Re: Nebula game for iOS

2014-09-09 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hey! The update of the Nebula just released on App Store, now in version 1.1 many bugs fixed, please downloading and sending yours reviews about the new version, we appreciate a lot 

URL: http://forum.audiogames.net/viewtopic.php?pid=188617#p188617




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Re: Nebula game for iOS

2014-09-09 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hey! The update of the Nebula just released on App Store, now in version 1.1 have many bugs fixed, please downloading and send to us your reviews about the new version, we appreciate a lot 

URL: http://forum.audiogames.net/viewtopic.php?pid=188617#p188617




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Re: Nebula game for iOS

2014-09-09 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hey! The update of the Nebula just released on App Store, now in version 1.1 have many bugs fixed, please downloading and send to us your reviews about the new version, we will appreciate a lot 

URL: http://forum.audiogames.net/viewtopic.php?pid=188617#p188617




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Re: Nebula game for iOS

2014-09-09 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hey! The update of Nebula was released on App Store. Now in version 1.1 have fixed many bugs, please download it and send to us your review about the new version, we will appreciate it a lot 

URL: http://forum.audiogames.net/viewtopic.php?pid=188617#p188617




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Re: Nebula game for iOS

2014-09-09 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hey! The update of Nebula was released on App Store. Now in version 1.1 many bugs were fixed, please download it and send to us your review about the new version, we will appreciate it a lot! 

URL: http://forum.audiogames.net/viewtopic.php?pid=188617#p188617




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Re: Nebula game for iOS

2014-08-28 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

yukionozawa We making tests with new update on iPhone 4, iPod touch and iPad mini non Retina and the game dont crash more.SLJI dont know if have several differences on gyroscope and accelerometer on between this devices, but the developer can use in the game the technologic with he think is better to play, they can implement just gyroscope or just accelerometer ou both and this make a big diferenceDark On ours tests we notice a little different about the sensation of the game if you see and you dont see the game, because many fasts enemies shoot while move if you saw this happening cause a bit of confusion, Im have this confusion too because im used to playing using much more visual stimuli than the sound which becomes a great challenge to play without using my vision, but we testing many times and saw the calculations and the sound is playing on the place of the shoot is fired and the sound is linked to the shoot. We saw too is th
 e headphones how better you headphone is better is the precision on the game.we continue to improve the game and learning how to better the experience for all, we hope to continue making this game and others with the better experience possible because of this that we love the feedback really thanks for all!

URL: http://forum.audiogames.net/viewtopic.php?pid=186861#p186861




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Re: Nebula game for iOS

2014-08-28 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

yukionozawa We are making tests with new update on iPhone 4, iPod touch and iPad mini non Retina and the game dont crash anymore.SLJI dont know if has several differences on gyroscope and accelerometer on between this devices, but the developer can use in the game the technologic with he think is better to play, they can implement just gyroscope or just accelerometer or both and this make a big diferenceDark On our tests we notice a little different about the sensation of the game if you see and you dont see the game, because many fasts enemies shoot while move, if you saw this happening it causes a bit of confusion, Im having this confusion too because Im used to playing using much more visual stimuli than the sound which becomes a great challenge to play without using my vision, but we testing many times and saw the calculations and the sound is playing on the place of the shoot is fired and the sound is linked to the
  shoot. What we saw too is the headphones, how better you headphone is, better is the precision on the game.We continue to improve the game and learning how to better the experience for everyone, we hope to continue making this game and others with the better experience possible, because of this, we love the feedbacks Really thanks for all!

URL: http://forum.audiogames.net/viewtopic.php?pid=186861#p186861




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Re: Nebula game for iOS

2014-08-28 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

yukionozawa We are making tests with new update on iPhone 4, iPod touch and iPad mini non Retina and the game dont crash anymore.SLJI dont know if has several differences on gyroscope and accelerometer on between this devices, but the developer can use in the game the technologic with he think is better to play, they can implement just gyroscope or just accelerometer or both and this make a big diferenceDark On our tests we notice a little different about the sensation of the game if you see and you dont see the game, because many fasts enemies shoot while move, if you saw this happening it causes a bit of confusion, Im having this confusion too because Im used to playing using much more visual stimuli than the sound which becomes a great challenge to play without using my vision, but we testing many times and saw the calculations and the sound is playing on the place of the shoot is fired and the sound is linked to the
  shoot. What we saw too is the headphones, the better your headphone is, better is the precision on the game.We continue to improve the game and learning how to better the experience for everyone, we hope to continue making this game and others with the better experience possible, because of this, we love the feedbacks Really thanks for all!

