pid=221287#p221287 ___ Audiogames-reflector mailing list

Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3

2015-05-16 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3 I want the version of BK3 chaos as well because it was cool. I lost it from a computer format. Oh, and the BK3 chaos link in post 1 is broken. URL: http://forum.audiogames.net/viewtopic.php?pid=216572#p216572

Re: Talking dosbox release 2

2015-05-11 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Talking dosbox release 2 I like the kitchens inc program dospal. URL: http://forum.audiogames.net/viewtopic.php?pid=215929#p215929 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Aha! Here we are! Mason has responded! Heres the chat log:[05:31:41 PM] Ethin: Mason? Did I ever hack into the ultra power server? Did I ever use a TTS program that looped in the UP server that sent chats saying terminator is a cheater?[05:37:23 PM]

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Exactly. So telling everything and agreeing with terminator that I did everything he said is lying, because you have no proof that I did any of those things. URL: http://forum.audiogames.net/viewtopic.php?pid=215734#p215734

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Exactly. So telling everyone and agreeing with terminator that I did everything he said I did is lying, because you have no proof that I did any of those things. URL: http://forum.audiogames.net/viewtopic.php?pid=215734#p215734

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Aha! Here we are! Mason has responded! Heres the chat log:[05:31:41 PM] Ethin: Mason? Did I ever hack into the ultra power server? Did I ever use a TTS program that looped in the UP server that sent chats saying terminator is a cheater?[05:37:23 PM]

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Aha! Here we are! Mason has responded! Heres the chat log:[05:31:41 PM] Ethin: Mason? Did I ever hack into the ultra power server? Did I ever use a TTS program that looped in the UP server that sent chats saying terminator is a cheater?[05:37:23 PM]

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! I did not do all of those things. Let me clarify something:didnt you banned attack?Yes. Accidentally.didnt you banned morck?No. I have no idea who that is.didnt you banned devin?No. Mason did that.didnt you banned masonian?Yes. It was a joke. I unbanned

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! @Terminator, you cannot control where I post, so stop thinking you can. I can post wherever I want here if the forum software allows it. The only way that I cannot post in your topics is if every single topic that you made was closed. URL:

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! I will not deny that information you gave me. But prove that I hacked into ultra power. Prove that I banned devin, mork, etc. Prove that I did all those things. URL: http://forum.audiogames.net/viewtopic.php?pid=215719#p215719

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! @Severestormsteve1, The blind community should not need another OS! We have plenty of them! Ill answer your question: Yes, yes. I know youve made a game and web site and such. The OS isnt better than me. Want to know why? exactly what I said above. We dont

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! @Severestormsteve1, The blind community should not need another OS! We have plenty of them! Ill answer your question: Yes, yes. I know youve made a game and web site and such. The OS isnt better than me. Want to know why? exactly what I said above. We dont

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! OK, then! Visualstudio, The terminator has some... rather interesting tools in your source code folder that hes hiding from you. It looks like it, at least. And if the OS is for research purposes, why didnt the terminator say that a long time ago? If he

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! @Genroa, thank you for that. Yes, I am not only saying my point of view on this matter, but am also trying to point out one major thing. I hope you all know what that is now. URL: http://forum.audiogames.net/viewtopic.php?pid=215650#p215650

Re: SB first release is here. SB!

2015-05-10 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! @Severestormsteve1, Ha! How many times do I have to explain it to you. There. Are. Plenty. Of. OSes. Out. There. Do I have to explain it in any clearer terms? With the network thing, thats something that can easily be created. With the OS thing, though,

Re: SB first release is here. SB!

2015-05-09 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: SB first release is here. SB! Hi,A game engine in Auto It? Nice try, Terminator. You wont get very far with that. AutoIt is not meant for that at all. I do not mean to criticize, but come on. And OS? Specifically for the blind? I still am doubting that that is even going to succeed.

Re: Psycho Strike - New Strategy/Action game

2015-05-09 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,If they dont offer or give us our refunds when we ask for them, theres many other ways we could force them to do it. Saying that payments are final does not mean that payments are absolutely final. I could put that on a website and it would

Re: Swamp, zombie FPS by Aprone

2015-05-09 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,When I launch swamp, I agree to the user agreement the first time, set my gamer account username, and attempt to log in. However, it does not log in for me, but just sits at the main menu. When I hit exit, it says Exiting as the screen title, and then

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Synchronfreak, please delete post 277. It is unnecessary and is a repeat of post 276.I agree with all of you, though: the devs seriously need to start responding. This is exactly why some games are not liked by the blind community. Its because

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Synchronfreak, please delete post 277. It is unnecessary and is a repeat of post 276.I agree with all of you, though: the devs seriously need to start responding. This is exactly why some games are not liked by the blind community. Its because

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @280, agreed. URL: http://forum.audiogames.net/viewtopic.php?pid=215368#p215368 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Psycho Strike - New Strategy/Action game

2015-05-05 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @244, you can go to the go back option, press up arrow, and enter to equip every item that you have in your inventory for that item. URL: http://forum.audiogames.net/viewtopic.php?pid=215019#p215019

Re: Psycho Strike - New Strategy/Action game

2015-05-05 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Level 91 now! URL: http://forum.audiogames.net/viewtopic.php?pid=214948#p214948 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Level 83 now, having a lot of fun! URL: http://forum.audiogames.net/viewtopic.php?pid=214715#p214715 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game How do you unlock AI control? I am level 83 and havent unlocked it yet. URL: http://forum.audiogames.net/viewtopic.php?pid=214731#p214731 ___ Audiogames-reflector mailing list

Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game My question is, how do you leave the AI controled mode and go back to your base? URL: http://forum.audiogames.net/viewtopic.php?pid=214734#p214734 ___ Audiogames-reflector mailing list

Re: Reality mud client, a small and lightweight portible mud client

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client @18, I dont think so. Aliases will be one of the most difficult things to implement, but soundpack support will also be difficult. VIPMud has features that just cant be done in PureBASIC. However, other aspects might make

Re: Reality mud client, a small and lightweight portible mud client

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client @18, I dont think so. Aliases will be one of the most difficult things to implement, but soundpack support will also be difficult. VIPMud has features that just cant be done in PureBASIC. However, other aspects might make

Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game No fair! Level 100 and level 71! No fair! Its time for me to gain some levels! URL: http://forum.audiogames.net/viewtopic.php?pid=214693#p214693 ___ Audiogames-reflector mailing list

Re: Psycho Strike - New Strategy/Action game

2015-05-02 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @po1040, this is considered cracking. If you do not know what cracking is, cracking is the process of registering or otherwise unlocking all of a games, softwares, or operating systems features without paying for them - using registration

Re: Reality mud client, a small and lightweight portible mud client

2015-04-30 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client Neither can I. MUSHclient just is unbeatable in features and capabilities. Danny, if you do ever implement sound support, I hope its the interpretation of an actual programming language, as that adds much more flexibility

Re: Audio Rally Racing - New demo

2015-04-18 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Audio Rally Racing - New demo @mario navarro,Please do not treat Micco67 like you did in post 10. Saying that sounds have to be as good as you heard in the teaser clearly shows your greedy for sound quality and you expect them to use those wonderful sounds. This is now how you treat a

Re: new mud; require admins and also, more importantly players!

2015-04-02 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! What do you guys think of the MUD so far? URL: http://forum.audiogames.net/viewtopic.php?pid=210808#p210808 ___ Audiogames-reflector mailing list

Re: new mud; require admins and also, more importantly players!

2015-03-31 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! As I am the head programmer, Ill be accepting ideas as well. Please, please try not to flood me with ideas. The more ideas I get at once, the less willing I will be to implement the features you requested because I wouldnt be

Re: new mud; require admins and also, more importantly players!

2015-03-31 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! As I am the head programmer, Ill be accepting ideas as well. Please, please try not to flood me with ideas. The more ideas I get at once, the less willing I will be to implement the features you requested because I wouldnt be

Re: new mud; require admins and also, more importantly players!

2015-03-31 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! As I am the head programmer, Ill be accepting ideas as well. Please, please try not to flood me with ideas. The more ideas I get at once, the less willing I will be to implement the features you requested because I wouldnt be

Re: new mud; require admins and also, more importantly players!

2015-03-30 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! Hi guys,Hope you havent forgotten about us! Im currently in the process of setting up a web site for the MUD. Ill post it here, so keep checking back! URL: http://forum.audiogames.net/viewtopic.php?pid=210350#p210350

Re: new mud; require admins and also, more importantly players!

2015-03-29 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: new mud; require admins and also, more importantly players! Hi,It, generally, is a mixture of everything. There is no theme as you say.As for sounds, we have an MSP soundpack, but not an actual soundpack like alter aeon has. As I am not skilled in designing such a system, someone else

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Oh yes, Danny. Just because I treated 1 player badly. Yeah, yeah. Well, you know what? Moving to that server was a mistake. There will be no difference in the server hosts. Theyre the same. URL:

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO You know what? Fine. If Im going to be treated like dirt just because I treated 1 player harshly, then Im done. Im not playing DMNB. Ever. If people are going to treat me like that just because I banned Vlad (which I

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO OK, its official. Im leaving the AG.NET community for a while. Ill still check back every day, as is my customary procedure, but dont expect any posts from me for a few months. Its time I start contributing to the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Thats the thing, Tyler. This game doesnt really need music. The music we already have is music I bought and have a fully non-transferable license to use it. Maybe, though, in one of our other games, we may be able to

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I have a list of all suspicious IPs that Vlad25 uses: 95.27.178.87, 5.44.174.141, 2.62.47.88 URL: http://forum.audiogames.net/viewtopic.php?pid=209401#p209401 ___

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi all,Vlad25 has evaded his ban once again. If he does not stop, I am reporting him to his local authorities, as he should not be using a VPN to fake his IP in the first place. For those who think that they can evade

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I have a list of all suspicious IPs that Vlad25 uses: ***this list has been removed by a moderator*** URL: http://forum.audiogames.net/viewtopic.php?pid=209401#p209401

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-22 Thread AudioGames . net ForumNew releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I know it was Vlad, because of the way he writes. He might be able to trick us for a while, but I know he was on. He needs to stop evading his ban. Hes trying to get os very wary so that we cant ban him any more. He

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