URL: http://forum.audiogames.net/viewtopic.php?pid=186861#p186861




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Re: Nebula game for iOS

2014-08-28 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

avidgamer wrote:from chapter 2 to nine will it get harder? or is it just shooting enemies and move on to next wave? just curious where the story can go if one does buy the title since it just seems like one is shooting wave after wave after wave of enemies with no progression it seems.yes it gets much harder, and when you complete the chapters you get points to spend in your ship.

URL: http://forum.audiogames.net/viewtopic.php?pid=186904#p186904




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Re: Nebula game for iOS

2014-08-28 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

avidgamer wrote:from chapter 2 to nine will it get harder? or is it just shooting enemies and move on to next wave? just curious where the story can go if one does buy the title since it just seems like one is shooting wave after wave after wave of enemies with no progression it seems.Yes, the entire Nebula is about shooting spaceships, as it is a classic space shooter inspired game, but there are some levels where you have to dodge obstacles too. When you complete the chapters you get points to spend in your ship.We worked hard to make the story line as cool as possible, to make all the the shooting meaningful.

URL: http://forum.audiogames.net/viewtopic.php?pid=186904#p186904




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Re: Nebula game for iOS

2014-08-27 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hy guys, my name is Felipe and Im one of developers and first sorry my english Well our idea about the game is to make a game that is balanced for both people with visual impairment or not and really we rely on old arcade games.Enemy ships always shoot straight to the bottom of the screen randomly as they move randomly at different speeds so the game ended up becoming much harder for someone who is seeing the ships or not, some enemies are sometimes more easy to be hit not targeting them but just shooting at random.As for the sound, we know he is not 100% accurate, but we believe we got a acceptable precision for the game, but were not satisfied with it we are still working hard to try to further improve the engine and so we need a lot of feedbacks.Another big problem we had is that this first version of the game, was to balance for the iPhone 5 
 and iPad retina that has far more powerful hardware. Comparing with their predecessors, the graphics and audio are much more balanced. In the predecessors, actually there is an delay in the game, that we are already working to minimize or even extinct with the update that well release to the end of this week.About the sounds of gunfire, shot emits sound the whole path who is very short and stop making sound when it comes out of your screen, when it passes very close to your ship you hear a VUSH in the side that shot passed, another detail is that the game does have 100% use of visually information, audible. All in game sounds, from sometimes lower or higher. We had the concern of each enemy type has a different sound.Your spaceship has no sound of engines as was said earlier by someone, all the sound you hear is emitted by other objects in the game. The only sound it emits is his spaceship when firing.I would also tell you that several of my fri
 ends who are not visually impaired are with the same difficulty in the game that you are going through me, some are still locked in the first stage of the game. Please, keep with the feedbacks, cause well be always working to improve the game and our new games.

URL: http://forum.audiogames.net/viewtopic.php?pid=186718#p186718




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Re: Nebula game for iOS

2014-08-27 Thread AudioGames . net ForumNew releases room : FelipeRiffel via Audiogames-reflector


  


Re: Nebula game for iOS

Hy guys, my name is Felipe and Im one of developers Well our idea about the game is to make a game that is balanced for both people with visual impairment or not and really we rely on old arcade games.Enemy ships always shoot straight to the bottom of the screen randomly as they move randomly at different speeds so the game ended up becoming much harder for someone who is seeing the ships or not, some enemies are sometimes more easy to be hit not targeting them but just shooting at random.As for the sound, we know he is not 100% accurate, but we believe we got a acceptable precision for the game, but were not satisfied with it we are still working hard to try to further improve the engine and so we need a lot of feedbacks.Another big problem we had is that this first version of the game, was to balance for the iPhone 5 and iPad retina that has fa
 r more powerful hardware. Comparing with their predecessors, the graphics and audio are much more balanced. In the predecessors, actually there is an delay in the game, that we are already working to minimize or even extinct with the update that well release to the end of this week.About the sounds of gunfire, shot emits sound the whole path who is very short and stop making sound when it comes out of your screen, when it passes very close to your ship you hear a VUSH in the side that shot passed, another detail is that the game does have 100% use of visually information, audible. All in game sounds, from sometimes lower or higher. We had the concern of each enemy type has a different sound.Your spaceship has no sound of engines as was said earlier by someone, all the sound you hear is emitted by other objects in the game. The only sound it emits is his spaceship when firing.I would also tell you that several of my friends who are not visually i
 mpaired are with the same difficulty in the game that you are going through me, some are still locked in the first stage of the game. Please, keep with the feedbacks, cause well be always working to improve the game and our new games.

URL: http://forum.audiogames.net/viewtopic.php?pid=186718#p186718




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